- This mod provides an easy way to replace textures in the game with simplified logic for brute-force results.
- Install MelonLoader: link.
- Download
TextureLoaderLite.dllfrom the latest release and copy it to\Gunner, HEAT, PC!\Bin\Mods. - Either create the
Gunner, HEAT, PC!\Bin\Mods\GMPCTextureLoaderfolder manually, or run the mod once to generate it. This is the same directory as the original mod uses. - Copy your
*.pngfiles intoGunner, HEAT, PC!\Bin\Mods\GMPCTextureLoader. They must have the same name as theTexture2Dobjects that they belong to. It's probably a good idea to keep the replacement textures the same dimensions as the originals.
There are multiple ways to do this, probably the easiest is to use CinematicUnityExplorer and save every file you need individually.
Go to Object Explorer -> Object Search -> set Class filter to UnityEngine.Texture2D -> set a name filter -> press Search -> select some texture -> in the new window click View Texture -> Save .PNG
