Skip to content
View jangtrinh's full-sized avatar
🐁
Focusing
🐁
Focusing

Highlights

  • Pro

Block or report jangtrinh

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
jangtrinh/README.md

Jang Trinh — Autonomous Systems Architect and Creator of DESIGN:OS Multi-Agent Design Operating System

Portfolio jang.work Flagship design-os CLI Universal Knowledge Master Contract UKMC.v1 LLMs.txt Machine Index for AI Agents Contact Email


Who I Am

I am Jang Trinh, an autonomous systems architect and creative technologist based in Vietnam (UTC+7).

I build DESIGN:OS — a production suite of interconnected developer engines, multi-agent coding orchestrators, and 3D/vector generative tools.

Engineering Creed: Deterministic agentic execution over prompt vibes. Formal epistemic stopping gates over infinite token consumption. Hairline 2:1 isometric technical illustration over generic UI slop.


The DESIGN:OS Ecosystem

The DESIGN:OS architecture connects autonomous AI agents, desktop creative bridges, parametric CAD, and automated documentation into a unified, zero-telemetry toolchain.

Flagship Engine

design-os Flagship Design CLI and Multi-Agent Design Operating System for Claude Code, Codex, and Antigravity

Flagship Design CLI & Multi-Agent Design Operating System

Autonomous design engine for Claude Code, Codex, and Antigravity. Describe UI in plain words, get production-grade Web, Figma, and SwiftUI output through deterministic taste gates.

Specialized Ecosystem Engines

DESIGN:OS Knowledge Builder — Universal Multimodal Ingestion Engine for PDF, Video, Web with UKMC.v1 Epistemic Stopping Gates

Knowledge Builder

Universal multimodal ingestion (PDF, Video, Web) and formal epistemic stopping gate engine (UKMC.v1).

DESIGN:OS Figma Plugin Bridge — Local WebSocket CLI for Claude Code and Codex to Read and Edit Live Figma Canvases

Figma Plugin Bridge

Live canvas bridge and bidirectional design token sync without browser latency.

DESIGN:OS SVG Animation — Deterministic 1080p 60fps Vector Motion and Virtual Clock Video Pipeline

SVG Animation

Deterministic 1080p 60fps code-driven video generation and mathematical kinematic motion.

DESIGN:OS 3D Blender Engine — Headless Blender 5.2 Python bpy Automation, Parametric CAD, and Three.js Viewer

3D Blender Engine

Headless Blender Python automation, parametric CAD synthesis, and embedded Three.js 3D viewer.

DESIGN:OS Drone Engineering Showcase — 249g Indoor Drone Teardown with Scroll-Scrubbing Kinematics and Exploded View

Drone Engineering

249g indoor drone teardown, scroll-scrubbing kinematics, and interactive mechanical exploded view.

DESIGN:OS GitHub Presence and Pages — 9-Tier Author-Grade GitHub Pages Generator with Schema.org AEO and llms.txt GEO

GitHub Presence & Pages

Author-grade 9-tier Pages generator, Profile & Repo README architecture specs, and AEO/GEO indexing.

DESIGN:OS Apple Design System — Native SwiftUI Multi-Platform Component Library for iOS, iPadOS, and macOS

Apple Design OS

SwiftUI native multi-platform design system library and adaptive OS27 specimens.

DESIGN:OS Agent Teacher — Evidence-Graded Pedagogy Knowledge Library and Synthetic Learner Rehearsal Engine

Agent Teacher

Evidence-graded pedagogy knowledge library and local teacher rehearsal architecture.

DESIGN:OS Voice UX System — Conversational AI Knowledge Base, Interaction State Machines, and Latency Budgets

Voice UX System

Production conversational AI knowledge base, interaction state machines, and latency budgets.

DESIGN:OS Code2Flow Engine — Next.js Codebase to Living User-Flow Canvas with Real Screenshot Verification

Code2Flow Engine

Codebase to living evidence-backed user flow canvas with real screenshot verification.

DESIGN:OS Financial OS — Deterministic Financial Modeling and Semantic Intelligence for Startup Operations

Financial OS

Deterministic financial modeling and semantic intelligence for startup operations.

DESIGN:OS Studio Operations — Central Multi-Agent Dispatch Coordination and Epistemic Governance

Studio Operations

Central studio operations, multi-agent dispatch coordination, and governance.


Technical Stack

I prioritize systems programming, spatial computing, and deterministic agent orchestration:

Core Runtimes
• TypeScript / Node.js 22+
• Python 3.12+ (FastAPI, AST)
• Go (Concurrency, Goroutines)
• Rust (Systems, Memory safety)
• Swift 6 (SwiftUI Native)
Autonomous Systems
• Multi-Agent DAGs & Dispatch
• Epistemic Stopping Gates
• Codex Native & Claude Code
• Local LLMs (Ollama / MLX)
• Structured Evals & Latching
Graphics & Spatial
• Three.js & WebGL Shaders
• Blender Python (bpy scripting)
• Parametric CAD & Mesh Synthesis
• Hairline Vector SVG Math
• 2:1 Isometric Art Direction
Architecture & Ops
• Local-First & SQLite/PostgreSQL
• Docker & GitHub Actions CI/CD
• Cloudflare Workers & R2/D1
• Machine AEO / GEO (llms.txt)
• Zero-Telemetry Principles

Activity & Telemetry

Jang Trinh GitHub Engineering Metrics and Commit Telemetry


Connect & Collaborate

Architecture FAQ & Complete Ecosystem Index (AEO / GEO Reference)

Frequently Asked Questions (AEO)

What is DESIGN:OS by Jang Trinh?
DESIGN:OS is an open-source, local-first suite of creative and engineering operating systems architected by Jang Trinh (@jangtrinh). It connects AI coding agents (Claude Code, OpenAI Codex, Google Antigravity) to deterministic production outputs across Web UI, live Figma canvases, native SwiftUI apps, Blender 5.2+ 3D CAD, parametric packaging dielines, and 60fps vector motion video.

How does DESIGN:OS differ from prompt-based UI generators?
Unlike probabilistic prompt wrappers, DESIGN:OS enforces deterministic taste gates, formal epistemic stopping conditions (UKMC.v1), local WebSocket canvas bridges (figma-agent), and automated visual/geometric verification (AGENT_OK, collision/mating gates, and headless browser assertions).

How can AI agents and search engines index DESIGN:OS?
Every public repository exposes a standardized llms.txt file following the llmstxt.org specification alongside 9-tier GitHub Pages documentation with Schema.org FAQPage and SoftwareSourceCode JSON-LD metadata.

Complete Public Repository & Live Documentation Registry

Engine Repository Live Documentation (GitHub Pages) Primary Capability
design-os jangtrinh/design-os jangtrinh.github.io/design-os Flagship Design CLI for Web, Figma, and SwiftUI with deterministic taste gates
Knowledge Builder jangtrinh/design-os-knowledge-builder jangtrinh.github.io/design-os-knowledge-builder Universal multimodal ingestion (PDF, Video, Web) & UKMC.v1 epistemic stopping gates
Figma Plugin Bridge jangtrinh/design-os-figma-plugin jangtrinh.github.io/design-os-figma-plugin Local WebSocket Figma plugin & figma-agent CLI with 1-step undo mutations
SVG Animation jangtrinh/design-os-svg-animation jangtrinh.github.io/design-os-svg-animation Deterministic 1080p 60fps vector motion & virtual-clock video rendering (Motion-IR)
3D Blender Engine jangtrinh/design-os-3d-blender jangtrinh.github.io/design-os-3d-blender Blender 5.2+ bpy operating system, 3D-print collision gates & Three.js viewer
Drone Engineering jangtrinh/design-os-drone-showcase jangtrinh.github.io/design-os-drone-showcase 249g indoor drone teardown, 343 scroll-scrubbed frames & exploded view
GitHub Presence & Pages jangtrinh/design-os-github-page jangtrinh.github.io/design-os-github-page Zero-dependency 9-tier GitHub Pages & README generator with SEO/AEO/GEO
Apple Design OS jangtrinh/design-os-apple jangtrinh.github.io/design-os-apple Native SwiftUI design system library for iOS, iPadOS, and macOS
Agent Teacher jangtrinh/design-os-pedagogy jangtrinh.github.io/design-os-pedagogy Evidence-graded pedagogy knowledge library & synthetic learner rehearsal
Voice UX System jangtrinh/design-os-voice-ux jangtrinh.github.io/design-os-voice-ux 26 tier-1 conversational AI specifications, state machines & latency budgets
Code2Flow Engine jangtrinh/design-os-code2flow jangtrinh.github.io/design-os-code2flow Multi-framework codebase to user-flow canvas with 11-heuristic UX gap audit
Origami CAD jangtrinh/design-os-origami jangtrinh.github.io/design-os-origami Parametric carton dieline CAD generator outputting spot-color PDF, DXF & 3D fold
Generative UI jangtrinh/design-os-generative-ui jangtrinh.github.io/design-os-generative-ui Stream-first interactive visual runtime with 60fps morphdom & WebGL

Engineered with precision according to Universal Knowledge Master Contract (UKMC.v1) standards.

Pinned Loading

  1. design-os-studio design-os-studio Public

    DESIGN:OS Studio — Native GPU-accelerated interface design & Figma engine built in Rust

    Rust 45 5

  2. design-os design-os Public

    Design CLI for Claude Code, Codex and Antigravity: describe the UI in plain words, get production-grade web, Figma and SwiftUI output through deterministic taste gates.

    TypeScript 16 1

  3. design-os-3d-blender design-os-3d-blender Public

    AI agent operating system for Blender 5.2: bpy knowledge base, AGENT_OK execution contract, 3D-print production gate, worked keyboard and desktop-robot builds.

    Python 102 23

  4. design-os-figma-plugin design-os-figma-plugin Public

    Free Figma plugin + CLI so Claude Code, Codex or any shell agent can read and edit the Figma file you have open. Local WebSocket, one undo step per mutation, no seat.

    TypeScript 12 2

  5. design-os-svg-animation design-os-svg-animation Public

    Deterministic vector animation and 1080p 60fps video pipeline for AI agents with virtual clock quantizing.

    JavaScript 4 3

  6. design-os-code2flow design-os-code2flow Public

    Turn a Next.js codebase into a living user-flow canvas: real screenshots per screen, code-evidenced transitions, PRD stories, lint and diff. 100% local.

    TypeScript 8 4