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RogerHubEngine

The world of neural networks for your robot

Copyright (c) 2025-2026 Emotion

⭐ What is this?

This is a cute little neural network engine for your robot or your Unity game.

  • The engine for our neural networks is written entirely in C#.
  • The higher the engine version, the more functions, weight and resources it takes up.
  • There are stable versions, and there are Beta, Charlie, and Delta versions where you can try out new features*

🚀 What engine versions are there?

Quecto

  • RogerHubEngine v1.4 - This is an experimental version, I don't even recommend downloading it.
  • RogerHubEngine v2.0 - The smallest engine. MLP neural network.

Yocto

  • RogerHubEngine v2.1 - Same as 2.0 but with the addition of IO and DropOut subsystems
  • RogerHubEngine v2.2 - Major rework of v2.1, added RMS and many other features
  • RogerHubEngine v2.3 - A minor update, neural network improvements, and the addition of RRNNs.

🥇 What can your neural network do? (v2.2)

  • MLP neural network
  • DropOut in training
  • Xaiver Uniform in initialization
  • RMSprop in training too
  • Biases in neural network
  • Support for input and output of negative numbers
  • Save/Load neural network
  • XML Documentation
  • Debug mode for developers
  • Ability to choose the number of layers

Build instructions

  • Just run the script (.sh if you're on linux, bat if you're on windows)

Warning

Make sure you have an installed dotnet 9 (or higher) sdk and runtime

📫 Method of communication and error reporting

Discord

  • Axolotl512 - @antipin_ivan
  • d3ath-script - @semmechki

Telegram

  • Axolotl512 - @axolotl512
  • d3ath-script - @death_script

Warning

  • This project is still in active development today.
  • *Beta, Charlie, and Delta versions may contain serious bugs.
  • Even in stable versions, we do not guarantee the absence of errors.

The best regards, Emotion :)

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