Pure Rust physical active ragdoll simulation, joint motors, and balance recovery
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Updated
Oct 1, 2026 - Rust
Pure Rust physical active ragdoll simulation, joint motors, and balance recovery
Unitree G1 小脑平衡 + 多动作自适应组合系统(MuJoCo):教师策略复用 + PPO 残差、技能原语组合、LayA 决策、安全门禁;含自主弯腰拾取(双手抱两侧、半体重重物、绕柱避障、零穿模)与一键可视化/录像。
15-servo bipedal humanoid (~40 cm, 1.5 kg) on an ESP32-S3. 400 Hz balance and gait control from three IMUs, capture-point stepping, push recovery, and a phone web UI for live tuning and control.
A Unity project featuring a 2D character with procedural animation driven by inverse kinematics (IK). The animation is controlled programmatically without pre-made keyframes, enabling smooth, dynamic motion based on logic and math.
PID controller for a Pixhawk twin-rotor balance rig using MAVLink ATTITUDE telemetry and differential PWM outputs.
2026 全国大学生电子设计竞赛 H 题:车载平衡滚球运动控制系统 — MSPM0G3507 固件 + MaixCAM2 视觉平衡 + 完整设计文档
Implementation of the directional virtual time-to-contact for balance research.
Balance and locomotion control for a 67 kg Unitree H1-2 humanoid in MuJoCo: torque control, CoM/CoP estimation, ankle and momentum strategies, LIPM walking with a whole-body QP, an RL-policy comparison, and a ROS 2/Gazebo port.
Evaluating whole-body control architectures (WQP, HQP, Passivity, LQR) for humanoid balance in Mujoco simulation with learning-based residual compensation. MSc thesis @ University West 2026.
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