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fix(mobile): don't offer share-to-story for a track with no audio - #14584

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fix/no-audio-share-to-story
Sep 9, 2026
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fix(mobile): don't offer share-to-story for a track with no audio#14584
dylanjeffers merged 1 commit into
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fix/no-audio-share-to-story

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What happened

Michael reported that one specific link failed with "Sorry, something went wrong" when sharing to an Instagram story, while every other link worked.

That track has no audio. track_cid is null on the indexed row, so the stream endpoint 404s. Share-to-story builds a video out of the track's audio — it resolves the stream URL and passes it to ffmpeg as an input (-i ${streamMp3Url}). ffmpeg gets a 404 JSON body instead of an mp3, exits non-zero, and handleError shows the generic toast with no hint that the track itself is broken. Every other link he tried worked because those tracks had audio.

What this changes

Don't offer the story platforms for a track with nothing to play. AudiusProject/api#1032 makes the API report is_streamable: false for these rows, so isShareableTrack now excludes them — better than failing 60% of the way through a progress drawer. The check is an explicit !== false because not every track source populates the field, and an absent one must not hide the share options.

Guard the stream-URL step. signGatedContentRequest and getTrackStreamUrl were wrapped in nothing at all, and handleShare doesn't catch either — so a rejection there (a failed signature, an SDK that never initialized) escaped as an unhandled promise rejection: no toast, and the progress drawer left spinning with no way out but backing out of it. Now it goes through handleError like every other step, and the analytics error carries Error at resolve stream url step so the failing step is identifiable.

The two comment updates in packages/common bring the is_streamable docs in line with its widened meaning — it now also covers an upload indexed without its track_cid, not just deleted/deactivated.

Worth knowing

isTrackUnavailable reads the same flag, so once the API change lands, these tracks will render the "no longer available" screen on the track page instead of a dead player. That's intended, and transient for tracks the repair job in AudiusProject/api#1032 can fix.

Mobile ships via OTA and iOS OTA has been broken since the 1.5.186 build failed, so this is likely to reach iOS well after the server-side fixes land. The repair job closes the loop regardless of client version.

Testing

Lint clean on all four files; typecheck clean on the changed files. Not exercised on a device — the share-to-story path needs a real Instagram hand-off to test end to end.

🤖 Generated with Claude Code

Share-to-story builds a video out of the track's audio: it resolves the
stream URL and hands it to ffmpeg as an input. When the track has nothing
to play - an upload indexed without its track_cid - that URL 404s, ffmpeg
exits non-zero, and the user gets a bare "Sorry, something went wrong."
with no hint that the track itself is broken. That is the bug Michael
hit; every other link he tried worked because those tracks had audio.

The API now reports is_streamable=false for these, so stop offering the
story platforms at all rather than failing halfway through. The check is
an explicit `!== false` because not every track source populates the
field, and an absent one must not hide the share options.

Also guard the stream-URL step itself. Nothing wrapped it, so a rejection
there - a failed signature, an SDK that never initialized - escaped as an
unhandled promise rejection: no toast at all, and the progress drawer
left spinning with no way out but backing out of it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@dylanjeffers
dylanjeffers merged commit 2e65a95 into main Sep 9, 2026
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@dylanjeffers
dylanjeffers deleted the fix/no-audio-share-to-story branch September 9, 2026 18:40
dylanjeffers added a commit that referenced this pull request Sep 9, 2026
## The root cause behind the dead-track incident

[Michael
reported](https://audius-internal.slack.com/archives/CA80RCL77/p1788456292567669)
that one link failed when sharing to an Instagram story. The track
behind it has no audio at all: `track_cid` is null on the indexed row,
`/stream` 404s, and share-to-story hands that URL to ffmpeg, which
fails. AudiusProject/api#1032 makes the API honest about it and repairs
the rows; #14584 stops mobile offering a story for a
track it cannot build a video from. **This PR is why the rows exist in
the first place.**

`pollProcessingStatus` returned the moment a storage node reported
`status: 'done'`:

```ts
if (resp?.status === 'done') {
  return resp
}
```

It never checked that the result it is polling *for* is on the response.
Upload rows replicate across storage nodes and `getProcessingStatus`
talks to whichever node `storageNodeSelector` hands back — falling over
to others on error — so a mirror can legitimately answer `done` from a
row it has not finished catching up on, with an empty `results` map.

`populateTrackMetadataWithUploadResponseV2` then does:

```ts
trackCid: audioResponse.results['320'],
```

which is `undefined`, and the track entity is written without a cid.
Nothing errors. The upload reports success, the track page loads, the
artwork renders, people favorite and repost it — and there is no cid on
the row pointing at the audio, so it can never be played and never
records a play.

That matches the failing track exactly: `duration`, `bpm`,
`musical_key`, `orig_file_cid` and `audio_upload_id` were all populated
from the upload response, so the response was there and carried `probe`
and `audio_analysis_results` — only `results['320']` was missing. The
result: **0 plays against 18 favorites and 16 reposts.**

## The change

Require the `'320'` result before treating an audio poll as finished. A
node that really is done will have it on the next pass three seconds
later. An upload genuinely stuck in that state now times out with an
error naming the cause — `Upload reported done but no transcode result
appeared within...` — instead of silently publishing unplayable audio,
which is a strictly better failure: the artist finds out at upload time
rather than never.

Image templates are untouched; they have no `'320'` to wait for.

## Testing

`Storage.test.ts`: a node reporting done with no results keeps polling
and picks up the cid on the retry; a response that already has the cid
returns on the first call with no extra poll; image templates return
immediately on an empty results map. All 5 tests in the file pass.

Not reproduced against a live node — the race needs replication lag
between storage nodes to trigger.

## Related

- AudiusProject/api#1032 — `is_streamable` honesty plus a repair job for
rows already in this state
- #14584 — mobile stops offering share-to-story for
tracks with no audio

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
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