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itsakeyfut/README.md

About me

Game developer at heart. I build 3D games with Unreal Engine.

I'm also interested in building multimedia processing tools. I'm the author of avio, a video editing engine with a modern editing model, built on top of the ff-* crates, a set of fully model-free, primitive building blocks.

Highly Used Tech Stacks

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  1. avio avio Public

    A safe, high-level Rust API over FFmpeg for building media applications.

    Rust 10 4

  2. legend legend Public

    Game engine

    Zig

  3. avio-editor-demo avio-editor-demo Public

    avio editor demo

    Rust 1

  4. slotmap slotmap Public

    Generational slot map for Zig

    Zig

  5. safec safec Public

    Safe C compiler

    Rust

  6. fiber fiber Public

    Stackful fibers for Zig with hand-written x86_64 context switching

    Zig