The 26th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A game in which the player is controlling a marble ball using the device's accelerometer, trying to avoid lethal obstacles, gathering points and heading towards the finish line. Complete project, including solutions to all the challenges.
spritekit accelerometer-readings skaction contacttestbitmask categorybitmask collisionbitmask core-motion custom-physics-bitmasks fatalerror combining-bitmasks skaction-sequences cmmotionmanager
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Updated
Dec 8, 2022 - Swift