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structureless loaders #14

Description

@Warpten

Steps needed

  • Separate loading logic from parsing logic
  • Provide front-facing code that hides away all the type generation code and lets the user specify members using an IEnumerable<some interface>.
  • Either expand on the existing code, which means:
    • Runtime type generation: slow, needs to be cached, no user control, not pretty
    • ???

Possible issues:

  • Input structurew will need to match file definitions 1:1 to not fail.
  • Provide clear errors to the user if something is done wrong.

Surface layer

public interface IMember
{
    tring Name { get; }
    MemberType Type { get; } /* enumeration of int, etc */
    int Cardinality { get; } /* cardinality, default to 1 */
    // ?
}

Example of user code

using (var fileStreram = ...)
{
    var storage = new Storage(fileStream, new DynamicStructure().field("ID", MemberType.Int32).field("Name", MemberType.String).build(), StorageOptions.Default);

    // 0 is the record key (different from ID - it's still the user's task to create a dictionary)
    Console.WriteLine("{0} - {1}", storage[0]["ID"].Integer, storage[0]["Name"].String);

    var allNames = storage["Name"].Strings; // IEnumerable<(int, string)>
}

Activity

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