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Finale combo gate hardcoded to one level id #24

Description

@royalpinto007

Problem

if (challenge.id === "level-10-final") gates the multi-technique requirement: a custom level-11 with multiple mock weaknesses leaks on a single technique with no combo required, blocking new combo levels.

Where

lib/agent/mock.ts.

Acceptance

Add a failing test first asserting a non-level-10-final multi-weakness level requires all techniques. Then fix (e.g. gate on weakness count, not id).

Activity

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