From 6c051b73a699c28aca10750c672fcf94c68b50b3 Mon Sep 17 00:00:00 2001 From: WizzardSK <42868978+WizzardSK@users.noreply.github.com> Date: Thu, 15 Oct 2026 13:54:55 +0200 Subject: [PATCH 1/2] Core list: sortable by any column, empty notes filled in from the cores' info files, cores the buildbot does not build removed --- docs/guides/core-list.md | 276 ++++++++++++++++------------------ docs/javascripts/tablesort.js | 7 + mkdocs.yml | 4 + 3 files changed, 144 insertions(+), 143 deletions(-) create mode 100644 docs/javascripts/tablesort.js diff --git a/docs/guides/core-list.md b/docs/guides/core-list.md index fbf74c3405..09efad76ee 100644 --- a/docs/guides/core-list.md +++ b/docs/guides/core-list.md @@ -2,8 +2,8 @@ | :--- | :--- | :--- | | [2048](https://docs.libretro.com/library/2048/) | Game | A port of the popular puzzle game 2048 to libretro | | [3D Engine](../library/3dengine.md) | - | This is a test core; it demonstrates how to create a hardware-rendered core in a libretro context | -| [4DO](https://docs.libretro.com/library/opera/) | 3DO | | -| [a5200](../library/a5200.md) | Atari 5200 | | +| [4DO](https://docs.libretro.com/library/opera/) | 3DO | A port and continuation of the 4DO emulator, which itself is a fork of the FreeDO 3DO emulator, to libretro | +| [a5200](../library/a5200.md) | Atari 5200 | A port of the a5200 Atari 5200 emulator to libretro | | [AmiArcadia](../library/amiarcadia.md) | Emerson Arcadia 2001/Interton VC 4000 | Emulates Signetics 2650 based systems: the Arcadia 2001, Interton VC 4000, Elektor TV Games Computer and Zaccaria/Malzak arcade machines | | [Amiberry](../library/amiberry.md) | Commodore Amiga | Amiberry is a lightweight, optimized Amiga emulator based on UAE | | [Anarch](../library/anarch.md) | Game | A port of Anarch, 90s-style Doom clone shooter game | @@ -11,130 +11,122 @@ | [Ardens](../library/ardens.md) | Arduboy | A simulator for the Arduboy FX | | [Arduous](../library/arduous.md) | Arduboy | A emulator for Arduboy, a handheld game console with open source software, based on the Arduino hardware platform | | [ARMSX2](../library/armsx2.md) | Sony PlayStation 2 | A libretro port of ARMSX2, a PlayStation 2 emulator forked from PCSX2 and aimed at ARM64 platforms | -| [Atari800](https://docs.libretro.com/library/atari800/) | Atari 5200 | | +| [Atari800](https://docs.libretro.com/library/atari800/) | Atari 5200 | A port of the free and portable Atari800 emulator to libretro | | [Azahar](../library/azahar.md) | Nintendo 3DS | A port of the Azahar 3DS emulator to libretro, based on Citra | -| [b2](../library/b2.md) | Acorn BBC Micro | | +| [b2](../library/b2.md) | Acorn BBC Micro | Libretro port of Tom Seddon's B2 emulator for BBC Micro | | [BBKEmu](../library/bbkemu.md) | BBK electronic dictionaries | BBKEmu is an emulator for BBK electronic dictionary game platform | -| [Beetle bsnes](../library/beetle_bsnes.md) | Nintendo SNES/SFC | | -| [Beetle Cygne](https://docs.libretro.com/library/beetle_cygne/) | Bandai WonderSwan/Color | | -| [Beetle GBA](../library/beetle_gba.md) | Game Boy Advance | | -| [Beetle Lynx](../library/beetle_lynx.md) | Atari Lynx | | -| [Beetle NeoPop](../library/beetle_neopop.md) | Neo Geo Pocket/Color | | -| [Beetle PC-FX](../library/beetle_pc_fx.md) | NEC PC-FX | | -| [Beetle PCE](../library/mednafen_pce.md) | NEC PC Engine/SuperGrafx/CD | | -| [Beetle PCE FAST](../library/beetle_pce_fast.md) | NEC PC Engine/CD | | -| [Beetle PSX](../library/beetle_psx.md) | Sony PlayStation | | +| [Beetle bsnes](../library/beetle_bsnes.md) | Nintendo SNES/SFC | An older fork of Mednafen's original SNES emulator, which is itself based on an old fork of bsnes circa v059, this core does not have any compelling uses as compared with the other SNES cores that are available | +| [Beetle Cygne](https://docs.libretro.com/library/beetle_cygne/) | Bandai WonderSwan/Color | A port of Mednafen's WonderSwan Color emulation core to libretro | +| [Beetle GBA](../library/beetle_gba.md) | Game Boy Advance | An older fork of Mednafen's Game Boy Advance core, which is itself a fork of the Visual Boy Advance emulator | +| [Beetle Lynx](../library/beetle_lynx.md) | Atari Lynx | An older fork of Mednafen's Atari Lynx core, which is itself a fork of the Handy emulator | +| [Beetle NeoPop](../library/beetle_neopop.md) | Neo Geo Pocket/Color | An older fork of Mednafen's Neo Geo Pocket / Color core, which is itself a fork of the NeoPop emulator | +| [Beetle PC-FX](../library/beetle_pc_fx.md) | NEC PC-FX | A fork of Mednafen's PC-FX emulation core, ported to libretro | +| [Beetle PCE](../library/mednafen_pce.md) | NEC PC Engine/SuperGrafx/CD | A PC Engine (PCE) core forked from Mednafen's PCE-Accurate emulator, this core is a bit slower than the Fast core, but it is also more accurate, with support for a few extra games that are broken on the Fast core | +| [Beetle PCE FAST](../library/beetle_pce_fast.md) | NEC PC Engine/CD | This is the fastest PC Engine emulator forked from the Mednafen codebase, and it includes an optimized renderer for the PSP's hardware | +| [Beetle PSX](../library/beetle_psx.md) | Sony PlayStation | A significantly modified fork of Mednafen's Playstation emulator, this core differs from the -HW version by focusing on software rendering (i.e., instead of hardware-accelerated rendering) | | [Beetle PSX HW](../library/beetle_psx_hw.md) | Sony PlayStation | A fork of Mednafen's PSX providing GPU-accelerated renderers for OpenGL and Vulkan | -| [Beetle Saturn](../library/beetle_saturn.md) | Sega Saturn | | -| [Beetle SuperGrafx](../library/beetle_sgx.md) | NEC PC Engine/SuperGrafx | | -| [Beetle Supafaust](../library/mednafen_supafaust.md) | Nintendo SNES/SFC | | -| [Beetle VB](../library/beetle_vb.md) | Nintendo Virtual Boy | | +| [Beetle Saturn](../library/beetle_saturn.md) | Sega Saturn | An older fork of Mednafen's Saturn emulator (circa mid-2019 with some fixes backported from later versions), this core represents a major step forward for accurate Saturn emulation, and it runs most games with few or no noticeable glitches/anomalies | +| [Beetle SuperGrafx](../library/beetle_sgx.md) | NEC PC Engine/SuperGrafx | A PC Engine (PCE) core forked from Mednafen's PCE-Fast emulator, this core is a bit faster than the non-Fast flavor at the cost of some accuracy/compatibility | +| [Beetle Supafaust](../library/mednafen_supafaust.md) | Nintendo SNES/SFC | A port of Mednafen's Supafaust SNES emulator to libretro | +| [Beetle VB](../library/beetle_vb.md) | Nintendo Virtual Boy | A port of Mednafen's Virtual Boy emulation core to libretro | | [BK](../library/bk.md) | Elektronika BK-0010/BK-0011(M)/Terak 8510-a | A port of the PDP11 emulator to libretro. This core emulates the PDP-11/03 platform. | -| [BlastEm](../library/blastem.md) | Sega Genesis (Mega Drive) | | -| [blueMSX](../library/bluemsx.md) | MSX/SVI/ColecoVision/SG-1000 | | -| [bnes](../library/bnes.md) | Nintendo NES/Famicom | | +| [BlastEm](../library/blastem.md) | Sega Genesis (Mega Drive) | A port of the BlastEm emulator to libretro, covering the Sega Genesis/Mega Drive, Sega CD, 32X, Master System, Game Gear, SG-1000, SC-3000, Pico and Copera | +| [blueMSX](../library/bluemsx.md) | MSX/SVI/ColecoVision/SG-1000 | A port of the blueMSX emulator to libretro | | [boom 3](../library/boom3.md) | Game engine | A port of the Doom 3 engine to libretro. There is a separate core for it's expansion pack 'Resurrection of Evil'. | | boom 3 xp | Game engine | (See boom 3 note) | -| [bsnes](../library/bsnes.md) | Nintendo SNES/SFC | | -| [bsnes 2014 Accuracy](../library/bsnes2014_accuracy.md) | Nintendo SNES/SFC | | -| [bsnes 2014 Balanced](../library/bsnes2014_balanced.md) | Nintendo SNES/SFC | | -| [bsnes 2014 Performance](../library/bsnes2014_performance.md) | Nintendo SNES/SFC | | -| [bsnes C++98 (v085)](../library/bsnes_cplusplus98.md) | Nintendo SNES/SFC | | -| [bsnes-hd beta](../library/bsnes_hd_beta.md) | Nintendo SNES/SFC | | -| [bsnes-jg](../library/bsnes-jg.md) | Nintendo SNES/SFC | | -| [bsnes-mercury Accuracy](../library/bsnes_mercury_accuracy.md) | Nintendo SNES/SFC | | -| [bsnes-mercury Balanced](../library/bsnes_mercury_balanced.md) | Nintendo SNES/SFC | | -| [bsnes-mercury Performance](../library/bsnes_mercury_performance.md) | Nintendo SNES/SFC | | +| [bsnes](../library/bsnes.md) | Nintendo SNES/SFC | bsnes libretro core is based on the latest source code from the bsnes emulator, which is known for its high accuracy and faithful reproduction of the SNES/SFC console | +| [bsnes 2014 Accuracy](../library/bsnes2014_accuracy.md) | Nintendo SNES/SFC | bsnes 2014 Accuracy is based on version 094 of the bsnes emulator with some accuracy improvements backported from later versions | +| [bsnes 2014 Balanced](../library/bsnes2014_balanced.md) | Nintendo SNES/SFC | bsnes 2014 Balanced is based on version 094 of the bsnes emulator with some accuracy improvements backported from later versions | +| [bsnes 2014 Performance](../library/bsnes2014_performance.md) | Nintendo SNES/SFC | bsnes 2014 Performance is based on version 094 of the bsnes emulator with some accuracy improvements backported from later versions | +| [bsnes C++98 (v085)](../library/bsnes_cplusplus98.md) | Nintendo SNES/SFC | bsnes C++98 is based on version 085 of the bsnes emulator, but with the codebase downgraded to be compatible with the older C++98 standard | +| [bsnes-hd beta](../library/bsnes_hd_beta.md) | Nintendo SNES/SFC | bsnes HD Beta is based on the latest code from the bsnes emulator, but it serves as a test-bed for some additional features that are not considered stable enough for inclusion in the standard bsnes core | +| [bsnes-jg](../library/bsnes-jg.md) | Nintendo SNES/SFC | bsnes-jg is a fork of bsnes v115, rewritten to use the C++ standard library and focus on preservation through accurate emulation and a robust, standards-compliant codebase | +| [bsnes-mercury Accuracy](../library/bsnes_mercury_accuracy.md) | Nintendo SNES/SFC | bsnes Mercury Accuracy is based on version 094 of the bsnes emulator with some accuracy improvements backported from later versions | +| [bsnes-mercury Balanced](../library/bsnes_mercury_balanced.md) | Nintendo SNES/SFC | bsnes Mercury Balanced is based on version 094 of the bsnes emulator with some accuracy improvements backported from later versions | +| [bsnes-mercury Performance](../library/bsnes_mercury_performance.md) | Nintendo SNES/SFC | bsnes Mercury Accuracy is based on version 094 of the bsnes emulator with some accuracy improvements backported from later versions | | [Cannonball](../library/cannonball.md) | Game engine | A port of the Cannonball, enhanced OutRun engine to libretro | -| [Caprice32](../library/caprice32.md) | Amstrad CPC | | -| [CDi 2015](../library/cdi2015.md) | Philips CDi | | +| [Caprice32](../library/caprice32.md) | Amstrad CPC | A port of the Caprice32 emulator to libretro | +| [CDi 2015](../library/cdi2015.md) | Philips CDi | Based on the MAME codebase's Philips CDi emulation circa 2015, 'CDi 2015' is compatible with CDi games in CHD format from any MAME set | | [Cemu](../library/cemu.md) | Nintendo Wii U | A port of the Cemu Wii U emulator to libretro | | [ChaiLove](../library/chailove.md) | Game engine | A free, open-source framework used to make 2D games in ChaiScript | -| [Citra](../library/citra.md) | Nintendo 3DS | | -| [Citra 2018](../library/citra2018.md) | Nintendo 3DS | | -| [Citra Canary](../library/citra_canary.md) | Nintendo 3DS | Based on Citra development branch | -| [ClownMDEmu](../library/clownmdemu.md) | Sega MD/CD | | +| [Citra](../library/citra.md) | Nintendo 3DS | A port of the Citra 3DS emulator to libretro | +| [Citra 2018](../library/citra2018.md) | Nintendo 3DS | A port of the Citra 3DS emulator to libretro | +| [ClownMDEmu](../library/clownmdemu.md) | Sega MD/CD | A highly-portable emulator that aims to be as fast as possible without sacrificing accuracy | | [Craft](../library/craft.md) | Game | A basic clone of the Minecraft sandbox game | -| [CrocoDS](../library/crocods.md) | Amstrad CPC | | +| [CrocoDS](../library/crocods.md) | Amstrad CPC | A port of the CrocoDS Amstrad CPC emulator to libretro | | Cruzes | Game | (Further information required) | | Daphne | Arcade | | | [DingooEmu](../library/dingooemu.md) | Dingoo A320 | An emulator for the Dingoo A320 handheld game console powered by the Ingenic JZ4740 MIPS SoC | -| [DeSmuME](../library/desmume.md) | Nintendo DS | | -| [DeSmuME 2015](../library/desmume_2015.md) | Nintendo DS | | +| [DeSmuME](../library/desmume.md) | Nintendo DS | A port of the mature and longstanding DeSmuME emulator for Nintendo's DS console to libretro | +| [DeSmuME 2015](../library/desmume_2015.md) | Nintendo DS | A port of the mature and longstanding DeSmuME emulator for Nintendo's DS console to libretro | | [DICE](../library/dice.md) | Arcade | Pre-CPU games like Pong | | [Dinothawr](../library/dinothawr.md) | Game engine | A push-the-block-in-a-straight-line puzzle game in the spirit of Kickle Cubicle | | DirectXbox | Xbox | | | [DirkSimple](../library/dirksimple.md) | Laserdisc arcade games | A player of laserdisc arcade games | -| [Dolphin](../library/dolphin.md) | Nintendo GameCube/Wii | | -| [DOSBox](../library/dosbox.md) | DOS | | +| [Dolphin](../library/dolphin.md) | Nintendo GameCube/Wii | A port of the popular Dolphin Gamecube/Wii emulator to libretro | +| [DOSBox](../library/dosbox.md) | DOS | A port of the mature and well-known DOSBox emulator to libretro | | [DOSBox-core](../library/dosbox_core.md) | DOS | Provides some improvements over the DOSBox-SVN trunk, including native MIDI support, cycle-accurate OPL3 (YMF262) emulation, MT-32 emulation and experimental 3dfx Voodoo support | | [DOSBox-Pure](../library/dosbox_pure.md) | DOS | A port of DOSBox with a goal of simplicity and ease of use and gameplay. This core includes a streamlined workflow for launching games directly from ZIP archives with automated mapping of controls to gamepads and a native onscreen keyboard. | | [DOSBox-SVN](../library/dosbox_svn.md) | DOS | This core is based on DOSBox-SVN trunk and allows on-the-fly configuration and different sync methods | | [doukutsu-rs](../library/doukutsu-rs.md) | Game engine | An open-source reimplementation of the Cave Story engine compatible with all official (and some unofficial) releases of Cave Story | | [Dungeon Crawl Stone Soup](../library/stone_soup.md) | Game | A preliminary port of the Dungeon Crawl Stone Soup strategy game | -| [EasyRPG](../library/easyrpg.md) | RPG Maker 2000/2003 | | +| [EasyRPG](../library/easyrpg.md) | RPG Maker 2000/2003 | EasyRPG Player is a game interpreter to play RPG Maker 2000, 2003 and EasyRPG games | | [ECWolf](../library/ecwolf.md) | Game engine | A port of the Wolfenstein 3D engine to libretro | -| [EightyOne](../library/eightyone.md) | Sinclair ZX 81 | | +| [EightyOne](../library/eightyone.md) | Sinclair ZX 81 | A work-in-progress port of EightyOne (a.k.a. THE Sinclair Emulator) to libretro | | EKA2L1 | Nokia Symbian/N-Gage | A port of the EKA2L1 Symbian OS and N-Gage emulator to libretro | | [Emir](../library/ymir.md) | Sega Saturn | A port of the Ymir Sega Saturn emulator to libretro | -| [Emux CHIP-8](../library/emux_chip8.md) | CHIP-8 | | -| [Emux GB](../library/emux_gb.md) | Game Boy/Color | | -| [Emux NES](../library/emux_nes.md) | Nintendo NES/Famicom | | -| [Emux SMS](../library/emux_sms.md) | Sega Master System | | -| [EmuSCV](../library/emuscv.md) | Super Cassette Vision | | -| [Ep128emu](../library/ep128emu.md) | Enterprise 64/128 | | +| [EmuSCV](../library/emuscv.md) | Super Cassette Vision | A libretro core for the EPOCH Super Cassette Vision, the 1984 Japanese console also sold in France in 1984 as the YENO Super Cassette Vision | +| [Ep128emu](../library/ep128emu.md) | Enterprise 64/128 | Emulate the Z80 based home computers that the original ep128emu supports - that is, Enterprise 64/128, Videoton TVC, Amstrad CPC and ZX Spectrum | | FAKE-08 | Pico-8 | A port of the FAKE-08 open-source reimplementation of the PICO-8 fantasy console to libretro | | FB Alpha | Arcade/Console/various | (See FB Neo note) | | [FB Alpha 2012](../library/fbalpha2012.md) | Arcade/Console/various | (See FB Neo note) | -| [FB Alpha 2012 CPS-1](../library/fbalpha2012_cps1.md) | CPS-1 | | -| [FB Alpha 2012 CPS-2](../library/fbalpha2012_cps2.md) | CPS-2 | | -| [FB Alpha 2012 CPS-3](../library/fbalpha2012_cps3.md) | CPS-3 | | -| [FB Alpha 2012 Neo Geo](../library/fbalpha2012_neogeo.md) | Neo Geo | | +| [FB Alpha 2012 CPS-1](../library/fbalpha2012_cps1.md) | CPS-1 | Based on a snapshot of the Final Burn Alpha codebase from circa 2012, 'FB Alpha 2012 CPS-1' is compatible with FB Alpha v0.2.97.28 ROM sets | +| [FB Alpha 2012 CPS-2](../library/fbalpha2012_cps2.md) | CPS-2 | Based on a snapshot of the Final Burn Alpha codebase from circa 2012, 'FB Alpha 2012 CPS-2' is compatible with FB Alpha v0.2.97.28 ROM sets | +| [FB Alpha 2012 CPS-3](../library/fbalpha2012_cps3.md) | CPS-3 | Based on a snapshot of the Final Burn Alpha codebase from circa 2012, 'FB Alpha 2012 CPS-3' is compatible with FB Alpha v0.2.97.29 ROM sets | +| [FB Alpha 2012 Neo Geo](../library/fbalpha2012_neogeo.md) | Neo Geo | Based on a snapshot of the Final Burn Alpha codebase from circa 2012, 'FB Alpha 2012 Neo Geo' is compatible with FB Alpha v0.2.97.29 ROM sets | | [FB Neo](../library/fbneo.md) | Arcade/Console/various | Full list of supported systems: https://github.com/finalburnneo/FBNeo/wiki | -| [FCEUmm](../library/fceumm.md) | Nintendo NES/Famicom | | +| [FCEUmm](../library/fceumm.md) | Nintendo NES/Famicom | FCEUmm libretro is based on the FCEUmm (mappers modified) fork of the FCEU emulator | | [FFmpeg](../library/ffmpeg.md) | Media player | Plays common video and audio formats through the FFmpeg libretro core | -| [fixGB](../library/fixgb.md) | Game Boy/Color | | -| [fixNES](../library/fixnes.md) | Nintendo NES/Famicom | | -| [Flycast](../library/flycast.md) | Sega Dreamcast/NAOMI | | +| [fixGB](../library/fixgb.md) | Game Boy/Color | A preliminary Game Boy emulator written as a learning experience, this core still supports many of the games and features that are attractive to users, such as support for Game Boy Color palettes via BIOS and support for older colorization hacks by adding 'InvVRAM' to the filename (like this: foo.gb -> foo (InvVRAM).gb) | +| [fixNES](../library/fixnes.md) | Nintendo NES/Famicom | An alpha-stage emulator written as a learning experience, fixNES is a good, simple core for learning how NES emulators are written, but it's not a good choice for general use | +| [Flycast](../library/flycast.md) | Sega Dreamcast/NAOMI | A port of the Flycast Dreamcast emulator to libretro | | Flycast GLES2 | Sega Dreamcast/NAOMI | | -| [fMSX](../library/fmsx.md) | MSX/MSX2/MSX2+ | | -| [FreeChaF](../library/freechaf.md) | Fairchild ChannelF | | -| [FreeIntv](../library/freeintv.md) | Mattel Intellivision | | -| [FreeJ2ME](../library/freej2me.md) | J2ME | a port of Java 2 Micro Edition emulator | -| [FreeJ2ME-Plus](../library/freej2me_plus.md) | J2ME | A fork of FreeJ2ME with improved compatibility | +| [fMSX](../library/fmsx.md) | MSX/MSX2/MSX2+ | A port of the Marat Fayzullin's fMSX emulator to libretro | +| [FreeChaF](../library/freechaf.md) | Fairchild ChannelF | A lightweight Fairchild ChannelF / Video Entertainment System designed for libretro | +| [FreeIntv](../library/freeintv.md) | Mattel Intellivision | A libretro emulation core for the Mattel Intellivision computer (but not the Entertainment Computer System or Intellivoice) | | [Frodo](../library/frodo.md) | Commodore C64 | | -| [FS-UAE](../library/fsuae.md) | Commodore Amiga | | -| [Fuse](../library/fuse.md) | Sinclair ZX Spectrum | | +| [FS-UAE](../library/fsuae.md) | Commodore Amiga | A port of the FS-UAE Amiga emulator to libretro | +| [Fuse](../library/fuse.md) | Sinclair ZX Spectrum | A port of the Fuse Unix Spectrum Emulator to libretro, this core supports many Spectrum, Timex, Pentagon and Scorpion variants | | [Galaksija](../library/galaksija.md) | Galaksija | Galaksija (Galaxy) was a low-cost home computer released in 1983 in the former Yugoslav countries as a build-it-yourself kit | -| [GAM4980](../library/gam4980.md) | BBK 4980/4988/5980 electronic dictionary | -| [Gambatte](../library/gambatte.md) | Game Boy/Color | | +| [GAM4980](../library/gam4980.md) | BBK 4980/4988/5980 electronic dictionary | BBK Longman A4980 emulator for libretro | +| [Gambatte](../library/gambatte.md) | Game Boy/Color | A port of the Gambatte Game Boy emulator to libretro | | [Game Music Emu](../library/game_music_emu.md) | Music player | A port of Game Music Emu which allows playback of a wide variety of video game music formats | -| [Gearboy](../library/gearboy.md) | Game Boy/Color | | -| [Gearcoleco](../library/gearcoleco.md) | Coleco ColecoVision | | -| [Geargrafx](../library/geargrafx.md) | NEC PC Engine/SuperGrafx | | -| [Gearlynx](../library/gearlynx.md) | Atari Lynx | | -| [Gearsystem](../library/gearsystem.md) | Sega MS/GG/SG-1000 | | -| [Geartowns](../library/geartowns.md) | Fujitsu FM Towns | | -| [Genesis Plus GX](../library/genesis_plus_gx.md) | Sega MS/GG/MD/CD | | +| [Gearboy](../library/gearboy.md) | Game Boy/Color | A port of the Gearboy Game Boy emulator to libretro | +| [Gearcoleco](../library/gearcoleco.md) | Coleco ColecoVision | A port of the Gearcoleco ColecoVision and ADAM emulator to libretro | +| [Geargrafx](../library/geargrafx.md) | NEC PC Engine/SuperGrafx | Libretro version of the very accurate Geargrafx emulator | +| [Gearlynx](../library/gearlynx.md) | Atari Lynx | A port of the highly accurate Gearlynx Atari Lynx emulator to libretro | +| [Gearsystem](../library/gearsystem.md) | Sega MS/GG/SG-1000 | A port of the highly accurate Sega 8-bit console emulator Gearsystem to libretro | +| [Geartowns](../library/geartowns.md) | Fujitsu FM Towns | A port of the Geartowns Fujitsu FM Towns emulator to libretro | +| [Genesis Plus GX](../library/genesis_plus_gx.md) | Sega MS/GG/MD/CD | A port of the Genesis Plus GX emulator to libretro | | [Geolith](../library/geolith.md) | SNK Neo Geo AES/MVS | Highly accurate emulator for the Neo Geo AES and MVS Cartridge Systems | -| [gpSP](../library/gpsp.md) | Game Boy Advance | | +| [gpSP](../library/gpsp.md) | Game Boy Advance | A port of the lightweight gpSP Game Boy Advance emulator to libretro | | [Gong](../library/gong.md) | Game | A clone of Pong written for libretro | | [GW](../library/gw.md) | Handheld Electronic | A simulator of various Game and Watch-style handheld electronic games | -| [Handy](../library/handy.md) | Atari Lynx | | -| [Hatari](../library/hatari.md) | Atari ST/STE/TT/Falcon | | -| [hatariB](../library/hatarib.md) | Atari ST/STE/TT/Falcon | | +| [Handy](../library/handy.md) | Atari Lynx | A port of the venerable Handy Atari Lynx emulator to libretro | +| [Hatari](../library/hatari.md) | Atari ST/STE/TT/Falcon | Hatari emulator for libretro | +| [hatariB](../library/hatarib.md) | Atari ST/STE/TT/Falcon | Emulates the Atari ST family of computer hardware, including STE, TT, and Falcon | | [HBMAME](../library/hbmame.md) | Arcade/Console/various | HBMAME (HomeBrew MAME) is a derivative of MAME, and contains various hacks and homebrews | -| [higan Accuracy](../library/higan_accuracy.md) | Nintendo SNES/SFC/Game Boy/Color | | -| [Holani](../library/holani.md) | Atari Lynx | | +| [higan Accuracy](../library/higan_accuracy.md) | Nintendo SNES/SFC/Game Boy/Color | higan Accuracy is based on version 105 of the higan emulator suite's SNES/SFC emulator | +| [Holani](../library/holani.md) | Atari Lynx | This core's primary goal is to get closer to the Lynx hardware and provide a better emulation experience than the current Handy ports | | [Imageviewer](../library/imageviewer.md) | Imageviewer | A basic core for viewing still images in a libretro frontend | | [IroGB](../library/irogb.md) | Nintendo Game Boy | A libretro port of the IroGB Game Boy Color emulator | | Ishiiruka | Nintendo GameCube/Wii | | -| [JAXE](../library/jaxe.md) | CHIP-8/S-CHIP/XO-CHIP | | -| [JollyCV](../library/jollycv.md) | ColecoVision/CreatiVision/My Vision | | +| [JAXE](../library/jaxe.md) | CHIP-8/S-CHIP/XO-CHIP | JAXE is a fully-featured, cross platform XO-CHIP/S-CHIP/CHIP-8 emulator written in C | +| [JollyCV](../library/jollycv.md) | ColecoVision/CreatiVision/My Vision | JollyCV is a multi-emulator supporting ColecoVision (including Super Game Module support), CreatiVision, and My Vision | | [Jump 'n Bump](../library/jumpnbump.md) | Game engine | A reimplementation of the engine of Jump 'n Bump, a open-source MS-DOS multiplayer video game by Brainchild Design | | [Kronos](../library/kronos.md) | Sega Saturn/ST-V | A port of the Kronos, which is itself a fork of Yabause emulator | | [LowRes NX](../library/lowres_nx.md) | Game engine | A port of the LowRes NX fantasy console to libretro | -| [LRPS2](../library/lrps2.md) | Sony PlayStation 2 | | +| [LRPS2](../library/lrps2.md) | Sony PlayStation 2 | A hard fork/derivative of the mature and highly-compatible PCSX2 Playstation 2 emulator to libretro | | [Lutro](../library/lutro.md) | Game engine | An experimental Lua game framework for libretro, based on a subset of the LOVE API | | [M2000](../library/m2000.md) | Philips P2000T | A port of M2000, the portable Philips P2000 emulator to libretro | | MAME (Current) | Arcade/Console/various | Based on MAME development branch. Full list of supported systems: http://adb.arcadeitalia.net/mame.php | @@ -147,68 +139,67 @@ | [MAME 2015](../library/mame2015.md) | Arcade/Console/various | (See MAME note) | | MAME 2016 | Arcade/Console/various | (See MAME note) | | [McSoftServe](../library/mcsoftserve.md) | Game | An experimental libretro core for the Taylor C713 soft-serve ice cream machine, popularized by a well-known American fast food chain | -| [melonDS 2021](../library/melonds.md) | Nintendo DS | | +| [melonDS 2021](../library/melonds.md) | Nintendo DS | A port of the melonDS emulator to libretro | | [melonDS DS](../library/melonds_ds.md) | Nintendo DS/DSi | Enhanced remake of the melonDS core based on a newer version of the emulator. | -| [Mesen](../library/mesen.md) | Nintendo NES/Famicom | | -| [Mesen-S](../library/mesen-s.md) | Nintendo SNES/SFC/Game Boy/Color | | +| [Mesen](../library/mesen.md) | Nintendo NES/Famicom | Mesen a relatively new but highly accurate NES emulator | +| [Mesen-S](../library/mesen-s.md) | Nintendo SNES/SFC/Game Boy/Color | Mesen-S is a high-accuracy SNES/GB/GBC core with full SGB and achievement support | | [MesenCE](../library/mesen2.md) | Multi-system | A port of MesenCE to the libretro API | | MESS 2015 | Multi (various) | (See MAME note) | -| [Meteor](../library/meteor.md) | Game Boy Advance | | -| [mGBA](../library/mgba.md) | Game Boy Advance | | -| [mGBA Splitscreen](../library/mgba_splitscreen.md) | Game Boy Advance (2-4 linked players) | | +| [Meteor](../library/meteor.md) | Game Boy Advance | A very early, incomplete Game Boy Advance emulator, ported to libretro | +| [mGBA](../library/mgba.md) | Game Boy Advance | An advanced, mature and actively developed Game Boy Advance emulator, ported to libretro | | [Microw8](../library/microw8.md) | Game engine | A port of a WebAssembly based fantasy console to libretro | | [Minivmac](../library/minivmac.md) | Mac II | MacII variant of minivmac emulator | -| [mkxp-z](../library/mkxp-z.md) | RPG Maker XP/VX/VX Ace | | +| [mkxp-z](../library/mkxp-z.md) | RPG Maker XP/VX/VX Ace | Open-source cross-platform player for (some) RPG Maker XP / VX / VX Ace games | | [MojoZork](../library/mojozork.md) | Infocom Z-Machine | A Z-Machine emulator for playing text-based interactive fiction | | mpv | Media player | An port of MPV media player to libretro | | [Mr.Boom](../library/mr_boom.md) | Game | A clone of the classic Bomberman series | | [Mu](../library/mu.md) | Palm OS | An emulator for the Palm m515 OS ported to libretro | -| [Mupen64Plus-Next](https://docs.libretro.com/library/mupen64plus/) | Nintendo 64 | | -| [Mupen64Plus-Next GLES2](https://docs.libretro.com/library/mupen64plus/) | Nintendo 64 | | -| [Mupen64Plus-Next GLES3](https://docs.libretro.com/library/mupen64plus/) | Nintendo 64 | | +| [Mupen64Plus-Next](https://docs.libretro.com/library/mupen64plus/) | Nintendo 64 | An up-to-date port of the Mupen64Plus N64 emulator, ported to libretro | +| [Mupen64Plus-Next GLES2](https://docs.libretro.com/library/mupen64plus/) | Nintendo 64 | An up-to-date port of the Mupen64Plus N64 emulator, ported to libretro | +| [Mupen64Plus-Next GLES3](https://docs.libretro.com/library/mupen64plus/) | Nintendo 64 | An up-to-date port of the Mupen64Plus N64 emulator, ported to libretro | | [Native32Emu](../library/native32emu.md) | Sunplus Native32 | An emulator for the Sunplus Native32 game format used by DVD player and TV chipsets | | [NicaiEmu](../library/nicaiemu.md) | MStar Nicai | An emulator for the MStar Nicai game format used by MStar feature phones | -| [Neko Project II](../library/nekop2.md) | NEC PC-98 | | -| [Neko Project II Kai](../library/neko_project_ii_kai.md) | NEC PC-98 | | -| [NeoCD](../library/neocd.md) | Neo Geo CD | | -| [Nestopia](../library/nestopia.md) | Nintendo NES/Famicom | | +| [Neko Project II](../library/nekop2.md) | NEC PC-98 | An emulator for NEC's PC-9801 (aka PC-98) personal computer platform, ported to libretro | +| [Neko Project II Kai](../library/neko_project_ii_kai.md) | NEC PC-98 | An emulator for NEC's PC-9801 (aka PC-98) personal computer platform, ported to libretro | +| [NeoCD](../library/neocd.md) | Neo Geo CD | A rewrite of the original NeoCD emulator for SNK's NeoGeo CD console, ported to libretro | +| [Nestopia](../library/nestopia.md) | Nintendo NES/Famicom | The libretro port of Nestopia is based on the most up-to-date code from the Nestopia JG project | | [NooDS](../library/noods.md) | Nintendo DS | Unofficial libretro port of NooDS, the speedy DS emulator | -| [nSide Balanced](../library/nside_balanced.md) | Nintendo SNES/SFC/Game Boy/Color | | +| [nSide Balanced](../library/nside_balanced.md) | Nintendo SNES/SFC/Game Boy/Color | nSide Balanced is based on version 105 of the higan emulator suite's SNES/SFC emulator | | [Nuance](../library/nuance.md) | VM Labs NUON | Nuance is a NUON (VM Labs) emulator | | [Numero](../library/numero.md) | TI-83 | A TI-83 Emulator for Libretro | | [NXEngine](../library/nxengine.md) | Game engine | An open-source reimplementation of the Cave Story / Doukutsu engine | -| [O2EM](../library/o2em.md) | Magnavox Odyssey2/Philips Videopac+ | | +| [O2EM](../library/o2em.md) | Magnavox Odyssey2/Philips Videopac+ | A port of the O2EM Odyssey 2 / VideoPac emulator to libretro | | [Oberon](../library/oberon.md) | Oberon RISC machine | An emulator for the Oberon RISC machine, ported to libretro | | [Omicron](../library/omicron.md) | Game engine | Omicron is an open source game engine for Java built on libGDX and inspired by fantasy consoles: a small API for drawing, sound and input, with no resource... | | [OpenLara](../library/openlara.md) | Game engine | A port of the OpenLara free/open re-implementation of the engine used by the original Tomb Raider series | | OpenTyrian | Game | A port of the OpenTyrian clone of the classic Tyrian shmup, ported to libretro | -| [Opera](https://docs.libretro.com/library/opera/) | 3DO | | +| [Opera](https://docs.libretro.com/library/opera/) | 3DO | A port and continuation of the 4DO emulator, which itself is a fork of the FreeDO 3DO emulator, to libretro | | [Panda3DS](../library/panda3ds.md) | Nintendo 3DS | Panda3DS is an HLE, red-panda-themed Nintendo 3DS emulator | -| [ParaLLEl N64](../library/parallel_n64.md) | Nintendo 64 | | +| [ParaLLEl N64](../library/parallel_n64.md) | Nintendo 64 | An N64 emulator based originally on Mupen64Plus, but with extensive changes that have caused the codebases to diverge significantly | | PascalPong | Game | A free and basic clone of the classic Pong game, written for libretro | | [PCEE2](../library/pcee2.md) | Sony PlayStation 2 | A port of current PCSX2 to libretro | -| [PCem](../library/pcem.md) | IBM PC | | -| [PCSX ReARMed](https://docs.libretro.com/library/pcsx_rearmed/) | Sony PlayStation | | -| [PD777](../library/pd777.md) | Epoch Cassette Vision | | +| [PCem](../library/pcem.md) | IBM PC | A port of the PCem IBM/PC emulator to libretro | +| [PCSX ReARMed](https://docs.libretro.com/library/pcsx_rearmed/) | Sony PlayStation | A port of the PCSX-ReARMed fork to libretro | +| [PD777](../library/pd777.md) | Epoch Cassette Vision | Epoch Cassette Vision emulator, with libretro interface | | [Picocomputer 6502](../library/rp6502.md) | Picocomputer 6502 | An open source 8-bit computer you can build | -| [PicoDrive](../library/picodrive.md) | Sega MS/GG/MD/CD/32X | | -| [Play!](../library/play.md) | Sony PlayStation 2 | | +| [PicoDrive](../library/picodrive.md) | Sega MS/GG/MD/CD/32X | A fast and portable emulator for many Sega game consoles, ported to libretro | +| [Play!](../library/play.md) | Sony PlayStation 2 | A port of Play!, a portable PlayStation 2 emulator, to libretro | | [PlaydiaEmu](../library/playdiaemu.md) | Bandai Playdia | An emulator for the Bandai Playdia interactive CD console | | [Pocket CDG](../library/pocketcdg.md) | Karaoke player | A karaoke music player, ported to libretro | -| [PokeMini](../library/pokemini.md) | Nintendo Pokemon Mini | | +| [PokeMini](../library/pokemini.md) | Nintendo Pokemon Mini | A port of the homebrew PokeMini emulator, which emulates the Pokemon-Mini handheld console, to libretro | | [pokketstation](../library/pokketstation.md) | Sony PocketStation | An open-source Sony PocketStation emulator core, written in portable C | | [Potator](../library/potator.md) | Watara Supervision | | -| [PPSSPP](../library/ppsspp.md) | PlayStation Portable | | +| [PPSSPP](../library/ppsspp.md) | PlayStation Portable | A port of the excellent and advanced Playstation Portable (PSP) emulator PPSSPP to libretro | | [PrBoom](../library/prboom.md) | Game engine | A port of the PrBoom source port of iD's classic Doom engine | -| [ProSystem](../library/prosystem.md) | Atari 7800 | | -| [PUAE](../library/puae.md) | Commodore Amiga | | -| [PUAE 2021](../library/puae.md) | Commodore Amiga | | +| [ProSystem](../library/prosystem.md) | Atari 7800 | A port of the ProSystem Atari 7800 emulator to libretro | +| [PUAE](../library/puae.md) | Commodore Amiga | A port of the PUAE Amiga emulator, which is itself a continuation of the E-UAE emulator, to libretro | +| [PUAE 2021](../library/puae.md) | Commodore Amiga | A port of the PUAE Amiga emulator, which is itself a continuation of the E-UAE emulator, to libretro | | PuzzleScript | Game engine | A port of PuzzleScript, open source HTML5 puzzle game engine | -| [PX68k](../library/px68k.md) | Sharp X68000 | | +| [PX68k](../library/px68k.md) | Sharp X68000 | A port of the Portable Sharp X68000 Emulator to libretro | | [QEMU](../library/qemu.md) | PC | A port of the QEMU emulator to libretro | -| [QUASI88](../library/quasi88.md) | NEC PC-8000/PC-8800 series | | -| [QuickNES](../library/quicknes.md) | Nintendo NES/Famicom | | -| [RACE](../library/race.md) | Neo Geo Pocket/Color | | +| [QUASI88](../library/quasi88.md) | NEC PC-8000/PC-8800 series | A port of the Quasi88 emulator for NEC's PC-8000 computer platform to libretro | +| [QuickNES](../library/quicknes.md) | Nintendo NES/Famicom | QuickNES is the fastest NES emulator available via libretro, though this speed comes at the cost of some accuracy | +| [RACE](../library/race.md) | Neo Geo Pocket/Color | A libretro core of the RACE emulator for NeoGeo Pocket Color, which was modified by theelf to run on the Playstation Portable | | [Radio](../library/radio.md) | Internet radio | Streams internet radio stations over the network, and plays local MP3 and WAV files | | Redbook | Music player | A libretro core for playing back Redbook-formatted audio, such as commercial audio CDs | | [Redream](../library/redream.md) | Sega Dreamcast | | @@ -219,32 +210,31 @@ | [RPCS3](../library/rpcs3.md) | Sony PlayStation 3 | A port of the RPCS3 PlayStation 3 emulator to libretro | | Rustation | Sony PlayStation | | | [RustyNES](../library/rustynes.md) | Nintendo NES/Famicom | A cycle-accurate NES emulator written in Rust | -| [RVVM](../library/rvvm.md) | RISC-V Virtual Machine | | -| [SameBoy](../library/sameboy.md) | Game Boy/Color | | +| [RVVM](../library/rvvm.md) | RISC-V Virtual Machine | A port of the RVVM (RISC-V Virtual Machine) to libretro | +| [SameBoy](../library/sameboy.md) | Game Boy/Color | A port of the highly accurate Game Boy emulator, SameBoy, to libretro | | [SameDuck](../library/sameduck.md) | Mega Duck (Cougar Boy) | An adaptation of SameBoy to play Mega Duck games | | [SAME CDI](../library/same_cdi.md) | Philips CDi | SAME CDi is a S(ingle) A(rcade) M(achine) E(mulator) for libretro, forked from MAME, which only includes the Philips CD-i driver | | [ScummVM](https://docs.libretro.com/library/scummvm/) | Game engine | A fork of the ScummVM adventure game engine ported to libretro | | SimCoupe | SAM Coupe | | | [SkyEmu](../library/skyemu.md) | Nintendo GB/GBC/GBA/DS | SkyEmu is a multi-system emulator, supporting Game Boy, Game Boy Color and Nintendo DS cores | -| [SMS Plus GX](https://docs.libretro.com/library/smsplus/) | Sega MS/GG | | -| [Snes9x](https://docs.libretro.com/library/snes9x/) | Nintendo SNES/SFC | | -| [Snes9x 2002](https://docs.libretro.com/library/snes9x_2002/) | Nintendo SNES/SFC | | -| [Snes9x 2005](https://docs.libretro.com/library/snes9x_2005/) | Nintendo SNES/SFC | | -| [Snes9x 2005 Plus](https://docs.libretro.com/library/snes9x_2005_plus/) | Nintendo SNES/SFC | | -| [Snes9x 2010](https://docs.libretro.com/library/snes9x_2010/) | Nintendo SNES/SFC | | +| [SMS Plus GX](https://docs.libretro.com/library/smsplus/) | Sega MS/GG | A cousin to the fast, accurate Genesis Plus GX emulator, this core specifically emulates the Sega Master System console hardware without including the Sega consoles covered by Genesis Plus GX | +| [Snes9x](https://docs.libretro.com/library/snes9x/) | Nintendo SNES/SFC | Snes9x is a classic and popular SNES emulator that is very fast while still maintaining solid accuracy and high compatibility | +| [Snes9x 2002](https://docs.libretro.com/library/snes9x_2002/) | Nintendo SNES/SFC | Snes9x 2002 is a fork of the classic and popular SNES emulator Snes9x from circa 2002 | +| [Snes9x 2005](https://docs.libretro.com/library/snes9x_2005/) | Nintendo SNES/SFC | Snes9x 2005 is a fork of the classic and popular SNES emulator Snes9x from circa 2005 | +| [Snes9x 2005 Plus](https://docs.libretro.com/library/snes9x_2005_plus/) | Nintendo SNES/SFC | Snes9x 2005 Plus is a fork of the classic and popular SNES emulator Snes9x from circa 2005, but with a more accurate sound core backported from later versions | +| [Snes9x 2010](https://docs.libretro.com/library/snes9x_2010/) | Nintendo SNES/SFC | Snes9x 2010 is a fork of the classic and popular SNES emulator Snes9x from circa 2010, with some additional hacks and fixes backported | | [SPMP8000Emu](../library/spmp8000emu.md) | Sunplus SPMP8000 | An emulator for the Sunplus SPMP8000 game platform used by portable game devices | | [SquirrelJME](../library/squirreljme.md) | Java ME | A port of the SquirrelJME Java ME 8 Virtual Machine emulator to libretro | -| [Stella](https://docs.libretro.com/library/stella/) | Atari 2600 | | -| [Stella 2014](../library/stella2014.md) | Atari 2600 | | -| [Stella 2023](../library/stella2023.md) | Atari 2600 | | +| [Stella](https://docs.libretro.com/library/stella/) | Atari 2600 | A port of Stella, the multi-platform Atari 2600 VCS emulator, to libretro | +| [Stella 2014](../library/stella2014.md) | Atari 2600 | A port of Stella, the multi-platform Atari 2600 VCS emulator, to libretro | +| [Stella 2023](../library/stella2023.md) | Atari 2600 | A port of Stella, the multi-platform Atari 2600 VCS emulator, to libretro | | [Super Bros War](../library/superbroswar.md) | Game engine | A fork of Super Mario War, a fan-made multiplayer Super Mario Bros. style deathmatch game | | [Supermodel](../library/supermodel.md) | Sega Model 3 | A port of the Supermodel emulator for the Sega Model 3 arcade system | | SwanStation | Sony PlayStation | SwanStation is a fork of the DuckStation emulator | | [TamaLIBretro](../library/tamalibretro.md) | Bandai Tamagotchi P1 | A port of the TamaLIB emulator for first-generation Tamagotchi handhelds to libretro | -| [TempGBA](https://docs.libretro.com/library/tempgba/) | Game Boy Advance | | -| [TGB Dual](https://docs.libretro.com/library/tgb_dual/) | Game Boy/Color | | -| [Theodore](https://docs.libretro.com/library/theodore/) | Thomson MO/TO | | -| [Tia](../library/tia.md) | Atari 2600 | | +| [TGB Dual](https://docs.libretro.com/library/tgb_dual/) | Game Boy/Color | A port of the TGB Dual Game Boy emulator to libretro | +| [Theodore](https://docs.libretro.com/library/theodore/) | Thomson MO/TO | A port of the Theodore emulator for the Thomson MO/TO system--a family of French 8-bit home computers--to libretro | +| [Tia](../library/tia.md) | Atari 2600 | A libretro core for the Atari 2600 | | [TIC-80](../library/tic80.md) | Game engine | A port of the free and open source fantasy computer TIC-80 to libretro | | [The Powder Toy](../library/the_powder_toy.md) | Game | A port of the Powdertoy physics sandbox/simulation engine to libretro | | [TyrQuake](https://docs.libretro.com/library/tyrquake/) | Game engine | A port of the tyrquake engine | @@ -253,21 +243,21 @@ | [Uzem](../library/uzem.md) | Uzebox | A port of Uzem, the official emulator for the Uzebox | | [VaporSpec](../library/vaporspec.md) | Game engine | A virtual game platform with capabilities similar to 80s game consoles | | [VBA-M](../library/vba_m.md) | Game Boy Advance | VisualBoy Advance-M is a active fork of VisualBoy Advance emulator | -| [VBA Next](https://docs.libretro.com/library/vba_next/) | Game Boy Advance | | -| [vecx](../library/vecx.md) | GCE/MB Vectrex | | +| [VBA Next](https://docs.libretro.com/library/vba_next/) | Game Boy Advance | A fork of the venerable Game Boy Advance emulator, VisualBoy Advance-Merged, branched off circa 2011, but with some backported patches for improved performance and compatibility | +| [vecx](../library/vecx.md) | GCE/MB Vectrex | A port of the vecx Vectrex emulator to libretro | | [VeMUlator](https://docs.libretro.com/library/vemulator/) | SEGA Visual Memory Unit | A port of VeMUlator, a SEGA Dreamcast VMU emulator originally developed for Android | -| [VICE x64](../library/vice.md) | Commodore C64 | | +| [VICE x64](../library/vice.md) | Commodore C64 | The VICE x64 (fast) Commodore 64 emulator, isolated and ported to libretro | | [VICE x64dtv](../library/vice.md) | Commodore C64DTV | DTV2 PAL/NTSC, DTV3 PAL/NTSC, HUMMER NTSC | -| [VICE x64sc](../library/vice.md) | Commodore C64 | | -| [VICE x128](../library/vice.md) | Commodore C128 | | -| [VICE xcbm2](../library/vice.md) | Commodore CBM-II 6x0/7x0 | | -| [VICE xcbm5x0](../library/vice.md) | Commodore CBM-II 5x0 | | -| [VICE xpet](../library/vice.md) | Commodore PET | | -| [VICE xplus4](../library/vice.md) | Commodore Plus/4 | | -| [VICE xscpu64](../library/vice.md) | Commodore C64 SuperCPU | | -| [VICE xvic](../library/vice.md) | Commodore VIC-20 | | +| [VICE x64sc](../library/vice.md) | Commodore C64 | The VICE x64sc (accurate) Commodore 64 emulator, isolated and ported to libretro | +| [VICE x128](../library/vice.md) | Commodore C128 | The VICE x128 Commodore 64 emulator, isolated and ported to libretro | +| [VICE xcbm2](../library/vice.md) | Commodore CBM-II 6x0/7x0 | The VICE xCBM-II emulator, isolated and ported to libretro | +| [VICE xcbm5x0](../library/vice.md) | Commodore CBM-II 5x0 | The VICE xcbm5x0 emulator, isolated and ported to libretro | +| [VICE xpet](../library/vice.md) | Commodore PET | The VICE PET emulator, isolated and ported to libretro | +| [VICE xplus4](../library/vice.md) | Commodore Plus/4 | The VICE Plus/4 emulator, isolated and ported to libretro | +| [VICE xscpu64](../library/vice.md) | Commodore C64 SuperCPU | The VICE xscpu64 emulator, isolated and ported to libretro | +| [VICE xvic](../library/vice.md) | Commodore VIC-20 | The VICE VIC-20 emulator, isolated and ported to libretro | | [Vircon32](../library/vircon32.md) | Game engine | A port of Vircon32 game console to libretro | -| [Virtual Jaguar](../library/virtual_jaguar.md) | Atari Jaguar | | +| [Virtual Jaguar](../library/virtual_jaguar.md) | Atari Jaguar | The actively maintained Atari Jaguar and Jaguar CD emulator for libretro, continuing the Virtual Jaguar project (originally by David Raingeard of Potato Emulation) | | [VirtualXT](../library/virtualxt.md) | DOS | Runs PC/XT class software. Mainly intended for PC booters from the 80's. | | [Vita3K](../library/vita3k.md) | Sony PlayStation Vita | A port of the Vita3K PlayStation Vita emulator to libretro | | [vitaQuake 2](../library/vitaquake2.md) | Game engine | A port of the VitaQuake 2 source port of iD's Quake 2 engine to libretro. There is a separate core for each of the Quake 2 mission packs, 'Rogue', 'Zaero' and 'Xatrix'. | @@ -278,10 +268,10 @@ | vitaVoyager | Game engine | A port of the Lilium Voyager engine, which runs the Star Trek: Voyager - Elite Force game and is itself based on the ioquake3 | | [WQXEmu](../library/wqxemu.md) | Wenquxing Electronic Dictionary | Emulates NC1020, PC1000, CC800, NC2000, and NC3000 models via low-level firmware execution | | [WASM-4](../library/wasm-4.md) | Game engine | WASM-4 is a open source low-level fantasy game console for building small games with WebAssembly | -| [X Millennium](../library/x1.md) | Sharp X1 | | +| [X Millennium](../library/x1.md) | Sharp X1 | A port of the X Millennium Sharp X1 emulator to libretro | | [xemu](../library/xemu.md) | Microsoft Xbox | A port of xemu, the original Xbox emulator, to libretro | | [Xenia Edge](../library/xenia_edge.md) | Microsoft Xbox 360 | A port of the Xenia Edge Xbox 360 emulator to libretro | | [XRick](../library/xrick.md) | Game engine | A port of the XRick, an open-source clone of the Rick Dangerous engine | | [YabaSanshiro](../library/yabasanshiro.md) | Sega Saturn | A port of the YabaSanshiro, which is itself a fork of Yabause emulator | -| [Yabause](../library/yabause.md) | Sega Saturn | | +| [Yabause](../library/yabause.md) | Sega Saturn | A port of the Yabause Sega Saturn emulator to libretro | | [ZEsarPCW](../library/zesarpcw.md) | Amstrad PCW 8256/8512 | Amstrad PCW 8256/8512; no external BIOS required | diff --git a/docs/javascripts/tablesort.js b/docs/javascripts/tablesort.js new file mode 100644 index 0000000000..60c58207be --- /dev/null +++ b/docs/javascripts/tablesort.js @@ -0,0 +1,7 @@ +// Tables sort by the column whose header is clicked +document$.subscribe(function () { + var tables = document.querySelectorAll("article table:not([class])"); + tables.forEach(function (table) { + new Tablesort(table); + }); +}); diff --git a/mkdocs.yml b/mkdocs.yml index ebf2153236..0c8b21e523 100644 --- a/mkdocs.yml +++ b/mkdocs.yml @@ -599,6 +599,10 @@ extra: extra_css: - stylesheets/extra.css +extra_javascript: + - https://unpkg.com/tablesort@5.3.0/dist/tablesort.min.js + - javascripts/tablesort.js + markdown_extensions: - admonition - abbr From 5001ee95664a2aafa8b80547e0fd668ca90bb3ac Mon Sep 17 00:00:00 2001 From: WizzardSK <42868978+WizzardSK@users.noreply.github.com> Date: Thu, 15 Oct 2026 13:57:42 +0200 Subject: [PATCH 2/2] Core list: the other cores the buildbot does not build removed too --- docs/guides/core-list.md | 7 ------- 1 file changed, 7 deletions(-) diff --git a/docs/guides/core-list.md b/docs/guides/core-list.md index 09efad76ee..fff7008fcf 100644 --- a/docs/guides/core-list.md +++ b/docs/guides/core-list.md @@ -69,7 +69,6 @@ | [DOSBox-Pure](../library/dosbox_pure.md) | DOS | A port of DOSBox with a goal of simplicity and ease of use and gameplay. This core includes a streamlined workflow for launching games directly from ZIP archives with automated mapping of controls to gamepads and a native onscreen keyboard. | | [DOSBox-SVN](../library/dosbox_svn.md) | DOS | This core is based on DOSBox-SVN trunk and allows on-the-fly configuration and different sync methods | | [doukutsu-rs](../library/doukutsu-rs.md) | Game engine | An open-source reimplementation of the Cave Story engine compatible with all official (and some unofficial) releases of Cave Story | -| [Dungeon Crawl Stone Soup](../library/stone_soup.md) | Game | A preliminary port of the Dungeon Crawl Stone Soup strategy game | | [EasyRPG](../library/easyrpg.md) | RPG Maker 2000/2003 | EasyRPG Player is a game interpreter to play RPG Maker 2000, 2003 and EasyRPG games | | [ECWolf](../library/ecwolf.md) | Game engine | A port of the Wolfenstein 3D engine to libretro | | [EightyOne](../library/eightyone.md) | Sinclair ZX 81 | A work-in-progress port of EightyOne (a.k.a. THE Sinclair Emulator) to libretro | @@ -118,7 +117,6 @@ | [HBMAME](../library/hbmame.md) | Arcade/Console/various | HBMAME (HomeBrew MAME) is a derivative of MAME, and contains various hacks and homebrews | | [higan Accuracy](../library/higan_accuracy.md) | Nintendo SNES/SFC/Game Boy/Color | higan Accuracy is based on version 105 of the higan emulator suite's SNES/SFC emulator | | [Holani](../library/holani.md) | Atari Lynx | This core's primary goal is to get closer to the Lynx hardware and provide a better emulation experience than the current Handy ports | -| [Imageviewer](../library/imageviewer.md) | Imageviewer | A basic core for viewing still images in a libretro frontend | | [IroGB](../library/irogb.md) | Nintendo Game Boy | A libretro port of the IroGB Game Boy Color emulator | | Ishiiruka | Nintendo GameCube/Wii | | | [JAXE](../library/jaxe.md) | CHIP-8/S-CHIP/XO-CHIP | JAXE is a fully-featured, cross platform XO-CHIP/S-CHIP/CHIP-8 emulator written in C | @@ -149,7 +147,6 @@ | [mGBA](../library/mgba.md) | Game Boy Advance | An advanced, mature and actively developed Game Boy Advance emulator, ported to libretro | | [Microw8](../library/microw8.md) | Game engine | A port of a WebAssembly based fantasy console to libretro | | [Minivmac](../library/minivmac.md) | Mac II | MacII variant of minivmac emulator | -| [mkxp-z](../library/mkxp-z.md) | RPG Maker XP/VX/VX Ace | Open-source cross-platform player for (some) RPG Maker XP / VX / VX Ace games | | [MojoZork](../library/mojozork.md) | Infocom Z-Machine | A Z-Machine emulator for playing text-based interactive fiction | | mpv | Media player | An port of MPV media player to libretro | | [Mr.Boom](../library/mr_boom.md) | Game | A clone of the classic Bomberman series | @@ -181,7 +178,6 @@ | [PCem](../library/pcem.md) | IBM PC | A port of the PCem IBM/PC emulator to libretro | | [PCSX ReARMed](https://docs.libretro.com/library/pcsx_rearmed/) | Sony PlayStation | A port of the PCSX-ReARMed fork to libretro | | [PD777](../library/pd777.md) | Epoch Cassette Vision | Epoch Cassette Vision emulator, with libretro interface | -| [Picocomputer 6502](../library/rp6502.md) | Picocomputer 6502 | An open source 8-bit computer you can build | | [PicoDrive](../library/picodrive.md) | Sega MS/GG/MD/CD/32X | A fast and portable emulator for many Sega game consoles, ported to libretro | | [Play!](../library/play.md) | Sony PlayStation 2 | A port of Play!, a portable PlayStation 2 emulator, to libretro | | [PlaydiaEmu](../library/playdiaemu.md) | Bandai Playdia | An emulator for the Bandai Playdia interactive CD console | @@ -210,7 +206,6 @@ | [RPCS3](../library/rpcs3.md) | Sony PlayStation 3 | A port of the RPCS3 PlayStation 3 emulator to libretro | | Rustation | Sony PlayStation | | | [RustyNES](../library/rustynes.md) | Nintendo NES/Famicom | A cycle-accurate NES emulator written in Rust | -| [RVVM](../library/rvvm.md) | RISC-V Virtual Machine | A port of the RVVM (RISC-V Virtual Machine) to libretro | | [SameBoy](../library/sameboy.md) | Game Boy/Color | A port of the highly accurate Game Boy emulator, SameBoy, to libretro | | [SameDuck](../library/sameduck.md) | Mega Duck (Cougar Boy) | An adaptation of SameBoy to play Mega Duck games | | [SAME CDI](../library/same_cdi.md) | Philips CDi | SAME CDi is a S(ingle) A(rcade) M(achine) E(mulator) for libretro, forked from MAME, which only includes the Philips CD-i driver | @@ -247,7 +242,6 @@ | [vecx](../library/vecx.md) | GCE/MB Vectrex | A port of the vecx Vectrex emulator to libretro | | [VeMUlator](https://docs.libretro.com/library/vemulator/) | SEGA Visual Memory Unit | A port of VeMUlator, a SEGA Dreamcast VMU emulator originally developed for Android | | [VICE x64](../library/vice.md) | Commodore C64 | The VICE x64 (fast) Commodore 64 emulator, isolated and ported to libretro | -| [VICE x64dtv](../library/vice.md) | Commodore C64DTV | DTV2 PAL/NTSC, DTV3 PAL/NTSC, HUMMER NTSC | | [VICE x64sc](../library/vice.md) | Commodore C64 | The VICE x64sc (accurate) Commodore 64 emulator, isolated and ported to libretro | | [VICE x128](../library/vice.md) | Commodore C128 | The VICE x128 Commodore 64 emulator, isolated and ported to libretro | | [VICE xcbm2](../library/vice.md) | Commodore CBM-II 6x0/7x0 | The VICE xCBM-II emulator, isolated and ported to libretro | @@ -274,4 +268,3 @@ | [XRick](../library/xrick.md) | Game engine | A port of the XRick, an open-source clone of the Rick Dangerous engine | | [YabaSanshiro](../library/yabasanshiro.md) | Sega Saturn | A port of the YabaSanshiro, which is itself a fork of Yabause emulator | | [Yabause](../library/yabause.md) | Sega Saturn | A port of the Yabause Sega Saturn emulator to libretro | -| [ZEsarPCW](../library/zesarpcw.md) | Amstrad PCW 8256/8512 | Amstrad PCW 8256/8512; no external BIOS required |