spyro
Here are 18 public repositories matching this topic...
A split-screen co-op mod for the original Spyro 2 game!
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Sep 10, 2025 - C
Comprehensive improvement mod for Skylanders: Spyro's Adventure - emulated portal, graphics enhancements, and gameplay tweaks. For Windows and Linux.
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Oct 16, 2026 - C
Spyro the Dragon (PS1, NTSC, SCUS_942.28) Decompilation
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Oct 16, 2026 - Assembly
A decompilation project of Spyro: Enter the Dragonfly for GameCube.
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Dec 11, 2025
A Lua script for the Dolphin branch of BizHawk (by CasualPokePlayer) that aims to decode, extract and visualize the save data of Spyro: A Hero's Tail.
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Jun 20, 2023 - Lua
Porting Town Square from Spyro 1 into SADX.
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Apr 11, 2024 - C
Porting Tree Tops from Spyro 1 into SADX.
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Apr 11, 2024 - C
A SADX mod that merges my previous releases of Town Square, Gnorc Cove and Tree Tops into a single package.
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Apr 11, 2024 - C
A decompilation project of Spyro: A Hero’s Tail for the Xbox.
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Nov 29, 2025
Porting Gnorc Cove from Spyro 1 into SADX.
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Apr 11, 2024 - C
Projet de Synthèse d'image portant sur la création d'un dragon (ici Spyro en version PS1) avec c++ et OpenGL.
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Feb 14, 2026 - C++
This is a little spyro inspired like game fully built with claude code, using Opus 5 at ultracode.
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Aug 15, 2026 - JavaScript
My first self-taught game using PyGame based around a character from a PS1 game.
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Jun 16, 2024 - Python
Graphics and management system for Spyrothon
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Feb 4, 2023 - TypeScript
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