fix(cache): default SkyUI icons not showing - #7
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Most item and spell icons showed as tinted cubes with I5 installed.
On a cache miss, I5 passed I4 a stand-in object instead of SkyUI's list. Menus compiled with getter calls (Crafting Categories, NORDIC UI) read the list via
a_list.__get__entryList(), which the stand-in lacks, so SkyUI never seticonLabeland I5 cached the entry without it.I5 now passes the real list with its
_entryListswapped to the misses, and bumps the cache schema so broken caches are discarded.