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Jan Pöppel edited this page Jun 8, 2015
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7 revisions
Machine is called "ravenwood"
Prediction seems to generalize a lot better when predicting differences instead of target values!!
"Ignore" the complete worldstate. Store cases only for object states as well as interaction states.
When predicting a new world state:
Search for best matching OS/IS and predict those for each OS/IS in the current world state.
Prediction score will be evaluated on each element seperately as well.
Using constants to reduce ITM feature vector improves pushTaskSimulation performance in the sense that predicting the gripper position and the block are more aligned -> less often will the gripper be predicted to be INSIDE the block
Transition probabilities for the ACs does not improve selection!