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TRG-World

An Unreal Engine 5 game — work in progress. 🎮

First-time game dev project. Built with UE5 and driven partly by an AI assistant through the Unreal MCP.

Requirements

  • Unreal Engine 5 (latest stable 5.x)
  • Visual Studio 2022 (Community) with the Game development with C++ workload — Windows
  • Git for version control

Getting started

  1. Clone this repository.
  2. Right-click the .uproject file → Generate Visual Studio project files (only needed for C++ projects).
  3. Double-click the .uproject to open it in the Unreal Editor.
  4. If prompted to rebuild missing modules, click Yes.

Project structure

Path Purpose
Config/ Project & engine settings (.ini files) — committed
Content/ Assets, Blueprints, levels, materials — committed
Source/ C++ source code — committed
Plugins/ Plugin source (build output ignored) — committed
Binaries/, Intermediate/, Saved/, DerivedDataCache/ Generated — ignored

AI-assisted development (Unreal MCP)

Part of this project is built with an AI assistant driving the Unreal Editor via a local MCP (Model Context Protocol) server. That toolchain runs locally alongside the editor. See docs/SETUP.md for the full setup walkthrough.

Status

🚧 Setting up the development environment.

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