diff --git a/src-generated/edu/nps/moves/dis7/pdus/VariableDatum.java b/src-generated/edu/nps/moves/dis7/pdus/VariableDatum.java index 5959b6b726..e82e625aee 100644 --- a/src-generated/edu/nps/moves/dis7/pdus/VariableDatum.java +++ b/src-generated/edu/nps/moves/dis7/pdus/VariableDatum.java @@ -63,7 +63,7 @@ public synchronized int getMarshalledSize() { marshalSize += variableDatumID.getMarshalledSize(); marshalSize += 4; // variableDatumLength marshalSize += variableDatumValue.length; - marshalSize += padding.length; + marshalSize += (8 - marshalSize % 8) % 8; return marshalSize; } diff --git a/src/edu/nps/moves/legacy/math/Quaternion.java b/src/edu/nps/moves/legacy/math/Quaternion.java index 09d825cb37..08f6736f83 100644 --- a/src/edu/nps/moves/legacy/math/Quaternion.java +++ b/src/edu/nps/moves/legacy/math/Quaternion.java @@ -282,7 +282,7 @@ public void getEulers(float h[], float p[], float r[]) { r[0] = hpr[2]; } - public void setMat3(float mat[][]) // Chrenshaw, pg 16 (he transposes m!) + public void setMat3(float mat[][]) // Chrenshaw, pg 16 (corrected for transpose convention) { float tr, s; @@ -292,9 +292,9 @@ public void setMat3(float mat[][]) // Chrenshaw, pg 16 (he transposes m!) q[3] = s * 0.5f; s = 0.5f / s; - q[0] = (mat[1][2] - mat[2][1]) * s; - q[1] = (mat[2][0] - mat[0][2]) * s; - q[2] = (mat[0][1] - mat[1][0]) * s; + q[0] = (mat[2][1] - mat[1][2]) * s; + q[1] = (mat[0][2] - mat[2][0]) * s; + q[2] = (mat[1][0] - mat[0][1]) * s; return; } @@ -304,9 +304,9 @@ public void setMat3(float mat[][]) // Chrenshaw, pg 16 (he transposes m!) q[2] = s * 0.5f; s = 0.5f / s; - q[0] = (mat[2][0] - mat[0][2]) * s; - q[1] = (mat[2][1] + mat[1][2]) * s; - q[3] = (mat[0][1] - mat[1][0]) * s; + q[0] = (mat[0][2] + mat[2][0]) * s; + q[1] = (mat[1][2] + mat[2][1]) * s; + q[3] = (mat[1][0] - mat[0][1]) * s; return; } @@ -316,9 +316,9 @@ public void setMat3(float mat[][]) // Chrenshaw, pg 16 (he transposes m!) q[1] = s * 0.5f; s = 0.5f / s; - q[0] = (mat[1][0] + mat[0][1]) * s; - q[2] = (mat[2][1] + mat[1][2]) * s; - q[3] = (mat[2][0] - mat[0][2]) * s; + q[0] = (mat[0][1] + mat[1][0]) * s; + q[2] = (mat[1][2] + mat[2][1]) * s; + q[3] = (mat[0][2] - mat[2][0]) * s; return; } @@ -328,9 +328,9 @@ public void setMat3(float mat[][]) // Chrenshaw, pg 16 (he transposes m!) q[0] = s * 0.5f; s = 0.5f / s; - q[1] = (mat[1][0] + mat[0][1]) * s; - q[2] = (mat[2][0] - mat[0][2]) * s; - q[3] = (mat[1][2] - mat[2][1]) * s; + q[1] = (mat[0][1] + mat[1][0]) * s; + q[2] = (mat[0][2] + mat[2][0]) * s; + q[3] = (mat[2][1] - mat[1][2]) * s; return; } }