Creative Technologist · Senior Video, Motion & VFX/CGI · AI-assisted tools · Real-time 3D
I combine more than 17 years of professional video, motion and VFX/CGI work with software development, browser-native 3D and practical AI-assisted workflows. I like building tools and systems that make complex creative or technical work easier to understand, operate and ship.
Based in Italy and available for remote roles across Europe. Italian, English and French.
A browser-based productivity and creative-tools platform for working with documents, images, video, data and advanced node-based AI workflows. It combines quick no-account tools with the more advanced QuantikNodes workspace.
A connected EU public-procurement data and API system rebuilt daily from official TED data. It brings together searchable open tenders, country/sector/CPV views, CSV exports, RSS and email alerts, contract-award intelligence and a browser-ready JSON API.
- API documentation — keyless JSON endpoints with CORS access
- Source
- Public APIs listing
- 24-month EU contract-awards dataset
Local lyric-video and subtitle studio with private on-device transcription, multilingual and code-switching workflows, word-level timing, kinetic 2D/3D typography, WebGL environments and real MP4 export.
A local-first, browser-native 3D engine and visual editor for assembling, testing, collaborating on and exporting playable experiences. Built around Three.js/WebGL, visual logic, physics, animation, cinematics and real-time collaboration.
A local dependency firewall that applies project policy before risky dependency changes are installed, committed or accepted in CI — especially useful in AI-assisted development workflows.
An editable WebGL room simulator for visualising airflow, heat, devices, comfort, energy and cost across desktop and mobile browsers.
An experimental desktop lab that makes local LLM dataset, tokenization, training, evaluation and artifact workflows visible and inspectable.
- Creative production: senior video editing, motion graphics, VFX/CGI, compositing, Adobe Creative Suite and DaVinci Resolve.
- Creative technology: AI-assisted workflows, Python, JavaScript, Three.js/WebGL, Unreal, real-time 3D and rapid prototyping.
- Systems: strong hardware, workstation, troubleshooting and production-pipeline knowledge.
My professional video/VFX work is represented by the Time4Stream portfolio, where it was created as part of my current role. Time4Stream is my employer, not one of my products.