An Unreal Engine 5 game — work in progress. 🎮
First-time game dev project. Built with UE5 and driven partly by an AI assistant through the Unreal MCP.
- Unreal Engine 5 (latest stable 5.x)
- Visual Studio 2022 (Community) with the Game development with C++ workload — Windows
- Git for version control
- Clone this repository.
- Right-click the
.uprojectfile → Generate Visual Studio project files (only needed for C++ projects). - Double-click the
.uprojectto open it in the Unreal Editor. - If prompted to rebuild missing modules, click Yes.
| Path | Purpose |
|---|---|
Config/ |
Project & engine settings (.ini files) — committed |
Content/ |
Assets, Blueprints, levels, materials — committed |
Source/ |
C++ source code — committed |
Plugins/ |
Plugin source (build output ignored) — committed |
Binaries/, Intermediate/, Saved/, DerivedDataCache/ |
Generated — ignored |
Part of this project is built with an AI assistant driving the Unreal Editor
via a local MCP (Model Context Protocol) server. That toolchain runs locally
alongside the editor. See docs/SETUP.md for the full setup walkthrough.
🚧 Setting up the development environment.