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Extract BitField definition so it can be included in Object - #2061

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dsnopek merged 1 commit into
godotengine:masterfrom
raulsntos:bitfield
Oct 6, 2026
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dsnopek merged 1 commit into
godotengine:masterfrom
raulsntos:bitfield

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@raulsntos

@raulsntos raulsntos commented Oct 5, 2026 •

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Needed to make this changes so I could bind an Object function that has a BitField parameter (see: godotengine/godot#124187)

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raulsntos requested a review from a team as a code owner October 5, 2026 17:09
@raulsntos raulsntos added the enhancement This is an enhancement on the current functionality label Oct 5, 2026

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Thanks! This looks good to me

It would be nice to sync bit_field.hpp with the bit_field.h in Godot, but we can do that later

@dsnopek dsnopek added this to the 10.x milestone Oct 6, 2026
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dsnopek merged commit e303952 into godotengine:master Oct 6, 2026
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@raulsntos
raulsntos deleted the bitfield branch October 6, 2026 23:20
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2 participants