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tantaneity/README.md
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  1. unity-urp-outline-postprocess unity-urp-outline-postprocess Public

    Sobel-based edge detection post-process shader for Unity URP with depth and normal detection

    ShaderLab 29 4

  2. painterly-urp painterly-urp Public

    A post-process renderer feature for Unity URP that makes your scene look like it was painted with gouache or oils.

    C# 17 6

  3. constellation-dice constellation-dice Public

    Astral dice in Unity URP: nebula, stars and per-face constellations in a single raymarch pass on the default cube

    ShaderLab 20 2

  4. urp-black-hole urp-black-hole Public

    Real-time black hole shader for Unity URP: geodesic lensing, accretion disk, procedural sky.

    ShaderLab 12 3

  5. procedural-galaxy procedural-galaxy Public

    Raymarched procedural spiral galaxy in Unity URP. Single volume pass you can fly into, 24 ms at 2916x1640 from inside the disk.

    C# 4

  6. aura-blob aura-blob Public

    Animated aura blob shader for Unity UI Toolkit (URP)

    C# 2 1