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Temporary resolution for DLSS FG/MFG in The Witcher 3 Remastered Xbox PC build

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WitcherFG

WitcherFG is a portable Windows x64 launcher that attempts guarded, temporary Streamline import routing for one Xbox PC build of The Witcher 3.

Status: unpublished preview, 0.1.0-preview.1. A candidate can be packaged locally. Exact-candidate gameplay/install/upgrade/uninstall acceptance is Pending. No stable release is available. Release: unpublished. Support: https://github.com/JrSneed28/WitcherFG/issues.

The earlier local diagnostic probe restored FG/MFG on an RTX 5070 Ti. That observation does not verify this launcher or a release ZIP. Applied and RoutingAlreadyPresent describe import routing; they do not prove gameplay frame generation.

Quick start

Developers can build the executable and package a local candidate. Public downloads and player acceptance remain Pending. For a built copy, close the game and keep the utility in its own folder on a fixed local drive, outside the game directory. Run from PowerShell in that folder:

.\WitcherFG.exe --help
.\WitcherFG.exe --version
.\WitcherFG.exe

The last command activates the current user's registered Xbox game and attempts session routing. Read its final status and action. Unknown builds, existing sessions, conflicting DLLs and late graphics startup refuse. See installation and upgrades before using a future player ZIP.

Compatibility and verification

The compiled record is for Xbox package CDPROJEKTSA.Witcher3GOTY version 5.0.4.0, AMD64. The observed game menu version was 5.01. Compatibility separates diagnostic-probe evidence, native fixtures and release acceptance. Other stores, GPUs, drivers and mod managers remain Untested.

Check rendering and player-confirmed motion separately from routing. FPS ratios, menu toggles and loaded DLLs do not establish generated-frame activity. Production SDK diagnostic layouts are currently unavailable; missing observations remain Unknown. Diagnostics explains the limits and normal versus forced exit codes.

Configuration and support

The optional executable-relative FrameGenFix.toml uses schema 1. Error logging is the default; automatic runtime observation is Off. Copy the example configuration beside the executable only if needed. See configuration.

Use troubleshooting for stable codes and manual black-world recovery. Explicit local support collection is available:

.\WitcherFG.exe --collect-support

Review the archive before sharing. Nothing is uploaded automatically. Report an ordinary bug with build ID, game/package version, environment, mode, mods, code/stage and reproduction steps. Use Discussions for questions and compatibility reports. Read SECURITY.md to report a vulnerability privately.

Developer and player references

Project-owned code uses the MIT License. Vendored parser licensing and the shipped-component boundaries are in third-party notices.

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Temporary resolution for DLSS FG/MFG in The Witcher 3 Remastered Xbox PC build

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