I develop games and tools that create a blending of form and function.
I sit at the crossroads of game design, programming, and scripting, while often remaining modular, for all projects evolving messily are still whole. Project management comes easily when you are organizing mechanics, assets, and player flow.
I speak both French and English, so I am not restricted when working (or playing). I spend the rest of my time melding technical particulars and creative design, making sure the logic happening under the hood and the experience happening above, are the same.

