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ThreeLight2000/README.md
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ThreeLight2000

Picking work back up where it stopped — AI-native tools, local-first software, small products.

ThreeLight Studio · Website

I build practical interfaces, developer workflows, and small products at ThreeLight Studio.

Most of what I make traces back to one problem: work doesn't end cleanly — it gets interrupted. By context switches, by limits, by coming back weeks later. So I keep building toward the same question: how do you resume exactly where you stopped, as work moves across sessions, machines, and AI agents?

Current work

Returning to a project means re-assembling what you were doing, why it mattered, and what's next — every single time. StateCarry keeps that state locally, so you can return, see where things stand, and choose what to do next. Source · macOS beta

Shipped projects

A Godot browser hack-and-slash prototype about split-second decisions. Source

A free, fully local, no-login video editor for creative workflows.

Explore


Building in public, one focused experiment at a time.

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  1. dont-dodge dont-dodge Public

    A Godot browser hack-and-slash prototype about split-second decisions, built for the web.

    GDScript

  2. ThreeLightStudio/rendium-workspace ThreeLightStudio/rendium-workspace Public

    A free, fully local, no-login video editor for creative workflows.

    TypeScript