A systems-minded BS student currently studying at BUPT, China. Preparing to transfer to the University of Melbourne. I am interested in representation engineering and evaluation/observability for AI systems.
Currently working on:
- Pulsefield, a project aiming to create a real-time ambient music sync beatmap play experience. I work across research and engineering: real-time music recognition and synchronization, timing and beat-phase analysis, beatmap structure and gameplay state representation, playable pattern generation, and platform-specific performance optimization.
Outside coding, I spend time with music games, Arknights (and Endfield!), Tetris, photography, and writing.


