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inonitz/README.md

inonitz

low-level C++ · autonomous & ML systems · OS & GPU compute

C++ C Python Assembly GLSL OpenGL Vulkan CMake

Systems programmer. I build autonomous & ML-driven systems, speech-recognition pipelines, operating systems & GPGPU compute systems - Mostly From Scratch, also do integration work.

Currently · groundstation (autonomous drone flight management) and sttserv (multi-model speech recognition).


Featured

stars  groundstation  C++ · ML-driven autonomous drone flight management via a natural-voice command interface.

stars  sttserv  C++ / Python · speech-recognition (ASR) abstraction over Sherpa-ONNX and whisper.cpp; English-first, Hebrew-capable.


Selected work

project stack
stars  PrimOS UEFI bootloader + kernel (see also x86-smp-boot) C
stars  tailslayer_win32 Windows DRAM tail-latency via channel-replicated, hedged memory reads C++
stars  compute-shader-fluid-2d real-time 2D fluid (GPU Gems ch. 38, OpenGL compute shaders) C++
stars  glsl-compute-raytracer GPU compute-shader raytracer, cross-platform (Windows/Linux) tech demo C++
stars  util2 cross-platform C/C++ utility library: allocators, hashing, RNG, ABI-stable C API C++
Full stack

Languages: C++, C, Python, x86-64 Assembly, GLSL, C#

GPU / Graphics: OpenGL compute, GLSL, Vulkan, SPIR-V, glbinding, GLFW, Dear ImGui, SDL3, shaderc, GLM

Systems / OS: UEFI (GNU-EFI), x86-64 boot, QEMU/OVMF, Win32, MemProcFS, miniaudio

ML / AI: llama.cpp, whisper.cpp, Sherpa-ONNX, faster-whisper, CTranslate2, Transformers/PyTorch, ONNX Runtime, NumPy

Robotics: PX4, Gazebo, OpenVINS, StellaVSLAM, GStreamer, OpenCV, Eigen

Build / Test: CMake, premake5, Ninja, Docker, GoogleTest, Google Benchmark, GitHub Actions


Stats

inonitz GitHub stats

Most used languages

Pinned Loading

  1. PrimOS PrimOS Public

    Operating System Bootloader & Kernel

    C 4

  2. groundstation groundstation Public

    Autonomous Voice-Driven Flight Controller For the PX4 FC, DJI Mobile SDK & DJI Tello Platforms

    Python

  3. compute-shader-fluid-2d compute-shader-fluid-2d Public

    Implementation of GPU Gems 38 using OpenGL Compute Shaders

    C++

  4. sttserv sttserv Public

    C++ 1

  5. tailslayer_win32 tailslayer_win32 Public

    Tailslayer but it works on windows :)

    C++

  6. premake5-workspace-template premake5-workspace-template Public template

    Workspace Template With Dependencies & Sub-projects using premake5

    C++