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rangeengine
Range-Engine-Wiki
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Release notes version 1.2a
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SpectreGameDev edited this page
Mar 15, 2024
·
3 revisions
Changes in Range Game Engine 1.2a
Dedicated version to fix 1.2 issues.
Bug Fixes
Fix Linux compile error (see
3447ebf
)
Fix RangeArmor in gameengine on Linux. (see
cdb3415
)
Fix additive movement in CharacterActuator. (see
0c72cb4
)
Fix strange behavior in CharacterActuator. (see
0b5301e
)
Fix SCA_PythonMouse::Recenter() mouse drift. (see
3c0363d
)
Fix broken BLI_STATIC_ASSERT. (see
50e2662
)
Fix old version project comes with all components disabled. (see
8f1c486
)
Fix .fbx .obj import/export. (see
d52a8bf
)
Fix Add Torus. (see
0e5f95c
)
Fix python dll. (see
a5c32d3
)
Fix critical crash on startup #2. (see
5730d18
)
Fix T88813: Scalable allocator not used on win10. (see
405ed66
)
Fix some issues on MotionActuator. (see
0018b23
)
Fix very OLD warnings in KX_FontObject (see
3c7a31b
)
Fix Cycles (see
4df3730
)
Misc changes
Cleanup: pass const image data to IMB_ibImageFromMemory. (see
6f06e9c
)
Cleanup: Logic Bricks. (see
61fe292
)
DeltaTime To MouseLook Actuator. (see
82e13ab
)
Gameengine deltaTime re-work. (see
a1258fb
)
Build/Windows: Preliminary VS 2022 support. (see
caa35e8
)
Make the movement the same as before in motionActuator. (see
6c42797
)
Move Engine Type up. (see
e22d23e
)
Remove python component auto-execution. (see
9a28dea
)
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Release notes version 1.0
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Release notes version 1.2a
Changes in Range Game Engine 1.2a
Bug Fixes
Misc changes
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Release notes version 1.4
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