#
pooling-system
Here are 4 public repositories matching this topic...
🌐 ― PoolSync's solution to Mojang's Pool limiting.
minecraft mojang connection-pool pools pooling-system mojang-pools request-queue rate-limit-protection api-load-balancing http-429-handling smart-pooling async-request-management minecraft-api-proxy pooled-request-dispatcher server-side-rate-limiter mcantipools mcantipool minecraft-anti-pool
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Aug 24, 2026 - Java
An efficient Unity object pooling system designed for simplicity and flexibility. Supports multiple object types including particle systems and audio, with features for auto-enabling on instantiation, resetting on despawn, and dynamic pool resizing.
performance csharp unity optimization game-development unity-scripts unity-asset memory-management resource-management game-tools reusable-objects object-pooling unity-toolkit pooling-manager code-efficiency game-optimization pooling-system
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Oct 31, 2024 - C#
Smart E-Rickshaw Pooling System for University Campuses — built using React, Vite, TypeScript, Firebase Auth, Zustand & Leaflet. A complete Software Engineering project with role-based login (Student/Driver/Admin), real-time ride booking UI, map integration & demo mode.
react firebase typescript leaflet software-engineering ride-sharing vite pooling-system campus-transportation
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Dec 3, 2025 - TypeScript
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