diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 00000000..8f428948 --- /dev/null +++ b/.editorconfig @@ -0,0 +1,133 @@ +root = true + +[*] +charset = utf-8 +end_of_line = crlf +insert_final_newline = true +trim_trailing_whitespace = true +indent_style = space +indent_size = 4 + +[*.{json,asmdef,yml,yaml}] +indent_size = 2 + +[*.{unity,prefab,asset,mat,meta,anim,controller}] +# Unity YAML — never reformat, it is machine-owned. +trim_trailing_whitespace = false +insert_final_newline = false + +[*.cs] + +# --- Formatting ------------------------------------------------------------- +csharp_new_line_before_open_brace = all +csharp_new_line_before_else = true +csharp_new_line_before_catch = true +csharp_new_line_before_finally = true +csharp_prefer_braces = true:warning +csharp_indent_case_contents = true +csharp_indent_switch_labels = true +csharp_space_after_keywords_in_control_flow_statements = true + +# --- Usings ----------------------------------------------------------------- +dotnet_sort_system_directives_first = true +dotnet_separate_import_directive_groups = false +csharp_using_directive_placement = outside_namespace:warning +dotnet_diagnostic.IDE0005.severity = warning # remove unnecessary usings + +# --- Language preferences --------------------------------------------------- +csharp_style_var_when_type_is_apparent = true:suggestion +csharp_style_expression_bodied_properties = true:suggestion +csharp_style_expression_bodied_methods = false:suggestion +dotnet_style_prefer_auto_properties = true:suggestion +csharp_style_throw_expression = true:suggestion +csharp_prefer_simple_using_statement = true:suggestion + +# =========================================================================== +# Naming rules +# =========================================================================== + +# --- Styles ----------------------------------------------------------------- +dotnet_naming_style.pascal_case.capitalization = pascal_case + +dotnet_naming_style.camel_case.capitalization = camel_case + +dotnet_naming_style.underscore_camel_case.capitalization = camel_case +dotnet_naming_style.underscore_camel_case.required_prefix = _ + +dotnet_naming_style.interface_prefixed.capitalization = pascal_case +dotnet_naming_style.interface_prefixed.required_prefix = I + +# --- Symbol groups ---------------------------------------------------------- +dotnet_naming_symbols.namespaces_and_types.applicable_kinds = namespace, class, struct, enum, delegate +dotnet_naming_symbols.namespaces_and_types.applicable_accessibilities = * + +dotnet_naming_symbols.interfaces.applicable_kinds = interface +dotnet_naming_symbols.interfaces.applicable_accessibilities = * + +dotnet_naming_symbols.members.applicable_kinds = method, property, event +dotnet_naming_symbols.members.applicable_accessibilities = * + +dotnet_naming_symbols.constants.applicable_kinds = field +dotnet_naming_symbols.constants.required_modifiers = const + +dotnet_naming_symbols.static_readonly_fields.applicable_kinds = field +dotnet_naming_symbols.static_readonly_fields.required_modifiers = static, readonly + +dotnet_naming_symbols.private_fields.applicable_kinds = field +dotnet_naming_symbols.private_fields.applicable_accessibilities = private, protected, private_protected + +# Public fields on MonoBehaviours are Unity's inspector surface. They stay +# camelCase rather than PascalCase so they read like data, not like members. +dotnet_naming_symbols.public_fields.applicable_kinds = field +dotnet_naming_symbols.public_fields.applicable_accessibilities = public, internal, protected_internal + +dotnet_naming_symbols.parameters_and_locals.applicable_kinds = parameter, local + +# --- Rules ------------------------------------------------------------------ +dotnet_naming_rule.types_are_pascal_case.symbols = namespaces_and_types +dotnet_naming_rule.types_are_pascal_case.style = pascal_case +dotnet_naming_rule.types_are_pascal_case.severity = warning + +dotnet_naming_rule.interfaces_are_i_prefixed.symbols = interfaces +dotnet_naming_rule.interfaces_are_i_prefixed.style = interface_prefixed +dotnet_naming_rule.interfaces_are_i_prefixed.severity = warning + +dotnet_naming_rule.members_are_pascal_case.symbols = members +dotnet_naming_rule.members_are_pascal_case.style = pascal_case +dotnet_naming_rule.members_are_pascal_case.severity = warning + +dotnet_naming_rule.constants_are_pascal_case.symbols = constants +dotnet_naming_rule.constants_are_pascal_case.style = pascal_case +dotnet_naming_rule.constants_are_pascal_case.severity = warning + +dotnet_naming_rule.static_readonly_are_pascal_case.symbols = static_readonly_fields +dotnet_naming_rule.static_readonly_are_pascal_case.style = pascal_case +dotnet_naming_rule.static_readonly_are_pascal_case.severity = warning + +dotnet_naming_rule.private_fields_are_underscore_camel.symbols = private_fields +dotnet_naming_rule.private_fields_are_underscore_camel.style = underscore_camel_case +dotnet_naming_rule.private_fields_are_underscore_camel.severity = warning + +dotnet_naming_rule.public_fields_are_camel_case.symbols = public_fields +dotnet_naming_rule.public_fields_are_camel_case.style = camel_case +dotnet_naming_rule.public_fields_are_camel_case.severity = warning + +dotnet_naming_rule.parameters_and_locals_are_camel_case.symbols = parameters_and_locals +dotnet_naming_rule.parameters_and_locals_are_camel_case.style = camel_case +dotnet_naming_rule.parameters_and_locals_are_camel_case.severity = warning + +# =========================================================================== +# Third-party / vendored code — keep upstream style, do not report on it. +# =========================================================================== + +[Assets/ThirdParty/**.cs] +dotnet_analyzer_diagnostic.severity = none +dotnet_diagnostic.IDE0005.severity = none + +[Assets/{Oculus,Samples,MetaXR,XRI,XR,Plugins}/**.cs] +dotnet_analyzer_diagnostic.severity = none +dotnet_diagnostic.IDE0005.severity = none + +[Assets/Lab/**/Lib/**.cs] +dotnet_analyzer_diagnostic.severity = none +dotnet_diagnostic.IDE0005.severity = none diff --git a/.github/workflows/build-upm-from-project-folder.yml b/.github/workflows/build-upm-from-project-folder.yml index 6594ab35..92e09046 100644 --- a/.github/workflows/build-upm-from-project-folder.yml +++ b/.github/workflows/build-upm-from-project-folder.yml @@ -8,12 +8,16 @@ on: upm-branch: required: true type: string + tag-prefix: + required: false + type: string + default: upm jobs: build: runs-on: ubuntu-latest steps: - name: Checkout release - uses: actions/checkout@v3 + uses: actions/checkout@v7 with: ref: ${{ github.ref }} - name: Remove everything except for our project @@ -46,6 +50,6 @@ jobs: - name: Commit run: git commit -m "Add upm package for ${GITHUB_REF#refs/*/}" - name: Tag - run: git tag -a upm-${GITHUB_REF#refs/*/} -m "" + run: git tag -a ${{ inputs.tag-prefix }}-${GITHUB_REF#refs/*/} -m "" - name: Push run: git push --follow-tags --set-upstream origin ${{ inputs.upm-branch }} diff --git a/.github/workflows/upm.yml b/.github/workflows/upm.yml index 91b3c21f..3919dda1 100644 --- a/.github/workflows/upm.yml +++ b/.github/workflows/upm.yml @@ -1,10 +1,18 @@ -name: Update upm branch on release +name: Update upm branches on release on: push: tags: [ 'unity-v*.*.*' ] jobs: - build-upm: + build-upm-core: uses: ./.github/workflows/build-upm-from-project-folder.yml with: project-folder: Assets/Lab/Core - upm-branch: upm \ No newline at end of file + upm-branch: upm + tag-prefix: upm + build-upm-eventsystem: + needs: build-upm-core + uses: ./.github/workflows/build-upm-from-project-folder.yml + with: + project-folder: Assets/Lab/EventSystem + upm-branch: upm-eventsystem + tag-prefix: upm-eventsystem diff --git a/Assets/Lab/Core/Editor/Util/AssetBatch.cs b/Assets/Lab/Core/Editor/Util/AssetBatch.cs new file mode 100644 index 00000000..59772823 --- /dev/null +++ b/Assets/Lab/Core/Editor/Util/AssetBatch.cs @@ -0,0 +1,60 @@ +using System; +using System.Linq; +using UnityEditor; +using UnityEditor.SceneManagement; +using UnityEngine; + +/// +/// Runs an operation on every GameObject in all prefabs and scenes under the given folders. +/// The operation returns how many issues it found/fixed on that object; assets are only saved when save is true. +/// +public static class AssetBatch +{ + public static int Run(string[] folders, bool save, Func process) + { + int total = 0; + + // Prefabs first, so scene instances of fixed prefabs are already clean + foreach (string path in Find("t:Prefab", folders)) + { + // Model files (.fbx etc.) show up as prefabs too but can't be edited + if (PrefabUtility.GetPrefabAssetType(AssetDatabase.LoadMainAssetAtPath(path)) == PrefabAssetType.Model) + continue; + + GameObject root = PrefabUtility.LoadPrefabContents(path); + int count = Walk(root, path, process); + if (save && count > 0) + PrefabUtility.SaveAsPrefabAsset(root, path); + PrefabUtility.UnloadPrefabContents(root); + total += count; + } + + string activeScene = EditorSceneManager.GetActiveScene().path; + foreach (string path in Find("t:Scene", folders)) + { + var scene = EditorSceneManager.OpenScene(path, OpenSceneMode.Single); + int count = scene.GetRootGameObjects().Sum(go => Walk(go, path, process)); + if (save && count > 0) + EditorSceneManager.SaveScene(scene); + total += count; + } + if (!string.IsNullOrEmpty(activeScene)) + EditorSceneManager.OpenScene(activeScene); + + return total; + } + + public static string GetPath(GameObject go) => + go.transform.parent ? GetPath(go.transform.parent.gameObject) + "/" + go.name : go.name; + + private static int Walk(GameObject go, string assetPath, Func process) + { + int count = process(go, assetPath); + foreach (Transform child in go.transform) + count += Walk(child.gameObject, assetPath, process); + return count; + } + + private static string[] Find(string filter, string[] folders) => + AssetDatabase.FindAssets(filter, folders).Select(AssetDatabase.GUIDToAssetPath).ToArray(); +} diff --git a/Assets/Lab/Core/Editor/Util/AssetBatch.cs.meta b/Assets/Lab/Core/Editor/Util/AssetBatch.cs.meta new file mode 100644 index 00000000..354ccc45 --- /dev/null +++ b/Assets/Lab/Core/Editor/Util/AssetBatch.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 3f50dec0ec4bd0e4a8ecac0922b92985 \ No newline at end of file diff --git a/Assets/Lab/Core/Editor/Util/EndpointsSetup.cs b/Assets/Lab/Core/Editor/Util/EndpointsSetup.cs new file mode 100644 index 00000000..ebf79637 --- /dev/null +++ b/Assets/Lab/Core/Editor/Util/EndpointsSetup.cs @@ -0,0 +1,52 @@ +using UnityEditor; +using UnityEngine; +using VaSiLi.Networking; + +/// +/// Warns on editor start when no VasiliEndpoints config exists and offers a menu item to create one. +/// The config holds the project's server addresses, so it is not part of the public repository. +/// +[InitializeOnLoad] +public static class EndpointsSetup +{ + private const string DefaultPath = "Assets/Resources/" + VasiliEndpoints.ResourceName + ".asset"; + + static EndpointsSetup() + { + // Wait until the asset database is ready + EditorApplication.delayCall += () => + { + if (Find() == null) + Debug.LogWarning("[Va.Si.Li] No endpoints configured: all services will use localhost. " + + "Create a config via Tools > Va.Si.Li > Create Endpoints Config and enter your server addresses."); + }; + } + + [MenuItem("Tools/Va.Si.Li/Create Endpoints Config")] + private static void Create() + { + var existing = Find(); + if (existing == null) + { + if (!AssetDatabase.IsValidFolder("Assets/Resources")) + AssetDatabase.CreateFolder("Assets", "Resources"); + existing = ScriptableObject.CreateInstance(); + AssetDatabase.CreateAsset(existing, DefaultPath); + AssetDatabase.SaveAssets(); + } + Selection.activeObject = existing; + EditorGUIUtility.PingObject(existing); + } + + // Only assets inside a Resources folder are picked up at runtime + private static VasiliEndpoints Find() + { + foreach (string guid in AssetDatabase.FindAssets("t:" + nameof(VasiliEndpoints))) + { + string path = AssetDatabase.GUIDToAssetPath(guid); + if (path.Contains("/Resources/") && System.IO.Path.GetFileNameWithoutExtension(path) == VasiliEndpoints.ResourceName) + return AssetDatabase.LoadAssetAtPath(path); + } + return null; + } +} diff --git a/Assets/Lab/Core/Editor/Util/EndpointsSetup.cs.meta b/Assets/Lab/Core/Editor/Util/EndpointsSetup.cs.meta new file mode 100644 index 00000000..de005afb --- /dev/null +++ b/Assets/Lab/Core/Editor/Util/EndpointsSetup.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 35908e4bb916e8b41bfc0b7c4ca73005 \ No newline at end of file diff --git a/Assets/Lab/Core/Editor/Util/FindMissingScripts.cs b/Assets/Lab/Core/Editor/Util/FindMissingScripts.cs index 53c7f06c..1e2f401b 100644 --- a/Assets/Lab/Core/Editor/Util/FindMissingScripts.cs +++ b/Assets/Lab/Core/Editor/Util/FindMissingScripts.cs @@ -1,54 +1,47 @@ -using UnityEngine; using UnityEditor; -#if UNITY_EDITOR -public class FindMissingScriptsRecursively : EditorWindow { -static int go_count = 0, components_count = 0, missing_count = 0; - - [MenuItem("Window/FindMissingScriptsRecursively")] - public static void ShowWindow() +using UnityEditor.SceneManagement; +using UnityEngine; + +/// +/// Finds (and optionally removes) components whose script no longer exists, +/// across every prefab and scene in the Lab and LabPrivate folders. +/// +public static class FindMissingScripts +{ + // Only our own content; Samples and ThirdParty are left untouched + private static readonly string[] Folders = { "Assets/Lab", "Assets/LabPrivate" }; + + [MenuItem("Tools/Va.Si.Li/Missing Scripts/Report")] + private static void Report() => Run(remove: false); + + [MenuItem("Tools/Va.Si.Li/Missing Scripts/Remove")] + private static void Remove() { - EditorWindow.GetWindow(typeof(FindMissingScriptsRecursively)); + if (!EditorUtility.DisplayDialog("Remove missing scripts", + "Removes every missing script component from all prefabs and scenes in Assets/Lab and Assets/LabPrivate and saves them.", + "Remove", "Cancel")) + return; + if (!EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo()) + return; + Run(remove: true); } - - public void OnGUI() + + private static void Run(bool remove) { - if (GUILayout.Button("Find Missing Scripts in selected GameObjects")) + int total = AssetBatch.Run(Folders, remove, (go, assetPath) => { - FindInSelected(); - } + int count = GameObjectUtility.GetMonoBehavioursWithMissingScriptCount(go); + if (count == 0) + return 0; + + Debug.Log($"[MissingScripts] {count} on '{AssetBatch.GetPath(go)}' in {assetPath}"); + + // Components that come from a nested prefab can only be removed in that prefab itself + if (remove && !PrefabUtility.IsPartOfPrefabInstance(go)) + GameObjectUtility.RemoveMonoBehavioursWithMissingScript(go); + return count; + }); + + Debug.Log($"[MissingScripts] {(remove ? "Removed" : "Found")} {total} missing script(s)."); } - private static void FindInSelected() - { - GameObject[] go = Selection.gameObjects; - go_count = 0; - components_count = 0; - missing_count = 0; - foreach (GameObject g in go) - { - FindInGO(g); - } - Debug.Log(string.Format("Searched {0} GameObjects, {1} components, found {2} missing", go_count, components_count, missing_count)); - } - - private static void FindInGO(GameObject g) - { - go_count++; - Component[] components = g.GetComponents(); - for (int i = 0; i < components.Length; i++) - { - components_count++; - if (components[i] == null) - { - missing_count++; - Debug.Log(g.name + " has an empty script attached in position: " + i, g); - } - } - // Now recurse through each child GO (if there are any): - foreach (Transform childT in g.transform) - { - //Debug.Log("Searching " + childT.name + " " ); - FindInGO(childT.gameObject); - } - } } -#endif \ No newline at end of file diff --git a/Assets/Lab/Core/Editor/Util/MeshSaverEditor.cs b/Assets/Lab/Core/Editor/Util/MeshSaverEditor.cs new file mode 100644 index 00000000..828a44e7 --- /dev/null +++ b/Assets/Lab/Core/Editor/Util/MeshSaverEditor.cs @@ -0,0 +1,76 @@ +using UnityEditor; + +using UnityEngine; +using System.Collections; +using System.Collections.Generic; +using System.IO; +#if UNITY_EDITOR +public static class MeshSaverEditor +{ + [MenuItem("CONTEXT/MeshFilter/Save Mesh...")] + public static void SaveMeshInPlace(MenuCommand menuCommand) + { + MeshFilter mf = menuCommand.context as MeshFilter; + Mesh m = mf.sharedMesh; + + // Create an instance of a simple scriptable object + DummyObject dummyObject = ScriptableObject.CreateInstance(); + dummyObject.name = "My scriptable asset"; + + // Create the scriptable object asset + AssetDatabase.CreateAsset(dummyObject, "Assets/dummyObject.asset"); + + // Get the path of the scriptable object asset + string dummyObjectPath = AssetDatabase.GetAssetPath(dummyObject); + + // Add the material to the scriptable object asset + AssetDatabase.AddObjectToAsset(m, dummyObjectPath); + //AssetDatabase.AddObjectToAsset(mf.gameObject.GetComponent().materials[0], dummyObjectPath); + Material[] mats = mf.gameObject.GetComponent().materials; + for (int i = 0; i < mats.Length; i++) + { + Material mat = mats[i]; + + SaveMaterialTextures(mat, "Assets/"); + //mat.GetTexture("_MainTex"); + AssetDatabase.AddObjectToAsset(mat, dummyObjectPath); + } + // Serializing the changes in memory to disk + AssetDatabase.SaveAssets(); + + // Print the path of the created asset + Debug.Log(AssetDatabase.GetAssetPath(dummyObject)); + } + private static void SaveMaterialTextures(Material material, string materialPath) + { + Shader shader = material.shader; + int propertyCount = ShaderUtil.GetPropertyCount(shader); + + for (int i = 0; i < propertyCount; i++) + { + if (ShaderUtil.GetPropertyType(shader, i) == ShaderUtil.ShaderPropertyType.TexEnv) + { + string propertyName = ShaderUtil.GetPropertyName(shader, i); + Texture texture = material.GetTexture(propertyName); + + if (texture != null) + { + try { + AssetDatabase.CreateAsset(texture, "Assets/Mats/" + i + ".asset"); + AssetDatabase.AddObjectToAsset(texture, "Assets/Mats/" + i + ".asset"); + } catch (System.Exception e) { + Debug.LogError("Failed to save texture: " + e.Message); + } + } + } + } + } +} + +// The DummyObject class used in the example above +public class DummyObject : ScriptableObject +{ + public string objectName = "dummy"; +} + +#endif \ No newline at end of file diff --git a/Assets/Lab/Core/Editor/Util/MeshSaverEditor.cs.meta b/Assets/Lab/Core/Editor/Util/MeshSaverEditor.cs.meta new file mode 100644 index 00000000..98d80a0f --- /dev/null +++ b/Assets/Lab/Core/Editor/Util/MeshSaverEditor.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: dbf6595b98c4d60489582a7abc9336eb \ No newline at end of file diff --git a/Assets/Lab/Core/Editor/Vasili.Editor.asmdef b/Assets/Lab/Core/Editor/Vasili.Editor.asmdef new file mode 100644 index 00000000..cfdb4d97 --- /dev/null +++ b/Assets/Lab/Core/Editor/Vasili.Editor.asmdef @@ -0,0 +1,19 @@ +{ + "name": "Vasili.Editor", + "rootNamespace": "", + "references": [ + "GUID:ec241a70e311cf04e8c409f43827e378", + "GUID:ab979a98ba0be4546bceb48f770b11c8" + ], + "includePlatforms": [ + "Editor" + ], + "excludePlatforms": [], + "allowUnsafeCode": false, + "overrideReferences": false, + "precompiledReferences": [], + "autoReferenced": false, + "defineConstraints": [], + "versionDefines": [], + "noEngineReferences": false +} \ No newline at end of file diff --git a/Assets/Lab/Core/Editor/Vasili.Editor.asmdef.meta b/Assets/Lab/Core/Editor/Vasili.Editor.asmdef.meta new file mode 100644 index 00000000..a7cba872 --- /dev/null +++ b/Assets/Lab/Core/Editor/Vasili.Editor.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: e5b8122c1337ae74f9bd291c755046e1 +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/README.md b/Assets/Lab/Core/README.md new file mode 100644 index 00000000..f65f4e8c --- /dev/null +++ b/Assets/Lab/Core/README.md @@ -0,0 +1,35 @@ +# Description +Core components for Va.Si.Li-Lab including Scene/Role/Level-management as well as player controllers, avatars and many more. + +## Installation (as a package) +Unity can't install git dependencies of a package, so add these to your project's `Packages/manifest.json` yourself: + +```json +"com.ucl.ubiq": "https://github.com/UCL-VR/ubiq.git#upm-unity-v1.0.0-pre.16", +"com.tlabaltoh.webview": "https://github.com/TLabAltoh/TLabWebView.git#upm", +"com.tlabaltoh.vkeyborad": "https://github.com/TLabAltoh/TLabVKeyborad.git#upm", +"org.texttechnologylab.vasili": "https://github.com/texttechnologylab/Va.Si.Li-Lab.git#upm" +``` + +Optional EventSystem package: `"org.texttechnologylab.vasili-es": "https://github.com/texttechnologylab/Va.Si.Li-Lab.git#upm-eventsystem"`. +All other dependencies (Meta XR SDKs, XRI, WebRTC, …) are installed automatically. + +## Required samples +Import these in *Window > Package Manager* (package > *Samples* > *Import*), otherwise the package doesn't compile +(e.g. `SampleAvatarEntity could not be found`): + +| Package | Sample | +|---|---| +| Meta Avatars SDK | Sample Scenes | +| Ubiq | Demo (XRI) | + +The Meta Avatars sample doesn't compile against Platform SDK 207 (`'CAPI' does not exist in the namespace 'Oculus.Platform'`). +In `Assets/Samples/Meta Avatars SDK/40.0.1/Sample Scenes/Scripts/Utility/AvatarEditorUtils.cs` replace the `new Request<…>(Oculus.Platform.CAPI.ovr_Avatar_LaunchAvatarEditor((IntPtr)options))` line with: + +```csharp +var result = Oculus.Platform.Avatar.LaunchAvatarEditor(options); +``` + +Also import *TextMesh Pro Essential Resources* when Unity asks. + +Then create your server config via *Tools > Va.Si.Li > Create Endpoints Config*. diff --git a/Assets/Lab/Core/README.md.meta b/Assets/Lab/Core/README.md.meta new file mode 100644 index 00000000..c3672aff --- /dev/null +++ b/Assets/Lab/Core/README.md.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 8690e6317a9a7b14e937b9898716ca0b +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Art.meta b/Assets/Lab/Core/Runtime/Art.meta new file mode 100644 index 00000000..00af24ca --- /dev/null +++ b/Assets/Lab/Core/Runtime/Art.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2425af0d691d64f93ad57518ce08de90 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Art/Fonts.meta b/Assets/Lab/Core/Runtime/Art/Fonts.meta new file mode 100644 index 00000000..14ad0a27 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Art/Fonts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 976e43c044af94a4da6c5dc5dd5a9d41 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Art/Fonts/Digital Dismay.otf b/Assets/Lab/Core/Runtime/Art/Fonts/Digital Dismay.otf new file mode 100644 index 00000000..af43ceba Binary files /dev/null and b/Assets/Lab/Core/Runtime/Art/Fonts/Digital Dismay.otf differ diff --git a/Assets/Lab/Core/Runtime/Art/Fonts/Digital Dismay.otf.meta b/Assets/Lab/Core/Runtime/Art/Fonts/Digital Dismay.otf.meta new file mode 100644 index 00000000..d34de166 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Art/Fonts/Digital Dismay.otf.meta @@ -0,0 +1,21 @@ +fileFormatVersion: 2 +guid: 6864cf045b7fd5046974504a8edde901 +TrueTypeFontImporter: + externalObjects: {} + serializedVersion: 4 + fontSize: 16 + forceTextureCase: -2 + characterSpacing: 0 + characterPadding: 1 + includeFontData: 1 + fontNames: + - Digital Dismay + fallbackFontReferences: [] + customCharacters: + fontRenderingMode: 0 + ascentCalculationMode: 1 + useLegacyBoundsCalculation: 0 + 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/dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusConnection.cs @@ -0,0 +1,364 @@ +using System; +using System.Collections.Generic; +using System.Threading; +using System.Threading.Tasks; +using Newtonsoft.Json; +using Newtonsoft.Json.Linq; +using UnityEngine; +using SyncCtx = System.Threading.SynchronizationContext; + +namespace VaSiLi.Janus +{ + public class JanusReconnectOptions + { + public bool Enabled = true; + public int InitialBackoffMs = 500; + public int MaxBackoffMs = 10000; + public double BackoffFactor = 2.0; + public int MaxAttempts = 0; // 0 = forever + } + + public class JanusConnectionOptions + { + public int KeepaliveIntervalMs = 25000; + public JanusReconnectOptions Reconnect = new JanusReconnectOptions(); + public string Token; + public string ApiSecret; + } + + public class JanusConnection : IDisposable + { + public IJanusTransport Transport { get; } + public JanusConnectionOptions Options { get; } + public bool IsConnected => Transport.State == JanusTransportState.Open; + + public event EventHandler Connected; + public event EventHandler Disconnected; + public event EventHandler Reconnecting; + public event EventHandler Reconnected; + public event EventHandler ReconnectFailed; + public event EventHandler InternalError; + + readonly TransactionRegistry _transactions = new TransactionRegistry(); + readonly Dictionary _sessions = new Dictionary(); + readonly object _sessionsLock = new object(); + readonly SyncCtx _eventContext; + + CancellationTokenSource _keepaliveCts; + bool _disposed; + bool _userClosed; + + public JanusConnection(IJanusTransport transport, JanusConnectionOptions options = null) + { + Transport = transport ?? throw new ArgumentNullException(nameof(transport)); + Options = options ?? new JanusConnectionOptions(); + _eventContext = SyncCtx.Current; + + Transport.Message += HandleMessage; + Transport.Closed += HandleClosed; + Transport.Error += HandleError; + } + + /// + /// Posts the action to the SynchronizationContext captured when this connection was constructed + /// (Unity main thread, when constructed from a MonoBehaviour). Falls back to direct invocation. + /// + internal void Dispatch(Action action) + { + if (action == null) return; + if (_eventContext != null && _eventContext != SyncCtx.Current) + _eventContext.Post(_ => action(), null); + else + action(); + } + + public async Task OpenAsync(CancellationToken cancellation = default) + { + await Transport.OpenAsync(cancellation); + StartKeepalive(); + Dispatch(() => Connected?.Invoke(this, EventArgs.Empty)); + } + + public async Task CreateSessionAsync(CancellationToken cancellation = default) + { + var tx = JanusProtocol.NewTransactionId(); + var task = _transactions.Track(tx); + await SendRawAsync(new JanusRequest { Janus = JanusVerbs.Create, Transaction = tx }, cancellation); + var env = await task.ConfigureAwait(false); + if (env.Janus != JanusVerbs.Success || env.Data == null) + throw new JanusException("Failed to create session: " + env.Reason); + var sessionId = env.Data["id"]?.Value() ?? 0; + var session = new JanusSession(this, sessionId); + lock (_sessionsLock) _sessions[sessionId] = session; + return session; + } + + public async Task CloseAsync() + { + _userClosed = true; + StopKeepalive(); + JanusSession[] sessions; + lock (_sessionsLock) + { + sessions = new JanusSession[_sessions.Count]; + _sessions.Values.CopyTo(sessions, 0); + } + foreach (var s in sessions) + { + try { await s.DestroyAsync().ConfigureAwait(false); } + catch (Exception ex) + { + var captured = ex; + Dispatch(() => InternalError?.Invoke(this, captured)); + } + } + await Transport.CloseAsync().ConfigureAwait(false); + } + + internal async Task SendRequestAsync(JanusRequest request, CancellationToken cancellation = default) + { + if (string.IsNullOrEmpty(request.Transaction)) + request.Transaction = JanusProtocol.NewTransactionId(); + var task = _transactions.Track(request.Transaction); + await SendRawAsync(request, cancellation); + using (cancellation.Register(() => _transactions.TryFail(request.Transaction, new OperationCanceledException(cancellation)))) + { + return await task.ConfigureAwait(false); + } + } + + internal Task SendRawAsync(JanusRequest request, CancellationToken cancellation = default) + { + var json = JsonConvert.SerializeObject(request, JanusProtocol.JsonSettings); + return Transport.SendAsync(json, cancellation); + } + + internal void RemoveSession(long sessionId) + { + lock (_sessionsLock) _sessions.Remove(sessionId); + } + + /// + /// Re-keys a session in the lookup map after its id changes (e.g. a fresh session is + /// created during reconnect). Without this, inbound messages addressed to the new + /// session id would not resolve to the existing instance. + /// + internal void ReplaceSessionId(long oldId, long newId) + { + if (oldId == newId) return; + lock (_sessionsLock) + { + if (_sessions.TryGetValue(oldId, out var session)) + { + _sessions.Remove(oldId); + _sessions[newId] = session; + } + } + } + + void HandleMessage(object sender, string text) + { + JanusEnvelope env; + try + { + env = JsonConvert.DeserializeObject(text, JanusProtocol.JsonSettings); + } + catch (Exception ex) + { + var captured = ex; + Dispatch(() => InternalError?.Invoke(this, captured)); + return; + } + if (env == null) return; + DispatchEnvelope(env); + } + + void DispatchEnvelope(JanusEnvelope env) + { + switch (env.Janus) + { + case JanusVerbs.Keepalive: + return; + case JanusVerbs.Ack: + return; // ack is informational; transaction stays open + case JanusVerbs.Error: + if (!string.IsNullOrEmpty(env.Transaction)) + { + var code = env.Error?.Code ?? 0; + var reason = env.Error?.Reason ?? "Unknown error"; + _transactions.TryFail(env.Transaction, new JanusException(code, reason)); + } + return; + case JanusVerbs.Success: + if (!string.IsNullOrEmpty(env.Transaction)) + { + if (_transactions.TryComplete(env.Transaction, env)) return; + } + // Fall through: success addressed at handle level + DispatchToHandle(env); + return; + case JanusVerbs.Timeout: + HandleTimeout(env); + return; + default: + DispatchToHandle(env); + if (!string.IsNullOrEmpty(env.Transaction)) + _transactions.TryComplete(env.Transaction, env); + return; + } + } + + void DispatchToHandle(JanusEnvelope env) + { + JanusSession session; + lock (_sessionsLock) + { + if (env.SessionId == 0) return; + if (!_sessions.TryGetValue(env.SessionId, out session)) return; + } + session.DispatchToHandle(env); + } + + void HandleTimeout(JanusEnvelope env) + { + if (env.SessionId != 0) + { + lock (_sessionsLock) + { + if (_sessions.TryGetValue(env.SessionId, out var s)) + s.MarkTimedOut(); + } + } + } + + void HandleError(object sender, string message) + { + Dispatch(() => InternalError?.Invoke(this, new JanusTransportException(message))); + } + + void HandleClosed(object sender, string reason) + { + StopKeepalive(); + _transactions.FailAll(new JanusTransportException("Connection closed: " + reason)); + Dispatch(() => Disconnected?.Invoke(this, reason)); + if (_userClosed || !Options.Reconnect.Enabled) return; + _ = Task.Run(() => ReconnectLoop(reason)); + } + + async Task ReconnectLoop(string lastReason) + { + Dispatch(() => Reconnecting?.Invoke(this, EventArgs.Empty)); + var attempt = 0; + var delay = Options.Reconnect.InitialBackoffMs; + while (!_disposed && !_userClosed) + { + attempt++; + try + { + await Task.Delay(delay).ConfigureAwait(false); + await Transport.OpenAsync().ConfigureAwait(false); + StartKeepalive(); + JanusSession[] sessions; + lock (_sessionsLock) + { + sessions = new JanusSession[_sessions.Count]; + _sessions.Values.CopyTo(sessions, 0); + } + foreach (var s in sessions) + await s.ReclaimAsync().ConfigureAwait(false); + Dispatch(() => Reconnected?.Invoke(this, EventArgs.Empty)); + return; + } + catch (Exception ex) + { + Debug.LogWarning($"[Janus] Reconnect attempt {attempt} failed: {ex.Message}"); + if (Options.Reconnect.MaxAttempts > 0 && attempt >= Options.Reconnect.MaxAttempts) + { + Dispatch(() => ReconnectFailed?.Invoke(this, ex.Message)); + return; + } + delay = (int)Math.Min(delay * Options.Reconnect.BackoffFactor, Options.Reconnect.MaxBackoffMs); + } + } + } + + void StartKeepalive() + { + StopKeepalive(); + _keepaliveCts = new CancellationTokenSource(); + var token = _keepaliveCts.Token; + _ = Task.Run(async () => + { + while (!token.IsCancellationRequested) + { + try + { + await Task.Delay(Options.KeepaliveIntervalMs, token).ConfigureAwait(false); + if (token.IsCancellationRequested) break; + JanusSession[] sessions; + lock (_sessionsLock) + { + sessions = new JanusSession[_sessions.Count]; + _sessions.Values.CopyTo(sessions, 0); + } + foreach (var s in sessions) + { + try + { + await SendRawAsync(new JanusRequest + { + Janus = JanusVerbs.Keepalive, + SessionId = s.Id, + Transaction = JanusProtocol.NewTransactionId() + }, token); + } + catch (Exception ex) + { + Debug.LogWarning($"[Janus] Keepalive failed: {ex.Message}"); + } + } + } + catch (OperationCanceledException) { break; } + } + }, token); + } + + void StopKeepalive() + { + _keepaliveCts?.Cancel(); + _keepaliveCts = null; + } + + public void Dispose() + { + if (_disposed) return; + _disposed = true; + _userClosed = true; + StopKeepalive(); + try { Transport.CloseAsync().Wait(500); } + catch { /* ignore */ } + } + } + + public static class JanusProtocol + { + public static JsonSerializerSettings JsonSettings { get; } = new JsonSerializerSettings + { + NullValueHandling = NullValueHandling.Ignore, + DefaultValueHandling = DefaultValueHandling.Include + }; + + static readonly char[] _alphabet = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789".ToCharArray(); + static readonly System.Random _rng = new System.Random(); + static readonly object _rngLock = new object(); + + public static string NewTransactionId(int length = 12) + { + var buf = new char[length]; + lock (_rngLock) + for (int i = 0; i < length; i++) + buf[i] = _alphabet[_rng.Next(_alphabet.Length)]; + return new string(buf); + } + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusConnection.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusConnection.cs.meta new file mode 100644 index 00000000..69dde03c --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusConnection.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: b93efbc747accb84d8c3081657ce99c7 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusException.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusException.cs new file mode 100644 index 00000000..f35fd981 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusException.cs @@ -0,0 +1,20 @@ +using System; + +namespace VaSiLi.Janus +{ + public class JanusException : Exception + { + public int Code { get; } + public JanusException(string message) : base(message) { } + public JanusException(int code, string reason) : base($"Janus error {code}: {reason}") + { + Code = code; + } + } + + public class JanusTransportException : Exception + { + public JanusTransportException(string message) : base(message) { } + public JanusTransportException(string message, Exception inner) : base(message, inner) { } + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusException.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusException.cs.meta new file mode 100644 index 00000000..37d47e33 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusException.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 35cb10cd065ba2146ab150fafe04eaa1 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusHandle.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusHandle.cs new file mode 100644 index 00000000..7a33da4a --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusHandle.cs @@ -0,0 +1,193 @@ +using System; +using System.Threading; +using System.Threading.Tasks; +using Newtonsoft.Json; +using Newtonsoft.Json.Linq; + +namespace VaSiLi.Janus +{ + public class JanusPluginEvent + { + public JObject Data; + public Jsep Jsep; + public string Transaction; + } + + public class JanusPluginResponse + { + public TData Data; + public Jsep Jsep; + public string Transaction; + } + + public abstract class JanusHandle + { + public string PluginName { get; protected set; } + public string OpaqueId { get; private set; } + public long Id { get; private set; } + public JanusSession Session { get; private set; } + public bool IsAttached => Id != 0 && Session != null && Session.IsValid; + + public event EventHandler Message; + public event EventHandler Webrtcup; + public event EventHandler HungUp; + public event EventHandler Detached; + public event EventHandler SlowLink; + public event EventHandler Media; + public event EventHandler TrickleReceived; + public event EventHandler Restored; + + internal void Initialize(JanusSession session, string opaqueId) + { + Session = session; + OpaqueId = opaqueId; + } + + internal void SetHandleId(long id) { Id = id; } + + public async Task SendMessageAsync(object body, Jsep jsep = null, CancellationToken cancellation = default) + { + if (!IsAttached) throw new InvalidOperationException("Handle not attached"); + var env = await Session.Connection.SendRequestAsync(new JanusRequest + { + Janus = JanusVerbs.Message, + SessionId = Session.Id, + HandleId = Id, + Body = body, + Jsep = jsep + }, cancellation).ConfigureAwait(false); + return new JanusPluginEvent + { + Data = env.PluginData?.Data, + Jsep = env.Jsep, + Transaction = env.Transaction + }; + } + + public async Task> SendMessageAsync(object body, Jsep jsep = null, CancellationToken cancellation = default) + { + var ev = await SendMessageAsync(body, jsep, cancellation).ConfigureAwait(false); + return new JanusPluginResponse + { + Data = ev.Data == null ? default : ev.Data.ToObject(), + Jsep = ev.Jsep, + Transaction = ev.Transaction + }; + } + + public Task SendTrickleAsync(JanusCandidate candidate, CancellationToken cancellation = default) + { + if (!IsAttached) return Task.CompletedTask; + return Session.Connection.SendRawAsync(new JanusRequest + { + Janus = JanusVerbs.Trickle, + SessionId = Session.Id, + HandleId = Id, + Candidate = candidate, + Transaction = JanusProtocol.NewTransactionId() + }, cancellation); + } + + public Task SendTrickleCompletedAsync(CancellationToken cancellation = default) + => SendTrickleAsync(new JanusCandidate { Completed = true }, cancellation); + + public async Task HangupAsync(CancellationToken cancellation = default) + { + if (!IsAttached) return; + await Session.Connection.SendRequestAsync(new JanusRequest + { + Janus = JanusVerbs.Hangup, + SessionId = Session.Id, + HandleId = Id + }, cancellation).ConfigureAwait(false); + } + + public async Task DetachAsync(CancellationToken cancellation = default) + { + if (!IsAttached) return; + try + { + await Session.Connection.SendRequestAsync(new JanusRequest + { + Janus = JanusVerbs.Detach, + SessionId = Session.Id, + HandleId = Id + }, cancellation).ConfigureAwait(false); + } + catch { /* ignored */ } + Session.RemoveHandle(Id); + Id = 0; + } + + internal void HandleEnvelope(JanusEnvelope env) + { + // Hop to the main-thread dispatcher so consumers of events can safely use Unity APIs. + Session?.Connection?.Dispatch(() => HandleEnvelopeOnDispatcher(env)); + } + + void HandleEnvelopeOnDispatcher(JanusEnvelope env) + { + switch (env.Janus) + { + case JanusVerbs.Event: + OnMessage(env); + Message?.Invoke(this, new JanusPluginEvent + { + Data = env.PluginData?.Data, + Jsep = env.Jsep, + Transaction = env.Transaction + }); + break; + case JanusVerbs.Success: + Message?.Invoke(this, new JanusPluginEvent + { + Data = env.PluginData?.Data, + Jsep = env.Jsep, + Transaction = env.Transaction + }); + break; + case JanusVerbs.Webrtcup: + Webrtcup?.Invoke(this, EventArgs.Empty); + break; + case JanusVerbs.HangupIn: + HungUp?.Invoke(this, env.Reason); + break; + case JanusVerbs.Detached: + Session.RemoveHandle(Id); + Detached?.Invoke(this, EventArgs.Empty); + break; + case JanusVerbs.Slowlink: + SlowLink?.Invoke(this, env.Data); + break; + case JanusVerbs.Media: + Media?.Invoke(this, env.Data); + break; + case JanusVerbs.Trickle: + TrickleReceived?.Invoke(this, env.Candidate); + break; + } + } + + /// + /// Override to handle plugin-specific incoming events (deserialize plugindata.data into a typed payload). + /// Called before the Message event fires. + /// + protected virtual void OnMessage(JanusEnvelope env) { } + + /// + /// Override to re-establish state after a reconnect/reattach (e.g. re-issue a join request). + /// + public virtual Task RestoreAsync(CancellationToken cancellation = default) + { + Session?.Connection?.Dispatch(() => Restored?.Invoke(this, EventArgs.Empty)); + return Task.CompletedTask; + } + + /// Lightweight non-typed handle for plugins without a dedicated wrapper. + public sealed class Generic : JanusHandle + { + public Generic() { } + public Generic(string plugin) { PluginName = plugin; } + } + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusHandle.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusHandle.cs.meta new file mode 100644 index 00000000..e57eafd4 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusHandle.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: a9ea3175ab338f74c805e0fbc5971f98 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusSession.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusSession.cs new file mode 100644 index 00000000..36da94b1 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusSession.cs @@ -0,0 +1,154 @@ +using System; +using System.Collections.Generic; +using System.Threading; +using System.Threading.Tasks; +using Newtonsoft.Json.Linq; + +namespace VaSiLi.Janus +{ + public class JanusSession + { + public long Id { get; private set; } + public JanusConnection Connection { get; } + public bool IsValid { get; private set; } = true; + + public event EventHandler TimedOut; + public event EventHandler Reclaimed; + + readonly Dictionary _handles = new Dictionary(); + readonly object _handlesLock = new object(); + + internal JanusSession(JanusConnection connection, long id) + { + Connection = connection; + Id = id; + } + + public async Task AttachAsync(string opaqueId = null, CancellationToken cancellation = default) + where THandle : JanusHandle, new() + { + var handle = new THandle(); + await AttachInternal(handle, opaqueId, cancellation).ConfigureAwait(false); + return handle; + } + + public async Task AttachAsync(string plugin, string opaqueId = null, CancellationToken cancellation = default) + { + var handle = new JanusHandle.Generic(plugin); + await AttachInternal(handle, opaqueId, cancellation).ConfigureAwait(false); + return handle; + } + + async Task AttachInternal(THandle handle, string opaqueId, CancellationToken cancellation) + where THandle : JanusHandle + { + handle.Initialize(this, opaqueId); + var env = await Connection.SendRequestAsync(new JanusRequest + { + Janus = JanusVerbs.Attach, + Plugin = handle.PluginName, + OpaqueId = opaqueId, + SessionId = Id + }, cancellation).ConfigureAwait(false); + if (env.Janus != JanusVerbs.Success || env.Data == null) + throw new JanusException("Attach failed: " + env.Reason); + var handleId = env.Data["id"]?.Value() ?? 0; + handle.SetHandleId(handleId); + lock (_handlesLock) _handles[handleId] = handle; + return handle; + } + + public async Task DestroyAsync(CancellationToken cancellation = default) + { + if (!IsValid) return; + try + { + await Connection.SendRequestAsync(new JanusRequest + { + Janus = JanusVerbs.Destroy, + SessionId = Id + }, cancellation).ConfigureAwait(false); + } + catch (Exception) + { + // ignored — session may already be gone + } + IsValid = false; + Connection.RemoveSession(Id); + } + + internal void DispatchToHandle(JanusEnvelope env) + { + JanusHandle handle; + lock (_handlesLock) + { + if (!_handles.TryGetValue(env.Sender, out handle)) return; + } + handle.HandleEnvelope(env); + } + + internal void RemoveHandle(long handleId) + { + lock (_handlesLock) _handles.Remove(handleId); + } + + internal void MarkTimedOut() + { + IsValid = false; + Connection.Dispatch(() => TimedOut?.Invoke(this, EventArgs.Empty)); + } + + internal async Task ReclaimAsync(CancellationToken cancellation = default) + { + // After a transport drop the previous session's handles (and their PeerConnections) + // are dead. A successful Janus 'claim' would keep those old handles alive server-side + // as ghosts — still occupying publisher slots and showing frozen feeds to peers until + // they time out. So we always create a brand-new session, re-attach every handle to + // it, and re-key the connection's session map to the new id. + var oldId = Id; + var fresh = await Connection.SendRequestAsync(new JanusRequest + { + Janus = JanusVerbs.Create, + Transaction = JanusProtocol.NewTransactionId() + }, cancellation).ConfigureAwait(false); + if (fresh.Janus != JanusVerbs.Success || fresh.Data == null) + throw new JanusException("Failed to recreate session after disconnect: " + fresh.Reason); + Id = fresh.Data["id"]?.Value() ?? 0; + Connection.ReplaceSessionId(oldId, Id); + + IsValid = true; + + JanusHandle[] handles; + lock (_handlesLock) + { + handles = new JanusHandle[_handles.Count]; + _handles.Values.CopyTo(handles, 0); + _handles.Clear(); + } + foreach (var h in handles) + { + try + { + var attachEnv = await Connection.SendRequestAsync(new JanusRequest + { + Janus = JanusVerbs.Attach, + Plugin = h.PluginName, + OpaqueId = h.OpaqueId, + SessionId = Id, + Transaction = JanusProtocol.NewTransactionId() + }, cancellation).ConfigureAwait(false); + var newId = attachEnv.Data?["id"]?.Value() ?? 0; + h.SetHandleId(newId); + lock (_handlesLock) _handles[newId] = h; + await h.RestoreAsync(cancellation).ConfigureAwait(false); + } + catch (Exception ex) + { + UnityEngine.Debug.LogError($"[Janus] Failed to restore handle for plugin {h.PluginName}: {ex.Message}"); + } + } + + Connection.Dispatch(() => Reclaimed?.Invoke(this, EventArgs.Empty)); + } + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusSession.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusSession.cs.meta new file mode 100644 index 00000000..16c6ddae --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/JanusSession.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 4f0bb9560197d8e4cac7a0054491e13f \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/TransactionRegistry.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/TransactionRegistry.cs new file mode 100644 index 00000000..9350d1df --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/TransactionRegistry.cs @@ -0,0 +1,58 @@ +using System; +using System.Collections.Generic; +using System.Threading.Tasks; + +namespace VaSiLi.Janus +{ + internal class TransactionRegistry + { + readonly Dictionary> _pending + = new Dictionary>(); + readonly object _lock = new object(); + + public Task Track(string transactionId) + { + var tcs = new TaskCompletionSource(TaskCreationOptions.RunContinuationsAsynchronously); + lock (_lock) _pending[transactionId] = tcs; + return tcs.Task; + } + + public bool TryComplete(string transactionId, JanusEnvelope envelope) + { + TaskCompletionSource tcs; + lock (_lock) + { + if (!_pending.TryGetValue(transactionId, out tcs)) return false; + _pending.Remove(transactionId); + } + return tcs.TrySetResult(envelope); + } + + public bool TryFail(string transactionId, Exception error) + { + TaskCompletionSource tcs; + lock (_lock) + { + if (!_pending.TryGetValue(transactionId, out tcs)) return false; + _pending.Remove(transactionId); + } + return tcs.TrySetException(error); + } + + public bool Has(string transactionId) + { + lock (_lock) return _pending.ContainsKey(transactionId); + } + + public void FailAll(Exception error) + { + List> all; + lock (_lock) + { + all = new List>(_pending.Values); + _pending.Clear(); + } + foreach (var tcs in all) tcs.TrySetException(error); + } + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/TransactionRegistry.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/TransactionRegistry.cs.meta new file mode 100644 index 00000000..1315a45c --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/TransactionRegistry.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 50ca3e4b2b5b7834e8ed5cd17871a9c2 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Transport.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Transport.meta new file mode 100644 index 00000000..e46d6d48 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Transport.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e7b376525a8a7ac4bbec8ebda7fc65c5 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Transport/IJanusTransport.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Transport/IJanusTransport.cs new file mode 100644 index 00000000..09be9c9c --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Transport/IJanusTransport.cs @@ -0,0 +1,27 @@ +using System; +using System.Threading; +using System.Threading.Tasks; + +namespace VaSiLi.Janus +{ + public enum JanusTransportState + { + Closed, + Connecting, + Open, + Closing + } + + public interface IJanusTransport + { + JanusTransportState State { get; } + event EventHandler Opened; + event EventHandler Message; + event EventHandler Error; + event EventHandler Closed; + + Task OpenAsync(CancellationToken cancellation = default); + Task SendAsync(string text, CancellationToken cancellation = default); + Task CloseAsync(CancellationToken cancellation = default); + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Transport/IJanusTransport.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Transport/IJanusTransport.cs.meta new file mode 100644 index 00000000..f51277e4 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Transport/IJanusTransport.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 91a8f576157c12348bc43bf69992fe43 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Transport/JanusWebSocketTransport.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Transport/JanusWebSocketTransport.cs new file mode 100644 index 00000000..6acede18 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Transport/JanusWebSocketTransport.cs @@ -0,0 +1,122 @@ +using System; +using System.Collections.Generic; +using System.Text; +using System.Threading; +using System.Threading.Tasks; + +namespace VaSiLi.Janus +{ + public class JanusWebSocketTransport : IJanusTransport + { + readonly Uri _uri; + readonly List _subprotocols; + readonly Dictionary _headers; + + VaSiLi.WebSocket.WebSocket _socket; + TaskCompletionSource _openTcs; + readonly object _stateLock = new object(); + JanusTransportState _state = JanusTransportState.Closed; + + public JanusTransportState State + { + get { lock (_stateLock) return _state; } + } + + public event EventHandler Opened; + public event EventHandler Message; + public event EventHandler Error; + public event EventHandler Closed; + + public JanusWebSocketTransport(Uri uri, string subprotocol = "janus-protocol", Dictionary headers = null) + { + _uri = uri; + _subprotocols = new List(); + if (!string.IsNullOrEmpty(subprotocol)) + _subprotocols.Add(subprotocol); + _headers = headers ?? new Dictionary(); + } + + public Task OpenAsync(CancellationToken cancellation = default) + { + lock (_stateLock) + { + if (_state == JanusTransportState.Open || _state == JanusTransportState.Connecting) + throw new InvalidOperationException("Transport is already opening or open."); + _state = JanusTransportState.Connecting; + } + + _openTcs = new TaskCompletionSource(TaskCreationOptions.RunContinuationsAsynchronously); + _socket = new VaSiLi.WebSocket.WebSocket(_uri.ToString(), _subprotocols, _headers); + + _socket.OnOpen += HandleOpen; + _socket.OnMessage += HandleMessage; + _socket.OnError += HandleError; + _socket.OnClose += HandleClose; + + _ = Task.Run(async () => + { + try + { + await _socket.Connect(); + } + catch (Exception ex) + { + HandleError(ex.Message); + } + }, cancellation); + + return _openTcs.Task; + } + + public async Task SendAsync(string text, CancellationToken cancellation = default) + { + if (State != JanusTransportState.Open) + throw new JanusTransportException("Transport is not open."); + await _socket.SendText(text); + } + + public async Task CloseAsync(CancellationToken cancellation = default) + { + lock (_stateLock) + { + if (_state == JanusTransportState.Closed) return; + _state = JanusTransportState.Closing; + } + if (_socket != null) + await _socket.Close(); + } + + void HandleOpen() + { + lock (_stateLock) _state = JanusTransportState.Open; + _openTcs?.TrySetResult(true); + Opened?.Invoke(this, EventArgs.Empty); + } + + void HandleMessage(byte[] data, int offset, int length) + { + try + { + var text = Encoding.UTF8.GetString(data, offset, length); + Message?.Invoke(this, text); + } + catch (Exception ex) + { + Error?.Invoke(this, "Failed to decode message: " + ex.Message); + } + } + + void HandleError(string message) + { + _openTcs?.TrySetException(new JanusTransportException(message)); + Error?.Invoke(this, message); + } + + void HandleClose(Meta.Net.NativeWebSocket.WebSocketCloseCode code) + { + lock (_stateLock) _state = JanusTransportState.Closed; + _openTcs?.TrySetException(new JanusTransportException("Closed before open: " + code)); + Closed?.Invoke(this, code.ToString()); + } + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Transport/JanusWebSocketTransport.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Transport/JanusWebSocketTransport.cs.meta new file mode 100644 index 00000000..3069c71b --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Transport/JanusWebSocketTransport.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 1d6e7ada6796ec44588c180b00634815 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Wire.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Wire.cs new file mode 100644 index 00000000..7717ac6e --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Wire.cs @@ -0,0 +1,85 @@ +using Newtonsoft.Json; +using Newtonsoft.Json.Linq; + +namespace VaSiLi.Janus +{ + public static class JanusVerbs + { + public const string Create = "create"; + public const string Claim = "claim"; + public const string Destroy = "destroy"; + public const string Attach = "attach"; + public const string Detach = "detach"; + public const string Message = "message"; + public const string Trickle = "trickle"; + public const string Hangup = "hangup"; + public const string Keepalive = "keepalive"; + + public const string Success = "success"; + public const string Ack = "ack"; + public const string Error = "error"; + public const string Event = "event"; + public const string Webrtcup = "webrtcup"; + public const string Media = "media"; + public const string Slowlink = "slowlink"; + public const string HangupIn = "hangup"; + public const string Detached = "detached"; + public const string Timeout = "timeout"; + } + + public class JanusEnvelope + { + [JsonProperty("janus")] public string Janus; + [JsonProperty("transaction")] public string Transaction; + [JsonProperty("session_id")] public long SessionId; + [JsonProperty("sender")] public long Sender; + [JsonProperty("data")] public JObject Data; + [JsonProperty("plugindata")] public JanusPluginData PluginData; + [JsonProperty("jsep")] public Jsep Jsep; + [JsonProperty("candidate")] public JObject Candidate; + [JsonProperty("error")] public JanusErrorBody Error; + [JsonProperty("reason")] public string Reason; + } + + public class JanusPluginData + { + [JsonProperty("plugin")] public string Plugin; + [JsonProperty("data")] public JObject Data; + } + + public class JanusErrorBody + { + [JsonProperty("code")] public int Code; + [JsonProperty("reason")] public string Reason; + } + + public class Jsep + { + [JsonProperty("type")] public string Type; + [JsonProperty("sdp")] public string Sdp; + [JsonProperty("e2ee", NullValueHandling = NullValueHandling.Ignore)] public bool? E2ee; + [JsonProperty("rid_order", NullValueHandling = NullValueHandling.Ignore)] public string RidOrder; + [JsonProperty("force_relay", NullValueHandling = NullValueHandling.Ignore)] public bool? ForceRelay; + } + + public class JanusCandidate + { + [JsonProperty("candidate", NullValueHandling = NullValueHandling.Ignore)] public string Candidate; + [JsonProperty("sdpMid", NullValueHandling = NullValueHandling.Ignore)] public string SdpMid; + [JsonProperty("sdpMLineIndex", NullValueHandling = NullValueHandling.Ignore)] public int? SdpMLineIndex; + [JsonProperty("completed", NullValueHandling = NullValueHandling.Ignore)] public bool? Completed; + } + + internal class JanusRequest + { + [JsonProperty("janus")] public string Janus; + [JsonProperty("transaction")] public string Transaction; + [JsonProperty("session_id", NullValueHandling = NullValueHandling.Ignore)] public long? SessionId; + [JsonProperty("handle_id", NullValueHandling = NullValueHandling.Ignore)] public long? HandleId; + [JsonProperty("plugin", NullValueHandling = NullValueHandling.Ignore)] public string Plugin; + [JsonProperty("opaque_id", NullValueHandling = NullValueHandling.Ignore)] public string OpaqueId; + [JsonProperty("body", NullValueHandling = NullValueHandling.Ignore)] public object Body; + [JsonProperty("jsep", NullValueHandling = NullValueHandling.Ignore)] public Jsep Jsep; + [JsonProperty("candidate", NullValueHandling = NullValueHandling.Ignore)] public JanusCandidate Candidate; + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Wire.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Wire.cs.meta new file mode 100644 index 00000000..536de6c6 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Core/Wire.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: fc3b436330c4c7b48b3a19ef51111dab \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins.meta new file mode 100644 index 00000000..949bbb38 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: eb064426729b2e948b1b5a8eb7d78f88 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/TextRoom.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/TextRoom.meta new file mode 100644 index 00000000..6a514435 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/TextRoom.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e6374a640546e6c4298897d0989b17c8 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/TextRoom/TextRoomHandle.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/TextRoom/TextRoomHandle.cs new file mode 100644 index 00000000..3587c9e0 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/TextRoom/TextRoomHandle.cs @@ -0,0 +1,33 @@ +using System.Threading; +using System.Threading.Tasks; + +namespace VaSiLi.Janus.TextRoom +{ + /// + /// Strongly-typed handle for janus.plugin.textroom. + /// The actual chat traffic flows over a WebRTC data channel (see ). + /// This handle only owns the SDP-setup leg: 'setup' -> server offers DC; 'ack' -> client posts SDP answer. + /// + public class TextRoomHandle : JanusHandle + { + public const string Plugin = "janus.plugin.textroom"; + + public TextRoomHandle() + { + PluginName = Plugin; + } + + /// Asks the server to send us a JSEP offer establishing the textroom data channel. + public async Task SetupAsync(CancellationToken cancellation = default) + { + var resp = await SendMessageAsync(new TextRoomSetupRequest(), null, cancellation).ConfigureAwait(false); + if (resp.Jsep == null) + throw new JanusException("TextRoom setup did not return a JSEP offer"); + return resp.Jsep; + } + + /// Posts the client's SDP answer back to complete the handshake. + public Task AckAsync(Jsep answer, CancellationToken cancellation = default) + => SendMessageAsync(new TextRoomAckRequest(), answer, cancellation); + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/TextRoom/TextRoomHandle.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/TextRoom/TextRoomHandle.cs.meta new file mode 100644 index 00000000..5b3f1289 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/TextRoom/TextRoomHandle.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: e057e99907c87724487d4207df67bb2c \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/TextRoom/TextRoomTypes.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/TextRoom/TextRoomTypes.cs new file mode 100644 index 00000000..2741c9ef --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/TextRoom/TextRoomTypes.cs @@ -0,0 +1,102 @@ +using System.Collections.Generic; +using Newtonsoft.Json; + +namespace VaSiLi.Janus.TextRoom +{ + public static class TextRoomActions + { + public const string Success = "success"; + public const string Error = "error"; + public const string Message = "message"; + public const string Announcement = "announcement"; + public const string Join = "join"; + public const string Leave = "leave"; + public const string Joined = "joined"; + public const string Left = "left"; + public const string Destroyed = "destroyed"; + public const string Kicked = "kicked"; + } + + // ---------- Plugin handle requests (sent via the Janus plugin handle, not the data channel) ---------- + + public class TextRoomSetupRequest + { + [JsonProperty("request")] public string Request = "setup"; + } + + public class TextRoomAckRequest + { + [JsonProperty("request")] public string Request = "ack"; + } + + // ---------- Data channel messages (sent as JSON strings over the open data channel) ---------- + + public class TextRoomCreateMessage + { + [JsonProperty("textroom")] public string Action = "create"; + [JsonProperty("transaction")] public string Transaction; + [JsonProperty("room")] public long Room; + [JsonProperty("permanent", NullValueHandling = NullValueHandling.Ignore)] public bool? Permanent; + [JsonProperty("description", NullValueHandling = NullValueHandling.Ignore)] public string Description; + [JsonProperty("history", NullValueHandling = NullValueHandling.Ignore)] public int? History; + } + + public class TextRoomDestroyMessage + { + [JsonProperty("textroom")] public string Action = "destroy"; + [JsonProperty("transaction")] public string Transaction; + [JsonProperty("room")] public long Room; + } + + public class TextRoomJoinMessage + { + [JsonProperty("textroom")] public string Action = "join"; + [JsonProperty("transaction")] public string Transaction; + [JsonProperty("room")] public long Room; + [JsonProperty("username")] public string Username; + [JsonProperty("display", NullValueHandling = NullValueHandling.Ignore)] public string Display; + [JsonProperty("history", NullValueHandling = NullValueHandling.Ignore)] public bool? History; + } + + public class TextRoomLeaveMessage + { + [JsonProperty("textroom")] public string Action = "leave"; + [JsonProperty("transaction")] public string Transaction; + [JsonProperty("room")] public long Room; + } + + public class TextRoomSendMessage + { + [JsonProperty("textroom")] public string Action = "message"; + [JsonProperty("transaction")] public string Transaction; + [JsonProperty("room")] public long Room; + [JsonProperty("text")] public string Text; + [JsonProperty("ack", NullValueHandling = NullValueHandling.Ignore)] public bool? Ack; + [JsonProperty("to", NullValueHandling = NullValueHandling.Ignore)] public string To; + [JsonProperty("tos", NullValueHandling = NullValueHandling.Ignore)] public List Tos; + } + + // ---------- Incoming data channel events (parsed from received JSON) ---------- + + public class TextRoomEventData + { + [JsonProperty("textroom")] public string Action; + [JsonProperty("transaction", NullValueHandling = NullValueHandling.Ignore)] public string Transaction; + [JsonProperty("room", NullValueHandling = NullValueHandling.Ignore)] public long? Room; + [JsonProperty("from", NullValueHandling = NullValueHandling.Ignore)] public string From; + [JsonProperty("display", NullValueHandling = NullValueHandling.Ignore)] public string Display; + [JsonProperty("text", NullValueHandling = NullValueHandling.Ignore)] public string Text; + [JsonProperty("date", NullValueHandling = NullValueHandling.Ignore)] public string Date; + [JsonProperty("whisper", NullValueHandling = NullValueHandling.Ignore)] public bool? Whisper; + [JsonProperty("username", NullValueHandling = NullValueHandling.Ignore)] public string Username; + [JsonProperty("error", NullValueHandling = NullValueHandling.Ignore)] public string Error; + [JsonProperty("error_code", NullValueHandling = NullValueHandling.Ignore)] public int? ErrorCode; + [JsonProperty("participants", NullValueHandling = NullValueHandling.Ignore)] public List Participants; + } + + public class TextRoomParticipant + { + [JsonProperty("username")] public string Username; + [JsonProperty("display", NullValueHandling = NullValueHandling.Ignore)] public string Display; + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/TextRoom/TextRoomTypes.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/TextRoom/TextRoomTypes.cs.meta new file mode 100644 index 00000000..39d6adec --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/TextRoom/TextRoomTypes.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 76a0efe7366789a4db72a9a05211441e \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/VideoRoom.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/VideoRoom.meta new file mode 100644 index 00000000..b27c2339 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/VideoRoom.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 35a54efb5b1492148b7f639737561535 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/VideoRoom/VideoRoomHandle.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/VideoRoom/VideoRoomHandle.cs new file mode 100644 index 00000000..1b11279b --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/VideoRoom/VideoRoomHandle.cs @@ -0,0 +1,236 @@ +using System; +using System.Collections.Generic; +using System.Threading; +using System.Threading.Tasks; +using Newtonsoft.Json.Linq; +using UnityEngine; + +namespace VaSiLi.Janus.VideoRoom +{ + public class PublishersAddedEventArgs : EventArgs + { + public List Publishers; + } + public class PublisherLeftEventArgs : EventArgs { public long Id; } + public class StreamsAttachedEventArgs : EventArgs { public List Streams; } + public class RoomDestroyedEventArgs : EventArgs { public long Room; } + + /// + /// Strongly-typed handle for janus.plugin.videoroom. + /// Awaitable methods drive request/response transactions; events fire for unsolicited notifications. + /// + public class VideoRoomHandle : JanusHandle + { + public const string Plugin = "janus.plugin.videoroom"; + + public long Room { get; private set; } + public string Display { get; private set; } + public long? PublisherId { get; private set; } + public long? PrivateId { get; private set; } + public bool IsPublisher { get; private set; } + public bool IsSubscriber { get; private set; } + + // State preserved across reconnects + long? _restoreRoom; + string _restoreDisplay; + List _restoreSubscriberStreams; + bool _wasPublisher; + bool _wasSubscriber; + + public event EventHandler RoomJoined; + public event EventHandler SubscriberAttached; + public event EventHandler PublishersAdded; + public event EventHandler PublisherLeft; + public event EventHandler PublisherUnpublished; + public event EventHandler OwnStreamsConfigured; + public event EventHandler RoomDestroyed; + public event EventHandler EventReceived; + /// Fires when the server reports a change to the room's recording state. + public event EventHandler RecordingChanged; + + /// Last known server-reported recording state, or null if never reported. + public bool? IsRecording { get; private set; } + + /// Locally override the recording state (used when the server does not echo the state back to the sender). + public void SetIsRecording(bool value) => IsRecording = value; + + public VideoRoomHandle() + { + PluginName = Plugin; + } + + // ---------- High-level helpers ---------- + + /// + /// Idempotent: tries to create the room, ignoring "room exists" (error 427), then joins as publisher. + /// + public async Task JoinOrCreateAsync(long room, string display, CreateRoomRequest createOptions = null, CancellationToken cancellation = default) + { + await EnsureRoomExistsAsync(room, createOptions, cancellation).ConfigureAwait(false); + return await JoinPublisherAsync(room, display, cancellation).ConfigureAwait(false); + } + + /// + /// Tries 'create'; swallows "already exists" (error 427) so the call is safe to make every time. + /// + public async Task EnsureRoomExistsAsync(long room, CreateRoomRequest options = null, CancellationToken cancellation = default) + { + var req = options ?? new CreateRoomRequest(); + req.Request = "create"; + req.Room = room; + try + { + await SendMessageAsync(req, null, cancellation).ConfigureAwait(false); + } + catch (JanusException ex) when (ex.Code == 427) + { + // Room already exists — fine. + } + } + + public async Task JoinPublisherAsync(long room, string display, CancellationToken cancellation = default) + { + var resp = await SendMessageAsync(new JoinPublisherRequest + { + Room = room, + Display = display + }, null, cancellation).ConfigureAwait(false); + + if (resp.Data == null || resp.Data.Videoroom != VideoRoomEvents.Joined) + throw new JanusException("Did not receive 'joined' from videoroom: " + resp.Data?.Error); + + Room = room; + Display = display; + PublisherId = resp.Data.Id; + PrivateId = resp.Data.PrivateId; + IsPublisher = true; + _restoreRoom = room; + _restoreDisplay = display; + _wasPublisher = true; + return resp.Data; + } + + /// + /// Sends configure with a publisher SDP offer; returns the SDP answer from the server. + /// + public async Task PublishAsync(Jsep offer, ConfigureRequest options = null, CancellationToken cancellation = default) + { + var req = options ?? new ConfigureRequest { Audio = true, Video = true }; + req.Request = "configure"; + var resp = await SendMessageAsync(req, offer, cancellation).ConfigureAwait(false); + if (resp.Jsep == null) + throw new JanusException("Publisher configure did not return a JSEP answer"); + return resp.Jsep; + } + + public Task UnpublishAsync(CancellationToken cancellation = default) + => SendMessageAsync(new UnpublishRequest(), null, cancellation); + + /// + /// Toggles room recording on/off. Server reflects the state via a Videoroom 'event' with + /// a 'record' boolean which fires on the publisher handle. + /// + public Task EnableRecordingAsync(long room, bool record, string secret = null, CancellationToken cancellation = default) + => SendMessageAsync(new EnableRecordingRequest { Room = room, Record = record, Secret = secret }, null, cancellation); + + /// + /// Subscribe handle: send 'join' as subscriber. Returns the SDP offer from the server. + /// + public async Task JoinSubscriberAsync(long room, List streams, long? privateId = null, CancellationToken cancellation = default) + { + var resp = await SendMessageAsync(new JoinSubscriberRequest + { + Room = room, + Streams = streams, + PrivateId = privateId, + UseMsid = false + }, null, cancellation).ConfigureAwait(false); + + Room = room; + IsSubscriber = true; + PrivateId = privateId; + _restoreRoom = room; + _restoreSubscriberStreams = streams; + _wasSubscriber = true; + if (resp.Jsep == null) + throw new JanusException("Subscriber join did not return a JSEP offer"); + return resp.Jsep; + } + + /// + /// Send the SDP answer back to start the subscriber's media flow. + /// + public Task StartAsync(Jsep answer, CancellationToken cancellation = default) + => SendMessageAsync(new StartSubscriberRequest { Room = Room == 0 ? (long?)null : Room }, answer, cancellation); + + public Task UpdateSubscriptionAsync(List add, List remove, CancellationToken cancellation = default) + => SendMessageAsync(new UpdateSubscriptionRequest { Subscribe = add, Unsubscribe = remove }, null, cancellation); + + public Task LeaveAsync(CancellationToken cancellation = default) + => SendMessageAsync(new LeaveRequest(), null, cancellation); + + public Task PauseAsync(CancellationToken cancellation = default) + => SendMessageAsync(new PauseRequest(), null, cancellation); + + // ---------- Low-level event dispatch ---------- + + protected override void OnMessage(JanusEnvelope env) + { + if (env.PluginData?.Data == null) return; + VideoRoomEventData data; + try { data = env.PluginData.Data.ToObject(); } + catch (Exception ex) + { + Debug.LogWarning($"[VideoRoom] Failed to parse event data: {ex.Message}"); + return; + } + + EventReceived?.Invoke(this, data); + + if (data.Record.HasValue) + { + IsRecording = data.Record.Value; + RecordingChanged?.Invoke(this, data.Record.Value); + } + + switch (data.Videoroom) + { + case VideoRoomEvents.Joined: + RoomJoined?.Invoke(this, data); + if (data.Publishers != null && data.Publishers.Count > 0) + PublishersAdded?.Invoke(this, new PublishersAddedEventArgs { Publishers = data.Publishers }); + break; + case VideoRoomEvents.Attached: + SubscriberAttached?.Invoke(this, data); + break; + case VideoRoomEvents.Event: + if (data.Publishers != null && data.Publishers.Count > 0) + PublishersAdded?.Invoke(this, new PublishersAddedEventArgs { Publishers = data.Publishers }); + if (data.Leaving.HasValue) + PublisherLeft?.Invoke(this, new PublisherLeftEventArgs { Id = data.Leaving.Value }); + if (data.Unpublished.HasValue) + PublisherUnpublished?.Invoke(this, new PublisherLeftEventArgs { Id = data.Unpublished.Value }); + if (data.Streams != null && data.Streams.Count > 0) + OwnStreamsConfigured?.Invoke(this, new StreamsAttachedEventArgs { Streams = data.Streams }); + break; + case VideoRoomEvents.Destroyed: + RoomDestroyed?.Invoke(this, new RoomDestroyedEventArgs { Room = data.Room ?? 0 }); + break; + } + } + + public override async Task RestoreAsync(CancellationToken cancellation = default) + { + if (_wasPublisher && _restoreRoom.HasValue) + { + try { await JoinPublisherAsync(_restoreRoom.Value, _restoreDisplay, cancellation).ConfigureAwait(false); } + catch (Exception ex) { Debug.LogError($"[VideoRoom] Failed to rejoin as publisher: {ex.Message}"); } + } + // Subscriber restore: JanusVideoRoomSubscriber.OnHandleRestored drives the full + // JoinSubscriberAsync + SDP exchange. Calling JoinSubscriberAsync here would produce a + // first join whose JSEP offer is silently discarded, then the second join from + // OnHandleRestored would fail because the handle is already in subscriber mode. + await base.RestoreAsync(cancellation).ConfigureAwait(false); + } + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/VideoRoom/VideoRoomHandle.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/VideoRoom/VideoRoomHandle.cs.meta new file mode 100644 index 00000000..d5907fc0 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/VideoRoom/VideoRoomHandle.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 7e0cce89ec40fb248abb24a0b6928262 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/VideoRoom/VideoRoomTypes.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/VideoRoom/VideoRoomTypes.cs new file mode 100644 index 00000000..f0061efc --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/VideoRoom/VideoRoomTypes.cs @@ -0,0 +1,182 @@ +using System.Collections.Generic; +using Newtonsoft.Json; + +namespace VaSiLi.Janus.VideoRoom +{ + public static class VideoRoomEvents + { + public const string Joined = "joined"; + public const string Attached = "attached"; + public const string Event = "event"; + public const string Destroyed = "destroyed"; + public const string SlowLink = "slow_link"; + public const string Talking = "talking"; + public const string StoppedTalking = "stopped-talking"; + public const string Updated = "updated"; + } + + public static class VideoRoomPType + { + public const string Publisher = "publisher"; + public const string Subscriber = "subscriber"; + } + + // ---------- Requests ---------- + + public class CreateRoomRequest + { + [JsonProperty("request")] public string Request = "create"; + [JsonProperty("room")] public long Room; + [JsonProperty("description", NullValueHandling = NullValueHandling.Ignore)] public string Description; + [JsonProperty("permanent", NullValueHandling = NullValueHandling.Ignore)] public bool? Permanent; + [JsonProperty("publishers", NullValueHandling = NullValueHandling.Ignore)] public int? Publishers; + [JsonProperty("bitrate", NullValueHandling = NullValueHandling.Ignore)] public int? Bitrate; + [JsonProperty("fir_freq", NullValueHandling = NullValueHandling.Ignore)] public int? FirFreq; + [JsonProperty("audiocodec", NullValueHandling = NullValueHandling.Ignore)] public string AudioCodec; + [JsonProperty("videocodec", NullValueHandling = NullValueHandling.Ignore)] public string VideoCodec; + [JsonProperty("notify_joining", NullValueHandling = NullValueHandling.Ignore)] public bool? NotifyJoining; + [JsonProperty("record", NullValueHandling = NullValueHandling.Ignore)] public bool? Record; + [JsonProperty("rec_dir", NullValueHandling = NullValueHandling.Ignore)] public string RecDir; + [JsonProperty("admin_key", NullValueHandling = NullValueHandling.Ignore)] public string AdminKey; + } + + public class ExistsRequest + { + [JsonProperty("request")] public string Request = "exists"; + [JsonProperty("room")] public long Room; + } + + public class DestroyRoomRequest + { + [JsonProperty("request")] public string Request = "destroy"; + [JsonProperty("room")] public long Room; + [JsonProperty("permanent", NullValueHandling = NullValueHandling.Ignore)] public bool? Permanent; + } + + public class JoinPublisherRequest + { + [JsonProperty("request")] public string Request = "join"; + [JsonProperty("room")] public long Room; + [JsonProperty("ptype")] public string PType = VideoRoomPType.Publisher; + [JsonProperty("display", NullValueHandling = NullValueHandling.Ignore)] public string Display; + [JsonProperty("id", NullValueHandling = NullValueHandling.Ignore)] public long? Id; + } + + public class JoinSubscriberRequest + { + [JsonProperty("request")] public string Request = "join"; + [JsonProperty("room")] public long Room; + [JsonProperty("ptype")] public string PType = VideoRoomPType.Subscriber; + [JsonProperty("streams", NullValueHandling = NullValueHandling.Ignore)] public List Streams; + [JsonProperty("private_id", NullValueHandling = NullValueHandling.Ignore)] public long? PrivateId; + [JsonProperty("use_msid", NullValueHandling = NullValueHandling.Ignore)] public bool? UseMsid; + } + + public class StreamSubscription + { + [JsonProperty("feed")] public long Feed; + [JsonProperty("mid", NullValueHandling = NullValueHandling.Ignore)] public string Mid; + [JsonProperty("crossrefid", NullValueHandling = NullValueHandling.Ignore)] public string CrossRefId; + } + + public class ConfigureRequest + { + [JsonProperty("request")] public string Request = "configure"; + [JsonProperty("audio", NullValueHandling = NullValueHandling.Ignore)] public bool? Audio; + [JsonProperty("video", NullValueHandling = NullValueHandling.Ignore)] public bool? Video; + [JsonProperty("data", NullValueHandling = NullValueHandling.Ignore)] public bool? Data; + [JsonProperty("bitrate", NullValueHandling = NullValueHandling.Ignore)] public int? Bitrate; + [JsonProperty("record", NullValueHandling = NullValueHandling.Ignore)] public bool? Record; + [JsonProperty("filename", NullValueHandling = NullValueHandling.Ignore)] public string Filename; + [JsonProperty("display", NullValueHandling = NullValueHandling.Ignore)] public string Display; + } + + public class UnpublishRequest + { + [JsonProperty("request")] public string Request = "unpublish"; + } + + public class EnableRecordingRequest + { + [JsonProperty("request")] public string Request = "enable_recording"; + [JsonProperty("room")] public long Room; + [JsonProperty("record")] public bool Record; + [JsonProperty("secret", NullValueHandling = NullValueHandling.Ignore)] public string Secret; + } + + public class StartSubscriberRequest + { + [JsonProperty("request")] public string Request = "start"; + [JsonProperty("room", NullValueHandling = NullValueHandling.Ignore)] public long? Room; + } + + public class PauseRequest + { + [JsonProperty("request")] public string Request = "pause"; + } + + public class UpdateSubscriptionRequest + { + [JsonProperty("request")] public string Request = "update"; + [JsonProperty("subscribe", NullValueHandling = NullValueHandling.Ignore)] public List Subscribe; + [JsonProperty("unsubscribe", NullValueHandling = NullValueHandling.Ignore)] public List Unsubscribe; + } + + public class LeaveRequest + { + [JsonProperty("request")] public string Request = "leave"; + } + + // ---------- Responses / event payloads ---------- + + public class VideoRoomEventData + { + [JsonProperty("videoroom")] public string Videoroom; + [JsonProperty("room", NullValueHandling = NullValueHandling.Ignore)] public long? Room; + [JsonProperty("description", NullValueHandling = NullValueHandling.Ignore)] public string Description; + [JsonProperty("id", NullValueHandling = NullValueHandling.Ignore)] public long? Id; + [JsonProperty("private_id", NullValueHandling = NullValueHandling.Ignore)] public long? PrivateId; + [JsonProperty("publishers", NullValueHandling = NullValueHandling.Ignore)] public List Publishers; + [JsonProperty("attendees", NullValueHandling = NullValueHandling.Ignore)] public List Attendees; + [JsonProperty("streams", NullValueHandling = NullValueHandling.Ignore)] public List Streams; + [JsonProperty("leaving", NullValueHandling = NullValueHandling.Ignore)] public long? Leaving; + [JsonProperty("unpublished", NullValueHandling = NullValueHandling.Ignore)] public long? Unpublished; + [JsonProperty("error", NullValueHandling = NullValueHandling.Ignore)] public string Error; + [JsonProperty("error_code", NullValueHandling = NullValueHandling.Ignore)] public int? ErrorCode; + [JsonProperty("configured", NullValueHandling = NullValueHandling.Ignore)] public string Configured; + [JsonProperty("started", NullValueHandling = NullValueHandling.Ignore)] public string Started; + [JsonProperty("paused", NullValueHandling = NullValueHandling.Ignore)] public string Paused; + [JsonProperty("record", NullValueHandling = NullValueHandling.Ignore)] public bool? Record; + [JsonProperty("display", NullValueHandling = NullValueHandling.Ignore)] public string Display; + } + + public class RemotePublisher + { + [JsonProperty("id")] public long Id; + [JsonProperty("display", NullValueHandling = NullValueHandling.Ignore)] public string Display; + [JsonProperty("audio_codec", NullValueHandling = NullValueHandling.Ignore)] public string AudioCodec; + [JsonProperty("video_codec", NullValueHandling = NullValueHandling.Ignore)] public string VideoCodec; + [JsonProperty("dummy", NullValueHandling = NullValueHandling.Ignore)] public bool? Dummy; + [JsonProperty("streams", NullValueHandling = NullValueHandling.Ignore)] public List Streams; + } + + public class RemoteStream + { + [JsonProperty("type")] public string Type; + [JsonProperty("mindex")] public int Mindex; + [JsonProperty("mid")] public string Mid; + [JsonProperty("codec", NullValueHandling = NullValueHandling.Ignore)] public string Codec; + [JsonProperty("description", NullValueHandling = NullValueHandling.Ignore)] public string Description; + [JsonProperty("disabled", NullValueHandling = NullValueHandling.Ignore)] public bool? Disabled; + [JsonProperty("feed_id", NullValueHandling = NullValueHandling.Ignore)] public long? FeedId; + [JsonProperty("feed_display", NullValueHandling = NullValueHandling.Ignore)] public string FeedDisplay; + [JsonProperty("ready", NullValueHandling = NullValueHandling.Ignore)] public bool? Ready; + [JsonProperty("send", NullValueHandling = NullValueHandling.Ignore)] public bool? Send; + } + + public class Attendee + { + [JsonProperty("id")] public long Id; + [JsonProperty("display", NullValueHandling = NullValueHandling.Ignore)] public string Display; + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/VideoRoom/VideoRoomTypes.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/VideoRoom/VideoRoomTypes.cs.meta new file mode 100644 index 00000000..b0f05035 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Plugins/VideoRoom/VideoRoomTypes.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: fb2ef4c857025cd41aff546f8235c320 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Vasili.Janus.asmdef b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Vasili.Janus.asmdef new file mode 100644 index 00000000..7654e146 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Vasili.Janus.asmdef @@ -0,0 +1,19 @@ +{ + "name": "Janus", + "rootNamespace": "", + "references": [ + "GUID:f12aafacab75a87499e7e45c873ffab8", + "GUID:04376767bc1f3b428aefa3d20743e819" + ], + "includePlatforms": [], + "excludePlatforms": [], + "allowUnsafeCode": false, + "overrideReferences": true, + "precompiledReferences": [ + "Newtonsoft.Json.dll" + ], + "autoReferenced": true, + "defineConstraints": [], + "versionDefines": [], + "noEngineReferences": false +} \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Vasili.Janus.asmdef.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Vasili.Janus.asmdef.meta new file mode 100644 index 00000000..d40d8e19 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/Vasili.Janus.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 62dd131ddfc92d24dbba5031a7f45d2c +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC.meta new file mode 100644 index 00000000..5800c5da --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a8e637b0b1f408149b8ce79b07cb6ee6 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusTextRoomClient.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusTextRoomClient.cs new file mode 100644 index 00000000..c39e7bcc --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusTextRoomClient.cs @@ -0,0 +1,401 @@ +using System; +using System.Collections.Concurrent; +using System.Collections.Generic; +using System.Text; +using System.Threading; +using System.Threading.Tasks; +using Newtonsoft.Json; +using Newtonsoft.Json.Linq; +using Unity.WebRTC; +using UnityEngine; +using VaSiLi.Janus.TextRoom; + +namespace VaSiLi.Janus.WebRTC +{ + public class TextRoomMessageEventArgs : EventArgs + { + public string From; + public string Display; + public string Text; + public bool Whisper; + public string Date; + } + + public class TextRoomParticipantEventArgs : EventArgs + { + public string Username; + public string Display; + } + + /// + /// High-level helper: owns an RTCPeerConnection + the textroom data channel and drives the + /// SDP setup/ack flow on top of a TextRoomHandle. Re-establishes automatically after reconnect. + /// + public class JanusTextRoomClient : IDisposable + { + public RTCPeerConnection PeerConnection { get; private set; } + public TextRoomHandle Handle { get; } + public bool TrickleEnabled { get; set; } = true; + public bool IsReady => _channel != null && _channel.ReadyState == RTCDataChannelState.Open; + public long? Room { get; private set; } + public string Username { get; private set; } + public string Display { get; private set; } + + public event EventHandler Ready; + public event EventHandler MessageReceived; + public event EventHandler ParticipantJoined; + public event EventHandler ParticipantLeft; + public event EventHandler Announcement; + public event Action ConnectionStateChanged; + + readonly MonoBehaviour _runner; + readonly RTCConfiguration _config; + readonly ConcurrentDictionary> _pending + = new ConcurrentDictionary>(); + readonly RemoteCandidateApplier _remoteCandidates = new RemoteCandidateApplier("[JanusTextRoom]"); + readonly object _lock = new object(); + + RTCDataChannel _channel; + RTCDataChannel _localChannel; // Holds the SCTP-initialiser channel open; never used for sending. + bool _setupDone; + bool _disposed; + bool _readyFired; + + // Serializes handle restores and lets a superseded one bail out. See OnHandleRestored. + readonly SemaphoreSlim _restoreLock = new SemaphoreSlim(1, 1); + int _restoreGen; + + public JanusTextRoomClient(MonoBehaviour runner, TextRoomHandle handle, RTCConfiguration config) + { + _runner = runner != null ? runner : throw new ArgumentNullException(nameof(runner)); + Handle = handle ?? throw new ArgumentNullException(nameof(handle)); + _config = config; + CreatePeerConnection(); + handle.Restored += OnHandleRestored; + handle.TrickleReceived += OnRemoteTrickle; + } + + void OnRemoteTrickle(object sender, JObject candidate) => _remoteCandidates.Receive(candidate); + + void CreatePeerConnection() + { + var cfg = _config; + PeerConnection = new RTCPeerConnection(ref cfg); + PeerConnection.OnIceCandidate = HandleIceCandidate; + PeerConnection.OnIceConnectionChange += s => Debug.Log("[JanusTextRoom] ICE: " + s); + PeerConnection.OnIceGatheringStateChange += s => Debug.Log("[JanusTextRoom] ICE gathering: " + s); + PeerConnection.OnConnectionStateChange += s => ConnectionStateChanged?.Invoke(s); + PeerConnection.OnDataChannel = HandleDataChannel; + _remoteCandidates.Bind(PeerConnection); + } + + void HandleIceCandidate(RTCIceCandidate candidate) + { + if (!TrickleEnabled || !Handle.IsAttached) return; + try + { + if (candidate == null || string.IsNullOrEmpty(candidate.Candidate)) + { + Debug.Log("[JanusTextRoom] local ICE gathering complete (end-of-candidates)"); + _ = Handle.SendTrickleCompletedAsync(); + return; + } + Debug.Log($"[JanusTextRoom] local ICE candidate: typ={UnityWebRtcExtensions.IceCandidateType(candidate.Candidate)} mid={candidate.SdpMid}"); + _ = Handle.SendTrickleAsync(new JanusCandidate + { + Candidate = candidate.Candidate, + SdpMid = candidate.SdpMid, + SdpMLineIndex = candidate.SdpMLineIndex + }); + } + catch (Exception ex) + { + Debug.LogWarning($"[JanusTextRoom] Trickle failed: {ex.Message}"); + } + } + + // Fires Ready exactly once per connection lifecycle (guards against local-channel + remote-channel both opening). + void FireReadyOnce() + { + bool shouldFire; + lock (_lock) { shouldFire = !_readyFired; _readyFired = true; } + if (shouldFire) + { + Debug.Log("[JanusTextRoom] Firing Ready event"); + Ready?.Invoke(this, EventArgs.Empty); + } + } + + void HandleDataChannel(RTCDataChannel channel) + { + Debug.Log($"[JanusTextRoom] ⭐ HandleDataChannel called! Channel state: {channel.ReadyState}"); + lock (_lock) { _channel = channel; } + channel.OnMessage = HandleChannelBytes; + channel.OnOpen = () => + { + Debug.Log("[JanusTextRoom] ⭐ REMOTE CHANNEL ONOPEN FIRED!"); + FireReadyOnce(); + }; + channel.OnClose = () => Debug.LogWarning("[JanusTextRoom] ⚠ Remote channel CLOSED"); + if (channel.ReadyState == RTCDataChannelState.Open) + { + Debug.Log("[JanusTextRoom] ⭐ Remote channel already Open at HandleDataChannel"); + FireReadyOnce(); + } + } + + void HandleChannelBytes(byte[] bytes) + { + if (bytes == null || bytes.Length == 0) return; + string raw; + try { raw = Encoding.UTF8.GetString(bytes); } + catch (Exception ex) { Debug.LogWarning($"[JanusTextRoom] decode failed: {ex.Message}"); return; } + + TextRoomEventData ev; + try { ev = JsonConvert.DeserializeObject(raw); } + catch (Exception ex) { Debug.LogWarning($"[JanusTextRoom] parse failed: {ex.Message} ({raw})"); return; } + if (ev == null) return; + + try + { + if (!string.IsNullOrEmpty(ev.Transaction) && _pending.TryRemove(ev.Transaction, out var tcs)) + { + if (ev.Action == TextRoomActions.Error) + tcs.TrySetException(new JanusException($"TextRoom error {ev.ErrorCode}: {ev.Error}")); + else + tcs.TrySetResult(ev); + return; + } + + switch (ev.Action) + { + case TextRoomActions.Message: + MessageReceived?.Invoke(this, new TextRoomMessageEventArgs + { + From = ev.From, + Display = ev.Display, + Text = ev.Text, + Whisper = ev.Whisper ?? false, + Date = ev.Date + }); + break; + case TextRoomActions.Announcement: + Announcement?.Invoke(this, ev.Text); + break; + case TextRoomActions.Join: + ParticipantJoined?.Invoke(this, new TextRoomParticipantEventArgs + { + Username = ev.Username, + Display = ev.Display + }); + break; + case TextRoomActions.Leave: + ParticipantLeft?.Invoke(this, new TextRoomParticipantEventArgs + { + Username = ev.Username, + Display = ev.Display + }); + break; + } + } + catch (Exception ex) + { + Debug.LogError($"[JanusTextRoom] HandleChannelBytes dispatch failed: {ex.Message}\n{ex.StackTrace}"); + } + } + + public async Task SetupAsync(CancellationToken cancellation = default) + { + if (_setupDone) return; + var offer = await Handle.SetupAsync(cancellation).ConfigureAwait(true); + Debug.Log($"[JanusTextRoom] Offer SDP m= lines:\n" + + string.Join("\n", Array.FindAll(offer.Sdp.Split('\n'), l => l.StartsWith("m=")))); + var sd = offer.ToSessionDescription(); + await PeerConnection.SetRemoteDescription(ref sd).AsTask(_runner).ConfigureAwait(true); + _remoteCandidates.MarkReady(); + Debug.Log("[JanusTextRoom] ✓ Remote description set"); + + var localDc = PeerConnection.CreateDataChannel("data"); + Debug.Log("[JanusTextRoom] ✓ Local data channel created"); + + var answerOp = PeerConnection.CreateAnswer(); + var answerDesc = await answerOp.AsTask(_runner).ConfigureAwait(true); + Debug.Log($"[JanusTextRoom] Answer SDP m= lines:\n" + + string.Join("\n", Array.FindAll(answerDesc.sdp.Split('\n'), l => l.StartsWith("m=")))); + await PeerConnection.SetLocalDescription(ref answerDesc).AsTask(_runner).ConfigureAwait(true); + Debug.Log("[JanusTextRoom] ✓ Local description set"); + await Handle.AckAsync(answerDesc.ToJsep(), cancellation).ConfigureAwait(true); + Debug.Log("[JanusTextRoom] ✓ Ack sent to Janus"); + _setupDone = true; + + _localChannel = localDc; + localDc.OnOpen = () => + { + Debug.Log("[JanusTextRoom] ⭐ LOCAL CHANNEL ONOPEN FIRED!"); + Debug.Log($"[JanusTextRoom] _channel is currently: {(_channel?.ReadyState.ToString() ?? "NULL")}"); + try { + localDc.Send("{}"); + Debug.Log("[JanusTextRoom] ✓ Init ping sent successfully"); + } + catch (Exception ex) { Debug.LogWarning($"[JanusTextRoom] Init ping failed: {ex.Message}"); } + }; + localDc.OnClose = () => Debug.LogWarning("[JanusTextRoom] ⚠ Local channel CLOSED"); + Debug.Log("[JanusTextRoom] ✓ SetupAsync complete, waiting for local channel OnOpen..."); + } + + /// Idempotent: tries to create the textroom; swallows "room exists" (error 486). + public async Task EnsureRoomAsync(long room, string description = null, CancellationToken cancellation = default) + { + var tx = JanusProtocol.NewTransactionId(); + try + { + await SendOnChannelAsync(tx, new TextRoomCreateMessage + { + Transaction = tx, + Room = room, + Description = description, + History = 0 + }, cancellation).ConfigureAwait(true); + } + catch (JanusException ex) when (ex.Message.Contains("486") || ex.Message.Contains("418") || ex.Message.Contains("already exists")) + { + // Room already exists — fine. + } + } + + public async Task JoinAsync(long room, string username, string display, CancellationToken cancellation = default) + { + var tx = JanusProtocol.NewTransactionId(); + await SendOnChannelAsync(tx, new TextRoomJoinMessage + { + Transaction = tx, + Room = room, + Username = username, + Display = display + }, cancellation).ConfigureAwait(true); + Room = room; + Username = username; + Display = display; + } + + public Task LeaveAsync(CancellationToken cancellation = default) + { + if (!Room.HasValue) return Task.CompletedTask; + var tx = JanusProtocol.NewTransactionId(); + return SendOnChannelAsync(tx, new TextRoomLeaveMessage { Transaction = tx, Room = Room.Value }, cancellation); + } + + public Task SendChatAsync(string text, CancellationToken cancellation = default) + { + if (!Room.HasValue) throw new InvalidOperationException("Not joined to a textroom"); + var tx = JanusProtocol.NewTransactionId(); + return SendOnChannelAsync(tx, new TextRoomSendMessage + { + Transaction = tx, + Room = Room.Value, + Text = text, + Ack = false + }, cancellation); + } + + public Task WhisperAsync(string toUsername, string text, CancellationToken cancellation = default) + { + if (!Room.HasValue) throw new InvalidOperationException("Not joined to a textroom"); + var tx = JanusProtocol.NewTransactionId(); + return SendOnChannelAsync(tx, new TextRoomSendMessage + { + Transaction = tx, + Room = Room.Value, + Text = text, + Ack = false, + To = toUsername + }, cancellation); + } + + Task SendOnChannelAsync(string transaction, object body, CancellationToken cancellation) + { + if (_channel == null || _channel.ReadyState != RTCDataChannelState.Open) + throw new InvalidOperationException("TextRoom data channel not open"); + + var json = JsonConvert.SerializeObject(body, Formatting.None, + new JsonSerializerSettings { NullValueHandling = NullValueHandling.Ignore }); + + var tcs = new TaskCompletionSource(TaskCreationOptions.RunContinuationsAsynchronously); + _pending[transaction] = tcs; + cancellation.Register(() => { if (_pending.TryRemove(transaction, out var c)) c.TrySetCanceled(); }); + + try { _channel.Send(json); } + catch (Exception ex) + { + _pending.TryRemove(transaction, out _); + tcs.TrySetException(ex); + } + return tcs.Task; + } + + /// + /// Rebuild the PeerConnection after the underlying Janus handle was restored. + /// + /// Serialized and generation-guarded: two Restored events in quick succession would + /// otherwise run concurrently and interleave their multi-await SDP sequences on + /// , with the loser leaving a half-built connection behind. + /// A superseded restore aborts as soon as it notices a newer one started. + /// + /// Deliberately does NOT rejoin the room. Firing Ready (which SetupAsync triggers once + /// the channel opens) is the signal; the OWNER decides the username, display name and + /// retry policy. Rejoining here as well produced two joins per restore under two + /// different usernames, with the second one failing as "already in room". + /// + async void OnHandleRestored(object sender, EventArgs args) + { + if (_disposed) return; + int myGen = Interlocked.Increment(ref _restoreGen); + await _restoreLock.WaitAsync().ConfigureAwait(false); + try + { + if (_disposed || myGen != Volatile.Read(ref _restoreGen)) + { + Debug.Log($"[JanusTextRoom] Restore gen {myGen} superseded — skipping"); + return; + } + ClosePeerConnection(); + CreatePeerConnection(); + _setupDone = false; + await SetupAsync().ConfigureAwait(false); + } + catch (Exception ex) + { + Debug.LogError($"[JanusTextRoom] Restore failed: {ex.Message}"); + } + finally + { + _restoreLock.Release(); + } + } + + void ClosePeerConnection() + { + if (_localChannel != null) { try { _localChannel.Close(); } catch { } _localChannel = null; } + if (_channel != null) { try { _channel.Close(); } catch { } _channel = null; } + _readyFired = false; + if (PeerConnection != null) + { + try { PeerConnection.Close(); } catch { } + try { PeerConnection.Dispose(); } catch { } + PeerConnection = null; + } + } + + public void Dispose() + { + if (_disposed) return; + _disposed = true; + Handle.Restored -= OnHandleRestored; + Handle.TrickleReceived -= OnRemoteTrickle; + ClosePeerConnection(); + foreach (var kv in _pending) kv.Value.TrySetCanceled(); + _pending.Clear(); + _restoreLock.Dispose(); + } + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusTextRoomClient.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusTextRoomClient.cs.meta new file mode 100644 index 00000000..c483baa0 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusTextRoomClient.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 7c6694e22c6dd684a94ba0de16e6a5b7 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusVideoRoomPublisher.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusVideoRoomPublisher.cs new file mode 100644 index 00000000..78416834 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusVideoRoomPublisher.cs @@ -0,0 +1,151 @@ +using System; +using System.Collections.Generic; +using System.Threading; +using System.Threading.Tasks; +using Newtonsoft.Json.Linq; +using Unity.WebRTC; +using UnityEngine; +using VaSiLi.Janus.VideoRoom; + +namespace VaSiLi.Janus.WebRTC +{ + /// + /// High-level helper: owns an RTCPeerConnection and drives the publisher SDP/ICE flow + /// on top of a VideoRoomHandle. Re-publishes automatically when the handle is restored. + /// + public class JanusVideoRoomPublisher : IDisposable + { + public RTCPeerConnection PeerConnection { get; private set; } + public VideoRoomHandle Handle { get; } + public bool TrickleEnabled { get; set; } = true; + + readonly MonoBehaviour _runner; + readonly RTCConfiguration _config; + readonly List<(MediaStreamTrack track, MediaStream stream)> _tracks = new List<(MediaStreamTrack, MediaStream)>(); + readonly List _senders = new List(); + readonly RemoteCandidateApplier _remoteCandidates = new RemoteCandidateApplier("[JanusPublisher]"); + bool _published; + bool _disposed; + ConfigureRequest _lastConfigure; + + public event Action ConnectionStateChanged; + public event Action IceStateChanged; + + public JanusVideoRoomPublisher(MonoBehaviour runner, VideoRoomHandle handle, RTCConfiguration config) + { + _runner = runner != null ? runner : throw new ArgumentNullException(nameof(runner)); + Handle = handle ?? throw new ArgumentNullException(nameof(handle)); + _config = config; + CreatePeerConnection(); + handle.Restored += OnHandleRestored; + handle.TrickleReceived += OnRemoteTrickle; + } + + void OnRemoteTrickle(object sender, JObject candidate) => _remoteCandidates.Receive(candidate); + + void CreatePeerConnection() + { + var cfg = _config; + PeerConnection = new RTCPeerConnection(ref cfg); + PeerConnection.OnIceCandidate = HandleIceCandidate; + PeerConnection.OnIceConnectionChange += s => IceStateChanged?.Invoke(s); + PeerConnection.OnConnectionStateChange += s => ConnectionStateChanged?.Invoke(s); + PeerConnection.OnIceGatheringStateChange += s => Debug.Log("[JanusPublisher] ICE gathering: " + s); + _remoteCandidates.Bind(PeerConnection); + } + + void HandleIceCandidate(RTCIceCandidate candidate) + { + if (!TrickleEnabled || !Handle.IsAttached) return; + try + { + if (candidate == null || string.IsNullOrEmpty(candidate.Candidate)) + { + Debug.Log("[JanusPublisher] local ICE gathering complete (end-of-candidates)"); + _ = Handle.SendTrickleCompletedAsync(); + return; + } + Debug.Log($"[JanusPublisher] local ICE candidate: typ={UnityWebRtcExtensions.IceCandidateType(candidate.Candidate)} mid={candidate.SdpMid}"); + _ = Handle.SendTrickleAsync(new JanusCandidate + { + Candidate = candidate.Candidate, + SdpMid = candidate.SdpMid, + SdpMLineIndex = candidate.SdpMLineIndex + }); + } + catch (Exception ex) + { + Debug.LogWarning($"[JanusPublisher] Trickle failed: {ex.Message}"); + } + } + + public RTCRtpSender AddTrack(MediaStreamTrack track, MediaStream stream) + { + _tracks.Add((track, stream)); + var sender = PeerConnection.AddTrack(track, stream); + _senders.Add(sender); + return sender; + } + + public async Task PublishAsync(ConfigureRequest options = null, CancellationToken cancellation = default) + { + _lastConfigure = options; + var offerOp = PeerConnection.CreateOffer(); + var offer = await offerOp.AsTask(_runner).ConfigureAwait(true); + Debug.Log("[JanusPublisher] Offer SDP m= lines: " + UnityWebRtcExtensions.MLineSummary(offer.sdp)); + await PeerConnection.SetLocalDescription(ref offer).AsTask(_runner).ConfigureAwait(true); + Debug.Log("[JanusPublisher] ✓ Local description set, sending configure to Janus"); + var jsepOffer = offer.ToJsep(); + var jsepAnswer = await Handle.PublishAsync(jsepOffer, options, cancellation).ConfigureAwait(true); + Debug.Log("[JanusPublisher] Answer SDP m= lines: " + UnityWebRtcExtensions.MLineSummary(jsepAnswer.Sdp)); + var answer = jsepAnswer.ToSessionDescription(); + await PeerConnection.SetRemoteDescription(ref answer).AsTask(_runner).ConfigureAwait(true); + _remoteCandidates.MarkReady(); + Debug.Log("[JanusPublisher] ✓ Remote description set — PC waiting for ICE to connect"); + _published = true; + } + + public async Task UnpublishAsync(CancellationToken cancellation = default) + { + if (!_published) return; + await Handle.UnpublishAsync(cancellation).ConfigureAwait(false); + _published = false; + } + + async void OnHandleRestored(object sender, EventArgs args) + { + if (!_published || _disposed) return; + try + { + // Old PC is dead from the server's POV — rebuild and re-publish. + ClosePeerConnection(); + CreatePeerConnection(); + foreach (var (track, stream) in _tracks) + _senders.Add(PeerConnection.AddTrack(track, stream)); + await PublishAsync(_lastConfigure).ConfigureAwait(false); + } + catch (Exception ex) + { + Debug.LogError($"[JanusPublisher] Restore failed: {ex.Message}"); + } + } + + void ClosePeerConnection() + { + if (PeerConnection == null) return; + try { PeerConnection.Close(); } catch { /* ignore */ } + try { PeerConnection.Dispose(); } catch { /* ignore */ } + PeerConnection = null; + _senders.Clear(); + } + + public void Dispose() + { + if (_disposed) return; + _disposed = true; + Handle.Restored -= OnHandleRestored; + Handle.TrickleReceived -= OnRemoteTrickle; + ClosePeerConnection(); + } + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusVideoRoomPublisher.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusVideoRoomPublisher.cs.meta new file mode 100644 index 00000000..95da5658 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusVideoRoomPublisher.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 0174a0ce1c6277f4a94a25a66d4f5dde \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusVideoRoomSubscriber.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusVideoRoomSubscriber.cs new file mode 100644 index 00000000..efbe1bb8 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusVideoRoomSubscriber.cs @@ -0,0 +1,239 @@ +using System; +using System.Collections.Generic; +using System.Threading; +using System.Threading.Tasks; +using Newtonsoft.Json.Linq; +using Unity.WebRTC; +using UnityEngine; +using VaSiLi.Janus.VideoRoom; + +namespace VaSiLi.Janus.WebRTC +{ + public class RemoteTrackEventArgs : EventArgs + { + public MediaStreamTrack Track; + public string Mid; + public RemoteStream StreamInfo; + } + + /// + /// High-level helper: owns an RTCPeerConnection and drives the subscriber SDP/ICE flow + /// on top of a VideoRoomHandle. Re-subscribes automatically when the handle is restored. + /// + public class JanusVideoRoomSubscriber : IDisposable + { + public RTCPeerConnection PeerConnection { get; private set; } + public VideoRoomHandle Handle { get; } + public bool TrickleEnabled { get; set; } = true; + + public event EventHandler RemoteTrackAdded; + public event Action ConnectionStateChanged; + public event Action IceStateChanged; + + readonly MonoBehaviour _runner; + readonly RTCConfiguration _config; + readonly Dictionary _streamsByMid = new Dictionary(); + readonly RemoteCandidateApplier _remoteCandidates = new RemoteCandidateApplier("[JanusSubscriber]"); + + long _room; + long? _privateId; + readonly List _activeSubscriptions = new List(); + bool _disposed; + bool _joined; + + public bool IsJoined => _joined; + + public JanusVideoRoomSubscriber(MonoBehaviour runner, VideoRoomHandle handle, RTCConfiguration config) + { + _runner = runner != null ? runner : throw new ArgumentNullException(nameof(runner)); + Handle = handle ?? throw new ArgumentNullException(nameof(handle)); + _config = config; + CreatePeerConnection(); + handle.Restored += OnHandleRestored; + handle.SubscriberAttached += OnSubscriberAttached; + handle.TrickleReceived += OnRemoteTrickle; + } + + void OnRemoteTrickle(object sender, JObject candidate) => _remoteCandidates.Receive(candidate); + + void CreatePeerConnection() + { + var cfg = _config; + PeerConnection = new RTCPeerConnection(ref cfg); + PeerConnection.OnIceCandidate = HandleIceCandidate; + PeerConnection.OnIceConnectionChange += s => IceStateChanged?.Invoke(s); + PeerConnection.OnConnectionStateChange += s => ConnectionStateChanged?.Invoke(s); + PeerConnection.OnIceGatheringStateChange += s => Debug.Log("[JanusSubscriber] ICE gathering: " + s); + PeerConnection.OnTrack = HandleTrack; + _remoteCandidates.Bind(PeerConnection); + } + + void HandleIceCandidate(RTCIceCandidate candidate) + { + if (!TrickleEnabled || !Handle.IsAttached) return; + try + { + if (candidate == null || string.IsNullOrEmpty(candidate.Candidate)) + { + Debug.Log("[JanusSubscriber] local ICE gathering complete (end-of-candidates)"); + _ = Handle.SendTrickleCompletedAsync(); + return; + } + Debug.Log($"[JanusSubscriber] local ICE candidate: typ={UnityWebRtcExtensions.IceCandidateType(candidate.Candidate)} mid={candidate.SdpMid}"); + _ = Handle.SendTrickleAsync(new JanusCandidate + { + Candidate = candidate.Candidate, + SdpMid = candidate.SdpMid, + SdpMLineIndex = candidate.SdpMLineIndex + }); + } + catch (Exception ex) + { + Debug.LogWarning($"[JanusSubscriber] Trickle failed: {ex.Message}"); + } + } + + static bool _loggedDecoders; + + /// + /// Dumps the video codecs this Unity build can RECEIVE/decode. If a remote (e.g. a + /// browser) offers a codec/profile that isn't in this list, CreateAnswer() rejects the + /// video m-line (port 0) and no frames arrive — compare this against "Offer codecs". + /// + static void LogSupportedVideoDecoders() + { + if (_loggedDecoders) return; + _loggedDecoders = true; + try + { + var caps = RTCRtpReceiver.GetCapabilities(TrackKind.Video); + // Single line on purpose: Android logcat drops everything after the first '\n' + // in a message, so multi-line dumps lose their body when captured via adb. + var sb = new System.Text.StringBuilder("[JanusSubscriber] Supported video decoders:"); + if (caps.codecs == null || caps.codecs.Length == 0) + sb.Append(" "); + else + foreach (var c in caps.codecs) + sb.Append(" | ").Append(c.mimeType) + .Append(string.IsNullOrEmpty(c.sdpFmtpLine) ? "" : " [" + c.sdpFmtpLine + "]"); + Debug.Log(sb.ToString()); + } + catch (Exception ex) + { + Debug.LogWarning("[JanusSubscriber] Could not query video decoder capabilities: " + ex.Message); + } + } + + void HandleTrack(RTCTrackEvent ev) + { + string mid = null; + try { mid = ev.Transceiver?.Mid; } catch { } + _streamsByMid.TryGetValue(mid ?? string.Empty, out var info); + RemoteTrackAdded?.Invoke(this, new RemoteTrackEventArgs + { + Track = ev.Track, + Mid = mid, + StreamInfo = info + }); + } + + void OnSubscriberAttached(object sender, VideoRoomEventData data) + { + if (data?.Streams == null) return; + foreach (var s in data.Streams) + if (!string.IsNullOrEmpty(s.Mid)) _streamsByMid[s.Mid] = s; + } + + public async Task SubscribeAsync(long room, List streams, long? privateId = null, CancellationToken cancellation = default) + { + _room = room; + _privateId = privateId; + _activeSubscriptions.Clear(); + _activeSubscriptions.AddRange(streams); + + Debug.Log($"[JanusSubscriber] SubscribeAsync: joining room {room} with {streams.Count} streams (private_id={privateId})"); + LogSupportedVideoDecoders(); + var offer = await Handle.JoinSubscriberAsync(room, streams, privateId, cancellation).ConfigureAwait(true); + Debug.Log("[JanusSubscriber] Offer SDP m= lines: " + UnityWebRtcExtensions.MLineSummary(offer.Sdp)); + Debug.Log("[JanusSubscriber] Offer codecs: " + UnityWebRtcExtensions.CodecSummary(offer.Sdp)); + // Browsers offer H.264 Baseline (profile-iop "00"); the Quest decoder only advertises + // Constrained Baseline ("e0"). They are decode-compatible, but WebRTC's exact-string + // profile match would otherwise reject the video m-line. Normalize before negotiating. + offer.Sdp = UnityWebRtcExtensions.NormalizeH264ProfileLevelId(offer.Sdp); + var sd = offer.ToSessionDescription(); + await PeerConnection.SetRemoteDescription(ref sd).AsTask(_runner).ConfigureAwait(true); + _remoteCandidates.MarkReady(); + Debug.Log("[JanusSubscriber] ✓ Remote description set"); + var answerOp = PeerConnection.CreateAnswer(); + var answerDesc = await answerOp.AsTask(_runner).ConfigureAwait(true); + Debug.Log("[JanusSubscriber] Answer SDP m= lines: " + UnityWebRtcExtensions.MLineSummary(answerDesc.sdp)); + Debug.Log("[JanusSubscriber] Answer codecs: " + UnityWebRtcExtensions.CodecSummary(answerDesc.sdp)); + await PeerConnection.SetLocalDescription(ref answerDesc).AsTask(_runner).ConfigureAwait(true); + Debug.Log("[JanusSubscriber] ✓ Local description set, sending start to Janus"); + await Handle.StartAsync(answerDesc.ToJsep(), cancellation).ConfigureAwait(true); + Debug.Log("[JanusSubscriber] ✓ Start sent — PC waiting for ICE to connect"); + _joined = true; + } + + public async Task UpdateAsync(List add, List remove, CancellationToken cancellation = default) + { + if (add != null) + foreach (var s in add) _activeSubscriptions.Add(s); + if (remove != null) + _activeSubscriptions.RemoveAll(s => remove.Exists(r => r.Feed == s.Feed && r.Mid == s.Mid)); + + var ev = await Handle.UpdateSubscriptionAsync(add, remove, cancellation).ConfigureAwait(true); + + // Janus sends a new SDP offer whenever streams are added (renegotiation). + // Without completing the exchange the new tracks never arrive. + if (ev?.Jsep != null && ev.Jsep.Type == "offer") + { + Debug.Log("[JanusSubscriber] UpdateAsync: renegotiating SDP after update"); + ev.Jsep.Sdp = UnityWebRtcExtensions.NormalizeH264ProfileLevelId(ev.Jsep.Sdp); + var sd = ev.Jsep.ToSessionDescription(); + await PeerConnection.SetRemoteDescription(ref sd).AsTask(_runner).ConfigureAwait(true); + _remoteCandidates.MarkReady(); + var answerOp = PeerConnection.CreateAnswer(); + var answerDesc = await answerOp.AsTask(_runner).ConfigureAwait(true); + await PeerConnection.SetLocalDescription(ref answerDesc).AsTask(_runner).ConfigureAwait(true); + await Handle.StartAsync(answerDesc.ToJsep(), cancellation).ConfigureAwait(true); + } + } + + async void OnHandleRestored(object sender, EventArgs args) + { + if (_disposed || _activeSubscriptions.Count == 0) return; + _joined = false; + try + { + ClosePeerConnection(); + CreatePeerConnection(); + await SubscribeAsync(_room, new List(_activeSubscriptions), _privateId).ConfigureAwait(false); + } + catch (Exception ex) + { + Debug.LogError($"[JanusSubscriber] Restore failed: {ex.Message}"); + } + } + + void ClosePeerConnection() + { + if (PeerConnection == null) return; + try { PeerConnection.Close(); } catch { } + try { PeerConnection.Dispose(); } catch { } + PeerConnection = null; + _streamsByMid.Clear(); + } + + public void Dispose() + { + if (_disposed) return; + _disposed = true; + _joined = false; + Handle.Restored -= OnHandleRestored; + Handle.SubscriberAttached -= OnSubscriberAttached; + Handle.TrickleReceived -= OnRemoteTrickle; + ClosePeerConnection(); + } + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusVideoRoomSubscriber.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusVideoRoomSubscriber.cs.meta new file mode 100644 index 00000000..1f421af6 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/JanusVideoRoomSubscriber.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: df9592c3638d1fb43a70724b792ea47d \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/RemoteCandidateApplier.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/RemoteCandidateApplier.cs new file mode 100644 index 00000000..c15940a0 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/RemoteCandidateApplier.cs @@ -0,0 +1,84 @@ +using System; +using System.Collections.Generic; +using Newtonsoft.Json.Linq; +using Unity.WebRTC; +using UnityEngine; + +namespace VaSiLi.Janus.WebRTC +{ + /// + /// Buffers remote ICE candidates received from Janus via + /// and applies them to a PeerConnection. Janus may start trickling before our SetRemoteDescription + /// has resolved (its coroutine bridge runs async), so we hold candidates in a queue until the + /// owning class signals readiness, then flush. + /// + internal class RemoteCandidateApplier + { + readonly string _logPrefix; + readonly List _pending = new List(); + readonly object _lock = new object(); + RTCPeerConnection _pc; + bool _ready; + + public RemoteCandidateApplier(string logPrefix) { _logPrefix = logPrefix; } + + /// Bind to a freshly-created PeerConnection. Resets readiness and discards any + /// candidates buffered for the previous PC. + public void Bind(RTCPeerConnection pc) + { + lock (_lock) { _pc = pc; _ready = false; _pending.Clear(); } + } + + /// Call after SetRemoteDescription completes; flushes any buffered candidates and + /// applies subsequent ones immediately. + public void MarkReady() + { + List toApply; + lock (_lock) + { + _ready = true; + if (_pending.Count == 0) return; + toApply = new List(_pending); + _pending.Clear(); + } + foreach (var init in toApply) TryAdd(init); + } + + /// Feed in a Janus trickle payload (the JObject from JanusHandle.TrickleReceived). + public void Receive(JObject candidate) + { + if (candidate == null) return; + if (candidate["completed"]?.Value() == true) return; // end-of-candidates signal + var candStr = candidate["candidate"]?.Value(); + if (string.IsNullOrEmpty(candStr)) return; + var init = new RTCIceCandidateInit + { + candidate = candStr, + sdpMid = candidate["sdpMid"]?.Value(), + sdpMLineIndex = candidate["sdpMLineIndex"]?.Value() + }; + bool applyNow; + lock (_lock) + { + if (_ready) applyNow = true; + else { _pending.Add(init); applyNow = false; } + } + if (applyNow) TryAdd(init); + } + + void TryAdd(RTCIceCandidateInit init) + { + var pc = _pc; + if (pc == null) return; + try + { + pc.AddIceCandidate(new RTCIceCandidate(init)); + Debug.Log($"{_logPrefix} applied remote ICE candidate: typ={UnityWebRtcExtensions.IceCandidateType(init.candidate)} mid={init.sdpMid}"); + } + catch (Exception ex) + { + Debug.LogWarning($"{_logPrefix} AddIceCandidate failed: {ex.Message}"); + } + } + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/RemoteCandidateApplier.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/RemoteCandidateApplier.cs.meta new file mode 100644 index 00000000..5cc0a301 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/RemoteCandidateApplier.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 24139c1421c342a4a9b18540bf4e2fb1 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/UnityWebRtcExtensions.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/UnityWebRtcExtensions.cs new file mode 100644 index 00000000..5e5045be --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/UnityWebRtcExtensions.cs @@ -0,0 +1,157 @@ +using System.Collections; +using System.Threading.Tasks; +using Unity.WebRTC; +using UnityEngine; + +namespace VaSiLi.Janus.WebRTC +{ + /// + /// Bridges Unity.WebRTC's coroutine-style async ops to Tasks. All bridges require a + /// MonoBehaviour to drive the coroutine on the Unity main thread. + /// + public static class UnityWebRtcExtensions + { + public static Task AsTask(this RTCSessionDescriptionAsyncOperation op, MonoBehaviour runner) + { + var tcs = new TaskCompletionSource(TaskCreationOptions.RunContinuationsAsynchronously); + runner.StartCoroutine(Wait(op, tcs)); + return tcs.Task; + } + + public static Task AsTask(this RTCSetSessionDescriptionAsyncOperation op, MonoBehaviour runner) + { + var tcs = new TaskCompletionSource(TaskCreationOptions.RunContinuationsAsynchronously); + runner.StartCoroutine(Wait(op, tcs)); + return tcs.Task; + } + + static IEnumerator Wait(RTCSessionDescriptionAsyncOperation op, TaskCompletionSource tcs) + { + yield return op; + if (op.IsError) tcs.TrySetException(new System.Exception(op.Error.message)); + else tcs.TrySetResult(op.Desc); + } + + static IEnumerator Wait(RTCSetSessionDescriptionAsyncOperation op, TaskCompletionSource tcs) + { + yield return op; + if (op.IsError) tcs.TrySetException(new System.Exception(op.Error.message)); + else tcs.TrySetResult(true); + } + + public static Jsep ToJsep(this RTCSessionDescription desc) + { + return new Jsep + { + Type = desc.type == RTCSdpType.Offer ? "offer" : "answer", + Sdp = desc.sdp + }; + } + + public static RTCSessionDescription ToSessionDescription(this Jsep jsep) + { + var type = jsep.Type == "offer" ? RTCSdpType.Offer : RTCSdpType.Answer; + return new RTCSessionDescription { type = type, sdp = jsep.Sdp }; + } + + /// + /// Normalizes H.264 profile-level-id in an SDP so a Baseline offer (profile-iop "00") + /// matches a decoder that only advertises Constrained Baseline ("e0"). + /// + /// WebRTC negotiates H.264 by EXACT profile-level-id string match. Browsers (e.g. Edge) + /// commonly offer "4200xx" (Baseline), while Unity/Android's hardware decoder advertises + /// "42e0xx" (Constrained Baseline). They are decode-compatible — a "42e0" decoder can + /// decode a "4200" stream (RFC 6184) — but the exact-match negotiation rejects the m-line + /// (port 0) and no frames arrive. Rewriting "4200" -> "42e0" makes the match succeed + /// without changing the actual level (the trailing level byte is preserved). + /// + public static string NormalizeH264ProfileLevelId(string sdp) + { + if (string.IsNullOrEmpty(sdp)) return sdp; + // profile-level-id=4200XX -> profile-level-id=42e0XX (XX = level, kept as-is) + return System.Text.RegularExpressions.Regex.Replace( + sdp, + @"(profile-level-id=)42[0-9a-fA-F]{2}([0-9a-fA-F]{2})", + "${1}42e0${2}", + System.Text.RegularExpressions.RegexOptions.IgnoreCase); + } + + /// Pull "host"/"srflx"/"prflx"/"relay" out of an ICE candidate SDP line for triage logging. + public static string IceCandidateType(string candidate) + { + if (string.IsNullOrEmpty(candidate)) return "end-of-candidates"; + const string marker = " typ "; + var idx = candidate.IndexOf(marker, System.StringComparison.Ordinal); + if (idx < 0) return "unknown"; + var rest = candidate.Substring(idx + marker.Length); + var space = rest.IndexOf(' '); + return space < 0 ? rest : rest.Substring(0, space); + } + + /// Compact dump of SDP m= lines for triage logging without spamming the whole SDP. + public static string MLineSummary(string sdp) + { + if (string.IsNullOrEmpty(sdp)) return ""; + var lines = sdp.Split('\n'); + var sb = new System.Text.StringBuilder(); + for (int i = 0; i < lines.Length; i++) + { + if (lines[i].StartsWith("m=", System.StringComparison.Ordinal)) + { + if (sb.Length > 0) sb.Append(" || "); + sb.Append(lines[i].TrimEnd('\r')); + } + } + + return sb.Length == 0 ? "" : sb.ToString(); + } + + /// + /// Per-m-line dump of codecs (a=rtpmap) with their a=fmtp params for triage logging. + /// Lets us read the exact codec name + profile-level-id / packetization-mode that a + /// remote (e.g. a browser) is offering, which a bare m= line PT list can't reveal. + /// A "m=video ... 0" with no codecs below it means the m-line was rejected. + /// + public static string CodecSummary(string sdp) + { + if (string.IsNullOrEmpty(sdp)) return ""; + var lines = sdp.Split('\n'); + var sb = new System.Text.StringBuilder(); + + // Collect a=fmtp lines per payload type so we can attach them to their rtpmap. + var fmtpByPt = new System.Collections.Generic.Dictionary(); + foreach (var raw in lines) + { + var line = raw.TrimEnd('\r'); + if (!line.StartsWith("a=fmtp:", System.StringComparison.Ordinal)) continue; + var rest = line.Substring("a=fmtp:".Length); + var sp = rest.IndexOf(' '); + if (sp <= 0) continue; + fmtpByPt[rest.Substring(0, sp)] = rest.Substring(sp + 1); + } + + // Single line on purpose: Android logcat drops everything after the first '\n' + // in a message, so a multi-line dump loses its body when captured via adb. + foreach (var raw in lines) + { + var line = raw.TrimEnd('\r'); + if (line.StartsWith("m=", System.StringComparison.Ordinal)) + { + if (sb.Length > 0) sb.Append(" || "); + sb.Append(line); + } + else if (line.StartsWith("a=rtpmap:", System.StringComparison.Ordinal)) + { + var rest = line.Substring("a=rtpmap:".Length); + var sp = rest.IndexOf(' '); + var pt = sp > 0 ? rest.Substring(0, sp) : rest; + sb.Append(" | ").Append(rest); + if (fmtpByPt.TryGetValue(pt, out var fmtp)) + sb.Append(" [").Append(fmtp).Append(']'); + } + } + + return sb.Length == 0 ? "" : sb.ToString(); + } + } +} diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/UnityWebRtcExtensions.cs.meta b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/UnityWebRtcExtensions.cs.meta new file mode 100644 index 00000000..3f2f01a3 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebRTC/UnityWebRtcExtensions.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 1a3175e8ab01b66409fc54792c3d4121 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebSocket.cs b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebSocket.cs index 1c6c91e5..a6890cc0 100644 --- a/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebSocket.cs +++ b/Assets/Lab/Core/Runtime/Lib/Janus/JanusApi/WebSocket.cs @@ -6,7 +6,6 @@ using System.Threading; using System.Threading.Tasks; using Meta.Net.NativeWebSocket; -using Org.BouncyCastle.Asn1.Esf; using UnityEngine; namespace VaSiLi.WebSocket diff --git a/Assets/Lab/Core/Runtime/Lib/Lib.meta b/Assets/Lab/Core/Runtime/Lib/Lib.meta deleted file mode 100644 index 930b7c1d..00000000 --- a/Assets/Lab/Core/Runtime/Lib/Lib.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 8df8b438d1ebfec4e94372d16c3e3823 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Lib/ObjLoader.meta b/Assets/Lab/Core/Runtime/Lib/ObjLoader.meta new file mode 100644 index 00000000..3086e2d0 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/ObjLoader.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6e3bebea4f03a264abc59b6210f712da +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/MTLLoader.cs b/Assets/Lab/Core/Runtime/Lib/ObjLoader/MTLLoader.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/MTLLoader.cs rename to Assets/Lab/Core/Runtime/Lib/ObjLoader/MTLLoader.cs diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/MTLLoader.cs.meta b/Assets/Lab/Core/Runtime/Lib/ObjLoader/MTLLoader.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/MTLLoader.cs.meta rename to Assets/Lab/Core/Runtime/Lib/ObjLoader/MTLLoader.cs.meta diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/OBJLoader.cs b/Assets/Lab/Core/Runtime/Lib/ObjLoader/OBJLoader.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/OBJLoader.cs rename to Assets/Lab/Core/Runtime/Lib/ObjLoader/OBJLoader.cs diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/OBJLoader.cs.meta b/Assets/Lab/Core/Runtime/Lib/ObjLoader/OBJLoader.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/OBJLoader.cs.meta rename to Assets/Lab/Core/Runtime/Lib/ObjLoader/OBJLoader.cs.meta diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/OBJLoaderHelper.cs b/Assets/Lab/Core/Runtime/Lib/ObjLoader/OBJLoaderHelper.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/OBJLoaderHelper.cs rename to Assets/Lab/Core/Runtime/Lib/ObjLoader/OBJLoaderHelper.cs diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/OBJLoaderHelper.cs.meta b/Assets/Lab/Core/Runtime/Lib/ObjLoader/OBJLoaderHelper.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/OBJLoaderHelper.cs.meta rename to Assets/Lab/Core/Runtime/Lib/ObjLoader/OBJLoaderHelper.cs.meta diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/OBJObjectBuilder.cs b/Assets/Lab/Core/Runtime/Lib/ObjLoader/OBJObjectBuilder.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/OBJObjectBuilder.cs rename to Assets/Lab/Core/Runtime/Lib/ObjLoader/OBJObjectBuilder.cs diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/OBJObjectBuilder.cs.meta b/Assets/Lab/Core/Runtime/Lib/ObjLoader/OBJObjectBuilder.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/OBJObjectBuilder.cs.meta rename to Assets/Lab/Core/Runtime/Lib/ObjLoader/OBJObjectBuilder.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/ObjLoader/ObjLoader.asmdef b/Assets/Lab/Core/Runtime/Lib/ObjLoader/ObjLoader.asmdef new file mode 100644 index 00000000..23534e42 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/ObjLoader/ObjLoader.asmdef @@ -0,0 +1,16 @@ +{ + "name": "ObjLoader", + "rootNamespace": "", + "references": [ + "GUID:21e9deef34334f1367ff0156c744600c" + ], + "includePlatforms": [], + "excludePlatforms": [], + "allowUnsafeCode": false, + "overrideReferences": false, + "precompiledReferences": [], + "autoReferenced": true, + "defineConstraints": [], + "versionDefines": [], + "noEngineReferences": false +} diff --git a/Assets/Lab/Core/Runtime/Lib/ObjLoader/ObjLoader.asmdef.meta b/Assets/Lab/Core/Runtime/Lib/ObjLoader/ObjLoader.asmdef.meta new file mode 100644 index 00000000..acc0da08 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Lib/ObjLoader/ObjLoader.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 303a8ef57d986bab32e189dadf6a606c +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/ObjectLoaderUtils.cs b/Assets/Lab/Core/Runtime/Lib/ObjLoader/ObjectLoaderUtils.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/ObjectLoaderUtils.cs rename to Assets/Lab/Core/Runtime/Lib/ObjLoader/ObjectLoaderUtils.cs diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/ObjectLoaderUtils.cs.meta b/Assets/Lab/Core/Runtime/Lib/ObjLoader/ObjectLoaderUtils.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/ObjectLoaderUtils.cs.meta rename to Assets/Lab/Core/Runtime/Lib/ObjLoader/ObjectLoaderUtils.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/AudioClipVoipSource.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/AudioClipVoipSource.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/AudioClipVoipSource.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/AudioClipVoipSource.cs diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/AudioClipVoipSource.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/AudioClipVoipSource.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/AudioClipVoipSource.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/AudioClipVoipSource.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/AudioSourceVoipSink.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/AudioSourceVoipSink.cs similarity index 99% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/AudioSourceVoipSink.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/AudioSourceVoipSink.cs index 9695abdc..723d784e 100644 --- a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/AudioSourceVoipSink.cs +++ b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/AudioSourceVoipSink.cs @@ -280,7 +280,7 @@ private void Awake() unityAudioSource.spatialBlend = 1.0f; unityAudioSource.Play(); - rtpBufferer = new RtpBufferer(latencySamples,syncSamples); + rtpBufferer = new RtpBufferer(latencySamples,syncSamples,2.0f); } private void OnDestroy() diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/AudioSourceVoipSink.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/AudioSourceVoipSink.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/AudioSourceVoipSink.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/AudioSourceVoipSink.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/G722AudioDecoder.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/G722AudioDecoder.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/G722AudioDecoder.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/G722AudioDecoder.cs diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/G722AudioDecoder.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/G722AudioDecoder.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/G722AudioDecoder.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/G722AudioDecoder.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/G722AudioEncoder.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/G722AudioEncoder.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/G722AudioEncoder.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/G722AudioEncoder.cs diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/G722AudioEncoder.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/G722AudioEncoder.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/G722AudioEncoder.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/G722AudioEncoder.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/IVoipSink.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/IVoipSink.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/IVoipSink.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/IVoipSink.cs diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/IVoipSink.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/IVoipSink.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/IVoipSink.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/IVoipSink.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/IVoipSource.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/IVoipSource.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/IVoipSource.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/IVoipSource.cs diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/IVoipSource.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/IVoipSource.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/IVoipSource.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/IVoipSource.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/MicrophoneVoipSource.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/MicrophoneVoipSource.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/MicrophoneVoipSource.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/MicrophoneVoipSource.cs diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/MicrophoneVoipSource.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/MicrophoneVoipSource.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/MicrophoneVoipSource.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/MicrophoneVoipSource.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/NullVoipSink.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/NullVoipSink.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/NullVoipSink.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/NullVoipSink.cs diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/NullVoipSink.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/NullVoipSink.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/NullVoipSink.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/NullVoipSink.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/NullVoipSource.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/NullVoipSource.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/NullVoipSource.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/NullVoipSource.cs diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/NullVoipSource.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/NullVoipSource.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/NullVoipSource.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/NullVoipSource.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/PeerConnectionImpl.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/PeerConnectionImpl.cs similarity index 92% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/PeerConnectionImpl.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/PeerConnectionImpl.cs index 4ebe19dd..ce7d7994 100644 --- a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/PeerConnectionImpl.cs +++ b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/PeerConnectionImpl.cs @@ -251,6 +251,7 @@ private RTCPeerConnection DoSetup(bool polite, var pc = new RTCPeerConnection(new RTCConfiguration { iceServers = ssIceServers, + iceTransportPolicy = RTCIceTransportPolicy.all }); pc.OnAudioFormatsNegotiated += (formats) => @@ -298,6 +299,7 @@ private RTCPeerConnection DoSetup(bool polite, pc.onicecandidate += (iceCandidate) => { mainThreadActions.Enqueue(() => Send(iceCandidate)); + Debug.Log("ICESTUFF Candidate" + iceCandidate.toJSON()); }; pc.OnRtpPacketReceived += (IPEndPoint rep, SDPMediaTypesEnum media, RTPPacket rtpPkt) => @@ -310,14 +312,15 @@ private RTCPeerConnection DoSetup(bool polite, pc.oniceconnectionstatechange += (state) => mainThreadActions.Enqueue(() => { - switch(state) + Debug.Log("ICESTUFF connection changed" + state); + switch (state) { - case RTCIceConnectionState.closed : ctx.iceConnectionStateChanged?.Invoke(IceConnectionState.closed); break; - case RTCIceConnectionState.failed : ctx.iceConnectionStateChanged?.Invoke(IceConnectionState.failed); break; - case RTCIceConnectionState.disconnected : ctx.iceConnectionStateChanged?.Invoke(IceConnectionState.disconnected); break; - case RTCIceConnectionState.@new : ctx.iceConnectionStateChanged?.Invoke(IceConnectionState.@new); break; - case RTCIceConnectionState.checking : ctx.iceConnectionStateChanged?.Invoke(IceConnectionState.checking); break; - case RTCIceConnectionState.connected : ctx.iceConnectionStateChanged?.Invoke(IceConnectionState.connected); break; + case RTCIceConnectionState.closed: ctx.iceConnectionStateChanged?.Invoke(IceConnectionState.closed); break; + case RTCIceConnectionState.failed: ctx.iceConnectionStateChanged?.Invoke(IceConnectionState.failed); break; + case RTCIceConnectionState.disconnected: ctx.iceConnectionStateChanged?.Invoke(IceConnectionState.disconnected); break; + case RTCIceConnectionState.@new: ctx.iceConnectionStateChanged?.Invoke(IceConnectionState.@new); break; + case RTCIceConnectionState.checking: ctx.iceConnectionStateChanged?.Invoke(IceConnectionState.checking); break; + case RTCIceConnectionState.connected: ctx.iceConnectionStateChanged?.Invoke(IceConnectionState.connected); break; } }); @@ -366,7 +369,7 @@ private IEnumerator HandleSignalingEvent(Event e) { // e.type == Signaling message var msg = SignalingMessage.FromJson(e.json); - + Debug.Log("ICESTUFF RemoteMessage" + e.json); // Id the other implementation as Dotnet requires special treatment if (otherPeerImplementation == Implementation.Unknown) { @@ -377,6 +380,7 @@ private IEnumerator HandleSignalingEvent(Event e) if (otherPeerImplementation == Implementation.Dotnet && !ctx.polite) { yield return SetLocalDescription(peerConnection); + Debug.Log("ICESTUFF local Description" + peerConnection.localDescription.sdp.ToString()); Send(peerConnection.localDescription); yield break; } @@ -406,6 +410,7 @@ private IEnumerator HandleSignalingEvent(Event e) if (msg.type == "offer") { yield return SetLocalDescription(peerConnection); + Debug.Log("ICESTUFF local Description(offer)" + peerConnection.localDescription.sdp.ToString()); Send(peerConnection.localDescription); } yield break; @@ -415,6 +420,7 @@ private IEnumerator HandleSignalingEvent(Event e) { if (!ignoreOffer) { + Debug.Log("ICESTUFF Adding Candidate" + msg.candidate); peerConnection.addIceCandidate(IceCandidateUbiqToPkg(msg)); } yield break; @@ -475,6 +481,7 @@ private static IEnumerator SetLocalDescription(RTCPeerConnection pc) sd = pc.createAnswer(); } var op = Task.Run(() => pc.setLocalDescription(sd)); + Debug.Log("ICESTUFF SDP" + sd.sdp); yield return new WaitUntil(() => op.IsCompleted); } @@ -524,6 +531,7 @@ private static RTCSessionDescriptionInit SessionDescriptionUbiqToPkg(SignalingMe private static void InternalSend(IPeerConnectionContext context, RTCSessionDescription sd) { + Debug.Log("ICESTUFF InternalSDP" + sd.sdp.ToString()); context.Send(SdpMessage.ToJson(new SdpMessage ( sdp: sd.sdp.RawString(), @@ -533,6 +541,7 @@ private static void InternalSend(IPeerConnectionContext context, RTCSessionDescr private static void InternalSend(IPeerConnectionContext context, RTCIceCandidate ic) { + Debug.Log("ICESTUFF InternalCandidate" + ic.toJSON()); context.Send(IceCandidateMessage.ToJson(new IceCandidateMessage ( candidate: $"candidate:{ic.candidate}", diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/PeerConnectionImpl.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/PeerConnectionImpl.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/PeerConnectionImpl.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/PeerConnectionImpl.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/PeerConnectionImplFactory.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/PeerConnectionImplFactory.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/PeerConnectionImplFactory.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/PeerConnectionImplFactory.cs diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/PeerConnectionImplFactory.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/PeerConnectionImplFactory.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/PeerConnectionImplFactory.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/PeerConnectionImplFactory.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.LICENSE.txt b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.LICENSE.txt similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.LICENSE.txt rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.LICENSE.txt diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.LICENSE.txt.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.LICENSE.txt.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.LICENSE.txt.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.LICENSE.txt.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.dll b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.dll similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.dll rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.dll diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.dll.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.dll.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.dll.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/BouncyCastle.Crypto.dll.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/DnsClient.LICENSE.txt b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/DnsClient.LICENSE.txt similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/DnsClient.LICENSE.txt rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/DnsClient.LICENSE.txt diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/DnsClient.LICENSE.txt.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/DnsClient.LICENSE.txt.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/DnsClient.LICENSE.txt.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/DnsClient.LICENSE.txt.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/DnsClient.dll b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/DnsClient.dll similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/DnsClient.dll rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/DnsClient.dll diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/DnsClient.dll.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/DnsClient.dll.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/DnsClient.dll.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/DnsClient.dll.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.LICENSE.txt b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.LICENSE.txt similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.LICENSE.txt rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.LICENSE.txt diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.LICENSE.txt.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.LICENSE.txt.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.LICENSE.txt.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.LICENSE.txt.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.dll b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.dll similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.dll rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.dll diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.dll.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.dll.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.dll.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/Microsoft.Extensions.Logging.Abstractions.dll.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/SIPSorcery.LICENSE.txt b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/SIPSorcery.LICENSE.txt similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/SIPSorcery.LICENSE.txt rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/SIPSorcery.LICENSE.txt diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/SIPSorcery.LICENSE.txt.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/SIPSorcery.LICENSE.txt.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/SIPSorcery.LICENSE.txt.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/SIPSorcery.LICENSE.txt.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/SIPSorcery.dll b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/SIPSorcery.dll similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/SIPSorcery.dll rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/SIPSorcery.dll diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/SIPSorcery.dll.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/SIPSorcery.dll.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/SIPSorcery.dll.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/SIPSorcery.dll.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/SIPSorceryMedia.Abstractions.LICENSE.txt b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/SIPSorceryMedia.Abstractions.LICENSE.txt similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/SIPSorceryMedia.Abstractions.LICENSE.txt rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/SIPSorceryMedia.Abstractions.LICENSE.txt diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/SIPSorceryMedia.Abstractions.LICENSE.txt.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/SIPSorceryMedia.Abstractions.LICENSE.txt.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/SIPSorceryMedia.Abstractions.LICENSE.txt.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/SIPSorceryMedia.Abstractions.LICENSE.txt.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/SIPSorceryMedia.Abstractions.dll b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/SIPSorceryMedia.Abstractions.dll similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/SIPSorceryMedia.Abstractions.dll rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/SIPSorceryMedia.Abstractions.dll diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Dotnet/Plugins/SIPSorceryMedia.Abstractions.dll.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Dotnet/Plugins/SIPSorceryMedia.Abstractions.dll.meta similarity index 100% rename from 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a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Null/Vasili.Lib.Ubiq.Voip.Implementations.Null.asmdef.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Null/Vasili.Lib.Ubiq.Voip.Implementations.Null.asmdef.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Null/Vasili.Lib.Ubiq.Voip.Implementations.Null.asmdef.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Null/Vasili.Lib.Ubiq.Voip.Implementations.Null.asmdef.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/NullPeerConnectionImpl.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/NullPeerConnectionImpl.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/NullPeerConnectionImpl.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/NullPeerConnectionImpl.cs diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/NullPeerConnectionImpl.cs.meta 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a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/PeerConnectionImpl.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/PeerConnectionImpl.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/PeerConnectionImpl.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/PeerConnectionImpl.cs diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/PeerConnectionImpl.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/PeerConnectionImpl.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/PeerConnectionImpl.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/PeerConnectionImpl.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/PeerConnectionImplFactory.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/PeerConnectionImplFactory.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/PeerConnectionImplFactory.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/PeerConnectionImplFactory.cs diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/PeerConnectionImplFactory.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/PeerConnectionImplFactory.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/PeerConnectionImplFactory.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/PeerConnectionImplFactory.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/Plugins.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/Plugins.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/Plugins.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/Plugins.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/Plugins/WebRTC.jslib b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/Plugins/WebRTC.jslib similarity index 99% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/Plugins/WebRTC.jslib rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/Plugins/WebRTC.jslib index 3fa9a165..6f7b87aa 100644 --- a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/Plugins/WebRTC.jslib +++ b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/Plugins/WebRTC.jslib @@ -69,7 +69,7 @@ var unityWebRtcInteropLibrary = { instance.startArgs.iceServers.push({ urls: UTF8ToString(urls), username: UTF8ToString(username), - credential: UTF8ToString(password), + credential: credentialType: "password" }); } diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/Plugins/WebRTC.jslib.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/Plugins/WebRTC.jslib.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/Plugins/WebRTC.jslib.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/Plugins/WebRTC.jslib.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/Vasili.Lib.Ubiq.Voip.Implementations.Web.asmdef b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/Vasili.Lib.Ubiq.Voip.Implementations.Web.asmdef similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/Implementations/Web/Vasili.Lib.Ubiq.Voip.Implementations.Web.asmdef rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/Implementations/Web/Vasili.Lib.Ubiq.Voip.Implementations.Web.asmdef diff --git 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Assets/Lab/Core/Runtime/Lib/UbiqVoip/VoipAvatar.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/VoipPeerConnection.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/VoipPeerConnection.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/VoipPeerConnection.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/VoipPeerConnection.cs diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/VoipPeerConnection.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/VoipPeerConnection.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/VoipPeerConnection.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/VoipPeerConnection.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/VoipPeerConnectionManager.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/VoipPeerConnectionManager.cs similarity index 99% rename from Assets/Lab/Core/Runtime/Lib/Voip/VoipPeerConnectionManager.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/VoipPeerConnectionManager.cs index cd792e1c..e7a3c53c 100644 --- a/Assets/Lab/Core/Runtime/Lib/Voip/VoipPeerConnectionManager.cs +++ b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/VoipPeerConnectionManager.cs @@ -76,7 +76,7 @@ private void UpdateIceServerCollection (IRoom room) { // Update ice server list and emit event var iceServersString = room["ice-servers"]; - + Debug.Log($"Ice servers updated: {iceServersString}"); // We're only interested if ice servers has changed if (iceServersString != null && iceServersString != prevIceServersString) diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/VoipPeerConnectionManager.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/VoipPeerConnectionManager.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/VoipPeerConnectionManager.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/VoipPeerConnectionManager.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/VoipSpeechIndicator.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/VoipSpeechIndicator.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/VoipSpeechIndicator.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/VoipSpeechIndicator.cs diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/VoipSpeechIndicator.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/VoipSpeechIndicator.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/VoipSpeechIndicator.cs.meta rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/VoipSpeechIndicator.cs.meta diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/VolumeEstimator.cs b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/VolumeEstimator.cs similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/VolumeEstimator.cs rename to Assets/Lab/Core/Runtime/Lib/UbiqVoip/VolumeEstimator.cs diff --git a/Assets/Lab/Core/Runtime/Lib/Voip/VolumeEstimator.cs.meta b/Assets/Lab/Core/Runtime/Lib/UbiqVoip/VolumeEstimator.cs.meta similarity index 100% rename from Assets/Lab/Core/Runtime/Lib/Voip/VolumeEstimator.cs.meta rename to 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type: 3} + m_PrefabInstance: {fileID: 7852958482253694501} + m_PrefabAsset: {fileID: 0} diff --git a/Assets/Lab/Core/Runtime/Prefabs/Browser.prefab.meta b/Assets/Lab/Core/Runtime/Prefabs/Browser.prefab.meta new file mode 100644 index 00000000..54c746ec --- /dev/null +++ b/Assets/Lab/Core/Runtime/Prefabs/Browser.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 8cf3bd23fb650174093f2262d06cebf2 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Prefabs/MetaPlayer2.0.prefab b/Assets/Lab/Core/Runtime/Prefabs/MetaPlayer2.0.prefab index b556cb86..ce22230e 100644 --- a/Assets/Lab/Core/Runtime/Prefabs/MetaPlayer2.0.prefab +++ b/Assets/Lab/Core/Runtime/Prefabs/MetaPlayer2.0.prefab @@ -62,6 +62,8 @@ MeshRenderer: m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -83,6 +85,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -312,6 +315,8 @@ SkinnedMeshRenderer: m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -333,6 +338,7 @@ SkinnedMeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -501,7 +507,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: blockId: 27673ac1-cdb0-443f-a07d-6ff1d34daeca - instanceId: 3431adf2-cf0e-41be-8fdb-e7bcfdc20249 + instanceId: b0018216-7ed6-4c7c-b24c-532425d4e53c version: 1 installationRoutineCheckpoint: _installationRoutineId: @@ -702,7 +708,7 @@ MonoBehaviour: 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m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -7581,6 +7574,8 @@ SkinnedMeshRenderer: m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7602,6 +7597,7 @@ SkinnedMeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -8034,7 +8030,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: blockId: 6b67162c-2460-4766-a931-980388647573 - instanceId: 1789dc10-0044-41f2-bd3a-1904fcd6577b + instanceId: cfce99ef-7de4-4a88-bb58-8101329eadbe version: 1 installationRoutineCheckpoint: _installationRoutineId: @@ -9201,7 +9197,7 @@ Camera: m_Depth: 0 m_CullingMask: serializedVersion: 2 - m_Bits: 4294967295 + m_Bits: 1023 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} 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MonoBehaviour -{ - public SampleAvatarEntity avatar; - public Camera screenshotCamera; - public string outputPath; - - // Start is called before the first frame update - void Start() - { - StartCoroutine(ScreenshotMaker()); - } - - private IEnumerator ScreenshotMaker() - { - yield return new WaitForSeconds(4.0f); //Wait until init the default char. 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m_PrefabAsset: {fileID: 0} diff --git a/Assets/Lab/Core/Runtime/Scenes/Tutorial.unity.meta b/Assets/Lab/Core/Runtime/Scenes/Tutorial.unity.meta deleted file mode 100644 index f9cb9e00..00000000 --- a/Assets/Lab/Core/Runtime/Scenes/Tutorial.unity.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 375743d76ee0b4f449fb3de7f67e9be7 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Scripts/Blur/GaussianBlur/Scripts/GaussianBlur.cs b/Assets/Lab/Core/Runtime/Scripts/Blur/GaussianBlur/Scripts/GaussianBlur.cs index f4ae0d00..d4effb1a 100644 --- a/Assets/Lab/Core/Runtime/Scripts/Blur/GaussianBlur/Scripts/GaussianBlur.cs +++ b/Assets/Lab/Core/Runtime/Scripts/Blur/GaussianBlur/Scripts/GaussianBlur.cs @@ -68,8 +68,8 @@ private void OnRenderImage(RenderTexture input, RenderTexture output) private void Update() { - if (Input.GetKeyDown (KeyCode.D)) - m_displayGUI = !m_displayGUI; + // if (Input.GetKeyDown (KeyCode.D)) + // m_displayGUI = !m_displayGUI; } private void OnGUI() diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/DataBrowser.prefab b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/DataBrowser.prefab index 47560221..674776d4 100644 --- a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/DataBrowser.prefab +++ b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/DataBrowser.prefab @@ -31,7 +31,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2837697760157055220} - 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serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.65, y: 0.56, z: 0.03} m_Center: {x: -0.00053936243, y: 0.0003761575, z: -0.00000024036274} ---- !u!114 &7266668351631083303 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7266668351631083306} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 253d2c20858f4ac4eb3a607033123d7e, type: 3} - m_Name: - m_EditorClassIdentifier: --- !u!114 &7266668351631083300 MonoBehaviour: m_ObjectHideFlags: 0 @@ -11550,7 +11442,6 @@ RectTransform: - {fileID: 7266668352281188972} - {fileID: 7266668352794696241} m_Father: {fileID: 7266668352270010852} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -11646,7 +11537,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7266668352805178440} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -11722,7 +11612,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7266668352166023496} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} @@ -11795,6 +11684,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7266668351995173895} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.889, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -11805,7 +11695,6 @@ Transform: - {fileID: 7962136314316884539} - {fileID: 3011002532298908557} m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &3753113401203677783 MonoBehaviour: @@ -11855,7 +11744,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7266668352909833013} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -11950,7 +11838,6 @@ GameObject: - component: {fileID: 7266668352100202305} - component: {fileID: 7266668352100202310} - component: {fileID: 7266668352100202311} - - component: {fileID: 7266668352100202308} m_Layer: 0 m_Name: Canvas m_TagString: Untagged @@ -11972,7 +11859,6 @@ RectTransform: m_Children: - {fileID: 7266668353128176714} m_Father: {fileID: 7266668351631083301} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -11996,7 +11882,9 @@ Canvas: m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 + m_VertexColorAlwaysGammaSpace: 0 m_AdditionalShaderChannelsFlag: 25 + m_UpdateRectTransformForStandalone: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 @@ -12040,18 +11928,6 @@ MonoBehaviour: m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 ---- !u!114 &7266668352100202308 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7266668352100202314} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02cbd4f5d5609ca4595310fdfa657e63, type: 3} - m_Name: - m_EditorClassIdentifier: --- !u!1 &7266668352127653699 GameObject: m_ObjectHideFlags: 0 @@ -12083,7 +11959,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7266668352166023496} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} @@ -12160,7 +12035,6 @@ RectTransform: - {fileID: 7266668352239787274} - {fileID: 7266668351854390853} m_Father: {fileID: 2394054803440278530} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} @@ -12280,7 +12154,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7266668352166023496} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} @@ -12361,7 +12234,6 @@ RectTransform: - {fileID: 7266668351678806543} - {fileID: 6886364095980022840} m_Father: {fileID: 7266668353128176714} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -12425,7 +12297,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7266668351678806543} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -12507,7 +12378,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7266668352909833013} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -12621,7 +12491,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7266668352644234862} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -12689,13 +12558,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7266668352604920880} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.1, z: 0.75} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7266668351631083301} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7266668352644234835 GameObject: @@ -12731,7 +12600,6 @@ RectTransform: m_Children: - {fileID: 7266668352550261424} m_Father: {fileID: 1814473036385899183} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -12886,7 +12754,6 @@ RectTransform: - {fileID: 7886716675133602455} - {fileID: 6404929506932034843} m_Father: {fileID: 7266668353128176714} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -12966,7 +12833,6 @@ RectTransform: m_Children: - {fileID: 7266668352973090340} m_Father: {fileID: 7266668351678806543} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} @@ -13101,7 +12967,6 @@ RectTransform: m_Children: - {fileID: 7266668351787071615} m_Father: {fileID: 1814473036385899183} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -13257,7 +13122,6 @@ RectTransform: - {fileID: 7266668352964653762} - {fileID: 7266668352041203449} m_Father: {fileID: 1814473036385899183} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -13357,7 +13221,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7266668352909833013} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -13471,7 +13334,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7266668352794696241} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -13551,7 +13413,6 @@ RectTransform: - {fileID: 7266668352764592470} - {fileID: 4542834506822052264} m_Father: {fileID: 7266668352100202309} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -13642,7 +13503,6 @@ RectTransform: m_Children: - {fileID: 7652040662435948658} m_Father: {fileID: 7266668352764592470} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -13730,7 +13590,6 @@ RectTransform: - {fileID: 8284801014818525419} - {fileID: 1200668309275232532} m_Father: {fileID: 7266668353128176714} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -13831,7 +13690,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7652040662435948658} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} @@ -13907,7 +13765,6 @@ RectTransform: - {fileID: 7652040662164877217} - {fileID: 7652040663569528024} m_Father: {fileID: 7266668353193148038} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} @@ -14027,7 +13884,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7652040662435948658} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} @@ -14107,7 +13963,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4301409446404230753} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -14187,7 +14042,6 @@ RectTransform: m_Children: - {fileID: 2576232308519043788} m_Father: {fileID: 8284801014818525419} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -14239,7 +14093,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7886716674979770190} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -14317,7 +14170,6 @@ RectTransform: m_Children: - {fileID: 7886716673951209494} m_Father: {fileID: 7886716675133602455} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} @@ -14453,7 +14305,6 @@ RectTransform: - {fileID: 7886716674979770190} - {fileID: 8488399454040543711} m_Father: {fileID: 7266668352764592470} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -14549,7 +14400,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7886716675133602455} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -14632,7 +14482,6 @@ RectTransform: - {fileID: 7455118148850105859} - {fileID: 1350038135034613907} m_Father: {fileID: 1200668309275232532} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} @@ -14776,7 +14625,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1136043210609383874} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -14856,7 +14704,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3915603234947961829} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -14936,7 +14783,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4291886454654245455} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -15019,7 +14865,6 @@ RectTransform: m_Children: - {fileID: 6528312860146226885} m_Father: {fileID: 6194504117198827322} - m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -15171,7 +15016,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7455118148850105859} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -15249,7 +15093,6 @@ RectTransform: m_Children: - {fileID: 4678622367642699817} m_Father: {fileID: 7886716675133602455} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} @@ -15384,7 +15227,6 @@ RectTransform: m_Children: - {fileID: 485063116143671528} m_Father: {fileID: 6194504117198827322} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -15536,7 +15378,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8973892464123619992} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -15619,7 +15460,6 @@ RectTransform: m_Children: - {fileID: 3256287737879599339} m_Father: {fileID: 6194504117198827322} - m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader.meta b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader.meta index 3086e2d0..236106c9 100644 --- a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader.meta +++ b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 6e3bebea4f03a264abc59b6210f712da +guid: a9678ec105f685a4a8bffe0f159221f3 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/ObjectLoader.cs b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/ObjectLoader.cs index b48c6218..633fb16a 100644 --- a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/ObjectLoader.cs +++ b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/3DObjectLoader/ObjectLoader.cs @@ -7,6 +7,10 @@ public class ObjectLoader : MonoBehaviour { + [AgentTool( + "load_3d_object", + "Load a 3D object into the scene from a given .obj file path (objpath parameter). The object will also have a material applied from the given .mtl file path if not null." + )] public static GameObject LoadObject(string objpath, string mtlpath) { @@ -29,6 +33,10 @@ public static GameObject LoadObject(string objpath, string mtlpath) return null; } + [AgentTool( + "reorientate_3d_object", + "Reorientates a given 3D object (obj parameter) in the scene. The parameters up and front are vectors describing the desired up axis and front axis of the object respectively. The scale parameter is used to change the size of the object." + )] public static GameObject Reorientate_Obj(GameObject obj, Vector3 up, Vector3 front, float scale) { obj.transform.localScale = new Vector3(scale, scale, scale); @@ -53,7 +61,7 @@ public static GameObject Reorientate_Obj(GameObject obj, Vector3 up, Vector3 fro obj.transform.localPosition = new Vector3(render_position_med.x, render_position_med.y, render_position_med.z); - GameObject oriented_obj = new GameObject(obj.name+"_center"); + GameObject oriented_obj = new GameObject(obj.name + "_center"); obj.transform.SetParent(oriented_obj.transform, false); return oriented_obj; diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/ShapeNetFilesMenuManager.cs b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/ShapeNetFilesMenuManager.cs index cc84557b..00580b3d 100644 --- a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/ShapeNetFilesMenuManager.cs +++ b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/ShapeNetFilesMenuManager.cs @@ -35,7 +35,7 @@ private void Start() private async void InitAvailableShapeNetObjects() { - string request = "http://shapenet.texttechnologylab.org/loadedobjects"; + string request = ShapeNetInterface.WS + "loadedobjects"; var response = await Networking.JsonRequest.GetRequest(request); var content = await response.Content.ReadAsStringAsync(); @@ -106,7 +106,7 @@ private string GetTTlabShapeNetRequest(string search) { //dataset: 3dw = shapenet code, wss = shapenet sem //format: json, csv - return $"http://shapenet.texttechnologylab.org/search?search={search}"; + return $"{ShapeNetInterface.WS}search?search={search}"; } private string GetShapeNetRequest(string search, string dataset="wss", string format="json", int rows=100, bool indent=true) diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/ShapeNetInterface.cs b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/ShapeNetInterface.cs index f31577eb..2b91f26b 100644 --- a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/ShapeNetInterface.cs +++ b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/ShapeNetBrowser/ShapeNetInterface.cs @@ -8,8 +8,8 @@ public class ShapeNetInterface { - public const string WS = "http://shapenet.texttechnologylab.org/"; - public const string GET_OBJECT_ID = WS + "get?id="; + public static string WS => VaSiLi.Networking.VasiliEndpoints.Current.shapeNet + "/"; + public static string GET_OBJECT_ID => WS + "get?id="; public static string CACHE_DIR = Path.Combine(Application.persistentDataPath, "vasililab"); diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/VAInteractableObjects/VAInteractable3DObjectMulti.cs b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/VAInteractableObjects/VAInteractable3DObjectMulti.cs index 93a71c75..6cf181a3 100644 --- a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/VAInteractableObjects/VAInteractable3DObjectMulti.cs +++ b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/VAInteractableObjects/VAInteractable3DObjectMulti.cs @@ -16,6 +16,12 @@ protected override void OnShapeNetObjLoaded(string path) { string shapeNetID = shapeNetData["id"].ToString(); + string objPath = Path.Combine(path, shapeNetID + ".obj"); + string mtlPath = Path.Combine(path, shapeNetID + ".mtl"); + + Debug.Log($"[ShapeNet] objPath: {objPath}"); + Debug.Log($"[ShapeNet] mtlPath: {mtlPath}"); + GameObject _object = ObjectLoader.LoadObject(Path.Combine(path, shapeNetID + ".obj"), Path.Combine(path, shapeNetID + ".mtl")); _object.SetActive(false); Debug.Log(shapeNetData); diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/XRDistanceInteraction/DistanceObjectDesktopUser.cs b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/XRDistanceInteraction/DistanceObjectDesktopUser.cs index fc6bb4df..200e5235 100644 --- a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/XRDistanceInteraction/DistanceObjectDesktopUser.cs +++ b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/XRDistanceInteraction/DistanceObjectDesktopUser.cs @@ -1,5 +1,7 @@ +using System; using System.Linq; using UnityEngine; +using UnityEngine.InputSystem; using VaSiLi.Helper; @@ -42,7 +44,9 @@ private void Update() private void TestDistanceUse() { - if (Input.GetMouseButton(0)) + // Disabled until DesktopHand is available again (see DistanceUse/DistanceLink below). + // Already uses the new Input System, so it can simply be uncommented. + /*if (Mouse.current != null && Mouse.current.leftButton.isPressed) { if (used == null) { @@ -69,7 +73,7 @@ private void TestDistanceUse() } } } - else if (Input.GetMouseButtonUp(0) && used != null) + else if (Mouse.current != null && Mouse.current.leftButton.wasReleasedThisFrame && used != null) { IDistanceUseable target_used = PerformRaycast(); if (target_used != null) { @@ -84,16 +88,22 @@ private void TestDistanceUse() } used = null; lineRenderer.enabled = false; - } + }*/ } private IDistanceUseable PerformRaycast() { var mainCamera = FindCamera(); + if (Mouse.current == null) + { + hit_position = Vector3.zero; + return null; + } + + Ray ray = mainCamera.ScreenPointToRay(Mouse.current.position.ReadValue()); RaycastHit hit = new RaycastHit(); - if (!Physics.Raycast(mainCamera.ScreenPointToRay(Input.mousePosition).origin, - mainCamera.ScreenPointToRay(Input.mousePosition).direction, out hit, 100, + if (!Physics.Raycast(ray.origin, ray.direction, out hit, 100, Physics.DefaultRaycastLayers) ) { diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/XRDistanceInteraction/IDistanceUseable.cs b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/XRDistanceInteraction/IDistanceUseable.cs index e04b7405..f930bffc 100644 --- a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/XRDistanceInteraction/IDistanceUseable.cs +++ b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/XRDistanceInteraction/IDistanceUseable.cs @@ -1,10 +1,12 @@  +using Oculus.Interaction.Input; + namespace Ubiq.XR { public interface IDistanceUseable { - //void DistanceUse(Hand controller); + void DistanceUse(Hand controller); - //void DistanceLink(Hand controller, IDistanceUseable target); + void DistanceLink(Hand controller, IDistanceUseable target); } } diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/XRDistanceInteraction/IUseable.cs b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/XRDistanceInteraction/IUseable.cs new file mode 100644 index 00000000..666ea871 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/XRDistanceInteraction/IUseable.cs @@ -0,0 +1,12 @@ + +using Oculus.Interaction.Input; + +namespace Ubiq.XR +{ + public interface IUseable + { + void Use(Hand controller); + + void UnUse(Hand controller); + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/DataBrowser/XRDistanceInteraction/IUseable.cs.meta b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/XRDistanceInteraction/IUseable.cs.meta new file mode 100644 index 00000000..9ec14e7b --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/DataBrowser/XRDistanceInteraction/IUseable.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 6c9729412dd2ca54d8994f1f1b6392b8 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression.meta b/Assets/Lab/Core/Runtime/Scripts/Expression.meta new file mode 100644 index 00000000..addd9e1f --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +<<<<<<<< HEAD:Assets/Lab/Core/Runtime/Local/Scripts/expression.meta +guid: 977237596d8f6264683d8a2b1ea93614 +======== +guid: d5415eca295889b4f8c6693de364d04c +>>>>>>>> main:Assets/Lab/Core/Runtime/Local/Scenes/EventSystemShowcase.meta +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/AvatarExpressionController.cs b/Assets/Lab/Core/Runtime/Scripts/Expression/AvatarExpressionController.cs new file mode 100644 index 00000000..4eccc2e0 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/AvatarExpressionController.cs @@ -0,0 +1,802 @@ +#nullable enable + +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using Oculus.Avatar2; + +/// +/// Controller for applying facial expressions to Meta Avatars. +/// Works with the current Meta Avatar SDK by implementing a custom face pose provider. +/// Lip sync remains functional when LipSyncCompatible mode is enabled. +/// +public class AvatarExpressionController : MonoBehaviour +{ + #region Serialized Fields + + [Header("Expression Settings")] + [SerializeField, Tooltip("Time in seconds to transition between expressions")] + private float _transitionDuration = 0.3f; + + [SerializeField, Tooltip("Global multiplier for all expression weights")] + [Range(0f, 2f)] + private float _expressionIntensity = 1.0f; + + [SerializeField, Tooltip("When enabled, mouth/lip/jaw expressions are excluded to allow lip sync to work")] + private bool _lipSyncCompatible = true; + + [SerializeField, Tooltip("Additional expressions to exclude from custom control")] + private List _additionalExcludedExpressions = new(); + + [Header("Debug")] + [SerializeField] + private bool _debugMode = false; + + #endregion + + #region Private Fields + + private OvrAvatarEntity? _avatarEntity; + private CustomFacePoseProvider? _facePoseProvider; + private CustomFacePoseBehavior? _facePoseBehavior; + private Dictionary _presets = new(); + private Coroutine? _transitionCoroutine; + + #endregion + + #region Properties + + /// + /// Gets whether the controller is properly initialized and ready to use. + /// + public bool IsInitialized => _facePoseProvider != null && _avatarEntity != null; + + /// + /// Gets or sets the transition duration for expression changes. + /// + public float TransitionDuration + { + get => _transitionDuration; + set => _transitionDuration = Mathf.Max(0f, value); + } + + /// + /// Gets or sets the global expression intensity multiplier. + /// + public float ExpressionIntensity + { + get => _expressionIntensity; + set => _expressionIntensity = Mathf.Clamp(value, 0f, 2f); + } + + /// + /// Gets or sets whether lip sync compatible mode is enabled. + /// When true, mouth/lip/jaw expressions are excluded from custom control. + /// + public bool LipSyncCompatible + { + get => _lipSyncCompatible; + set + { + _lipSyncCompatible = value; + UpdateExcludedExpressions(); + } + } + + /// + /// Gets the current expression weights being applied. + /// + public float[] CurrentWeights => _facePoseProvider?.CurrentWeights ?? Array.Empty(); + + #endregion + + #region Static Helpers + + /// + /// Returns all mouth, lip, and jaw related expressions that should be excluded for lip sync compatibility. + /// + public static HashSet GetLipSyncExpressions() + { + return new HashSet + { + // Jaw expressions + CAPI.ovrAvatar2FaceExpression.JawDrop, + CAPI.ovrAvatar2FaceExpression.JawSidewaysLeft, + CAPI.ovrAvatar2FaceExpression.JawSidewaysRight, + CAPI.ovrAvatar2FaceExpression.JawThrust, + + // Lip corner expressions + CAPI.ovrAvatar2FaceExpression.LipCornerDepressorL, + CAPI.ovrAvatar2FaceExpression.LipCornerDepressorR, + CAPI.ovrAvatar2FaceExpression.LipCornerPullerL, + CAPI.ovrAvatar2FaceExpression.LipCornerPullerR, + + // Lip funneler expressions + CAPI.ovrAvatar2FaceExpression.LipFunnelerLB, + CAPI.ovrAvatar2FaceExpression.LipFunnelerLT, + CAPI.ovrAvatar2FaceExpression.LipFunnelerRB, + CAPI.ovrAvatar2FaceExpression.LipFunnelerRT, + + // Lip pressor/pucker expressions + CAPI.ovrAvatar2FaceExpression.LipPressorL, + CAPI.ovrAvatar2FaceExpression.LipPressorR, + CAPI.ovrAvatar2FaceExpression.LipPuckerL, + CAPI.ovrAvatar2FaceExpression.LipPuckerR, + + // Lip stretcher expressions + CAPI.ovrAvatar2FaceExpression.LipStretcherL, + CAPI.ovrAvatar2FaceExpression.LipStretcherR, + + // Lip suck expressions + CAPI.ovrAvatar2FaceExpression.LipSuckLB, + CAPI.ovrAvatar2FaceExpression.LipSuckLT, + CAPI.ovrAvatar2FaceExpression.LipSuckRB, + CAPI.ovrAvatar2FaceExpression.LipSuckRT, + + // Lip tightener expressions + CAPI.ovrAvatar2FaceExpression.LipTightenerL, + CAPI.ovrAvatar2FaceExpression.LipTightenerR, + + // Lips toward expressions + CAPI.ovrAvatar2FaceExpression.LipsTowardLB, + CAPI.ovrAvatar2FaceExpression.LipsTowardLT, + CAPI.ovrAvatar2FaceExpression.LipsTowardRB, + CAPI.ovrAvatar2FaceExpression.LipsTowardRT, + + // Lower lip expressions + CAPI.ovrAvatar2FaceExpression.LowerLipDepressorL, + CAPI.ovrAvatar2FaceExpression.LowerLipDepressorR, + + // Mouth expressions + CAPI.ovrAvatar2FaceExpression.MouthLeft, + CAPI.ovrAvatar2FaceExpression.MouthRight, + + // Upper lip expressions + CAPI.ovrAvatar2FaceExpression.UpperLipRaiserL, + CAPI.ovrAvatar2FaceExpression.UpperLipRaiserR, + + // Chin expressions (also affect mouth area) + CAPI.ovrAvatar2FaceExpression.ChinRaiserL, + CAPI.ovrAvatar2FaceExpression.ChinRaiserR, + }; + } + + #endregion + + #region Unity Lifecycle + + private void Start() + { + LoadPresetsFromResources(); + } + + private void OnDestroy() + { + Cleanup(); + } + + #endregion + + #region Initialization + + /// + /// Initializes the expression controller for a specific avatar entity. + /// Call this after the avatar has been loaded. + /// + /// The avatar entity to control expressions for. + public void Initialize(OvrAvatarEntity avatarEntity) + { + if (avatarEntity == null) + { + Debug.LogError("[AvatarExpressionController] Cannot initialize with null avatar entity."); + return; + } + + Cleanup(); + + _avatarEntity = avatarEntity; + + // Build the list of excluded expressions + var excludedExpressions = BuildExcludedExpressionsList(); + + // Create the face pose provider and behavior + _facePoseProvider = new CustomFacePoseProvider(excludedExpressions); + _facePoseBehavior = gameObject.AddComponent(); + _facePoseBehavior.Initialize(_facePoseProvider); + + // Set our face pose provider on the avatar entity + _avatarEntity.SetFacePoseProvider(_facePoseBehavior); + + if (_debugMode) + { + Debug.Log($"[AvatarExpressionController] Initialized for avatar: {avatarEntity.name}"); + Debug.Log($"[AvatarExpressionController] LipSync compatible: {_lipSyncCompatible}, Excluded expressions: {excludedExpressions.Count}"); + } + } + + /// + /// Builds the complete list of excluded expressions based on settings. + /// + private HashSet BuildExcludedExpressionsList() + { + var excluded = new HashSet(); + + // Add lip sync expressions if compatible mode is enabled + if (_lipSyncCompatible) + { + foreach (var expr in GetLipSyncExpressions()) + { + excluded.Add(expr); + } + } + + // Add any additional user-specified exclusions + foreach (var expr in _additionalExcludedExpressions) + { + excluded.Add(expr); + } + + return excluded; + } + + /// + /// Updates the excluded expressions on the provider (call after changing LipSyncCompatible). + /// + private void UpdateExcludedExpressions() + { + if (_facePoseProvider != null) + { + _facePoseProvider.SetExcludedExpressions(BuildExcludedExpressionsList()); + } + } + + /// + /// Cleans up resources when the controller is destroyed or reinitialized. + /// + private void Cleanup() + { + if (_transitionCoroutine != null) + { + StopCoroutine(_transitionCoroutine); + _transitionCoroutine = null; + } + + if (_facePoseBehavior != null) + { + Destroy(_facePoseBehavior); + _facePoseBehavior = null; + } + + _facePoseProvider?.Dispose(); + _facePoseProvider = null; + _avatarEntity = null; + } + + #endregion + + #region Preset Management + + /// + /// Loads face expression presets from Resources/FaceStates folder. + /// Expects JSON files with OVRPlugin.FaceState format or simple weight arrays. + /// + private void LoadPresetsFromResources() + { + TextAsset[] presetAssets = Resources.LoadAll("FaceStates"); + + foreach (var asset in presetAssets) + { + try + { + string presetName = ExtractPresetName(asset.name); + var preset = FaceExpressionPreset.FromJson(asset.text); + + if (preset != null) + { + _presets[presetName] = preset; + + if (_debugMode) + { + Debug.Log($"[AvatarExpressionController] Loaded preset: {presetName}"); + } + } + } + catch (Exception e) + { + Debug.LogWarning($"[AvatarExpressionController] Failed to load preset {asset.name}: {e.Message}"); + } + } + + Debug.Log($"[AvatarExpressionController] Loaded {_presets.Count} expression presets."); + } + + /// + /// Extracts the preset name from the file name (removes suffix after underscore). + /// + private string ExtractPresetName(string fileName) + { + int underscoreIndex = fileName.IndexOf('_'); + return underscoreIndex > 0 ? fileName.Substring(0, underscoreIndex) : fileName; + } + + /// + /// Registers a custom expression preset at runtime. + /// + /// The name to identify this preset. + /// The preset containing expression weights. + public void RegisterPreset(string name, FaceExpressionPreset preset) + { + if (string.IsNullOrEmpty(name) || preset == null) return; + _presets[name] = preset; + } + + /// + /// Gets all available preset names. + /// + public IEnumerable GetPresetNames() => _presets.Keys; + + /// + /// Checks if a preset with the given name exists. + /// + public bool HasPreset(string name) => _presets.ContainsKey(name); + + #endregion + + #region Expression Application + + /// + /// Applies a named expression preset to the avatar. + /// + /// The name of the preset to apply. + /// Optional override for transition duration. Use -1 to use default. + public void ApplyExpression(string presetName, float transitionTime = -1f) + { + if (!_presets.TryGetValue(presetName, out var preset)) + { + Debug.LogWarning($"[AvatarExpressionController] Expression preset '{presetName}' not found."); + return; + } + + ApplyExpression(preset, transitionTime); + } + + /// + /// Applies a face expression preset to the avatar. + /// + /// The preset to apply. + /// Optional override for transition duration. Use -1 to use default. + public void ApplyExpression(FaceExpressionPreset preset, float transitionTime = -1f) + { + if (!IsInitialized || preset == null) return; + + float duration = transitionTime >= 0f ? transitionTime : _transitionDuration; + float[] targetWeights = ApplyIntensityToWeights(preset.ExpressionWeights); + + if (duration > 0f) + { + if (_transitionCoroutine != null) + { + StopCoroutine(_transitionCoroutine); + } + _transitionCoroutine = StartCoroutine(TransitionToWeights(targetWeights, duration)); + } + else + { + _facePoseProvider!.SetWeights(targetWeights); + } + + if (_debugMode) + { + Debug.Log($"[AvatarExpressionController] Applying expression with {targetWeights.Length} weights, duration: {duration}s"); + } + } + + /// + /// Applies raw expression weights to the avatar. + /// + /// Array of expression weights (should be 72 elements for ovrAvatar2FaceExpression.Count). + /// Optional override for transition duration. Use -1 to use default. + public void ApplyWeights(float[] weights, float transitionTime = -1f) + { + if (!IsInitialized || weights == null) return; + + var preset = new FaceExpressionPreset(weights); + ApplyExpression(preset, transitionTime); + } + + /// + /// Sets a single expression weight. + /// + /// The expression to set. + /// The weight value (0-1). + public void SetExpressionWeight(CAPI.ovrAvatar2FaceExpression expression, float weight) + { + if (!IsInitialized) return; + _facePoseProvider!.SetWeight(expression, weight * _expressionIntensity); + } + + /// + /// Resets all expressions to neutral (all weights to 0). + /// + /// Optional override for transition duration. Use -1 to use default. + public void ResetToNeutral(float transitionTime = -1f) + { + if (!IsInitialized) return; + + float[] neutralWeights = new float[(int)CAPI.ovrAvatar2FaceExpression.Count]; + ApplyWeights(neutralWeights, transitionTime); + } + + /// + /// Applies intensity multiplier to weights. + /// + private float[] ApplyIntensityToWeights(float[] weights) + { + float[] result = new float[weights.Length]; + for (int i = 0; i < weights.Length; i++) + { + result[i] = weights[i] * _expressionIntensity; + } + return result; + } + + #endregion + + #region Transitions + + /// + /// Smoothly transitions from current weights to target weights. + /// + private IEnumerator TransitionToWeights(float[] targetWeights, float duration) + { + float[] startWeights = (float[])_facePoseProvider!.CurrentWeights.Clone(); + float elapsed = 0f; + + while (elapsed < duration) + { + elapsed += Time.deltaTime; + float t = Mathf.SmoothStep(0f, 1f, Mathf.Clamp01(elapsed / duration)); + + float[] interpolatedWeights = new float[targetWeights.Length]; + for (int i = 0; i < targetWeights.Length; i++) + { + interpolatedWeights[i] = Mathf.Lerp( + i < startWeights.Length ? startWeights[i] : 0f, + targetWeights[i], + t + ); + } + + _facePoseProvider.SetWeights(interpolatedWeights); + yield return null; + } + + // Ensure we end exactly at target + _facePoseProvider.SetWeights(targetWeights); + _transitionCoroutine = null; + } + + #endregion + + #region Blending + + /// + /// Blends between two expression presets. + /// + /// First preset name. + /// Second preset name. + /// Blend factor (0 = presetA, 1 = presetB). + public void BlendExpressions(string presetA, string presetB, float blendFactor) + { + if (!_presets.TryGetValue(presetA, out var a) || !_presets.TryGetValue(presetB, out var b)) + { + Debug.LogWarning("[AvatarExpressionController] One or both presets not found for blending."); + return; + } + + BlendExpressions(a, b, blendFactor); + } + + /// + /// Blends between two expression presets. + /// + /// First preset. + /// Second preset. + /// Blend factor (0 = presetA, 1 = presetB). + public void BlendExpressions(FaceExpressionPreset presetA, FaceExpressionPreset presetB, float blendFactor) + { + if (!IsInitialized || presetA == null || presetB == null) return; + + blendFactor = Mathf.Clamp01(blendFactor); + float[] blendedWeights = new float[(int)CAPI.ovrAvatar2FaceExpression.Count]; + + for (int i = 0; i < blendedWeights.Length; i++) + { + float weightA = i < presetA.ExpressionWeights.Length ? presetA.ExpressionWeights[i] : 0f; + float weightB = i < presetB.ExpressionWeights.Length ? presetB.ExpressionWeights[i] : 0f; + blendedWeights[i] = Mathf.Lerp(weightA, weightB, blendFactor) * _expressionIntensity; + } + + _facePoseProvider!.SetWeights(blendedWeights); + } + + #endregion + + #region Testing + + /// + /// Cycles through all loaded presets for testing purposes. + /// + /// How long to show each expression. + public void TestAllPresets(float displayDuration = 3f) + { + if (!IsInitialized) + { + Debug.LogWarning("[AvatarExpressionController] Cannot test presets - not initialized."); + return; + } + + StartCoroutine(TestPresetsCoroutine(displayDuration)); + } + + private IEnumerator TestPresetsCoroutine(float displayDuration) + { + foreach (var kvp in _presets) + { + Debug.Log($"[AvatarExpressionController] Testing preset: {kvp.Key}"); + ApplyExpression(kvp.Value); + yield return new WaitForSeconds(displayDuration); + } + + ResetToNeutral(); + Debug.Log("[AvatarExpressionController] Preset testing complete."); + } + + #endregion +} + +/// +/// Custom face pose provider that allows setting expression weights externally. +/// Properly excludes mouth/lip expressions to allow lip sync to work. +/// +public class CustomFacePoseProvider : OvrAvatarFacePoseProviderBase +{ + private readonly float[] _currentWeights; + private HashSet _excludedExpressions; + private readonly object _lock = new(); + private bool _isDisposed; + + public float[] CurrentWeights + { + get + { + lock (_lock) + { + return (float[])_currentWeights.Clone(); + } + } + } + + public CustomFacePoseProvider(HashSet? excludedExpressions = null) + { + _currentWeights = new float[(int)CAPI.ovrAvatar2FaceExpression.Count]; + _excludedExpressions = excludedExpressions ?? new HashSet(); + } + + /// + /// Updates the set of excluded expressions. + /// + public void SetExcludedExpressions(HashSet excluded) + { + lock (_lock) + { + _excludedExpressions = excluded ?? new HashSet(); + + // Clear weights for newly excluded expressions + foreach (var expr in _excludedExpressions) + { + int index = (int)expr; + if (index >= 0 && index < _currentWeights.Length) + { + _currentWeights[index] = 0f; + } + } + } + } + + /// + /// Sets all expression weights at once (respecting exclusions). + /// + public void SetWeights(float[] weights) + { + if (weights == null || _isDisposed) return; + + lock (_lock) + { + int count = Mathf.Min(weights.Length, _currentWeights.Length); + for (int i = 0; i < count; i++) + { + if (!_excludedExpressions.Contains((CAPI.ovrAvatar2FaceExpression)i)) + { + _currentWeights[i] = weights[i]; + } + } + } + } + + /// + /// Sets a single expression weight (respecting exclusions). + /// + public void SetWeight(CAPI.ovrAvatar2FaceExpression expression, float weight) + { + if (_isDisposed) return; + + int index = (int)expression; + if (index < 0 || index >= _currentWeights.Length) return; + if (_excludedExpressions.Contains(expression)) return; + + lock (_lock) + { + _currentWeights[index] = weight; + } + } + + /// + /// Called by the Avatar SDK to get current face pose data. + /// For excluded expressions (mouth/lip for lip sync), we return 0 weight + /// so the lip sync system's visemes can control them instead. + /// + protected override bool GetFacePose(OvrAvatarFacePose facePose) + { + if (_isDisposed) return false; + + lock (_lock) + { + for (int i = 0; i < _currentWeights.Length; i++) + { + // For excluded expressions, don't set any weight - let lip sync handle them + if (_excludedExpressions.Contains((CAPI.ovrAvatar2FaceExpression)i)) + { + facePose.expressionWeights[i] = 0f; + facePose.expressionConfidence[i] = 0f; // Zero confidence = SDK ignores this + } + else + { + facePose.expressionWeights[i] = _currentWeights[i]; + facePose.expressionConfidence[i] = 1f; + } + } + } + + return true; + } + + public void Dispose() + { + _isDisposed = true; + } +} + +/// +/// MonoBehaviour wrapper for the custom face pose provider. +/// Required for the Avatar SDK's SetFacePoseProvider method. +/// +public class CustomFacePoseBehavior : OvrAvatarFacePoseBehavior +{ + private CustomFacePoseProvider? _provider; + + public override OvrAvatarFacePoseProviderBase FacePoseProvider => _provider!; + + public void Initialize(CustomFacePoseProvider provider) + { + _provider = provider; + } +} + +/// +/// Represents a set of face expression weights that can be applied to an avatar. +/// Can be loaded from JSON or created programmatically. +/// +[System.Serializable] +public class FaceExpressionPreset +{ + [SerializeField] + private float[] _expressionWeights = new float[(int)CAPI.ovrAvatar2FaceExpression.Count]; + + /// + /// The expression weights for this preset. + /// Array of 72 floats corresponding to ovrAvatar2FaceExpression values. + /// + public float[] ExpressionWeights => _expressionWeights; + + public FaceExpressionPreset() + { + _expressionWeights = new float[(int)CAPI.ovrAvatar2FaceExpression.Count]; + } + + public FaceExpressionPreset(float[] weights) + { + _expressionWeights = new float[(int)CAPI.ovrAvatar2FaceExpression.Count]; + if (weights != null) + { + int count = Mathf.Min(weights.Length, _expressionWeights.Length); + Array.Copy(weights, _expressionWeights, count); + } + } + + /// + /// Creates a preset from JSON data. + /// Supports both direct weight arrays and OVRPlugin.FaceState format. + /// + public static FaceExpressionPreset? FromJson(string json) + { + if (string.IsNullOrEmpty(json)) return null; + + try + { + // Try parsing as OVRPlugin.FaceState format first (for backward compatibility) + var faceStateWrapper = JsonUtility.FromJson(json); + if (faceStateWrapper?.ExpressionWeights != null && faceStateWrapper.ExpressionWeights.Length > 0) + { + return new FaceExpressionPreset(faceStateWrapper.ExpressionWeights); + } + + // Try parsing as direct preset format + var preset = JsonUtility.FromJson(json); + if (preset != null) + { + return preset; + } + } + catch (Exception e) + { + Debug.LogWarning($"[FaceExpressionPreset] Failed to parse JSON: {e.Message}"); + } + + return null; + } + + /// + /// Converts the preset to JSON format. + /// + public string ToJson() + { + return JsonUtility.ToJson(this, true); + } + + /// + /// Sets a specific expression weight. + /// + public void SetWeight(CAPI.ovrAvatar2FaceExpression expression, float weight) + { + int index = (int)expression; + if (index >= 0 && index < _expressionWeights.Length) + { + _expressionWeights[index] = weight; + } + } + + /// + /// Gets a specific expression weight. + /// + public float GetWeight(CAPI.ovrAvatar2FaceExpression expression) + { + int index = (int)expression; + if (index >= 0 && index < _expressionWeights.Length) + { + return _expressionWeights[index]; + } + return 0f; + } + + /// + /// Helper class for parsing OVRPlugin.FaceState JSON format. + /// + [System.Serializable] + private class FaceStateWrapper + { + public float[]? ExpressionWeights; + public float[]? ExpressionWeightConfidences; + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/AvatarExpressionController.cs.meta b/Assets/Lab/Core/Runtime/Scripts/Expression/AvatarExpressionController.cs.meta new file mode 100644 index 00000000..f1887057 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/AvatarExpressionController.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: a2888fc791c3273408bf11f2b3280d66 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/AvatarExpressionControllerV2.cs b/Assets/Lab/Core/Runtime/Scripts/Expression/AvatarExpressionControllerV2.cs new file mode 100644 index 00000000..e97847c0 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/AvatarExpressionControllerV2.cs @@ -0,0 +1,472 @@ +#nullable enable + +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using Oculus.Avatar2; + +/// +/// Unified controller for applying facial expressions to Meta Avatars while preserving lip sync. +/// This version uses a combined face pose provider that manually merges lip sync visemes +/// with custom expressions, solving the issue where setting a face pose provider +/// overrides lip sync. +/// +public class AvatarExpressionControllerV2 : MonoBehaviour +{ + #region Serialized Fields + + [Header("References")] + [SerializeField, Tooltip("The lip sync behavior to read visemes from")] + private OvrAvatarLipSyncBehavior? _lipSyncBehavior; + + [Header("Expression Settings")] + [SerializeField, Tooltip("Time in seconds to transition between expressions")] + private float _transitionDuration = 0.3f; + + [SerializeField, Tooltip("Global multiplier for all expression weights")] + [Range(0f, 2f)] + private float _expressionIntensity = 1.0f; + + [Header("Mouth Blend Settings")] + [SerializeField, Tooltip("How to blend mouth expressions between custom and lip sync")] + private MouthBlendMode _mouthBlendMode = MouthBlendMode.Blend; + + [SerializeField, Tooltip("Blend weight: 0 = 100% custom, 1 = 100% lip sync. Only used when BlendMode is Blend.")] + [Range(0f, 1f)] + private float _lipSyncBlendWeight = 0.7f; + + [Header("Debug")] + [SerializeField] + private bool _debugMode = false; + + #endregion + + #region Private Fields + + private OvrAvatarEntity? _avatarEntity; + private CombinedFacePoseProvider? _facePoseProvider; + private CombinedFacePoseBehavior? _facePoseBehavior; + private Dictionary _presets = new(); + private Coroutine? _transitionCoroutine; + + #endregion + + #region Properties + + /// + /// Gets whether the controller is properly initialized and ready to use. + /// + public bool IsInitialized => _facePoseProvider != null && _avatarEntity != null; + + /// + /// Gets or sets the transition duration for expression changes. + /// + public float TransitionDuration + { + get => _transitionDuration; + set => _transitionDuration = Mathf.Max(0f, value); + } + + /// + /// Gets or sets the global expression intensity multiplier. + /// + public float ExpressionIntensity + { + get => _expressionIntensity; + set => _expressionIntensity = Mathf.Clamp(value, 0f, 2f); + } + + /// + /// Gets or sets how mouth expressions are blended between custom expressions and lip sync. + /// + public MouthBlendMode MouthBlendMode + { + get => _mouthBlendMode; + set + { + _mouthBlendMode = value; + if (_facePoseProvider != null) + { + _facePoseProvider.BlendMode = value; + } + } + } + + /// + /// Gets or sets the blend weight between custom expressions and lip sync for mouth. + /// 0 = 100% custom expressions, 1 = 100% lip sync. + /// Default is 0.7 (70% lip sync, 30% custom). + /// Only applies when MouthBlendMode is set to Blend. + /// + public float LipSyncBlendWeight + { + get => _lipSyncBlendWeight; + set + { + _lipSyncBlendWeight = Mathf.Clamp01(value); + if (_facePoseProvider != null) + { + _facePoseProvider.LipSyncBlendWeight = _lipSyncBlendWeight; + } + } + } + + /// + /// Gets the current expression weights being applied (non-mouth only). + /// + public float[] CurrentWeights => _facePoseProvider?.CurrentWeights ?? Array.Empty(); + + #endregion + + #region Unity Lifecycle + + private void Start() + { + LoadPresetsFromResources(); + + // Try to find lip sync behavior if not assigned + if (_lipSyncBehavior == null) + { + _lipSyncBehavior = GetComponent(); + if (_lipSyncBehavior == null) + { + _lipSyncBehavior = GetComponentInChildren(); + } + } + } + + private void OnDestroy() + { + Cleanup(); + } + + #endregion + + #region Initialization + + /// + /// Initializes the expression controller for a specific avatar entity. + /// Call this after the avatar has been loaded. + /// This version does NOT call SetLipSync on the entity - it handles lip sync internally. + /// + /// The avatar entity to control expressions for. + /// Optional lip sync behavior. If null, will try to find one. + public void Initialize(OvrAvatarEntity avatarEntity, OvrAvatarLipSyncBehavior? lipSyncBehavior = null) + { + if (avatarEntity == null) + { + Debug.LogError("[AvatarExpressionControllerV2] Cannot initialize with null avatar entity."); + return; + } + + Cleanup(); + + _avatarEntity = avatarEntity; + + if (lipSyncBehavior != null) + { + _lipSyncBehavior = lipSyncBehavior; + } + + // Create the combined face pose provider + _facePoseProvider = new CombinedFacePoseProvider(); + _facePoseProvider.SetLipSyncSource(_lipSyncBehavior, _avatarEntity); + + // Apply blend settings from serialized fields + _facePoseProvider.BlendMode = _mouthBlendMode; + _facePoseProvider.LipSyncBlendWeight = _lipSyncBlendWeight; + + // Create the behavior wrapper + _facePoseBehavior = gameObject.AddComponent(); + _facePoseBehavior.Initialize(_facePoseProvider); + + // Set our combined face pose provider on the avatar entity + // IMPORTANT: Do NOT call SetLipSync separately - our provider handles both! + _avatarEntity.SetFacePoseProvider(_facePoseBehavior); + + if (_debugMode) + { + Debug.Log($"[AvatarExpressionControllerV2] Initialized for avatar: {avatarEntity.name}"); + Debug.Log($"[AvatarExpressionControllerV2] Lip sync source: {(_lipSyncBehavior != null ? "Found" : "None")}"); + } + } + + /// + /// Cleans up resources when the controller is destroyed or reinitialized. + /// + private void Cleanup() + { + if (_transitionCoroutine != null) + { + StopCoroutine(_transitionCoroutine); + _transitionCoroutine = null; + } + + if (_facePoseBehavior != null) + { + Destroy(_facePoseBehavior); + _facePoseBehavior = null; + } + + _facePoseProvider?.Dispose(); + _facePoseProvider = null; + _avatarEntity = null; + } + + #endregion + + #region Preset Management + + /// + /// Loads face expression presets from Resources/FaceStates folder. + /// + private void LoadPresetsFromResources() + { + TextAsset[] presetAssets = Resources.LoadAll("FaceStates"); + + foreach (var asset in presetAssets) + { + try + { + string presetName = ExtractPresetName(asset.name); + var preset = FaceExpressionPreset.FromJson(asset.text); + + if (preset != null) + { + _presets[presetName] = preset; + + if (_debugMode) + { + Debug.Log($"[AvatarExpressionControllerV2] Loaded preset: {presetName}"); + } + } + } + catch (Exception e) + { + Debug.LogWarning($"[AvatarExpressionControllerV2] Failed to load preset {asset.name}: {e.Message}"); + } + } + + Debug.Log($"[AvatarExpressionControllerV2] Loaded {_presets.Count} expression presets."); + } + + private string ExtractPresetName(string fileName) + { + int underscoreIndex = fileName.IndexOf('_'); + return underscoreIndex > 0 ? fileName.Substring(0, underscoreIndex) : fileName; + } + + /// + /// Registers a custom expression preset at runtime. + /// + public void RegisterPreset(string name, FaceExpressionPreset preset) + { + if (string.IsNullOrEmpty(name) || preset == null) return; + _presets[name] = preset; + } + + /// + /// Gets all available preset names. + /// + public IEnumerable GetPresetNames() => _presets.Keys; + + /// + /// Checks if a preset with the given name exists. + /// + public bool HasPreset(string name) => _presets.ContainsKey(name); + + #endregion + + #region Expression Application + + /// + /// Applies a named expression preset to the avatar. + /// Only non-mouth expressions will be applied; mouth is controlled by lip sync. + /// + public void ApplyExpression(string presetName, float transitionTime = -1f) + { + if (!_presets.TryGetValue(presetName, out var preset)) + { + Debug.LogWarning($"[AvatarExpressionControllerV2] Expression preset '{presetName}' not found."); + return; + } + + ApplyExpression(preset, transitionTime); + } + + /// + /// Applies a face expression preset to the avatar. + /// Only non-mouth expressions will be applied; mouth is controlled by lip sync. + /// + public void ApplyExpression(FaceExpressionPreset preset, float transitionTime = -1f) + { + if (!IsInitialized || preset == null) return; + + float duration = transitionTime >= 0f ? transitionTime : _transitionDuration; + float[] targetWeights = ApplyIntensityToWeights(preset.ExpressionWeights); + + if (duration > 0f) + { + if (_transitionCoroutine != null) + { + StopCoroutine(_transitionCoroutine); + } + _transitionCoroutine = StartCoroutine(TransitionToWeights(targetWeights, duration)); + } + else + { + _facePoseProvider!.SetWeights(targetWeights); + } + + if (_debugMode) + { + Debug.Log($"[AvatarExpressionControllerV2] Applying expression, duration: {duration}s"); + } + } + + /// + /// Applies raw expression weights to the avatar (non-mouth only). + /// + public void ApplyWeights(float[] weights, float transitionTime = -1f) + { + if (!IsInitialized || weights == null) return; + + var preset = new FaceExpressionPreset(weights); + ApplyExpression(preset, transitionTime); + } + + /// + /// Sets a single expression weight (ignored for mouth expressions). + /// + public void SetExpressionWeight(CAPI.ovrAvatar2FaceExpression expression, float weight) + { + if (!IsInitialized) return; + _facePoseProvider!.SetWeight(expression, weight * _expressionIntensity); + } + + /// + /// Resets all non-mouth expressions to neutral (all weights to 0). + /// Mouth will continue to be controlled by lip sync. + /// + public void ResetToNeutral(float transitionTime = -1f) + { + if (!IsInitialized) return; + + float[] neutralWeights = new float[(int)CAPI.ovrAvatar2FaceExpression.Count]; + ApplyWeights(neutralWeights, transitionTime); + } + + private float[] ApplyIntensityToWeights(float[] weights) + { + float[] result = new float[weights.Length]; + for (int i = 0; i < weights.Length; i++) + { + result[i] = weights[i] * _expressionIntensity; + } + return result; + } + + #endregion + + #region Transitions + + private IEnumerator TransitionToWeights(float[] targetWeights, float duration) + { + float[] startWeights = (float[])_facePoseProvider!.CurrentWeights.Clone(); + float elapsed = 0f; + + while (elapsed < duration) + { + elapsed += Time.deltaTime; + float t = Mathf.SmoothStep(0f, 1f, Mathf.Clamp01(elapsed / duration)); + + float[] interpolatedWeights = new float[targetWeights.Length]; + for (int i = 0; i < targetWeights.Length; i++) + { + interpolatedWeights[i] = Mathf.Lerp( + i < startWeights.Length ? startWeights[i] : 0f, + targetWeights[i], + t + ); + } + + _facePoseProvider.SetWeights(interpolatedWeights); + yield return null; + } + + _facePoseProvider.SetWeights(targetWeights); + _transitionCoroutine = null; + } + + #endregion + + #region Blending + + /// + /// Blends between two expression presets. + /// + public void BlendExpressions(string presetA, string presetB, float blendFactor) + { + if (!_presets.TryGetValue(presetA, out var a) || !_presets.TryGetValue(presetB, out var b)) + { + Debug.LogWarning("[AvatarExpressionControllerV2] One or both presets not found for blending."); + return; + } + + BlendExpressions(a, b, blendFactor); + } + + /// + /// Blends between two expression presets. + /// + public void BlendExpressions(FaceExpressionPreset presetA, FaceExpressionPreset presetB, float blendFactor) + { + if (!IsInitialized || presetA == null || presetB == null) return; + + blendFactor = Mathf.Clamp01(blendFactor); + float[] blendedWeights = new float[(int)CAPI.ovrAvatar2FaceExpression.Count]; + + for (int i = 0; i < blendedWeights.Length; i++) + { + float weightA = i < presetA.ExpressionWeights.Length ? presetA.ExpressionWeights[i] : 0f; + float weightB = i < presetB.ExpressionWeights.Length ? presetB.ExpressionWeights[i] : 0f; + blendedWeights[i] = Mathf.Lerp(weightA, weightB, blendFactor) * _expressionIntensity; + } + + _facePoseProvider!.SetWeights(blendedWeights); + } + + #endregion + + #region Testing + + /// + /// Cycles through all loaded presets for testing purposes. + /// + public void TestAllPresets(float displayDuration = 3f) + { + if (!IsInitialized) + { + Debug.LogWarning("[AvatarExpressionControllerV2] Cannot test presets - not initialized."); + return; + } + + StartCoroutine(TestPresetsCoroutine(displayDuration)); + } + + private IEnumerator TestPresetsCoroutine(float displayDuration) + { + foreach (var kvp in _presets) + { + Debug.Log($"[AvatarExpressionControllerV2] Testing preset: {kvp.Key}"); + ApplyExpression(kvp.Value); + yield return new WaitForSeconds(displayDuration); + } + + ResetToNeutral(); + Debug.Log("[AvatarExpressionControllerV2] Preset testing complete."); + } + + #endregion +} diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/AvatarExpressionControllerV2.cs.meta b/Assets/Lab/Core/Runtime/Scripts/Expression/AvatarExpressionControllerV2.cs.meta new file mode 100644 index 00000000..2902a1b0 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/AvatarExpressionControllerV2.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: f354fbcae1345cf4aa19e3e897f0826f \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/CombinedFacePoseProvider.cs b/Assets/Lab/Core/Runtime/Scripts/Expression/CombinedFacePoseProvider.cs new file mode 100644 index 00000000..c2542a3e --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/CombinedFacePoseProvider.cs @@ -0,0 +1,395 @@ +#nullable enable + +using System; +using System.Collections; +using System.Collections.Generic; +using System.Runtime.InteropServices; +using UnityEngine; +using Oculus.Avatar2; + +/// +/// Defines how mouth expressions are blended between custom expressions and lip sync. +/// +public enum MouthBlendMode +{ + /// Only lip sync controls mouth (custom mouth expressions ignored) + LipSyncOnly, + /// Only custom expressions control mouth (lip sync ignored for mouth) + CustomOnly, + /// Blend between custom and lip sync using LipSyncBlendWeight + Blend, + /// Take the maximum of custom and lip sync for each expression + Max, + /// Add custom and lip sync together (clamped to 1.0) + Additive, + /// Add custom and lip sync together with being able to adjust the percentage of custom face state value effect + AdditivePercentage +} + +/// +/// A face pose provider that combines custom expressions with lip sync visemes. +/// This provider queries the lip sync system and merges mouth movements with +/// custom expressions for eyes, brows, and other non-mouth areas. +/// Mouth expressions can be blended between custom and lip sync using a configurable ratio. +/// +public class CombinedFacePoseProvider : OvrAvatarFacePoseProviderBase +{ + private readonly float[] _customWeights; + private readonly float[] _visemeToExpressionWeights; + private readonly HashSet _mouthExpressionIndices; + private readonly object _lock = new(); + private bool _isDisposed; + + // Reference to lip sync for querying visemes + private OvrAvatarLipSyncBehavior? _lipSyncBehavior; + private OvrAvatarEntity? _avatarEntity; + + // Blend settings + private float _lipSyncBlendWeight = 0.7f; // Default: 70% lip sync, 30% custom for mouth + private MouthBlendMode _blendMode = MouthBlendMode.Blend; + + /// + /// Gets or sets how mouth expressions are blended between custom and lip sync. + /// + public MouthBlendMode BlendMode + { + get => _blendMode; + set => _blendMode = value; + } + + /// + /// Gets or sets the blend weight between custom expressions and lip sync for mouth. + /// 0 = 100% custom expressions, 1 = 100% lip sync. + /// Default is 0.7 (70% lip sync, 30% custom). + /// Only applies when BlendMode is set to Blend. + /// + public float LipSyncBlendWeight + { + get => _lipSyncBlendWeight; + set => _lipSyncBlendWeight = Mathf.Clamp01(value); + } + + // Viseme to expression mapping weights + private static readonly Dictionary> VisemeToExpressionMap = new() + { + // Silent - neutral mouth + { CAPI.ovrAvatar2Viseme.sil, new Dictionary() }, + + // PP (p, b, m) - lips pressed together + { CAPI.ovrAvatar2Viseme.PP, new Dictionary { + { CAPI.ovrAvatar2FaceExpression.LipPressorL, 0.8f }, + { CAPI.ovrAvatar2FaceExpression.LipPressorR, 0.8f }, + }}, + + // FF (f, v) - lower lip tucked under teeth + { CAPI.ovrAvatar2Viseme.FF, new Dictionary { + { CAPI.ovrAvatar2FaceExpression.LipSuckLB, 0.6f }, + { CAPI.ovrAvatar2FaceExpression.LipSuckRB, 0.6f }, + { CAPI.ovrAvatar2FaceExpression.JawDrop, 0.1f }, + }}, + + // TH (th) - tongue between teeth + { CAPI.ovrAvatar2Viseme.TH, new Dictionary { + { CAPI.ovrAvatar2FaceExpression.JawDrop, 0.15f }, + { CAPI.ovrAvatar2FaceExpression.LipFunnelerLT, 0.3f }, + { CAPI.ovrAvatar2FaceExpression.LipFunnelerRT, 0.3f }, + }}, + + // DD (t, d) - tongue touches roof + { CAPI.ovrAvatar2Viseme.DD, new Dictionary { + { CAPI.ovrAvatar2FaceExpression.JawDrop, 0.2f }, + }}, + + // kk (k, g) - back of tongue up + { CAPI.ovrAvatar2Viseme.kk, new Dictionary { + { CAPI.ovrAvatar2FaceExpression.JawDrop, 0.25f }, + }}, + + // CH (ch, j, sh) - lips rounded forward + { CAPI.ovrAvatar2Viseme.CH, new Dictionary { + { CAPI.ovrAvatar2FaceExpression.LipPuckerL, 0.5f }, + { CAPI.ovrAvatar2FaceExpression.LipPuckerR, 0.5f }, + { CAPI.ovrAvatar2FaceExpression.JawDrop, 0.2f }, + }}, + + // SS (s, z) - teeth together, lips slightly parted + { CAPI.ovrAvatar2Viseme.SS, new Dictionary { + { CAPI.ovrAvatar2FaceExpression.LipStretcherL, 0.4f }, + { CAPI.ovrAvatar2FaceExpression.LipStretcherR, 0.4f }, + { CAPI.ovrAvatar2FaceExpression.JawDrop, 0.1f }, + }}, + + // nn (n, l) - tongue tip up + { CAPI.ovrAvatar2Viseme.nn, new Dictionary { + { CAPI.ovrAvatar2FaceExpression.JawDrop, 0.15f }, + }}, + + // RR (r) - lips slightly rounded + { CAPI.ovrAvatar2Viseme.RR, new Dictionary { + { CAPI.ovrAvatar2FaceExpression.LipPuckerL, 0.3f }, + { CAPI.ovrAvatar2FaceExpression.LipPuckerR, 0.3f }, + { CAPI.ovrAvatar2FaceExpression.JawDrop, 0.2f }, + }}, + + // aa (a as in "car") - mouth wide open + { CAPI.ovrAvatar2Viseme.aa, new Dictionary { + { CAPI.ovrAvatar2FaceExpression.JawDrop, 0.7f }, + { CAPI.ovrAvatar2FaceExpression.LipFunnelerLB, 0.2f }, + { CAPI.ovrAvatar2FaceExpression.LipFunnelerRB, 0.2f }, + }}, + + // E (e as in "bed") - mouth medium open, spread + { CAPI.ovrAvatar2Viseme.E, new Dictionary { + { CAPI.ovrAvatar2FaceExpression.JawDrop, 0.35f }, + { CAPI.ovrAvatar2FaceExpression.LipStretcherL, 0.4f }, + { CAPI.ovrAvatar2FaceExpression.LipStretcherR, 0.4f }, + }}, + + // ih (i as in "tip") - mouth slightly open, spread + { CAPI.ovrAvatar2Viseme.ih, new Dictionary { + { CAPI.ovrAvatar2FaceExpression.JawDrop, 0.2f }, + { CAPI.ovrAvatar2FaceExpression.LipStretcherL, 0.5f }, + { CAPI.ovrAvatar2FaceExpression.LipStretcherR, 0.5f }, + }}, + + // oh (o as in "toe") - lips rounded + { CAPI.ovrAvatar2Viseme.oh, new Dictionary { + { CAPI.ovrAvatar2FaceExpression.JawDrop, 0.4f }, + { CAPI.ovrAvatar2FaceExpression.LipPuckerL, 0.5f }, + { CAPI.ovrAvatar2FaceExpression.LipPuckerR, 0.5f }, + { CAPI.ovrAvatar2FaceExpression.LipFunnelerLT, 0.3f }, + { CAPI.ovrAvatar2FaceExpression.LipFunnelerRT, 0.3f }, + { CAPI.ovrAvatar2FaceExpression.LipFunnelerLB, 0.3f }, + { CAPI.ovrAvatar2FaceExpression.LipFunnelerRB, 0.3f }, + }}, + + // ou (oo as in "book") - lips tightly rounded + { CAPI.ovrAvatar2Viseme.ou, new Dictionary { + { CAPI.ovrAvatar2FaceExpression.JawDrop, 0.25f }, + { CAPI.ovrAvatar2FaceExpression.LipPuckerL, 0.7f }, + { CAPI.ovrAvatar2FaceExpression.LipPuckerR, 0.7f }, + { CAPI.ovrAvatar2FaceExpression.LipFunnelerLT, 0.4f }, + { CAPI.ovrAvatar2FaceExpression.LipFunnelerRT, 0.4f }, + { CAPI.ovrAvatar2FaceExpression.LipFunnelerLB, 0.4f }, + { CAPI.ovrAvatar2FaceExpression.LipFunnelerRB, 0.4f }, + }}, + }; + + public float[] CurrentWeights + { + get + { + lock (_lock) + { + return (float[])_customWeights.Clone(); + } + } + } + + public CombinedFacePoseProvider() + { + _customWeights = new float[(int)CAPI.ovrAvatar2FaceExpression.Count]; + _visemeToExpressionWeights = new float[(int)CAPI.ovrAvatar2FaceExpression.Count]; + _mouthExpressionIndices = GetMouthExpressionIndices(); + } + + /// + /// Sets the lip sync behavior to query for viseme data. + /// + public void SetLipSyncSource(OvrAvatarLipSyncBehavior? lipSync, OvrAvatarEntity? entity) + { + _lipSyncBehavior = lipSync; + _avatarEntity = entity; + } + + /// + /// Gets all expression indices that are controlled by mouth/lip movements. + /// + private static HashSet GetMouthExpressionIndices() + { + return new HashSet + { + (int)CAPI.ovrAvatar2FaceExpression.JawDrop, + (int)CAPI.ovrAvatar2FaceExpression.JawSidewaysLeft, + (int)CAPI.ovrAvatar2FaceExpression.JawSidewaysRight, + (int)CAPI.ovrAvatar2FaceExpression.JawThrust, + (int)CAPI.ovrAvatar2FaceExpression.LipCornerDepressorL, + (int)CAPI.ovrAvatar2FaceExpression.LipCornerDepressorR, + (int)CAPI.ovrAvatar2FaceExpression.LipCornerPullerL, + (int)CAPI.ovrAvatar2FaceExpression.LipCornerPullerR, + (int)CAPI.ovrAvatar2FaceExpression.LipFunnelerLB, + (int)CAPI.ovrAvatar2FaceExpression.LipFunnelerLT, + (int)CAPI.ovrAvatar2FaceExpression.LipFunnelerRB, + (int)CAPI.ovrAvatar2FaceExpression.LipFunnelerRT, + (int)CAPI.ovrAvatar2FaceExpression.LipPressorL, + (int)CAPI.ovrAvatar2FaceExpression.LipPressorR, + (int)CAPI.ovrAvatar2FaceExpression.LipPuckerL, + (int)CAPI.ovrAvatar2FaceExpression.LipPuckerR, + (int)CAPI.ovrAvatar2FaceExpression.LipStretcherL, + (int)CAPI.ovrAvatar2FaceExpression.LipStretcherR, + (int)CAPI.ovrAvatar2FaceExpression.LipSuckLB, + (int)CAPI.ovrAvatar2FaceExpression.LipSuckLT, + (int)CAPI.ovrAvatar2FaceExpression.LipSuckRB, + (int)CAPI.ovrAvatar2FaceExpression.LipSuckRT, + (int)CAPI.ovrAvatar2FaceExpression.LipTightenerL, + (int)CAPI.ovrAvatar2FaceExpression.LipTightenerR, + (int)CAPI.ovrAvatar2FaceExpression.LipsTowardLB, + (int)CAPI.ovrAvatar2FaceExpression.LipsTowardLT, + (int)CAPI.ovrAvatar2FaceExpression.LipsTowardRB, + (int)CAPI.ovrAvatar2FaceExpression.LipsTowardRT, + (int)CAPI.ovrAvatar2FaceExpression.LowerLipDepressorL, + (int)CAPI.ovrAvatar2FaceExpression.LowerLipDepressorR, + (int)CAPI.ovrAvatar2FaceExpression.MouthLeft, + (int)CAPI.ovrAvatar2FaceExpression.MouthRight, + (int)CAPI.ovrAvatar2FaceExpression.UpperLipRaiserL, + (int)CAPI.ovrAvatar2FaceExpression.UpperLipRaiserR, + (int)CAPI.ovrAvatar2FaceExpression.ChinRaiserL, + (int)CAPI.ovrAvatar2FaceExpression.ChinRaiserR, + }; + } + + /// + /// Sets custom expression weights (including mouth expressions for blending). + /// + public void SetWeights(float[] weights) + { + if (weights == null || _isDisposed) return; + + lock (_lock) + { + int count = Mathf.Min(weights.Length, _customWeights.Length); + for (int i = 0; i < count; i++) + { + _customWeights[i] = weights[i]; + } + } + } + + /// + /// Sets a single expression weight (including mouth expressions for blending). + /// + public void SetWeight(CAPI.ovrAvatar2FaceExpression expression, float weight) + { + if (_isDisposed) return; + + int index = (int)expression; + if (index < 0 || index >= _customWeights.Length) return; + + lock (_lock) + { + _customWeights[index] = weight; + } + } + + /// + /// Converts current viseme values to expression weights. + /// + private void UpdateVisemeExpressions() + { + // Clear previous viseme weights + Array.Clear(_visemeToExpressionWeights, 0, _visemeToExpressionWeights.Length); + + if (_lipSyncBehavior == null) return; + + // Get current lip sync state + var lipSyncContext = _lipSyncBehavior.LipSyncContext; + if (lipSyncContext == null) return; + + var lipSyncState = lipSyncContext.DebugQueryLipSyncState(); + if (lipSyncState == null) return; + + // Convert visemes to expression weights + for (int visemeIdx = 0; visemeIdx < (int)CAPI.ovrAvatar2Viseme.Count; visemeIdx++) + { + var viseme = (CAPI.ovrAvatar2Viseme)visemeIdx; + float visemeWeight = lipSyncState.visemes[visemeIdx]; + + if (visemeWeight <= 0f) continue; + + if (VisemeToExpressionMap.TryGetValue(viseme, out var expressionWeights)) + { + foreach (var kvp in expressionWeights) + { + int exprIdx = (int)kvp.Key; + // Additive blending for visemes + _visemeToExpressionWeights[exprIdx] += visemeWeight * kvp.Value; + } + } + } + + // Clamp all weights to 0-1 + for (int i = 0; i < _visemeToExpressionWeights.Length; i++) + { + _visemeToExpressionWeights[i] = Mathf.Clamp01(_visemeToExpressionWeights[i]); + } + } + + /// + /// Called by the Avatar SDK to get combined face pose data. + /// + protected override bool GetFacePose(OvrAvatarFacePose facePose) + { + if (_isDisposed) return false; + + // Update viseme-based expressions + UpdateVisemeExpressions(); + + lock (_lock) + { + for (int i = 0; i < _customWeights.Length; i++) + { + float finalWeight; + + if (_mouthExpressionIndices.Contains(i)) + { + // Apply blend mode for mouth expressions + float customWeight = _customWeights[i]; + float lipSyncWeight = _visemeToExpressionWeights[i]; + + finalWeight = _blendMode switch + { + MouthBlendMode.LipSyncOnly => lipSyncWeight, + MouthBlendMode.CustomOnly => customWeight, + MouthBlendMode.Blend => Mathf.Lerp(customWeight, lipSyncWeight, _lipSyncBlendWeight), + MouthBlendMode.Max => Mathf.Max(customWeight, lipSyncWeight), + MouthBlendMode.Additive => Mathf.Clamp01(customWeight + lipSyncWeight), + MouthBlendMode.AdditivePercentage => Mathf.Clamp01(customWeight + lipSyncWeight - (lipSyncWeight * _lipSyncBlendWeight)), + _ => lipSyncWeight + }; + } + else + { + // Non-mouth expressions come directly from custom weights + finalWeight = _customWeights[i]; + } + + facePose.expressionWeights[i] = finalWeight; + facePose.expressionConfidence[i] = 1f; + } + } + + return true; + } + + public void Dispose() + { + _isDisposed = true; + } +} + +/// +/// MonoBehaviour wrapper for the combined face pose provider. +/// +public class CombinedFacePoseBehavior : OvrAvatarFacePoseBehavior +{ + private CombinedFacePoseProvider? _provider; + + public override OvrAvatarFacePoseProviderBase FacePoseProvider => _provider!; + + public CombinedFacePoseProvider? Provider => _provider; + + public void Initialize(CombinedFacePoseProvider provider) + { + _provider = provider; + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/CombinedFacePoseProvider.cs.meta b/Assets/Lab/Core/Runtime/Scripts/Expression/CombinedFacePoseProvider.cs.meta new file mode 100644 index 00000000..a9bbe3f3 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/CombinedFacePoseProvider.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 198155c3201094442b403bf2ffda73e2 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionControllerExample.cs b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionControllerExample.cs new file mode 100644 index 00000000..f0d9df68 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionControllerExample.cs @@ -0,0 +1,188 @@ +#nullable enable + +using System.Collections; +using UnityEngine; +using Oculus.Avatar2; + +/// +/// Example script demonstrating how to use the AvatarExpressionController with Lip Sync. +/// Attach this to the same GameObject as your OvrAvatarEntity or a parent. +/// +public class ExpressionControllerExample : MonoBehaviour +{ + [Header("References")] + [SerializeField] + private OvrAvatarEntity? _avatarEntity; + + [SerializeField] + private OvrAvatarLipSyncBehavior? _lipSyncBehavior; + + [Header("Settings")] + [SerializeField] + private bool _initializeOnStart = true; + + [SerializeField] + private bool _runDemoOnStart = false; + + [SerializeField, Tooltip("Enable to allow lip sync to control mouth expressions")] + private bool _enableLipSync = true; + + private AvatarExpressionController? _expressionController; + + private void Start() + { + // Get or create the expression controller + _expressionController = GetComponent(); + if (_expressionController == null) + { + _expressionController = gameObject.AddComponent(); + } + + // Try to find the avatar entity if not assigned + if (_avatarEntity == null) + { + _avatarEntity = GetComponent(); + if (_avatarEntity == null) + { + _avatarEntity = GetComponentInChildren(); + } + } + + // Try to find lip sync behavior if not assigned + if (_lipSyncBehavior == null) + { + _lipSyncBehavior = GetComponent(); + if (_lipSyncBehavior == null) + { + _lipSyncBehavior = GetComponentInChildren(); + } + } + + if (_initializeOnStart && _avatarEntity != null) + { + // Wait for avatar to load before initializing + StartCoroutine(InitializeWhenReady()); + } + } + + private IEnumerator InitializeWhenReady() + { + // Wait until the avatar is fully loaded + while (_avatarEntity!.IsPendingAvatar) + { + yield return null; + } + + // Additional wait to ensure everything is set up + yield return new WaitForSeconds(0.5f); + + // IMPORTANT: Set lip sync compatible mode BEFORE initializing + _expressionController!.LipSyncCompatible = _enableLipSync; + + // Initialize the expression controller + _expressionController.Initialize(_avatarEntity); + + // Set up lip sync on the avatar entity (this is separate from face expressions) + if (_enableLipSync && _lipSyncBehavior != null) + { + _avatarEntity.SetLipSync(_lipSyncBehavior); + Debug.Log("[ExpressionControllerExample] Lip sync enabled!"); + } + + Debug.Log("[ExpressionControllerExample] Expression controller initialized!"); + + if (_runDemoOnStart) + { + StartCoroutine(DemoExpressions()); + } + } + + /// + /// Demonstrates various expressions. + /// Note: Mouth will still move with lip sync while these expressions are applied! + /// + private IEnumerator DemoExpressions() + { + yield return new WaitForSeconds(1f); + + Debug.Log("Demo: Happy (lip sync still works for mouth!)"); + _expressionController!.ApplyExpression(ExpressionPresets.CreateHappy()); + yield return new WaitForSeconds(2f); + + Debug.Log("Demo: Sad"); + _expressionController.ApplyExpression(ExpressionPresets.CreateSad()); + yield return new WaitForSeconds(2f); + + Debug.Log("Demo: Angry"); + _expressionController.ApplyExpression(ExpressionPresets.CreateAngry()); + yield return new WaitForSeconds(2f); + + Debug.Log("Demo: Surprised"); + _expressionController.ApplyExpression(ExpressionPresets.CreateSurprised()); + yield return new WaitForSeconds(2f); + + Debug.Log("Demo: Fear"); + _expressionController.ApplyExpression(ExpressionPresets.CreateFear()); + yield return new WaitForSeconds(2f); + + Debug.Log("Demo: Disgust"); + _expressionController.ApplyExpression(ExpressionPresets.CreateDisgust()); + yield return new WaitForSeconds(2f); + + Debug.Log("Demo: Thinking"); + _expressionController.ApplyExpression(ExpressionPresets.CreateThinking()); + yield return new WaitForSeconds(2f); + + Debug.Log("Demo: Wink"); + _expressionController.ApplyExpression(ExpressionPresets.CreateWink()); + yield return new WaitForSeconds(1.5f); + + Debug.Log("Demo: Neutral"); + _expressionController.ResetToNeutral(); + + Debug.Log("Demo complete!"); + } + + // Public methods for testing from inspector or other scripts + + [ContextMenu("Apply Happy Expression")] + public void ApplyHappy() => _expressionController?.ApplyExpression(ExpressionPresets.CreateHappy()); + + [ContextMenu("Apply Sad Expression")] + public void ApplySad() => _expressionController?.ApplyExpression(ExpressionPresets.CreateSad()); + + [ContextMenu("Apply Angry Expression")] + public void ApplyAngry() => _expressionController?.ApplyExpression(ExpressionPresets.CreateAngry()); + + [ContextMenu("Apply Surprised Expression")] + public void ApplySurprised() => _expressionController?.ApplyExpression(ExpressionPresets.CreateSurprised()); + + [ContextMenu("Apply Neutral Expression")] + public void ApplyNeutral() => _expressionController?.ResetToNeutral(); + + [ContextMenu("Test All Presets")] + public void TestAllPresets() => _expressionController?.TestAllPresets(); + + [ContextMenu("Run Demo")] + public void RunDemo() => StartCoroutine(DemoExpressions()); + + /// + /// Apply an expression by name (for use with UI buttons, events, etc.) + /// + public void ApplyExpressionByName(string presetName) + { + _expressionController?.ApplyExpression(presetName); + } + + /// + /// Blend between two expressions. + /// + public void BlendHappySad(float blend) + { + _expressionController?.BlendExpressions( + ExpressionPresets.CreateHappy(), + ExpressionPresets.CreateSad(), + blend + ); + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionControllerExample.cs.meta b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionControllerExample.cs.meta new file mode 100644 index 00000000..a55367c3 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionControllerExample.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 9f075bf5750b2b142966a4f2c6bdf711 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionControllerV2Example.cs b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionControllerV2Example.cs new file mode 100644 index 00000000..d37942c1 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionControllerV2Example.cs @@ -0,0 +1,225 @@ +#nullable enable + +using System.Collections; +using UnityEngine; +using Oculus.Avatar2; + +/// +/// Example script showing how to use AvatarExpressionControllerV2 with lip sync. +/// This version properly combines custom expressions with lip sync by manually +/// converting visemes to expressions and merging them. +/// +public class ExpressionControllerV2Example : MonoBehaviour +{ + [Header("References")] + [SerializeField] + private OvrAvatarEntity? _avatarEntity; + + [SerializeField] + private OvrAvatarLipSyncBehavior? _lipSyncBehavior; + + [SerializeField] + private AudioSource? _audioSource; + + [Header("Settings")] + [SerializeField] + private bool _initializeOnStart = true; + + [SerializeField] + private bool _runDemoOnStart = false; + + [Header("Test Audio")] + [SerializeField] + private AudioClip? _testAudioClip; + + private AvatarExpressionControllerV2? _expressionController; + + private void Start() + { + // Get or create the expression controller + _expressionController = GetComponent(); + if (_expressionController == null) + { + _expressionController = gameObject.AddComponent(); + } + + // Try to find components if not assigned + if (_avatarEntity == null) + { + _avatarEntity = GetComponent(); + if (_avatarEntity == null) + { + _avatarEntity = GetComponentInChildren(); + } + } + + if (_lipSyncBehavior == null) + { + _lipSyncBehavior = GetComponent(); + if (_lipSyncBehavior == null) + { + _lipSyncBehavior = GetComponentInChildren(); + } + } + + if (_audioSource == null) + { + _audioSource = GetComponent(); + if (_audioSource == null) + { + _audioSource = GetComponentInChildren(); + } + } + + if (_initializeOnStart && _avatarEntity != null) + { + StartCoroutine(InitializeWhenReady()); + } + } + + private IEnumerator InitializeWhenReady() + { + // Wait until the avatar is fully loaded + while (_avatarEntity!.IsPendingAvatar) + { + yield return null; + } + + yield return new WaitForSeconds(0.5f); + + // Initialize the V2 controller with lip sync + // IMPORTANT: This controller handles both expressions AND lip sync internally! + // Do NOT call _avatarEntity.SetLipSync() separately! + _expressionController!.Initialize(_avatarEntity, _lipSyncBehavior); + + Debug.Log("[ExpressionControllerV2Example] Controller initialized!"); + Debug.Log("Lip sync is now handled internally by the combined face pose provider."); + + if (_runDemoOnStart) + { + StartCoroutine(DemoExpressionsWithSpeech()); + } + } + + /// + /// Demonstrates expressions while audio is playing. + /// The mouth will animate from lip sync while eyes/brows show the expression! + /// + private IEnumerator DemoExpressionsWithSpeech() + { + yield return new WaitForSeconds(1f); + + // Start playing audio for lip sync + if (_audioSource != null && _testAudioClip != null) + { + _audioSource.clip = _testAudioClip; + _audioSource.loop = true; + _audioSource.Play(); + Debug.Log("Playing audio for lip sync..."); + } + + yield return new WaitForSeconds(0.5f); + + Debug.Log("Demo: Happy - watch the eyes/brows while mouth moves with speech!"); + _expressionController!.ApplyExpression(ExpressionPresets.CreateHappy()); + yield return new WaitForSeconds(3f); + + Debug.Log("Demo: Sad"); + _expressionController.ApplyExpression(ExpressionPresets.CreateSad()); + yield return new WaitForSeconds(3f); + + Debug.Log("Demo: Angry"); + _expressionController.ApplyExpression(ExpressionPresets.CreateAngry()); + yield return new WaitForSeconds(3f); + + Debug.Log("Demo: Surprised"); + _expressionController.ApplyExpression(ExpressionPresets.CreateSurprised()); + yield return new WaitForSeconds(3f); + + Debug.Log("Demo: Thinking"); + _expressionController.ApplyExpression(ExpressionPresets.CreateThinking()); + yield return new WaitForSeconds(3f); + + Debug.Log("Demo: Neutral"); + _expressionController.ResetToNeutral(); + yield return new WaitForSeconds(2f); + + // Stop audio + if (_audioSource != null) + { + _audioSource.Stop(); + } + + Debug.Log("Demo complete! Lip sync should have worked throughout."); + } + + // Public methods for testing + + [ContextMenu("Play Test Audio")] + public void PlayTestAudio() + { + if (_audioSource != null && _testAudioClip != null) + { + _audioSource.clip = _testAudioClip; + _audioSource.Play(); + } + } + + [ContextMenu("Stop Audio")] + public void StopAudio() + { + _audioSource?.Stop(); + } + + [ContextMenu("Apply Happy Expression")] + public void ApplyHappy() => _expressionController?.ApplyExpression(ExpressionPresets.CreateHappy()); + + [ContextMenu("Apply Sad Expression")] + public void ApplySad() => _expressionController?.ApplyExpression(ExpressionPresets.CreateSad()); + + [ContextMenu("Apply Angry Expression")] + public void ApplyAngry() => _expressionController?.ApplyExpression(ExpressionPresets.CreateAngry()); + + [ContextMenu("Apply Surprised Expression")] + public void ApplySurprised() => _expressionController?.ApplyExpression(ExpressionPresets.CreateSurprised()); + + [ContextMenu("Apply Neutral Expression")] + public void ApplyNeutral() => _expressionController?.ResetToNeutral(); + + [ContextMenu("Run Demo With Speech")] + public void RunDemo() => StartCoroutine(DemoExpressionsWithSpeech()); + + /// + /// Speaks with an emotion - plays audio and sets expression. + /// + public void SpeakWithEmotion(AudioClip clip, string emotion) + { + if (_audioSource != null && clip != null) + { + _audioSource.clip = clip; + _audioSource.Play(); + } + + switch (emotion.ToLower()) + { + case "happy": + _expressionController?.ApplyExpression(ExpressionPresets.CreateHappy()); + break; + case "sad": + _expressionController?.ApplyExpression(ExpressionPresets.CreateSad()); + break; + case "angry": + _expressionController?.ApplyExpression(ExpressionPresets.CreateAngry()); + break; + case "surprised": + _expressionController?.ApplyExpression(ExpressionPresets.CreateSurprised()); + break; + case "fear": + _expressionController?.ApplyExpression(ExpressionPresets.CreateFear()); + break; + default: + _expressionController?.ResetToNeutral(); + break; + } + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionControllerV2Example.cs.meta b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionControllerV2Example.cs.meta new file mode 100644 index 00000000..5eb40ac5 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionControllerV2Example.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: c4a580fe0da70e9438397bcf798c3bf3 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionHandler.cs b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionHandler.cs new file mode 100644 index 00000000..8216d17a --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionHandler.cs @@ -0,0 +1,165 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.IO; +using System.Reflection; +using System.Runtime.InteropServices; +using Newtonsoft.Json; +using Newtonsoft.Json.Linq; +using Oculus.Avatar2; +using Oculus.Skinning; +using OVRSimpleJSON; +using Ubiq.Samples; +using UnityEngine; +using UnityEngine.Assertions.Must; +using static OvrAvatarSkinnedRenderable; +using static Oculus.Avatar2.OvrAvatarEntity; + +public class ExpressionHandler : MonoBehaviour +{ + + private OvrAvatarSkinnedRenderable _skinnedRenderable; + private SkinnedMeshRenderer _skinnedRenderer; + private Transform _jawJoint; + private Vector3 _jawDefault; + private Dictionary faceStates = new(); + private string[] files; + [SerializeField] + private float factor; + + [SerializeField] + private ExpressionMapping _mapping; + + /// + /// Initializes the system and loads all available FaceStates from the Resources. + /// + void Start() + { + TextAsset[] facestates = Resources.LoadAll("FaceStates"); + foreach(var fs in facestates) { + faceStates.Add(fs.name.Substring(0, fs.name.IndexOf('_')), JsonUtility.FromJson(fs.text)); + } + Debug.Log($"Facestates found: {faceStates.Count}"); + } + + /// + /// Retrieves the SkinnedRenderable object and stops any animations if needed. + /// + public void GetSkinnedRenderable() + { + _skinnedRenderable = GetComponentInChildren(); //Script zu NPC, skinnedrenderable in dessen Kindern suchen + + var property = typeof(OvrAvatarSkinnedRenderable).GetProperty("IsAnimationEnabled"); //Reflection, weil set internal ist + if (property != null && property.CanWrite) + { + property.SetValue(_skinnedRenderable, false); //property in skinnedRenderable Instanz zu false ändern um Animation zu stoppen + } + + GetSkinnedMeshRenderer(); + + // Looks for the jaw joint ("Jaw_jnt") and stores its default position + foreach(var bone in _skinnedRenderer.bones){ + if(bone != null && bone.name== "Jaw_jnt"){ + _jawJoint = bone; + _jawDefault = bone.localPosition; + } + } + + StartCoroutine(Test()); // Starts the test for applying FaceStates + } + + /// + /// Retrieves the SkinnedMeshRenderer from the child objects. + /// + public void GetSkinnedMeshRenderer() { + _skinnedRenderer = GetComponentInChildren(); + } + + /// + /// Loads FaceState data from JSON files in the specified directory (not used currently) + /// + /// The path to the directory containing the JSON files. + public void GetFaceStates(string dirPath){ + + files = Directory.GetFiles(dirPath); + foreach (string f in files){ + string[] splitFile = f.Split('.'); + string[] splitPath = f.Split('\\'); + if(splitFile[^1] != "json"){ + continue; + } + JObject jObj = JObject.Parse(File.ReadAllText(f)); + + OVRPlugin.FaceState faceState = GetFaceState(jObj); + faceStates.Add(splitPath[^1].Split('_')[0], faceState); + } + } + + /// + /// Converts a JObject into a FaceState object (not used currently) + /// + /// The JObject containing the FaceState data. + /// The converted FaceState object. + public OVRPlugin.FaceState GetFaceState(JObject obj){ + OVRPlugin.FaceState faceState = new OVRPlugin.FaceState(); + faceState.ExpressionWeights = obj["ExpressionWeights"]?.ToObject() ?? Array.Empty(); + faceState.ExpressionWeightConfidences = obj["ExpressionWeightConfidences"]?.ToObject() ?? Array.Empty(); + faceState.Status.IsValid = obj["Status"]["IsValid"]?.Value() ?? false; + faceState.Status.IsEyeFollowingBlendshapesValid = obj["Status"]["IsEyeFollowingBlendshapesValid"]?.Value() ?? false; + faceState.Time= obj["Time"]?.Value() ?? 0; + return faceState; + } + + /// + /// Applies the FaceState of a given emotion to the avatar. + /// + /// The name of the emotion. + public void ApplyFaceState(string emotion){ + if(!faceStates.ContainsKey(emotion)) { + Debug.Log($"Emotion {emotion} not found"); + return; + } + Debug.Log($"Selected Emotion: {emotion}"); + ApplyFaceState(faceStates[emotion]); + } + + /// + /// Applies a given FaceState to the avatar. + /// + /// The FaceState to apply. + public void ApplyFaceState(OVRPlugin.FaceState state) { + GetSkinnedMeshRenderer(); + + if(_skinnedRenderer == null) { + Debug.LogError("Trying to apply FaceState while no SkinnedMeshRenderer exists."); + return; + } + + int numShapes = _skinnedRenderer.sharedMesh.blendShapeCount; + for(int i = 0; i < numShapes; i++) { + var (expression, mappingFactor) = _mapping.Get(_skinnedRenderer.sharedMesh.GetBlendShapeName(i)); + if(expression >= OVRFaceExpressions.FaceExpression.Max || expression < 0) { + continue; + } + float weight = state.ExpressionWeights[(int)expression]*mappingFactor*factor; + _skinnedRenderer.SetBlendShapeWeight(i, weight); + if(expression == OVRFaceExpressions.FaceExpression.JawDrop){ + Vector3 pos = _jawDefault; + pos.x -= 0.03f*weight; + _jawJoint.transform.localPosition= pos; + } + } + } + + /// + /// Tests all the FaceStates by applying them one after another. + /// + /// An enumerator for the coroutine. + private IEnumerator Test(){ + foreach(KeyValuePair pair in faceStates){ + ApplyFaceState(pair.Value); + Debug.Log(pair.Key); + yield return new WaitForSeconds(3); + } + } +} \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionHandler.cs.meta b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionHandler.cs.meta new file mode 100644 index 00000000..2976a60a --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionHandler.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 0ee9d9fd387ffd849963149c3f6296f8 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionMapping.cs b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionMapping.cs new file mode 100644 index 00000000..ef3d61e7 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionMapping.cs @@ -0,0 +1,353 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Reflection; +using Ubiq.Samples; +using UnityEditor; +using UnityEngine; +using UnityEngine.Android; + +/// +/// ScriptableObject for mapping avatar blendshape names (as strings) to OVR face expressions and a scaling factor. +/// +[System.Serializable] +[CreateAssetMenu(fileName = "New Mapping", menuName = "MetaNPC/BlendShapeMapping", order = 1)] +public class ExpressionMapping : ScriptableObject +{ + [HideInInspector] + public List Keys = new(); //Blendshape names + [HideInInspector] + public List Values = new(); //OVRFaceExpressions + [HideInInspector] + public List Factors = new(); //multiplicative factor for each mapping + + /// + /// Retrieves the mapped OVRFaceExpression and its factor for a given key. + /// + public (OVRFaceExpressions.FaceExpression, float) Get(string key) { + int idx = Keys.IndexOf(key); + + if(idx == -1) { + return (OVRFaceExpressions.FaceExpression.Invalid, -1f); + } + + return (Values[idx],Factors[idx]); + } + + /// + /// Adds a new mapping entry if the key is not already present. + /// + public void AddEntry(string key, OVRFaceExpressions.FaceExpression value, float factor) { + if(Keys.Contains(key)) { + return; + } + + Keys.Add(key); + Values.Add(value); + Factors.Add(factor); + } + + /// + /// Removes an entry by key if it exists. + /// + public void RemoveEntry(string key) { + int idx = Keys.IndexOf(key); + if(idx == -1) { + return; + } + + Keys.RemoveAt(idx); + Values.RemoveAt(idx); + Factors.RemoveAt(idx); + } + + /// + /// Updates a key in the mapping. + /// + public void UpdateKey(string oldKey, string newKey) { + int idx = Keys.IndexOf(oldKey); + if(idx == -1 || Keys.Contains(newKey)) { + return; + } + + Keys[idx] = newKey; + } + + /// + /// Updates the value (OVR expression) for a given key. + /// + public void UpdateValue(string key, OVRFaceExpressions.FaceExpression newValue) { + int idx = Keys.IndexOf(key); + if(idx == -1) { + return; + } + + Values[idx] = newValue; + } + + /// + /// Updates the factor for a given key. + /// + public void UpdateFactor(string key, float newFactor){ + int idx = Keys.IndexOf(key); + if(idx == -1) { + return; + } + Factors[idx] = newFactor; + } + + /// + /// Clears all mapping entries. + /// + public void ClearAllEntries() { + Keys.Clear(); + Values.Clear(); + Factors.Clear(); + } +} + +#if UNITY_EDITOR +[CustomEditor(typeof(ExpressionMapping))] +public class ExpressionMappingEditor : Editor +{ + private readonly List givenBlendshapes = new() + { + "anim_chinRaiser", + "anim_jawDrop", + "anim_jawThrust", + "anim_leftBottomLipFunneler", + "anim_leftBottomLipSuck", + "anim_leftBottomMouthSideways", + "anim_leftBrowInward", + "anim_leftBrowLowerer", + "anim_leftCheekPuff", + "anim_leftCheekRaiser", + "anim_leftCheekSuck", + "anim_leftDimpler", + "anim_leftEyeLookDown", + "anim_leftEyeLookIn", + "anim_leftEyeLookOut", + "anim_leftEyeLookUp", + "anim_leftInnerBrowRaiser", + "anim_leftInnerBrowRotateDown", + "anim_leftInnerBrowRotateUp", + "anim_leftInnerEyeClose", + "anim_leftInnerEyeLowerLidClose", + "anim_leftInnerEyeOpenExtra", + "anim_leftInnerLidTightener", + "anim_leftIrisScale", + "anim_leftIrisScaleInverse", + "anim_leftJawSideways", + "anim_leftLipCornerDepressor", + "anim_leftLipCornerPuller", + "anim_leftLipCornerRounder", + "anim_leftLipPucker", + "anim_leftLipStretcher", + "anim_leftLipTightener", + "anim_leftLowerLipDepressor", + "anim_leftMidBrowInward", + "anim_leftMidBrowRaiser", + "anim_leftMouthSideways", + "anim_leftNoseWrinkler", + "anim_leftNostrilDilator", + "anim_leftOuterBrowRaiser", + "anim_leftOuterEyeClose", + "anim_leftOuterEyeLowerLidClose", + "anim_leftOuterEyeOpenExtra", + "anim_leftOuterLidTightener", + "anim_leftPupilScale", + "anim_leftPupilScaleInverse", + "anim_leftTopLipFunneler", + "anim_leftTopLipSuck", + "anim_leftTopMouthSideways", + "anim_leftUpperLipRaiser", + "anim_midLowerLipDepressor", + "anim_midUpperLipRaiser", + "anim_mouthRotateClock", + "anim_mouthRotateCounterClock", + "anim_rightBottomLipFunneler", + "anim_rightBottomLipSuck", + "anim_rightBottomMouthSideways", + "anim_rightBrowInward", + "anim_rightBrowLowerer", + "anim_rightCheekPuff", + "anim_rightCheekRaiser", + "anim_rightCheekSuck", + "anim_rightDimpler", + "anim_rightEyeLookDown", + "anim_rightEyeLookIn", + "anim_rightEyeLookOut", + "anim_rightEyeLookUp", + "anim_rightInnerBrowRaiser", + "anim_rightInnerBrowRotateDown", + "anim_rightInnerBrowRotateUp", + "anim_rightInnerEyeClose", + "anim_rightInnerEyeLowerLidClose", + "anim_rightInnerEyeOpenExtra", + "anim_rightInnerLidTightener", + "anim_rightIrisScale", + "anim_rightIrisScaleInverse", + "anim_rightJawSideways", + "anim_rightLipCornerDepressor", + "anim_rightLipCornerPuller", + "anim_rightLipCornerRounder", + "anim_rightLipPucker", + "anim_rightLipStretcher", + "anim_rightLipTightener", + "anim_rightLowerLipDepressor", + "anim_rightMidBrowInward", + "anim_rightMidBrowRaiser", + "anim_rightMouthSideways", + "anim_rightNoseWrinkler", + "anim_rightNostrilDilator", + "anim_rightOuterBrowRaiser", + "anim_rightOuterEyeClose", + "anim_rightOuterEyeLowerLidClose", + "anim_rightOuterEyeOpenExtra", + "anim_rightOuterLidTightener", + "anim_rightPupilScale", + "anim_rightPupilScaleInverse", + "anim_rightTopLipFunneler", + "anim_rightTopLipSuck", + "anim_rightTopMouthSideways", + "anim_rightUpperLipRaiser", + "anim_teethWedge", + "anim_tongueCurl", + "anim_tonguePress", + "anim_tongueRoll" + }; + + /** + Custom inspector for editing ExpressionMapping in the Unity Editor. + **/ + public override void OnInspectorGUI() { + ExpressionMapping EM = (ExpressionMapping)target; + + + bool modified = false; + + if(GUILayout.Button("Auto Populate Blendshapes")) { + AutoPopulateMapping(); + modified = true; + } + + if(GUILayout.Button("Clear all Entries")) { + EM.ClearAllEntries(); + modified = true; + } + + GUILayout.Space(20); + EditorGUILayout.LabelField("Blendshape Mapping", EditorStyles.boldLabel); + + for(int i = 0; i < EM.Keys.Count; i++) { + string currentKey = EM.Keys[i]; + OVRFaceExpressions.FaceExpression currentValue = EM.Values[i]; + float currentFactor = EM.Factors[i]; + + + EditorGUILayout.BeginHorizontal(); + + string newKey = EditorGUILayout.TextField(currentKey, GUILayout.Width(200)); + + if(newKey != currentKey) { + EM.UpdateKey(currentKey, newKey); + modified = true; + } + + OVRFaceExpressions.FaceExpression newValue = (OVRFaceExpressions.FaceExpression)EditorGUILayout.EnumPopup(currentValue); + + if(newValue != currentValue) { + EM.UpdateValue(currentKey, newValue); + modified = true; + } + + float newFactor = EditorGUILayout.FloatField(currentFactor, GUILayout.Width(50)); + if(newFactor != currentFactor) { + EM.UpdateFactor(currentKey, newFactor); + modified = true; + } + + if(GUILayout.Button("Remove", GUILayout.Width(60))) { + EM.RemoveEntry(currentKey); + modified = true; + break; + } + + EditorGUILayout.EndHorizontal(); + } + + if(GUILayout.Button("Add new Entry")) { + string key = $"Entry {EM.Keys.Count+1}"; + EM.AddEntry(key, OVRFaceExpressions.FaceExpression.Invalid, 1.0f); + modified = true; + } + + + if(modified) { + EditorUtility.SetDirty(EM); + } + } + + /** + Uses reflection and heuristics from OVR code to populate the mapping with best-guess face expression matches. + The majority of this logic is derived from . + **/ + private void AutoPopulateMapping() { + ExpressionMapping EM = (ExpressionMapping)target; + + Type myType = typeof(OVRCustomFace); + + MethodInfo tokenizeString = myType.GetMethod("TokenizeString", BindingFlags.NonPublic | BindingFlags.Static); + MethodInfo findBestMatch = myType.GetMethod("FindBestMatch", BindingFlags.NonPublic | BindingFlags.Static); + MethodInfo isLipsToward = myType.GetMethod("IsLipsToward", BindingFlags.NonPublic | BindingFlags.Static); + + if(tokenizeString != null && findBestMatch != null && isLipsToward != null) { + EM.ClearAllEntries(); + + string[] blendShapeNames = Enum.GetNames(typeof(OVRFaceExpressions.FaceExpression)); + OVRFaceExpressions.FaceExpression[] faceExpressions = + (OVRFaceExpressions.FaceExpression[])Enum.GetValues(typeof(OVRFaceExpressions.FaceExpression)); + bool allowDuplicateMapping = false; + + // content starts here// + var result = new OVRFaceExpressions.FaceExpression[givenBlendshapes.Count]; + var expressionTokens = new HashSet[blendShapeNames.Length]; + + for (int i = 0; i < blendShapeNames.Length; ++i) + { + expressionTokens[i] = (HashSet)tokenizeString.Invoke(null, new object[] {blendShapeNames[i]}); + } + + var usedBlendshapes = new HashSet(); + for (int i = 0; i < givenBlendshapes.Count; ++i) + { + var blendShapeName = givenBlendshapes[i]; + var bestMatchFound = (OVRFaceExpressions.FaceExpression)findBestMatch.Invoke( + null, + new object[] { + expressionTokens, + blendShapeName, + faceExpressions, + OVRFaceExpressions.FaceExpression.Invalid + }); + // If not allowing duplicates, make an exception for liptowards. + if (!allowDuplicateMapping && + (usedBlendshapes.Contains(bestMatchFound) && + !(bool)isLipsToward.Invoke(null, new object[] {blendShapeName}))) + { + result[i] = OVRFaceExpressions.FaceExpression.Invalid; + } + else + { + result[i] = bestMatchFound; + usedBlendshapes.Add(bestMatchFound); + } + } + // content ends here// + EM.Keys = givenBlendshapes; + EM.Values = result.ToList(); + EM.Factors = Enumerable.Repeat(1.0f, givenBlendshapes.Count).ToList(); + } + } +} +#endif \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionMapping.cs.meta b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionMapping.cs.meta new file mode 100644 index 00000000..1e0e2b04 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionMapping.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 526cef006622a0846b1d5f74a9c729e4 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionPresets.cs b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionPresets.cs new file mode 100644 index 00000000..fc954967 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionPresets.cs @@ -0,0 +1,330 @@ +#nullable enable + +using UnityEngine; +using Oculus.Avatar2; + +/// +/// Factory for creating common facial expression presets programmatically. +/// Uses the Meta Avatar SDK's ovrAvatar2FaceExpression enum for expression indices. +/// +public static class ExpressionPresets +{ + /// + /// Creates a happy/smiling expression. + /// + public static FaceExpressionPreset CreateHappy(float intensity = 1.0f) + { + var preset = new FaceExpressionPreset(); + + // Smile - pull lip corners up + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipCornerPullerL, 0.8f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipCornerPullerR, 0.8f * intensity); + + // Cheek raise (Duchenne smile indicator) + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.CheekRaiserL, 0.5f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.CheekRaiserR, 0.5f * intensity); + + // Slight eye narrowing (genuine smile) + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LidTightenerL, 0.3f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LidTightenerR, 0.3f * intensity); + + return preset; + } + + /// + /// Creates a sad expression. + /// + public static FaceExpressionPreset CreateSad(float intensity = 1.0f) + { + var preset = new FaceExpressionPreset(); + + // Inner brow raise (sadness indicator) + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.InnerBrowRaiserL, 0.6f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.InnerBrowRaiserR, 0.6f * intensity); + + // Lip corner depressor (frown) + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipCornerDepressorL, 0.5f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipCornerDepressorR, 0.5f * intensity); + + // Slight chin raise + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.ChinRaiserL, 0.3f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.ChinRaiserR, 0.3f * intensity); + + return preset; + } + + /// + /// Creates an angry expression. + /// + public static FaceExpressionPreset CreateAngry(float intensity = 1.0f) + { + var preset = new FaceExpressionPreset(); + + // Brow lowerer (furrowed brow) + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.BrowLowererL, 0.8f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.BrowLowererR, 0.8f * intensity); + + // Lid tightener + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LidTightenerL, 0.5f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LidTightenerR, 0.5f * intensity); + + // Lip tightener + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipTightenerL, 0.4f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipTightenerR, 0.4f * intensity); + + // Nose wrinkler + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.NoseWrinklerL, 0.4f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.NoseWrinklerR, 0.4f * intensity); + + // Upper lip raise + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.UpperLipRaiserL, 0.3f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.UpperLipRaiserR, 0.3f * intensity); + + return preset; + } + + /// + /// Creates a surprised expression. + /// + public static FaceExpressionPreset CreateSurprised(float intensity = 1.0f) + { + var preset = new FaceExpressionPreset(); + + // Raise outer brows + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.OuterBrowRaiserL, 0.8f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.OuterBrowRaiserR, 0.8f * intensity); + + // Raise inner brows + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.InnerBrowRaiserL, 0.7f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.InnerBrowRaiserR, 0.7f * intensity); + + // Raise upper lids (wide eyes) + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.UpperLidRaiserL, 0.7f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.UpperLidRaiserR, 0.7f * intensity); + + // Open mouth + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.JawDrop, 0.5f * intensity); + + return preset; + } + + /// + /// Creates a fearful expression. + /// + public static FaceExpressionPreset CreateFear(float intensity = 1.0f) + { + var preset = new FaceExpressionPreset(); + + // Raise inner brows + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.InnerBrowRaiserL, 0.8f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.InnerBrowRaiserR, 0.8f * intensity); + + // Raise outer brows + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.OuterBrowRaiserL, 0.5f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.OuterBrowRaiserR, 0.5f * intensity); + + // Wide eyes + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.UpperLidRaiserL, 0.6f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.UpperLidRaiserR, 0.6f * intensity); + + // Stretch lips horizontally + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipStretcherL, 0.6f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipStretcherR, 0.6f * intensity); + + // Slight jaw drop + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.JawDrop, 0.3f * intensity); + + return preset; + } + + /// + /// Creates a disgusted expression. + /// + public static FaceExpressionPreset CreateDisgust(float intensity = 1.0f) + { + var preset = new FaceExpressionPreset(); + + // Nose wrinkle + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.NoseWrinklerL, 0.8f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.NoseWrinklerR, 0.8f * intensity); + + // Upper lip raise + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.UpperLipRaiserL, 0.7f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.UpperLipRaiserR, 0.7f * intensity); + + // Brow lowerer + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.BrowLowererL, 0.4f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.BrowLowererR, 0.4f * intensity); + + // Chin raise + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.ChinRaiserL, 0.3f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.ChinRaiserR, 0.3f * intensity); + + // Lower lip depressor + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LowerLipDepressorL, 0.4f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LowerLipDepressorR, 0.4f * intensity); + + return preset; + } + + /// + /// Creates a contempt expression (asymmetric lip corner pull). + /// + public static FaceExpressionPreset CreateContempt(float intensity = 1.0f, bool leftSide = true) + { + var preset = new FaceExpressionPreset(); + + // Asymmetric lip corner pull (smirk) + if (leftSide) + { + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipCornerPullerL, 0.6f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.DimplerL, 0.4f * intensity); + } + else + { + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipCornerPullerR, 0.6f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.DimplerR, 0.4f * intensity); + } + + // Slight brow lower + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.BrowLowererL, 0.2f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.BrowLowererR, 0.2f * intensity); + + return preset; + } + + /// + /// Creates a thinking/pondering expression. + /// + public static FaceExpressionPreset CreateThinking(float intensity = 1.0f) + { + var preset = new FaceExpressionPreset(); + + // Asymmetric brow raise + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.OuterBrowRaiserL, 0.5f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.InnerBrowRaiserR, 0.3f * intensity); + + // Slight eye squint + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LidTightenerL, 0.2f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LidTightenerR, 0.3f * intensity); + + // Lips pressed together + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipPressorL, 0.3f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipPressorR, 0.3f * intensity); + + // Look to the side slightly (eyes look up-right) + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.EyesLookUpL, 0.3f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.EyesLookUpR, 0.3f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.EyesLookRightL, 0.2f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.EyesLookRightR, 0.2f * intensity); + + return preset; + } + + /// + /// Creates a skeptical/doubtful expression. + /// + public static FaceExpressionPreset CreateSkeptical(float intensity = 1.0f) + { + var preset = new FaceExpressionPreset(); + + // Asymmetric brow - one raised, one lowered + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.OuterBrowRaiserL, 0.7f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.BrowLowererR, 0.4f * intensity); + + // Slight lip press + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipTightenerL, 0.3f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipTightenerR, 0.3f * intensity); + + // Slight squint + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LidTightenerR, 0.3f * intensity); + + return preset; + } + + /// + /// Creates a wink expression. + /// + public static FaceExpressionPreset CreateWink(bool leftEye = true, float intensity = 1.0f) + { + var preset = new FaceExpressionPreset(); + + if (leftEye) + { + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.EyesClosedL, 0.9f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.CheekRaiserL, 0.3f * intensity); + } + else + { + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.EyesClosedR, 0.9f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.CheekRaiserR, 0.3f * intensity); + } + + // Add a slight smile + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipCornerPullerL, 0.3f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipCornerPullerR, 0.3f * intensity); + + return preset; + } + + /// + /// Creates a blink expression. + /// + public static FaceExpressionPreset CreateBlink(float intensity = 1.0f) + { + var preset = new FaceExpressionPreset(); + + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.EyesClosedL, 1.0f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.EyesClosedR, 1.0f * intensity); + + return preset; + } + + /// + /// Creates a yawning expression. + /// + public static FaceExpressionPreset CreateYawn(float intensity = 1.0f) + { + var preset = new FaceExpressionPreset(); + + // Wide jaw drop + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.JawDrop, 0.9f * intensity); + + // Eyes closing/squinting + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.EyesClosedL, 0.6f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.EyesClosedR, 0.6f * intensity); + + // Nose wrinkle + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.NoseWrinklerL, 0.3f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.NoseWrinklerR, 0.3f * intensity); + + // Lip stretcher + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipStretcherL, 0.4f * intensity); + preset.SetWeight(CAPI.ovrAvatar2FaceExpression.LipStretcherR, 0.4f * intensity); + + return preset; + } + + /// + /// Creates a neutral/relaxed expression (all weights at zero). + /// + public static FaceExpressionPreset CreateNeutral() + { + return new FaceExpressionPreset(); + } + + /// + /// Creates a custom expression by specifying individual weights. + /// + public static FaceExpressionPreset CreateCustom(params (CAPI.ovrAvatar2FaceExpression expression, float weight)[] weights) + { + var preset = new FaceExpressionPreset(); + + foreach (var (expression, weight) in weights) + { + preset.SetWeight(expression, weight); + } + + return preset; + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionPresets.cs.meta b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionPresets.cs.meta new file mode 100644 index 00000000..54ffdf4d --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/ExpressionPresets.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 9360ba421706d0549a1d591d237207e8 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/MetaNPC.cs b/Assets/Lab/Core/Runtime/Scripts/Expression/MetaNPC.cs new file mode 100644 index 00000000..797f00de --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/MetaNPC.cs @@ -0,0 +1,220 @@ +#nullable enable + +using System; +using System.Collections; +using System.Collections.Generic; +using System.IO; +using System.Reflection; +using System.Runtime.InteropServices; +using Newtonsoft.Json.Linq; +using Oculus.Avatar2; +using UnityEngine; +using static OvrAvatarSkinnedRenderable; + +/// +/// Work in progress and alternative to: ExpressionHandler.cs . +/// Represents an NPC (Non-Player Character) whose facial expressions are controlled using data from external face states. +/// This class handles the mapping of expression data to avatar morph targets and applies facial expressions to the avatar with smooth transitions. +/// +public class MetaNPC : SampleAvatarEntity +{ + #region Variables + [Header("MetaNPC")] + [SerializeField] private ExpressionMapping? _defaultMapping; + [SerializeField] private float _transitionTime = 0.2f; + [SerializeField] private float _weightMultFactor = 1.0f; + + private Transform _jawJoint; + private Vector3 _jawDefault; + private float[] _currentWeights = new float[103]; + private Coroutine? _transitionCoroutine = null; + private bool hasRunThisFrame = false; + private Dictionary _faceStates = new(); + private const string _dir = "Assets/facialtracking/PythonScripts/averaged_facestates"; + private string[]? _files; + #endregion + + #region Functions + /// + /// Initializes the face states by loading them from the directory. + /// Starts the base Start method from SampleAvatarEntity and begins loading face states. + /// + new void Start() { + StartCoroutine(base.Start()); + GetFaceStates(_dir); + } + + /// + /// Called when the avatar is loaded. Starts the test sequence to apply facial expressions. + /// + public void OnAvatarLoaded() { + StartCoroutine(Test()); + } + + /// + /// Loads face state files from a specified directory and adds them to the _faceStates dictionary. + /// + /// The directory path to search for face state files. + public void GetFaceStates(string dirPath){ + _files = Directory.GetFiles(dirPath); + foreach (string f in _files){ + string[] splitFile = f.Split('.'); + string[] splitPath = f.Split('\\'); + if(splitFile[^1] != "json"){ + continue; + } + JObject jObj = JObject.Parse(File.ReadAllText(f)); + + OVRPlugin.FaceState faceState = GetFaceState(jObj); + _faceStates.Add(splitPath[^1].Split('_')[0], faceState); + } + } + + /// + /// Converts a JSON object to an OVRPlugin.FaceState. + /// + /// The JSON object containing face state data. + /// The corresponding FaceState. + public OVRPlugin.FaceState GetFaceState(JObject obj){ + OVRPlugin.FaceState faceState = new OVRPlugin.FaceState(); + faceState.ExpressionWeights = obj["ExpressionWeights"]?.ToObject() ?? Array.Empty(); + faceState.ExpressionWeightConfidences = obj["ExpressionWeightConfidences"]?.ToObject() ?? Array.Empty(); + faceState.Status.IsValid = obj["Status"]["IsValid"]?.Value() ?? false; + faceState.Status.IsEyeFollowingBlendshapesValid = obj["Status"]["IsEyeFollowingBlendshapesValid"]?.Value() ?? false; + faceState.Time= obj["Time"]?.Value() ?? 0; + return faceState; + } + + /// + /// Tests all the FaceStates by applying them one after another. + /// + /// An enumerator for the coroutine. + + private IEnumerator Test(){ + foreach(KeyValuePair pair in _faceStates){ + ApplyFaceState(pair.Value, 0.1f); + Debug.Log($"Expression {pair.Key}"); + yield return new WaitForSeconds(3); + } + } + #endregion + + #region Facial Expression + private readonly List animationFrameCache = new(); + + /// + /// Applies the face state associated with a given emotion. + /// + /// The emotion string to apply the corresponding face state. + public void ApplyFaceState(string emotion){ + Debug.Log(emotion); + if(!_faceStates.ContainsKey(emotion)){ + Debug.Log($"Facestate zu {emotion} ist nicht vorhanden"); + return; + } + ApplyFaceState(_faceStates[emotion], 0f); + } + + /// + /// Applies the given face state to the avatar, optionally with a transition over a specified duration. + /// + /// The face state to apply. + /// The transition duration for the face state, in seconds. + public void ApplyFaceState(OVRPlugin.FaceState fstate, float duration) { + animationFrameCache.Clear(); + MethodInfo method = typeof(OvrAvatarEntity).GetMethod("AppendPrimitivesWithAnimationEnabled", BindingFlags.NonPublic | BindingFlags.Instance); + method?.Invoke(this, new object[]{null, animationFrameCache}); + + foreach(var primRenderable in animationFrameCache) { + var skinnedRenderable = primRenderable.skinnedRenderable; + var primitive = primRenderable.primitive; + + if(primitive.morphTargetCount == 0) { continue; } + + uint morphTargetCount = primitive.morphTargetCount; + + float[] targetWeights = FaceStateToWeights(morphTargetCount, fstate); // Convert face state to weights for morph targets + if(duration > 0) { + if(_transitionCoroutine != null) { + StopCoroutine(_transitionCoroutine); + } + _transitionCoroutine = StartCoroutine(SmoothMorph(targetWeights, duration, skinnedRenderable)); + return; + } + CopyMorphWeightsToBuffer(targetWeights, skinnedRenderable); + } + } + + /// + /// Converts a face state into a set of morph target weights. + /// + /// The number of morph targets. + /// The face state data. + /// An array of morph target weights. + private float[] FaceStateToWeights(uint morphTargetCount, OVRPlugin.FaceState fstate) { + float[] weights = new float[morphTargetCount]; + if(_defaultMapping.Keys.Count != morphTargetCount) { + Debug.LogError($"Expected mapping to have size {morphTargetCount}, got {_defaultMapping.Keys.Count} instead."); + return weights; + } + + for(int i=0; i < weights.Length; i++) { + var expression = _defaultMapping.Values[i]; + if(expression >= OVRFaceExpressions.FaceExpression.Max || expression < 0) { + continue; + } + + float weight = fstate.ExpressionWeights[(int)expression]; + weights[i] = weight * _weightMultFactor; + } + + return weights; + } + + /// + /// Copies the morph target weights to the skinned renderable buffer. + /// + /// The morph target weights. + /// The skinned renderable to update. + private void CopyMorphWeightsToBuffer(float[] weights, OvrAvatarSkinnedRenderable skinnedRenderable) { + /*IDisposableBuffer bufferHandle = skinnedRenderable.CheckoutMorphTargetBuffer((uint)weights.Length); + Marshal.Copy(weights, 0, bufferHandle.BufferPtr, weights.Length); + skinnedRenderable.MorphTargetBufferUpdated(bufferHandle); + bufferHandle.Dispose();*/ + } + + + /// + /// Smoothly interpolates the morph target weights from the current weights to the target weights. + /// + /// The target weights. + /// The duration of the transition. + /// The skinned renderable to update. + /// An enumerator for the coroutine. + private IEnumerator SmoothMorph(float[] target, float duration, OvrAvatarSkinnedRenderable skinnedRenderable) { + float elapsed = 0f; + float[] startWeights = (float[])_currentWeights.Clone(); + + // Smoothly interpolate the weights over time + while(elapsed(); + StartCoroutine(InitializeWhenReady()); + } + + private IEnumerator InitializeWhenReady() + { + // Wait for avatar to load + while (_avatarEntity.IsPendingAvatar) + { + yield return null; + } + yield return new WaitForSeconds(0.5f); + + // Initialize - this handles BOTH expressions AND lip sync! + _expressionController.Initialize(_avatarEntity, _lipSyncContext); + _expressionController.MouthBlendMode = MouthBlendMode.Blend; + + //_expressionController.LipSyncBlendWeight = 0.4f; + StartCoroutine(TestRoutine()); + Debug.Log("NPC Ready!"); + } + + private IEnumerator TestRoutine() + { + while (true) + { + Speak(_audioSource.clip, "happy"); + yield return new WaitForSeconds(5f); + Speak(_audioSource.clip, "sad"); + yield return new WaitForSeconds(5f); + Speak(_audioSource.clip, "angry"); + yield return new WaitForSeconds(5f); + StopSpeaking(); + yield return new WaitForSeconds(5f); + } + } + + // Call these from dialogue system, AI, etc. + + public void SetHappy() => _expressionController.ApplyExpression(ExpressionPresets.CreateHappy()); + public void SetSad() => _expressionController.ApplyExpression(ExpressionPresets.CreateSad()); + public void SetAngry() => _expressionController.ApplyExpression(ExpressionPresets.CreateAngry()); + public void SetNeutral() => _expressionController.ResetToNeutral(); + + public void Speak(AudioClip clip, string emotion = "neutral") + { + // Play audio - lip sync will automatically animate the mouth + if (clip != null) + { + _audioSource.clip = clip; + _audioSource.Play(); + } + + // Set the emotion (eyes, brows, cheeks) + switch (emotion.ToLower()) + { + case "happy": SetHappy(); break; + case "sad": SetSad(); break; + case "angry": SetAngry(); break; + default: SetNeutral(); break; + } + } + + public void StopSpeaking() + { + _audioSource.Stop(); + SetNeutral(); + } +} \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/Expression/NPCController.cs.meta b/Assets/Lab/Core/Runtime/Scripts/Expression/NPCController.cs.meta new file mode 100644 index 00000000..5b401dab --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Expression/NPCController.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 6a18cb47b5b987640ac2a167c08c5fd8 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/Helper.meta b/Assets/Lab/Core/Runtime/Scripts/Helper.meta new file mode 100644 index 00000000..e029e28b --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Helper.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5b4f85bb17db1aa46aa03f7dbe0d99fa +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Scripts/Helper/LabInput.cs b/Assets/Lab/Core/Runtime/Scripts/Helper/LabInput.cs new file mode 100644 index 00000000..5cab7f68 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Helper/LabInput.cs @@ -0,0 +1,44 @@ +using UnityEngine.InputSystem; + +namespace VaSiLi.Helper +{ + /// + /// Shared input shortcuts that work with controllers, hand tracking and a desktop keyboard. + /// With hand tracking, OVRInput maps the right/left index pinch to Button.One/Button.Three + /// and the left-hand menu gesture to Button.Start, which is what the hand fallbacks rely on. + /// + public static class LabInput + { + /// True when tracked hands (not controllers) are the active input. + public static bool HandsActive => (OVRInput.GetActiveController() & OVRInput.Controller.Hands) != 0; + + /// A button, or right index pinch with hands, or the given key. + public static bool PrimaryDown(Key key = Key.None) => OVRInput.GetDown(OVRInput.Button.One) || KeyDown(key); + + /// Release of . + public static bool PrimaryUp(Key key = Key.None) => OVRInput.GetUp(OVRInput.Button.One) || KeyUp(key); + + /// B button, or the left-hand menu gesture with hands, or Escape. + public static bool BackDown() + { + if (HandsActive) + return OVRInput.GetDown(OVRInput.Button.Start) || KeyDown(Key.Escape); + return OVRInput.GetDown(OVRInput.Button.Two) || KeyDown(Key.Escape); + } + + /// Left grip held, or left index pinch held with hands, or the given key. + public static bool SecondaryHeld(Key key = Key.None) + { + // Button.Three is the X button on controllers, so only use it as the pinch when hands are tracked + bool xr = HandsActive + ? OVRInput.Get(OVRInput.Button.Three) + : OVRInput.Get(OVRInput.Button.PrimaryHandTrigger); + return xr || KeyHeld(key); + } + + // Keyboard helpers, safe when no keyboard is connected (e.g. on the headset) + public static bool KeyDown(Key key) => key != Key.None && Keyboard.current != null && Keyboard.current[key].wasPressedThisFrame; + public static bool KeyUp(Key key) => key != Key.None && Keyboard.current != null && Keyboard.current[key].wasReleasedThisFrame; + public static bool KeyHeld(Key key) => key != Key.None && Keyboard.current != null && Keyboard.current[key].isPressed; + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/Helper/LabInput.cs.meta b/Assets/Lab/Core/Runtime/Scripts/Helper/LabInput.cs.meta new file mode 100644 index 00000000..afae0310 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Helper/LabInput.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: c19d8221c814e5143be5bfa99fa94e9f \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/Interaction.meta b/Assets/Lab/Core/Runtime/Scripts/Interaction.meta new file mode 100644 index 00000000..720c0715 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Interaction.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d4f2895177648e24aa4b98f0d14b7553 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Scripts/Interaction/DigitalClock.cs b/Assets/Lab/Core/Runtime/Scripts/Interaction/DigitalClock.cs new file mode 100644 index 00000000..e42920cf --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Interaction/DigitalClock.cs @@ -0,0 +1,48 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using TMPro; +using System; +using VaSiLi.SceneManagement; +public class DigitalClock : MonoBehaviour +{ + public TextMeshPro textField; + public bool realtime = false; + private DateTime timer = new DateTime(2023, 1, 10, 8, 11, 0); + + void Start() + { + DateTime todayDate = DateTime.Today; + textField = GetComponent(); + TimeManager.timerStarted += StartClock; + TimeManager.timerReset += OnTimerReset; + } + + private void OnTimerReset() + { + timer = new DateTime(2023, 1, 10, 8, 11, 0); + } + + private void StartClock() + { + StartCoroutine(UpdateClock()); + } + + IEnumerator UpdateClock() + { + while (true) + { + if (realtime) + { + timer = DateTime.Now; + } + else + { + timer = timer.AddSeconds(1); + } + textField.SetText(timer.ToString("hh:mm")); + yield return new WaitForSeconds(1); + } + } + +} diff --git a/Assets/Lab/Core/Runtime/Scripts/Interaction/DigitalClock.cs.meta b/Assets/Lab/Core/Runtime/Scripts/Interaction/DigitalClock.cs.meta new file mode 100644 index 00000000..198c717b --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Interaction/DigitalClock.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a3e9c035cfe8db64689ff62d8da05807 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Scripts/Interaction/DisableOnRole.cs b/Assets/Lab/Core/Runtime/Scripts/Interaction/DisableOnRole.cs new file mode 100644 index 00000000..aebf50a5 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Interaction/DisableOnRole.cs @@ -0,0 +1,34 @@ +using UnityEngine; +using VaSiLi.SceneManagement; + +public class DisableOnRole : MonoBehaviour +{ + // Start is called once before the first execution of Update after the MonoBehaviour is created + void OnEnable() + { + RoleManager.roleChanged += OnRoleChanged; + } + + // Update is called once per frame + void Update() + { + + } + + void OnDisable() + { + RoleManager.roleChanged -= OnRoleChanged; + } + + void OnRoleChanged(ApiRole? role) + { + if (role.HasValue && role.Value.id == "Interviewer") + { + gameObject.SetActive(true); + } + else + { + gameObject.SetActive(false); + } + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/Interaction/DisableOnRole.cs.meta b/Assets/Lab/Core/Runtime/Scripts/Interaction/DisableOnRole.cs.meta new file mode 100644 index 00000000..8426c50d --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Interaction/DisableOnRole.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 3f794328bf86c534baa315b3b9993b93 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/Interaction/Door.cs b/Assets/Lab/Core/Runtime/Scripts/Interaction/Door.cs new file mode 100644 index 00000000..a63999b0 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Interaction/Door.cs @@ -0,0 +1,99 @@ +using System.Collections; +using UnityEngine; +using UnityEngine.Serialization; + +namespace VaSiLi.Interaction +{ + public class Door : MonoBehaviour + { + [FormerlySerializedAs("IsOpen")] + public bool isOpen; + + private bool _isRotatingDoor = true; + private float _speed = 1f; + private float _rotationAmount = 90f; + private float _forwardDirection = 0f; + + private Vector3 _startRotation; + private Vector3 _forward; + private Coroutine _animationCoroutine; + + private void Awake() + { + _startRotation = transform.rotation.eulerAngles; + _forward = transform.right; + } + + public void Open(Vector3 userPosition) + { + if (!isOpen) + { + if (_animationCoroutine != null) + { + StopCoroutine(_animationCoroutine); + } + } + + if (_isRotatingDoor) + { + float dot = Vector3.Dot(_forward, (userPosition - transform.position).normalized); + _animationCoroutine = StartCoroutine(DoRotationOpen(dot)); + } + } + + public void Close() + { + if (isOpen) + { + if (_animationCoroutine != null) + { + StopCoroutine(_animationCoroutine); + } + } + + if (_isRotatingDoor) + { + _animationCoroutine = StartCoroutine(DoRotationClose()); + } + } + + private IEnumerator DoRotationOpen(float forwardAmount) + { + Quaternion startRotation = transform.rotation; + Quaternion endRotation; + + if (forwardAmount >= _forwardDirection) + { + endRotation = Quaternion.Euler(new Vector3(0, _startRotation.y - _rotationAmount, 0)); + } + else + { + endRotation = Quaternion.Euler(new Vector3(0, _startRotation.y + _rotationAmount, 0)); + } + + isOpen = true; + float time = 0; + while (time < 1) + { + transform.rotation = Quaternion.Slerp(startRotation, endRotation, time); + yield return null; + time += Time.deltaTime * _speed; + } + } + + private IEnumerator DoRotationClose() + { + Quaternion startRotation = transform.rotation; + Quaternion endRotation = Quaternion.Euler(_startRotation); + + isOpen = false; + float time = 0; + while (time < 1) + { + transform.rotation = Quaternion.Slerp(startRotation, endRotation, time); + yield return null; + time += Time.deltaTime * _speed; + } + } + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/Interaction/Door.cs.meta b/Assets/Lab/Core/Runtime/Scripts/Interaction/Door.cs.meta new file mode 100644 index 00000000..0f33f797 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Interaction/Door.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a3c8e6d7e220f984a9c07c19d96670e6 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Scripts/Interaction/DoorTrigger.cs b/Assets/Lab/Core/Runtime/Scripts/Interaction/DoorTrigger.cs new file mode 100644 index 00000000..d6220cb1 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Interaction/DoorTrigger.cs @@ -0,0 +1,33 @@ +using UnityEngine; +using UnityEngine.Serialization; + +namespace VaSiLi.Interaction +{ + public class DoorTrigger : MonoBehaviour + { + [FormerlySerializedAs("Door")] + public Door door; + + private void OnTriggerEnter(Collider other) + { + if (other.TryGetComponent(out _)) + { + if (!door.isOpen) + { + door.Open(other.transform.position); + } + } + } + + private void OnTriggerExit(Collider other) + { + if (other.TryGetComponent(out _)) + { + if (door.isOpen) + { + door.Close(); + } + } + } + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/Interaction/DoorTrigger.cs.meta b/Assets/Lab/Core/Runtime/Scripts/Interaction/DoorTrigger.cs.meta new file mode 100644 index 00000000..1d71e286 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Interaction/DoorTrigger.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0ccb92424877bd741a2a8cc45f6c01a5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Scripts/Interaction/RandomText.cs b/Assets/Lab/Core/Runtime/Scripts/Interaction/RandomText.cs new file mode 100644 index 00000000..48b1e800 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Interaction/RandomText.cs @@ -0,0 +1,44 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using TMPro; +using UnityEngine.UI; + +public class RandomText : MonoBehaviour +{ + public List list = new List { "+", "0", "-"}; + Dictionary> buttons = new Dictionary>(); + public List textFields; + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } + + public void setrandomString(Button button_click) + { + Debug.Log("Set Fields"); + string name_button = button_click.gameObject.name; + if (!buttons.ContainsKey(name_button)) + { + Debug.Log("init"); + List randoms_numbers = new List(); + foreach (var i in textFields) + { + Debug.Log(i); + randoms_numbers.Add(Random.Range(0, list.Count)); + } + buttons.Add(name_button, randoms_numbers); + } + for (int i=0; i 0); + NextPageButton.gameObject.SetActive(currentPage < PageContainer.childCount-1); + } + + public void NextPage(){ + SetPage(currentPage+1); + } + + public void PreviousPage(){ + SetPage(currentPage-1); + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/Interaction/ReadableBookMenu.cs.meta b/Assets/Lab/Core/Runtime/Scripts/Interaction/ReadableBookMenu.cs.meta new file mode 100644 index 00000000..1d8eec71 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/Interaction/ReadableBookMenu.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: fb75c84a0c0cc4b45b8e097c1151b68b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM.meta b/Assets/Lab/Core/Runtime/Scripts/LLM.meta new file mode 100644 index 00000000..4a7c5c3f --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 773fb9d9afde3d340bf86fd8bb35a8f0 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/AgentActivatorUI.cs b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentActivatorUI.cs new file mode 100644 index 00000000..cc054ee3 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentActivatorUI.cs @@ -0,0 +1,24 @@ +using TMPro; +using UnityEngine; +using UnityEngine.UI; + +namespace VaSiLi.Llm { + public class AgentActivatorUI : MonoBehaviour { + public Button activate; + public TextMeshProUGUI buttonText; + public Sprite checkmark, normal; + public AgentInstance agent; + + private void Awake() { + activate.onClick.AddListener(ChangeAgentState); + } + + private void ChangeAgentState() { + agent.active = !agent.active; + + buttonText.text = agent.active ? "" : "Activate"; + + activate.image.sprite = agent.active ? checkmark : normal; + } + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/AgentActivatorUI.cs.meta b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentActivatorUI.cs.meta new file mode 100644 index 00000000..21fe77e4 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentActivatorUI.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: b02eb8fd9102cff4b840aba6a8fc7b9b \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/AgentInstance.cs b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentInstance.cs new file mode 100644 index 00000000..e582a1a9 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentInstance.cs @@ -0,0 +1,500 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.IO; +using System.Net.Http; +using System.Reflection; +using System.Text; +using System.Threading; +using Newtonsoft.Json; +using OVRSimpleJSON; +using UnityEngine; +using UnityEngine.Networking; +using System.Threading.Tasks; +using VaSiLi.Networking; +using Application = UnityEngine.Application; + +namespace VaSiLi.Llm +{ + [RequireComponent(typeof(AudioSource))] + public class AgentInstance : MonoBehaviour + { + /** Supposed to be true once a single agent has text to speech going on. */ + public static readonly SemaphoreSlim SpeechLock = new(1, 1); + + /** identifier for referencing the same agent in the backend */ + public string id; + + /** allowed list of tools as a subset of available tools from the ToolProvider */ + public Dictionary allowedTools = new(); + + /** indicates that the agent is active and is being interacted with */ + public bool active; + + /** stores complex objects returned by tool calls for use as parameters for future tool calls */ + private Dictionary objectStore = new(); + + private bool _startedSpeaking, _isPaused; + private List _audioObjects = new(); + private AudioSource _audioSource; + private Coroutine _currentSpeaking; + private string _tempPath; + + private static string _chatUrl => VasiliEndpoints.Current.agent + "/"; + + private ChatAPI _chatAPI; + + private ToolLogUI _toolLogUI; + + public void SetId(string id) + { + this.id = id; + } + + public string GetId() + { + return id; + } + + private async void Start() + { + _chatAPI = GetComponent(); + + _tempPath = Application.persistentDataPath + "tmpWAVBase64.wav"; + _audioSource = GetComponent(); + + _toolLogUI = GetComponentInChildren(); + + // Test Code + /*AudioClip clip = await _chatAPI.TextToSpeech("Mein Name ist Günther und ich bin eine Beispiel-Stimme."); + await SpeakBase64(clip); + AudioClip clip2 = await _chatAPI.TextToSpeech("Hier ist irgendein anderer Text. Halli hallo!"); + await SpeakBase64(clip2);*/ + } + + public void SetAllowedTools(Dictionary tools) + { + this.allowedTools = tools; + } + + public async Task AddTool(string toolName, ToolBinding tool) + { + try + { + allowedTools.Add(toolName, tool); + + var req = await JsonRequest.PostRequest( + _chatUrl + "addTool", + new ToolAddRemoveRequest { id = id, tool_name = toolName } + ); + + string content = await req.Content.ReadAsStringAsync(); + Debug.Log($"Status: {req.StatusCode}"); + Debug.Log($"Response: {content}"); + + return content; + } + catch (Exception ex) + { + Debug.LogError($"Request failed: {ex}"); + throw; + } + } + + public async Task RemoveTool(string toolName) + { + allowedTools.Remove(toolName); + + HttpResponseMessage req = await JsonRequest.PostRequest(_chatUrl + "removeTool", + new ToolAddRemoveRequest { id = id, tool_name = toolName }); + string content = await req.Content.ReadAsStringAsync(); + + return content; + } + + /** + * Encapsulates the entire STT -> LLM -> TTS pipeline. Call this after microphone audio has been recorded. + * AudioClip to be used as prompt input. + */ + public async void ProcessUserPrompt(AudioClip clip) + { + string transcription = await _chatAPI.Transcribe(clip); + + AgentReturn agentResponse = await _chatAPI.Converse(transcription, id); + + int depth = 0; // limit consecutive tool calls + + while (agentResponse.is_tool && depth < 10) + { + string result = HandleIncomingAgentMessage(agentResponse.reply); + Debug.Log(result); + ToolCallResult res = JsonConvert.DeserializeObject(result); + string further = res.Result?.ToString(); + agentResponse = await _chatAPI.Converse(further, id); + depth++; + } + + AudioClip ttsClip = await _chatAPI.TextToSpeech(agentResponse.reply); + + await SpeechLock.WaitAsync(); + try + { + await SpeakBase64(ttsClip); + } + finally + { + // Debug.Log("Chatbot mit ID " + id + " hat fertig geredet."); + SpeechLock.Release(); + } + } + + public ToolCallResult HandleToolCall(string callId, string toolName, JSONNode toolArguments) + { + HashSet simpleTypes = new HashSet() + { typeof(string), typeof(int), typeof(float), typeof(double), typeof(bool), typeof(Vector3) }; + + ToolCallResult result = new ToolCallResult(callId, false, null, string.Empty); + + // Get called method + if (!allowedTools.TryGetValue(toolName, out var toolMethod)) + { + result.error = "Agent Tool not found: " + toolName; + return result; + } + + MethodInfo method = toolMethod.Method; + ParameterInfo[] toolParameters = method.GetParameters(); + + if (toolParameters.Length > 0 && toolArguments == null) + { + result.error = $"Tool '{toolName}' expects {toolParameters.Length} arguments but got null"; + return result; + } + + // Parse method parameters + object[] parsedToolArguments = new object[toolParameters.Length]; + + for (int i = 0; i < toolParameters.Length; ++i) + { + ParameterInfo p = toolParameters[i]; + JSONNode jsonValue = toolArguments?[p.Name]; + + // Apply default values or report missing parameters + if (jsonValue == null) + { + if (p.HasDefaultValue) + { + parsedToolArguments[i] = p.DefaultValue; + continue; + } + + result.error = $"Missing argument '{p.Name}' for tool '{toolName}'"; + return result; + } + + // Check types and parse value + if (simpleTypes.Contains(p.ParameterType)) + { + parsedToolArguments[i] = ParseJsonArgument(jsonValue, p.ParameterType); + } + else if (objectStore.TryGetValue(jsonValue.Value, out var complexObject)) + { + parsedToolArguments[i] = complexObject; + } + else + { + result.error = $"Missing value for parameter '{p.Name}' for tool '{toolName}'"; + return result; + } + } + + // Execute Method + try + { + object rawReturn = method.Invoke(toolMethod.Source, parsedToolArguments); + objectStore[toolName] = rawReturn; + if (rawReturn == null) + { + result.Result = ""; + } + else if (!simpleTypes.Contains(rawReturn.GetType())) + { + result.Result = toolName; + } + else + { + result.Result = rawReturn; + } + + _toolLogUI.AddMessage(toolName + "(" + ToReadableString(toolArguments) + ")"); + + result.ok = true; + return result; + } + catch (TargetInvocationException e) + { + result.error = e.InnerException?.Message ?? e.Message; + return result; + } + catch (Exception e) + { + result.error = e.Message; + return result; + } + } + + /** + * Speaks a given audio using the required AudioSource component on the game object this script is attached to. + * The AudioClip to be played. + */ + public async Task SpeakBase64(AudioClip clip) + { + if (_audioSource is null) + { + Debug.LogError("AudioSource is null"); + return; + } + + var listener = FindFirstObjectByType(); + // Debug.Log($"Listener: {(listener ? listener.name : "NONE")}"); + + AudioListener.pause = false; + AudioListener.volume = 1f; + + _audioSource.Stop(); + _audioSource.clip = clip; + _audioSource.volume = 1f; + _audioSource.pitch = 1f; + _audioSource.loop = false; + + _audioSource.spatialBlend = 1f; + _audioSource.dopplerLevel = 0f; + _audioSource.minDistance = 1f; + _audioSource.maxDistance = 500f; + + _audioSource.mute = false; + _audioSource.bypassEffects = true; + _audioSource.bypassListenerEffects = true; + _audioSource.bypassReverbZones = true; + + _audioSource.Play(); + + // Debug.Log($"Play() called. isPlaying={_audioSource.isPlaying}, time={_audioSource.time}, " + $"srcVol={_audioSource.volume}, listenerVol={AudioListener.volume}, paused={AudioListener.pause}"); + + while (_audioSource.isPlaying) + await Task.Yield(); + + File.Delete(_chatAPI.deleteAudioFiles[0]); + _chatAPI.deleteAudioFiles.RemoveAt(0); + } + + /** + * Clears the TTS system and aborts any speaking process. + */ + private void StopSpeak() + { + if (_currentSpeaking != null) + { + StopCoroutine(_currentSpeaking); + } + + _audioObjects.Clear(); + _audioSource.Stop(); + + if (File.Exists(_tempPath)) + File.Delete(_tempPath); + } + + /** + * Coroutine for speaking a given text. This is called inside the SpeakBase64 method. + */ + private IEnumerator SpeakBase64Enumerator() + { + int i = 0; + + while (_audioObjects.Count > i) + { + AudioClip clipToPlay = null; + + if (_audioObjects[i].AudioClip is null) + { + if (_audioObjects[i].B64Audio == null) + { + i++; + + if (!(_audioObjects.Count > i)) + _startedSpeaking = true; + continue; + } + + byte[] audioBytes = Convert.FromBase64String(_audioObjects[i].B64Audio); + + File.WriteAllBytes(_tempPath, audioBytes); + UnityWebRequest request = UnityWebRequestMultimedia.GetAudioClip(_tempPath, AudioType.WAV); + yield return request.SendWebRequest(); + + if (request.result.Equals(UnityWebRequest.Result.ConnectionError)) + Debug.LogError(request.error); + else + clipToPlay = DownloadHandlerAudioClip.GetContent(request); + } + else + clipToPlay = _audioObjects[i].AudioClip; + + if (clipToPlay is not null) + { + _audioSource.clip = clipToPlay; + _audioSource.Play(); + } + + _startedSpeaking = true; + + while (_audioSource.isPlaying || _isPaused) + yield return null; + + i++; + + if (File.Exists(_tempPath)) + File.Delete(_tempPath); + } + } + + /** + * + * Handles tool calls from an agent. + * + * + * The JSON string the agent sends to request a tool call. This must be of the following format: + * {
+ * "type": "tool_call",
+ * "id": **Whatever the LLM considers sensible**,
+ * "name": **The name of the tool to be called**,
+ * "arguments": {"arg1": value1, "arg2": value2, ...}
+ * }
+ * + */ + public string HandleIncomingAgentMessage(string json) + { + JSONNode msg; + try + { + msg = JSON.Parse(json); + } + catch (Exception e) + { + return JsonConvert.SerializeObject(new ToolCallResult( + id: "", + ok: false, + result: null, + error: "Invalid JSON: " + e.Message + )); + } + + var type = msg?["type"]?.Value; + if (type != "tool_call") + { + return JsonConvert.SerializeObject(new ToolCallResult( + id: msg?["id"]?.Value ?? "", + ok: false, + result: null, + error: $"Unsupported message type '{type}'" + )); + } + + string callId = msg["id"]?.Value; + string toolName = msg["name"]?.Value; + + if (string.IsNullOrEmpty(callId)) + { + return JsonConvert.SerializeObject(new ToolCallResult( + id: "", + ok: false, + result: null, + error: "Missing 'id' in tool_call" + )); + } + + if (string.IsNullOrEmpty(toolName)) + { + return JsonConvert.SerializeObject(new ToolCallResult( + id: callId, + ok: false, + result: null, + error: "Missing 'name' in tool_call" + )); + } + + JSONNode argsNode = msg["arguments"]; + if (argsNode is null || !argsNode.IsObject) + argsNode = new JSONObject(); + + ToolCallResult result = HandleToolCall(callId, toolName, argsNode); + + return JsonConvert.SerializeObject(result); + } + + object ParseJsonArgument(JSONNode argumentValue, Type targetType) + { + if (targetType == typeof(string)) + return argumentValue.Value; + + if (targetType == typeof(int)) + return argumentValue.AsInt; + + if (targetType == typeof(float)) + return argumentValue.AsFloat; + + if (targetType == typeof(double)) + return argumentValue.AsDouble; + + if (targetType == typeof(bool)) + return argumentValue.AsBool; + + if (targetType == typeof(Vector3)) + return StringToVector3(argumentValue.Value); + + return argumentValue.Value; + } + + static Vector3 StringToVector3(string s) + { + var p = s.Trim('(', ')').Split(','); + return new Vector3( + float.Parse(p[0]), + float.Parse(p[1]), + float.Parse(p[2]) + ); + } + + string ToReadableString(JSONNode node) + { + if (!node.IsObject) + return node.ToString(); + + StringBuilder sb = new StringBuilder(); + + foreach (var kvp in node.AsObject) + { + sb.Append($"{kvp.Key}: {kvp.Value}, "); + } + + if (sb.Length >= 2) + sb.Length -= 2; + + return sb.ToString(); + } + + public struct AudioObject + { + public string B64Audio; + public AudioClip AudioClip; + } + } + + [Serializable] + public struct ToolAddRemoveRequest + { + public string id; + public string tool_name; + } +} \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/AgentInstance.cs.meta b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentInstance.cs.meta new file mode 100644 index 00000000..29fe88b1 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentInstance.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 670ae857e836ece43b726bccb903bff7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 600 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/AgentManager.cs b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentManager.cs new file mode 100644 index 00000000..efa8cf93 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentManager.cs @@ -0,0 +1,109 @@ +using System; +using System.Collections.Generic; +using System.Net.Http; +using System.Threading.Tasks; +using UnityEngine; +using VaSiLi.Networking; +using UnityEngine.SceneManagement; +using Vector3 = UnityEngine.Vector3; + +namespace VaSiLi.Llm +{ + public class AgentManager : MonoBehaviour + { + private string GenerateStandardPrompt() + { + return + $"You have exactly two possible response modes: 1. Normal assistant reply: - Return plain text only. 2. Tool call: - Return ONLY a single JSON object. - No markdown. - No code fences. - No explanation before or after. - The JSON must follow this exact schema: {{\"type\":\"tool_call\",\"id\":\"\",\"name\":\"\",\"arguments\":{{ ... }}}} Rules for tool calls: - \"type\" is mandatory and must ALWAYS be exactly \"tool_call\". - Never change, translate, or invent another value for \"type\". - \"id\" is mandatory and must be a new unique string chosen by you. - \"name\" is mandatory and must be the exact name of the tool you want to call. - \"arguments\" is mandatory and must be a JSON object containing the tool arguments. - If no tool is needed, respond with normal plain text instead of JSON."; + } + + [SerializeField] private AgentInstance agentPrefab; + + private Dictionary _agentInstances = new(); + private AgentToolProvider _toolProvider; + + private static string _chatUrl => VasiliEndpoints.Current.agent + "/"; + + private async void Start() + { + _toolProvider = GetComponent(); + + LoadAgentBots(); + } + + private async void LoadAgentBots() + { + switch (SceneManager.GetActiveScene().name) + { + case "MetaStart": + if (!_agentInstances.ContainsKey("agent_jauch")) + await CreateAgent("agent_jauch", + "You are the German TV host Günther Jauch. " + GenerateStandardPrompt(), + new Vector3(3, 0, 0)); + if (!_agentInstances.ContainsKey("agent_barbara")) + await CreateAgent("agent_barbara", + "You are the German TV host Barbara Schöneberger. " + GenerateStandardPrompt(), + new Vector3(-3, 0, 0)); + break; + case "EventSystemShowcase_2025": + if (!_agentInstances.ContainsKey("agent_helper_bot")) + await CreateAgent("agent_helper_bot", + "You are a helpful VR assistant. " + GenerateStandardPrompt(), new Vector3(-2, 0, 0)); + break; + } + } + + public async Task CreateAgent(string id, string systemPrompt, Vector3 position) + { + if (_agentInstances.ContainsKey(id)) + return _agentInstances[id]; + + AgentInstance newAgent = Instantiate(agentPrefab, position, Quaternion.identity); + newAgent.SetId(id); + + HttpResponseMessage req = await JsonRequest.PostRequest(_chatUrl + "createAgent", + new AgentRequest { id = id, systemPrompt = systemPrompt }); + string content = await req.Content.ReadAsStringAsync(); + + Debug.Log(content); // TODO: just returns null? + + newAgent.SetAllowedTools(new Dictionary(_toolProvider.GetAvailableTools())); + _agentInstances.Add(id, newAgent); + ToolWhitelistUI[] tools = newAgent.GetComponentsInChildren(); + foreach (ToolWhitelistUI tool in tools) + { + tool.enabled = true; + tool.GenerateActiveButtons(); + tool.GenerateSelectorButtons(); + } + + return newAgent; + } + + public void RemoveAgent(string agentId) + { + _agentInstances.Remove(agentId); + } + + public List GetActiveAgents() + { + List activeAgents = new(); + + foreach (string key in _agentInstances.Keys) + { + AgentInstance agent = _agentInstances[key]; + if (agent.active) + activeAgents.Add(agent); + } + + return activeAgents; + } + } + + [Serializable] + public struct AgentRequest + { + public string id; + public string systemPrompt; + } +} \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/AgentManager.cs.meta b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentManager.cs.meta new file mode 100644 index 00000000..63aae30f --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 96b3468ed9f848f7a81c82724ca023b7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 550 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/AgentToolProvider.cs b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentToolProvider.cs new file mode 100644 index 00000000..a4683bff --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentToolProvider.cs @@ -0,0 +1,134 @@ +using System; +using System.Collections.Generic; +using System.Net.Http; +using System.Reflection; +using Newtonsoft.Json; +using UnityEngine; +using VaSiLi.Networking; + +namespace VaSiLi.Llm +{ + public class AgentToolProvider : MonoBehaviour + { + private Dictionary _availableAgentTools = null; + + private static string _chatUrl => VasiliEndpoints.Current.agent + "/"; + + void Start() + { + RegisterAgentTools(); + SendToolDescriptions(); + } + + async void SendToolDescriptions() + { + string toolDescriptions = GetToolDescriptions(_availableAgentTools); + Debug.Log("[ToolProvider] " + toolDescriptions); + + HttpResponseMessage req = + await JsonRequest.PostRequest(_chatUrl + "toolDescriptions", toolDescriptions); + string content = await req.Content.ReadAsStringAsync(); + Debug.Log("[ToolProvider] " + content); + } + + void RegisterAgentTools() + { + _availableAgentTools = new(); + + int total = 0; + int registered = 0; + + // Instance methods with source object + MonoBehaviour[] allMonoBehaviours = FindObjectsOfType(true); + + foreach (var behaviour in allMonoBehaviours) + { + if (behaviour == null) + continue; + + Type type = behaviour.GetType(); + + MethodInfo[] methods = + type.GetMethods(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance); + + foreach (var method in methods) + { + total++; + AgentToolAttribute toolAttr = method.GetCustomAttribute(); + if (toolAttr == null) continue; + + string toolName = toolAttr.Name; + + _availableAgentTools[toolName] = new ToolBinding(behaviour, method, toolAttr); + registered++; + + // Debug.Log("Registered Instance Tool: " + toolName); + } + } + + // Static class functions without source object + Assembly assembly = Assembly.GetExecutingAssembly(); + + foreach (var type in assembly.GetTypes()) + { + MethodInfo[] staticMethods = + type.GetMethods(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static); + + foreach (var method in staticMethods) + { + total++; + AgentToolAttribute toolAttr = method.GetCustomAttribute(); + if (toolAttr == null) continue; + + string toolName = toolAttr.Name; + + _availableAgentTools[toolName] = new ToolBinding(null, method, toolAttr); + registered++; + + // Debug.Log("Registered Static Tool: " + toolName); + } + } + + // Debug.Log("Total methods: " + total); + // Debug.Log("Registered methods: " + registered); + } + + public string GetToolDescriptions(Dictionary agentTools) + { + List toolDescriptions = new List(); + + foreach (var (toolName, binding) in agentTools) + { + AgentToolAttribute toolAttr = binding.Attribute; + MethodInfo method = binding.Method; + + Dictionary parameters = new(); + foreach (ParameterInfo param in method.GetParameters()) + { + parameters[param.Name] = param.ParameterType.Name; + } + + toolDescriptions.Add( + new + { + name = toolAttr.Name, + description = toolAttr.Description, + parameters = parameters + } + ); + } + + return JsonConvert.SerializeObject(toolDescriptions); + } + + public Dictionary GetAvailableTools() + { + if (_availableAgentTools == null) + { + RegisterAgentTools(); + } + + return _availableAgentTools; + } + } +} \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/AgentToolProvider.cs.meta b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentToolProvider.cs.meta new file mode 100644 index 00000000..003b8f07 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/AgentToolProvider.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ad1eecc336b81464e84f6d12d10fd9cb +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 5 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/ChatAPI.cs b/Assets/Lab/Core/Runtime/Scripts/LLM/ChatAPI.cs new file mode 100644 index 00000000..390ce250 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/ChatAPI.cs @@ -0,0 +1,240 @@ +// Code largely inspired by VRParlExplorer. +// https://github.com/texttechnologylab/VR-Parliamentary-Debates-Explorer/tree/main +// https://dl.acm.org/doi/10.1145/3720553.3746672 + +using System; +using System.Collections.Generic; +using System.IO; +using System.Net.Http; +using System.Text; +using System.Threading.Tasks; +using UnityEngine; +using UnityEngine.Networking; +using VaSiLi.Networking; + +namespace VaSiLi.Llm +{ + /** + * This component allows audio communication with an LLM in any scene. Place an empty game object and attach this + * script to it. + */ + public class ChatAPI : MonoBehaviour, IAgentContextInfo + { + /** Server address for STT and TTS. */ + private static string whisperxUrl => VasiliEndpoints.Current.speechSynthesis; + + /** Server address for LLM chatting. */ + private static string agentUrl => VasiliEndpoints.Current.agent; + + public List deleteAudioFiles = new(); + + private async void Awake() + { + UnityWebRequest loadWhisper = new UnityWebRequest(whisperxUrl + "/load", "POST"); + await loadWhisper.SendWebRequest(); + + if (loadWhisper.result != UnityWebRequest.Result.Success) + Debug.LogError("[ChatAPI] WhisperX setup failed"); + else + Debug.Log("[ChatAPI] WhisperX setup succeeded"); + } + + public async Task Transcribe(AudioClip clip) + { + byte[] data = SavWav.GetWav(clip, out uint length); + + var base64 = Convert.ToBase64String(data); + + AudioMessage msg = new AudioMessage(base64); + + HttpResponseMessage req = await JsonRequest.PostRequest(whisperxUrl + "/whisperx", msg); + string content = await req.Content.ReadAsStringAsync(); + + AudioReturn audioData = JsonUtility.FromJson(content); + + string promptTranscription = audioData.transcription; + + Debug.Log("[ChatAPI] Transcription: " + promptTranscription); + + return promptTranscription; + } + + /** + * General asynchronous method for conversations with the Llm. + * The user prompt. + * The id of the respective agent. + * The model's response as a string. + */ + public async Task Converse(string message, string agentId) + { + AgentMessage msg = new AgentMessage { id = agentId, message = message }; + + string json = "{\"id\":\"" + agentId + "\",\"message\":\"" + message + "\"}"; + + using (UnityWebRequest req = new UnityWebRequest(agentUrl + "/chat", "POST")) + { + byte[] bodyRaw = Encoding.UTF8.GetBytes(json); + req.uploadHandler = new UploadHandlerRaw(bodyRaw); + req.downloadHandler = new DownloadHandlerBuffer(); + + req.SetRequestHeader("Content-Type", "application/json"); + + await req.SendWebRequest(); + + if (req.result != UnityWebRequest.Result.Success) + { + Debug.LogError($"[ChatAPI] Fehler: {req.error} | Code: {req.responseCode}"); + Debug.LogError("[ChatAPI] Server response: " + req.downloadHandler.text); + } + else + { + Debug.Log("[ChatAPI] Server response: " + req.downloadHandler.text); + } + + AgentReturn agentData = JsonUtility.FromJson(req.downloadHandler.text); + return agentData; + } + } + + /** + * Requests an audio file from Bark, containing a given text as spoken words. + * The text to be spoken. + * An AudioClip of the text. + */ + public async Task TextToSpeech(string text) + { + HttpResponseMessage req = + await JsonRequest.PostRequest(whisperxUrl + "/tts", new BarkMessage { prompt = text }); + + Debug.Log($"[ChatAPI] Bark response: {(int)req.StatusCode} {req.ReasonPhrase}"); + string content = await req.Content.ReadAsStringAsync(); + + Debug.Log("[ChatAPI] Bark content: " + content); + + BarkReturn barkData = JsonUtility.FromJson(content); + + if (!barkData.status.Equals("success")) + { + Debug.LogError("[ChatAPI] Bark Error"); + return null; + } + + byte[] audioBytes = Convert.FromBase64String(barkData.base64Audio); + + string path = Path.Combine(Application.temporaryCachePath, Guid.NewGuid().ToString("N") + ".wav"); + deleteAudioFiles.Add(path); + await File.WriteAllBytesAsync(path, audioBytes); + + using UnityWebRequest www = + UnityWebRequestMultimedia.GetAudioClip( + "file://" + path, + AudioType.WAV + ); + + await www.SendWebRequest(); + + if (www.result != UnityWebRequest.Result.Success) + { + Debug.LogError($"[ChatAPI] Audio load failed: {www.error} (code {www.responseCode}) url={path}"); + return null; + } + + AudioClip clip = DownloadHandlerAudioClip.GetContent(www); + + Debug.Log( + $"[ChatAPI] Loaded clip: length={clip.length}, samples={clip.samples}, channels={clip.channels}, " + + $"freq={clip.frequency}"); + + float[] data = new float[clip.samples * clip.channels]; + clip.GetData(data, 0); + + float peak = 0f; + double sumSq = 0; + for (int i = 0; i < data.Length; i++) + { + float a = Mathf.Abs(data[i]); + if (a > peak) peak = a; + sumSq += data[i] * data[i]; + } + + float rms = Mathf.Sqrt((float)(sumSq / data.Length)); + + // Debug.Log($"Audio stats: peak={peak:F6}, rms={rms:F6}"); + + return clip; + } + + private async Task WaitUntilFileIsReady(string path, int attempts = 80, int delayMs = 25) + { + long lastSize = -1; + + for (int i = 0; i < attempts; i++) + { + if (File.Exists(path)) + { + long size = new FileInfo(path).Length; + if (size >= 44 && size == lastSize) + return; + + lastSize = size; + } + + await Task.Delay(delayMs); + } + + Debug.LogWarning($"File may not be ready: {path}"); + } + + public string GetContextInfo() + { + return "{\\\"description\\\":\\\"Hallo, ich bin eine API.\\\"}"; + } + + [Serializable] + private struct BarkMessage + { + public string prompt; + } + + [Serializable] + private struct BarkReturn + { + public string status; + public string error; + public string base64Audio; + } + + [Serializable] + private struct AudioMessage + { + public string audioBase64; + + public AudioMessage(string audioBase64) + { + this.audioBase64 = audioBase64; + } + } + + private struct AudioReturn + { + public string error; + public string status; + public string transcription; + } + } + + [Serializable] + public struct AgentMessage + { + public string id; + public string message; + } + + [Serializable] + public struct AgentReturn + { + public string reply; + public bool is_tool; + public string agent_status; + } +} \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/ChatAPI.cs.meta b/Assets/Lab/Core/Runtime/Scripts/LLM/ChatAPI.cs.meta new file mode 100644 index 00000000..585141a6 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/ChatAPI.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 9f1de831b82fc3b4f89d5ad0b9b530f5 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/IAgentContextInfo.cs b/Assets/Lab/Core/Runtime/Scripts/LLM/IAgentContextInfo.cs new file mode 100644 index 00000000..ad08361f --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/IAgentContextInfo.cs @@ -0,0 +1,5 @@ +namespace VaSiLi.Llm { + public interface IAgentContextInfo { + string GetContextInfo(); + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/IAgentContextInfo.cs.meta b/Assets/Lab/Core/Runtime/Scripts/LLM/IAgentContextInfo.cs.meta new file mode 100644 index 00000000..e0a86f07 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/IAgentContextInfo.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: b6ffce8ba3918804993f9966fdbcdba0 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/PlayerMicListener.cs b/Assets/Lab/Core/Runtime/Scripts/LLM/PlayerMicListener.cs new file mode 100644 index 00000000..5f366b89 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/PlayerMicListener.cs @@ -0,0 +1,41 @@ +using UnityEngine; +using UnityEngine.InputSystem; +using VaSiLi.Helper; +using VaSiLi.MetaAvatar; + +namespace VaSiLi.Llm { + public class PlayerMicListener : MonoBehaviour { + public AgentManager manager; + + private bool _currentlyTalking; + private AudioClip _clip; + + private void Awake() { + if (manager is null) + manager = FindFirstObjectByType(); + } + + private void Update() { + // Push-to-talk: A button, right index pinch with hand tracking, or V on desktop + if (!_currentlyTalking && LabInput.PrimaryDown(Key.V)) { + _currentlyTalking = true; + Debug.Log("Now recording."); + _clip = Microphone.Start(Microphone.devices[0], true, 10, 44100); + } + + if (_currentlyTalking && LabInput.PrimaryUp(Key.V)) { + Microphone.End(Microphone.devices[0]); + Debug.Log("Stop."); + + /*Pose head; + GetComponent().TryGetLocalHeadPose(out head); + Vector3 position = head.position;*/ + + foreach(AgentInstance agent in manager.GetActiveAgents()) + agent.ProcessUserPrompt(_clip); + + _currentlyTalking = false; + } + } + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/PlayerMicListener.cs.meta b/Assets/Lab/Core/Runtime/Scripts/LLM/PlayerMicListener.cs.meta new file mode 100644 index 00000000..d2e871aa --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/PlayerMicListener.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 9916f781bc93285449284fdb718a92c8 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/SavWav.cs b/Assets/Lab/Core/Runtime/Scripts/LLM/SavWav.cs new file mode 100644 index 00000000..bc485590 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/SavWav.cs @@ -0,0 +1,182 @@ +// Copyright (c) 2012 Calvin Rien +// http://the.darktable.com +// +// This software is provided 'as-is', without any express or implied warranty. In +// no event will the authors be held liable for any damages arising from the use +// of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it freely, +// subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not claim +// that you wrote the original software. If you use this software in a product, +// an acknowledgment in the product documentation would be appreciated but is not +// required. +// +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source distribution. +// +// ============================================================================= +// +// derived from Gregorio Zanon's script +// http://forum.unity3d.com/threads/119295-Writing-AudioListener.GetOutputData-to-wav-problem?p=806734&viewfull=1#post806734 + +// +// Fork by R-WebsterNoble +// Optimized! Now 20 times quicker +// Easy to get byte[] instead of saving file + +// Note: GetWav() with trimming returns the full buffer with a load of zeros on the end. +// Use the length out parameter to know where the data stops. +// + +using System; +using System.IO; +using System.Text; +using UnityEngine; + +namespace VaSiLi.Llm { + public static class SavWav + { + private const uint HeaderSize = 44; + private const float RescaleFactor = 32767; //to convert float to Int16 + + public static void Save(string filename, AudioClip clip, bool trim = false) + { + if (!filename.ToLower().EndsWith(".wav")) + { + filename += ".wav"; + } + + var filepath = Path.Combine(Application.persistentDataPath, filename); + + // Make sure directory exists if user is saving to sub dir. + Directory.CreateDirectory(Path.GetDirectoryName(filepath)); + + using (var fileStream = new FileStream(filepath, FileMode.Create)) + using (var writer = new BinaryWriter(fileStream)) + { + var wav = GetWav(clip, out var length, trim); + writer.Write(wav, 0, (int)length); + } + } + + public static byte[] GetWav(AudioClip clip, out uint length, bool trim = false) + { + var data = ConvertAndWrite(clip, out length, out var samples, trim); + + WriteHeader(data, clip, length, samples); + + return data; + } + + private static byte[] ConvertAndWrite(AudioClip clip, out uint length, out uint samplesAfterTrimming, bool trim) + { + var samples = new float[clip.samples * clip.channels]; + + clip.GetData(samples, 0); + + var sampleCount = samples.Length; + + var start = 0; + var end = sampleCount - 1; + + if (trim) + { + for (var i = 0; i < sampleCount; i++) + { + if ((short)(samples[i] * RescaleFactor) == 0) + continue; + + start = i; + break; + } + + for (var i = sampleCount - 1; i >= 0; i--) + { + if ((short)(samples[i] * RescaleFactor) == 0) + continue; + + end = i; + break; + } + } + + var buffer = new byte[(sampleCount * 2) + HeaderSize]; + + var p = HeaderSize; + for (var i = start; i <= end; i++) + { + var value = (short)(samples[i] * RescaleFactor); + buffer[p++] = (byte)(value >> 0); + buffer[p++] = (byte)(value >> 8); + } + + length = p; + samplesAfterTrimming = (uint)(end - start + 1); + return buffer; + } + + private static void AddDataToBuffer(byte[] buffer, ref uint offset, byte[] addBytes) + { + foreach (var b in addBytes) + { + buffer[offset++] = b; + } + } + + private static void WriteHeader(byte[] stream, AudioClip clip, uint length, uint samples) + { + var hz = (uint)clip.frequency; + var channels = (ushort)clip.channels; + + var offset = 0u; + + var riff = Encoding.UTF8.GetBytes("RIFF"); + AddDataToBuffer(stream, ref offset, riff); + + var chunkSize = BitConverter.GetBytes(length - 8); + AddDataToBuffer(stream, ref offset, chunkSize); + + var wave = Encoding.UTF8.GetBytes("WAVE"); + AddDataToBuffer(stream, ref offset, wave); + + var fmt = Encoding.UTF8.GetBytes("fmt "); + AddDataToBuffer(stream, ref offset, fmt); + + var subChunk1 = BitConverter.GetBytes(16u); + AddDataToBuffer(stream, ref offset, subChunk1); + + const ushort two = 2; + const ushort one = 1; + + var audioFormat = BitConverter.GetBytes(one); + AddDataToBuffer(stream, ref offset, audioFormat); + + var numChannels = BitConverter.GetBytes(channels); + AddDataToBuffer(stream, ref offset, numChannels); + + var sampleRate = BitConverter.GetBytes(hz); + AddDataToBuffer(stream, ref offset, sampleRate); + + var byteRate = BitConverter.GetBytes(hz * channels * 2); // sampleRate * bytesPerSample*number of channels, here 44100*2*2 + AddDataToBuffer(stream, ref offset, byteRate); + + var blockAlign = (ushort)(channels * 2); + AddDataToBuffer(stream, ref offset, BitConverter.GetBytes(blockAlign)); + + ushort bps = 16; + var bitsPerSample = BitConverter.GetBytes(bps); + AddDataToBuffer(stream, ref offset, bitsPerSample); + + var dataString = Encoding.UTF8.GetBytes("data"); + AddDataToBuffer(stream, ref offset, dataString); + + var subChunk2 = BitConverter.GetBytes(samples * 2); + AddDataToBuffer(stream, ref offset, subChunk2); + } + } +} \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/SavWav.cs.meta b/Assets/Lab/Core/Runtime/Scripts/LLM/SavWav.cs.meta new file mode 100644 index 00000000..d42f0b50 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/SavWav.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 5215f9008882a394a852bf837cf7fac2 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/ToolAttribute.cs b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolAttribute.cs new file mode 100644 index 00000000..72fe6c01 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolAttribute.cs @@ -0,0 +1,14 @@ +using System; + +[AttributeUsage(AttributeTargets.Method)] +public class AgentToolAttribute : Attribute +{ + public string Name; + public string Description; + + public AgentToolAttribute(string name, string description = null) + { + Name = name; + Description = description; + } +} \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/ToolAttribute.cs.meta b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolAttribute.cs.meta new file mode 100644 index 00000000..eeecb140 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolAttribute.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: c8156518d2339a14ca55cd5c3a79b4cd \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/ToolBinding.cs b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolBinding.cs new file mode 100644 index 00000000..83de1071 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolBinding.cs @@ -0,0 +1,16 @@ +using UnityEngine; +using System.Reflection; + +public class ToolBinding +{ + public MonoBehaviour Source; + public MethodInfo Method; + public AgentToolAttribute Attribute; + + public ToolBinding(MonoBehaviour source, MethodInfo method, AgentToolAttribute attribute) + { + Source = source; + Method = method; + Attribute = attribute; + } +} \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/ToolBinding.cs.meta b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolBinding.cs.meta new file mode 100644 index 00000000..87f40ba1 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolBinding.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: eb42a8b5a4b44b448bef9b81aeb043af \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/ToolCallResult.cs b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolCallResult.cs new file mode 100644 index 00000000..bae9ddad --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolCallResult.cs @@ -0,0 +1,20 @@ +using System; +using UnityEngine; + +namespace VaSiLi.Llm { + [Serializable] + public class ToolCallResult { + public string id; + public bool ok; + public object Result; + public string error; + + public ToolCallResult(string id, bool ok, object result, string error) + { + this.id = id; + this.ok = ok; + this.Result = result; + this.error = error; + } + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/ToolCallResult.cs.meta b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolCallResult.cs.meta new file mode 100644 index 00000000..19e52952 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolCallResult.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: b299be597cfa6b54b84326f2b23d306e \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/ToolExamples.cs b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolExamples.cs new file mode 100644 index 00000000..cdafe7a5 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolExamples.cs @@ -0,0 +1,147 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using UnityEngine; +using VaSiLi.MetaAvatar; + +namespace VaSiLi.Llm { + public class ToolExamples : MonoBehaviour + { + public List spawnablePrefabs = new(); + + [AgentTool( + "spawn_prefab", + "Call when the user wants to spawn an object." + )] + public string SpawnPrefab(string name, float x, float y, float z) { + Debug.LogWarning("Checking for object called " + name); + Vector3 spawnPos = new Vector3(x, y, z); + string fixedName = name.Trim().ToLower(); + GameObject prefab = null; + foreach (GameObject g in spawnablePrefabs) { + if (g.name.Trim().ToLower().Contains(fixedName)) + prefab = g; + } + + if (prefab is null) + return "Could not find prefab " + name; + + Instantiate(prefab, spawnPos, Quaternion.identity); + + return "Successfully instantiated " + name; + } + + [AgentTool( + "do_greetings", + "Call when the user wants to be greeted." + )] + public static string DoGreetings(string message, string credits) + { + Debug.Log(message + " by " + credits); + return message + " by " + credits; + } + + [AgentTool( + "do_greetings_instance", + "Call when the user wants to be greeted by an object instance." + )] + public string DoGreetingsInstance(string message, string credits) + { + Debug.Log(message + " by " + credits); + return message + " by " + credits; + } + + [AgentTool( + "get_scene_info", + "Call when the user asks for information about the entire scene." + )] + public string GetSceneInfo() { + StringBuilder json = new("Folgende Informationen sind zur Szene bekannt. Formuliere daraus einen kohärenten Text: {"); + bool first = true; + List infos = + FindObjectsByType(FindObjectsInactive.Include, FindObjectsSortMode.InstanceID).ToList(); + foreach (MonoBehaviour beh in infos) { + if (beh is not IAgentContextInfo info) + continue; + + if (!first) + json.Append(","); + first = false; + + json.Append("{\\\"name\\\":\\\"").Append(beh.gameObject.name).Append("\\\",\\\"info\\\":"); + json.Append(info.GetContextInfo()); + json.Append("}"); + } + json.Append("}"); + + Debug.LogWarning(json.ToString()); + + return json.ToString(); + } + + [AgentTool( + "get_player_pointing_at", + "Call when the user requires information about what object he is pointing at." + )] + public GameObject GetPlayerPointingAt() + { + var player = FindFirstObjectByType(); + Pose leftHand = player.GetLeftHandPose(); + Ray ray = new Ray(leftHand.position, leftHand.forward); + RaycastHit hit; + GameObject pointingAt = null; + if (Physics.Raycast(ray, out hit)) + { + pointingAt = hit.collider.gameObject; + Debug.LogError(pointingAt.name); + } + + return pointingAt; + } + + [AgentTool( + "get_player_looking_at", + "Call when the user requires information about what object he is looking at." + )] + public GameObject GetPlayerLookingAt() + { + var player = FindFirstObjectByType(); + Pose head; + player.TryGetLocalHeadPose(out head); + Ray ray = new Ray(head.position, head.forward); + RaycastHit hit; + GameObject lookingAt = null; + if (Physics.Raycast(ray, out hit)) + { + lookingAt = hit.collider.gameObject; + Debug.LogError(lookingAt.name); + } + + return lookingAt; + } + + [AgentTool( + "change_color", + "Call when the player wants to change a color." + )] + public void ChangeColor(GameObject obj, Color color) { + Renderer r = obj.GetComponent(); + r.material.SetColor("_Color", color); + } + + [AgentTool( + "change_texture", + "Call when the player wants to change a texture." + )] + public void ChangeTexture(GameObject obj, string path) { + Texture2D tex = Resources.Load(path); + Renderer r = obj.GetComponent(); + r.material.SetTexture("_MainTexture", tex); + } + + private void Awake() { + Debug.LogWarning(GetSceneInfo()); + } + } +} \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/ToolExamples.cs.meta b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolExamples.cs.meta new file mode 100644 index 00000000..e4cd4160 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolExamples.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: ee809f31d5bf53244815fb4723ef1246 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/ToolLogUI.cs b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolLogUI.cs new file mode 100644 index 00000000..79f0f465 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolLogUI.cs @@ -0,0 +1,35 @@ +using System.Collections; +using TMPro; +using UnityEngine; +using UnityEngine.UI; + +namespace VaSiLi.Llm { + public class ToolLogUI : MonoBehaviour + { + public Transform chatContainer; + public float messageLifetime = 10f; + + public void AddMessage(string text) + { + GameObject msg = new GameObject("Message"); + msg.transform.SetParent(chatContainer, false); + + RectTransform rect = msg.AddComponent(); + rect.localScale = Vector3.one; + rect.localRotation = Quaternion.Euler(0, 0, 0); + + TMP_Text tmp = msg.AddComponent(); + tmp.text = text; + tmp.fontSize = 20; + tmp.color = Color.white; + + StartCoroutine(RemoveAfterTime(msg, messageLifetime)); + } + + private IEnumerator RemoveAfterTime(GameObject msg, float time) + { + yield return new WaitForSeconds(time); + Destroy(msg); + } + } +} diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/ToolLogUI.cs.meta b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolLogUI.cs.meta new file mode 100644 index 00000000..6b63e9e9 --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolLogUI.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 7cbddf5e20715d14dae068fcc8b8dc69 \ No newline at end of file diff --git a/Assets/Lab/Core/Runtime/Scripts/LLM/ToolWhitelistUI.cs b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolWhitelistUI.cs new file mode 100644 index 00000000..b5e95c5f --- /dev/null +++ b/Assets/Lab/Core/Runtime/Scripts/LLM/ToolWhitelistUI.cs @@ -0,0 +1,165 @@ +using System.Collections.Generic; +using System.Linq; +using TMPro; +using UnityEngine; +using UnityEngine.UI; + +namespace VaSiLi.Llm { + public class ToolWhitelistUI : MonoBehaviour { + public Button plus, minus; + public GameObject toolSelector; + public Transform toolMenuRect; + public Transform toolSelectorRect; + public AgentInstance agent; + public Image exampleSprite; + + private AgentToolProvider _toolProvider; + + private bool _removeMode; + + public void SelectorActivate() { + toolSelector.SetActive(!toolSelector.activeSelf); + + plus.GetComponentInChildren().text = toolSelector.activeSelf ? "OK" : "+"; + } + + public void RemoveMode() { + _removeMode = !_removeMode; + + minus.interactable = !minus.interactable; + plus.interactable = !plus.interactable; + + if(toolSelector.activeSelf) + SelectorActivate(); + } + + public void GenerateActiveButtons() { + foreach (Transform child in toolMenuRect) + Destroy(child.gameObject); + + int y = 140; + + foreach (string tool in agent.allowedTools.Keys) { + GameObject buttonObj = new GameObject(tool); + RectTransform rect = buttonObj.AddComponent(); + + rect.SetParent(toolMenuRect, false); + + rect.anchorMin = exampleSprite.GetComponent().anchorMin; + rect.anchorMax = exampleSprite.GetComponent().anchorMax; + rect.pivot = exampleSprite.GetComponent().pivot; + rect.sizeDelta = exampleSprite.GetComponent().sizeDelta; + rect.localScale = Vector3.one; + rect.localRotation = Quaternion.Euler(0, 0, 0); + rect.anchoredPosition = new Vector2(-50, y); + + Image image = buttonObj.AddComponent(); + image.sprite = exampleSprite.sprite; + image.type = Image.Type.Sliced; + Button button = buttonObj.AddComponent